109 lines
3.0 KiB
C
Executable File
109 lines
3.0 KiB
C
Executable File
/*
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* TFCX
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* Copyright (c) 2004 Lukasz Wlasinski
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef RANK_H
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#define RANK_H
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#include "amxxmodule.h"
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#include "CMisc.h"
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#include "CRank.h"
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#define RANK_SVERSION "0.1"
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#define GET_PLAYER_POINTER(e) (&players[ENTINDEX(e)])
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#define GET_PLAYER_POINTER_I(i) (&players[i])
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#ifndef GETPLAYERAUTHID
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#define GETPLAYERAUTHID (*g_engfuncs.pfnGetPlayerAuthId)
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#endif
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extern AMX_NATIVE_INFO stats_Natives[];
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extern AMX_NATIVE_INFO base_Natives[];
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extern weaponsVault weaponData[MAX_WEAPONS];
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extern traceVault traceData[MAX_TRACE];
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typedef void (*funEventCall)(void*);
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extern funEventCall modMsgsEnd[MAX_REG_MSGS];
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extern funEventCall modMsgs[MAX_REG_MSGS];
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extern void (*function)(void*);
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extern void (*endfunction)(void*);
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extern bool rankBots;
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extern bool ignoreDamage;
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extern int pdTimerOwner;
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extern int pdSentryGunOwner;
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extern int pdAmmo[6];
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extern cvar_t *tfcstats_maxsize;
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extern cvar_t* tfcstats_rank;
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extern cvar_t* tfcstats_reset;
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extern cvar_t* tfcstats_rankbots;
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extern cvar_t* tfcstats_pause;
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extern Grenades g_grenades;
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extern RankSystem g_rank;
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extern CPlayer players[33];
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extern CPlayer* mPlayer;
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extern int mPlayerIndex;
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extern int mState;
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extern int iFDamage;
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extern int iFDeath;
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//extern int gmsgCurWeapon;
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//extern int gmsgDamage;
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//extern int gmsgWeaponList;
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//extern int gmsgResetHUD;
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//extern int gmsgAmmoX;
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//extern int gmsgScoreInfo;
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//extern int gmsgAmmoPickup;
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void Client_AmmoX(void*);
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void Client_CurWeapon(void*);
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void Client_Damage(void*);
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void Client_Damage_End(void*);
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//void Client_WeaponList(void*);
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void Client_AmmoPickup(void*);
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void Client_ScoreInfo(void*);
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void Client_ResetHUD(void*);
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bool ignoreBots (edict_t *pEnt, edict_t *pOther = NULL );
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bool isModuleActive();
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#endif // TFCX_H
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