amxmodx/amxmodx/newmenus.h
David Anderson 52aa992a2f fixed recursion problem
fixed handle leak
fixed player defaults
2006-02-09 11:53:22 +00:00

116 lines
2.8 KiB
C++
Executable File

/* AMX Mod X
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#ifndef _INCLUDE_NEWMENUS_H
#define _INCLUDE_NEWMENUS_H
#define MENU_EXIT -3
#define MENU_BACK -2
#define MENU_MORE -1
#define ITEM_IGNORE 0
#define ITEM_ENABLED 1
#define ITEM_DISABLED 2
#define MPROP_PERPAGE 1
#define MPROP_BACKNAME 2
#define MPROP_NEXTNAME 3
#define MPROP_EXITNAME 4
#define MPROP_TITLE 5
#define MPROP_EXITALL 6
#define MPROP_ORDER 7
#define MPROP_NOCOLORS 8
#define MPROP_PADMENU 9
typedef int (*MENUITEM_CALLBACK)(int, int, int);
struct menuitem
{
String name;
String cmd;
int access;
int handler;
MENUITEM_CALLBACK pfn;
size_t id;
CVector<int> blanks;
};
typedef unsigned int menu_t;
typedef unsigned int item_t;
typedef unsigned int page_t;
class Menu
{
public:
Menu(const char *title, int menuId, int thisId);
~Menu();
menuitem *GetMenuItem(item_t item);
size_t GetPageCount();
size_t GetItemCount();
menuitem *AddItem(const char *name, const char *cmd, int access);
const char *GetTextString(int player, page_t page, int &keys);
bool Display(int player, page_t page);
int PagekeyToItem(page_t page, item_t key);
int GetMenuMenuid();
public:
CVector<menuitem * > m_Items;
String m_Title;
String m_Text;
String m_OptNames[4];
int m_OptOrders[3];
bool m_AlwaysExit;
bool m_NeverExit;
bool m_AutoColors;
int menuId;
int thisId;
int func;
int padding;
bool isDestroying;
public:
unsigned int items_per_page;
};
void ClearMenus();
extern CVector<Menu *> g_NewMenus;
extern AMX_NATIVE_INFO g_NewMenuNatives[];
#endif //_INCLUDE_NEWMENUS_H