206 lines
4.6 KiB
C++
206 lines
4.6 KiB
C++
/* Geoip
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* Copyright 2007-2014
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* By the AMX Mod X Development Team
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*
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* Geoip is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* Geoip is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Geoip; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of Ham Sandwich with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include "geoip_util.h"
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#include "geoip_natives.h"
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char *stripPort(char *ip)
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{
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char *tmp = strchr(ip, ':');
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if (tmp)
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{
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*tmp = '\0';
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}
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return ip;
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}
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const char* stristr(const char* str, const char* substr)
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{
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register char *needle = (char *)substr;
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register char *prevloc = (char *)str;
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register char *haystack = (char *)str;
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while (*haystack)
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{
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if (tolower(*haystack) == tolower(*needle))
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{
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haystack++;
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if (!*++needle)
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{
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return prevloc;
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}
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}
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else
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{
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haystack = ++prevloc;
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needle = (char *)substr;
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}
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}
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return NULL;
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}
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bool lookupByIp(const char *ip, const char **path, MMDB_entry_data_s *result)
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{
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int gai_error = 0, mmdb_error = 0;
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MMDB_lookup_result_s lookup = MMDB_lookup_string(&HandleDB, ip, &gai_error, &mmdb_error);
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if (gai_error != 0 || MMDB_SUCCESS != mmdb_error || !lookup.found_entry)
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{
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return false;
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}
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MMDB_entry_data_s entry_data;
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MMDB_aget_value(&lookup.entry, &entry_data, path);
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if (!entry_data.has_data)
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{
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return false;
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}
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*result = entry_data;
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return true;
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}
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const char *lookupString(const char *ip, const char **path, int *length)
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{
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static char buffer[256]; // This should be large enough for long name in UTF-8.
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MMDB_entry_data_s result;
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if (!lookupByIp(ip, path, &result))
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{
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return NULL;
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}
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// Let's avoid a crash in case we go over the buffer size.
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size_t maxLength = ke::Min((size_t)result.data_size, sizeof(buffer)-1);
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// Strings from database are not null terminated.
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memcpy(buffer, result.utf8_string, maxLength);
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buffer[result.data_size] = '\0';
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if (length)
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{
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*length = maxLength;
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}
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return buffer;
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}
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double lookupDouble(const char *ip, const char **path)
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{
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MMDB_entry_data_s result;
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if (!lookupByIp(ip, path, &result))
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{
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return 0;
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}
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return result.double_value;
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}
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int getContinentId(const char *code)
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{
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#define CONTINENT_UNKNOWN 0
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#define CONTINENT_AFRICA 1
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#define CONTINENT_ASIA 2
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#define CONTINENT_EUROPE 3
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#define CONTINENT_NORTH_AMERICA 4
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#define CONTINENT_OCEANIA 5
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#define CONTINENT_SOUTH_AMERICA 6
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int index = CONTINENT_UNKNOWN;
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if (code)
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{
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switch (code[0])
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{
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case 'A':
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{
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switch (code[1])
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{
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case 'F': index = CONTINENT_AFRICA; break;
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case 'S': index = CONTINENT_ASIA; break;
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}
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}
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case 'E': index = CONTINENT_EUROPE; break;
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case 'O': index = CONTINENT_OCEANIA; break;
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case 'N': index = CONTINENT_NORTH_AMERICA; break;
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case 'S': index = CONTINENT_SOUTH_AMERICA; break;
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}
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}
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return index;
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}
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const char *getLang(int playerIndex)
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{
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static cvar_t *amxmodx_language = NULL;
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static cvar_t *amxmodx_cl_langs = NULL;
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if (!amxmodx_language)
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amxmodx_language = CVAR_GET_POINTER("amx_language");
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if (!amxmodx_cl_langs)
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amxmodx_cl_langs = CVAR_GET_POINTER("amx_client_languages");
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if (playerIndex >= 0 && amxmodx_cl_langs && amxmodx_language)
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{
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const char *value;
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const char *lang;
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if (playerIndex == 0 || amxmodx_cl_langs->value <= 0 || !MF_IsPlayerIngame(playerIndex))
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{
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value = amxmodx_language->string;
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}
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else
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{
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value = ENTITY_KEYVALUE(MF_GetPlayerEdict(playerIndex), "lang");
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}
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if (value && *value)
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{
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for (size_t i = 0; i < LangList.length(); ++i)
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{
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lang = LangList.at(i).chars();
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if (stristr(lang, value) != NULL)
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{
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return lang;
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}
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}
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}
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}
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return "en";
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}
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