amxmodx/modules/fakemeta
Karol Szuster d6e71c8f4f Little cleanup (#461)
* Remove FAKEMETA leftovers

* Move "require_module" native to where it belongs

* Remove broken AMX module support

* Remove useless natives

* Remove "alloc_amxmemory" and "free_amxmemory" functions

* Remove "strip_name" function

* Clean engine a bit

* Export "GiveFnptrsToDll" (Windows) (Core)

* memcpy -> ke::SafeStrcpy

* Export GiveFnptrsToDll in modules

* Update msvc project files
2017-12-07 18:45:16 +01:00
..
msvc12 Little cleanup (#461) 2017-12-07 18:45:16 +01:00
AMBuilder Little cleanup (#461) 2017-12-07 18:45:16 +01:00
dllfunc.cpp Consistency: Replace INDEXENT2 and others things with HLTypeConversion in fakemeta module 2015-10-07 23:27:56 +02:00
dllfunc.h Move dlls/ to modules/ 2015-03-13 15:18:47 +02:00
engfunc.cpp Allow null invoker to be passed in EngFunc_PlayBackEvent 2016-03-02 14:55:23 +01:00
engfunc.h Move dlls/ to modules/ 2015-03-13 15:18:47 +02:00
fakemeta_amxx.cpp Add basic ReHLDS and ReGameDLL support (#417) 2017-03-09 19:59:38 +01:00
fakemeta_amxx.h Add basic ReHLDS and ReGameDLL support (#417) 2017-03-09 19:59:38 +01:00
fm_tr.cpp Consistency: Replace INDEXENT2 and others things with HLTypeConversion in fakemeta module 2015-10-07 23:27:56 +02:00
fm_tr.h Fix AMTL internal paths 2015-10-02 23:22:21 +02:00
fm_tr2.cpp Consistency: Replace INDEXENT2 and others things with HLTypeConversion in fakemeta module 2015-10-07 23:27:56 +02:00
forward.cpp Fix: leak memory from unregister_forward (#388) 2016-10-12 23:26:21 +02:00
forward.h Fakemeta: fixed bug with recursive pre hooks (one returned supercede can supercede several hooks) 2016-01-26 01:34:45 +03:00
forwardmacros.h Allow null invoker to be passed in EngFunc_PlayBackEvent 2016-03-02 14:55:23 +01:00
glb.cpp Move dlls/ to modules/ 2015-03-13 15:18:47 +02:00
glb.h Move dlls/ to modules/ 2015-03-13 15:18:47 +02:00
misc.cpp Consistency: Replace GETEDICT with HLTypeConversion in core 2015-10-08 19:36:42 +02:00
moduleconfig.h Add new natives to read/write on entity's private data based off class/member name available from gamedata files 2015-09-19 20:07:48 +02:00
pdata_entities.cpp Refactor 4 - Move entities natives to its own file and reflect changes 2015-11-02 20:10:39 +01:00
pdata_gamerules.cpp Add basic ReHLDS and ReGameDLL support (#417) 2017-03-09 19:59:38 +01:00
pdata_shared.h Add basic ReHLDS and ReGameDLL support (#417) 2017-03-09 19:59:38 +01:00
pdata.cpp Fix (get/set)_pdata_(int/float) using the wrong offset value (typo from #297) 2015-10-09 20:30:45 +02:00
pev.cpp Consistency: Replace INDEXENT2 and others things with HLTypeConversion in fakemeta module 2015-10-07 23:27:56 +02:00
pev.h Move dlls/ to modules/ 2015-03-13 15:18:47 +02:00
version.rc Move dlls/ to modules/ 2015-03-13 15:18:47 +02:00