* Remove FAKEMETA leftovers * Move "require_module" native to where it belongs * Remove broken AMX module support * Remove useless natives * Remove "alloc_amxmemory" and "free_amxmemory" functions * Remove "strip_name" function * Clean engine a bit * Export "GiveFnptrsToDll" (Windows) (Core) * memcpy -> ke::SafeStrcpy * Export GiveFnptrsToDll in modules * Update msvc project files
		
			
				
	
	
		
			34 lines
		
	
	
		
			859 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			859 B
		
	
	
	
		
			Python
		
	
	
	
	
	
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
 | 
						|
import os.path
 | 
						|
 | 
						|
binary = AMXX.MetaModule(builder, 'cstrike')
 | 
						|
 | 
						|
binary.compiler.defines += [
 | 
						|
  'HAVE_STDINT_H',
 | 
						|
]
 | 
						|
 | 
						|
binary.sources = [
 | 
						|
  '../../../public/sdk/amxxmodule.cpp',
 | 
						|
  'CstrikeMain.cpp',
 | 
						|
  'CstrikePlayer.cpp',
 | 
						|
  'CstrikeNatives.cpp',
 | 
						|
  'CstrikeHacks.cpp',
 | 
						|
  'CstrikeUtils.cpp',
 | 
						|
  'CstrikeUserMessages.cpp',
 | 
						|
  'CstrikeItemsInfos.cpp',
 | 
						|
  '../../../public/memtools/MemoryUtils.cpp',
 | 
						|
  '../../../public/memtools/CDetour/detours.cpp',
 | 
						|
  '../../../public/memtools/CDetour/asm/asm.c',
 | 
						|
  '../../../public/resdk/mod_rehlds_api.cpp',
 | 
						|
  '../../../public/resdk/mod_regamedll_api.cpp',
 | 
						|
]
 | 
						|
 | 
						|
if builder.target_platform == 'windows':
 | 
						|
  binary.sources += ['version.rc']
 | 
						|
  binary.compiler.linkflags += [
 | 
						|
    '/EXPORT:GiveFnptrsToDll=_GiveFnptrsToDll@8,@1',
 | 
						|
    '/SECTION:.data,RW',
 | 
						|
  ]
 | 
						|
 | 
						|
AMXX.modules += [builder.Add(binary)]
 |