3bbfca6d08
Rewrote Lang (still does not work though!) New String class funcs+name Added Queue class Added MD5 class + functions
108 lines
3.0 KiB
C++
Executable File
108 lines
3.0 KiB
C++
Executable File
/* AMX Mod X
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#ifndef MENUS_H
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#define MENUS_H
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// *****************************************************
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// class MenuMngr
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// *****************************************************
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class MenuMngr
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{
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struct MenuIdEle
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{
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String name;
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AMX* amx;
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MenuIdEle* next;
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int id;
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static int uniqueid;
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MenuIdEle( const char* n, AMX* a, MenuIdEle* m ) : name( n ) , amx(a) , next( m ) {
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id = ++uniqueid;
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}
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~MenuIdEle() { --uniqueid; }
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} *headid;
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public:
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class iterator;
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private:
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class MenuCommand
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{
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friend class iterator;
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friend class MenuMngr;
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CPluginMngr::CPlugin *plugin;
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int menuid;
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int keys;
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int function;
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MenuCommand* next;
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MenuCommand( CPluginMngr::CPlugin *a, int mi, int k, int f );
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public:
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inline int getFunction() { return function; }
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inline CPluginMngr::CPlugin* getPlugin() { return plugin; }
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inline bool matchCommand( int m, int k ) { return ((m == menuid) && (keys & k)); }
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} *headcmd;
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public:
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MenuMngr() { headid = 0; headcmd = 0; }
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~MenuMngr();
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// Interface
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int findMenuId(const char* name, AMX* a = 0);
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int registerMenuId(const char* n, AMX* a );
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void registerMenuCmd( CPluginMngr::CPlugin *a,int mi, int k , int f );
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void clear();
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class iterator {
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MenuCommand* a;
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public:
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iterator(MenuCommand*aa) : a(aa) {}
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iterator& operator++() { a = a->next; return *this; }
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bool operator==(const iterator& b) const { return a == b.a; }
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bool operator!=(const iterator& b) const { return !operator==(b); }
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operator bool () const { return a ? true : false; }
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MenuCommand& operator*() { return *a; }
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};
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inline iterator begin() const { return iterator(headcmd); }
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inline iterator end() const { return iterator(0); }
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};
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#endif
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