amxmodx/gamedata/common.games/entities.games/cstrike/offsets-cgrenade.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CGrenade"
{
"Offsets"
{
"m_bStartDefuse" // bool
{
"windows" "384"
"linux" "404"
"mac" "404"
}
"m_bIsC4" // bool
{
"windows" "385"
"linux" "405"
"mac" "405"
}
"m_pBombDefuser" // EHANDLE
{
"windows" "388"
"linux" "408"
"mac" "408"
}
"m_flDefuseCountDown" // float
{
"windows" "396"
"linux" "416"
"mac" "416"
}
"m_flC4Blow" // float
{
"windows" "400"
"linux" "420"
"mac" "420"
}
"m_flNextFreqInterval" // float
{
"windows" "404"
"linux" "424"
"mac" "424"
}
"m_flNextBeep" // float
{
"windows" "408"
"linux" "428"
"mac" "428"
}
"m_flNextFreq" // float
{
"windows" "412"
"linux" "432"
"mac" "432"
}
"m_sBeepName" // char*
{
"windows" "416"
"linux" "436"
"mac" "436"
}
"m_fAttenu" // float
{
"windows" "420"
"linux" "440"
"mac" "440"
}
"m_flNextBlink" // float
{
"windows" "424"
"linux" "444"
"mac" "444"
}
"m_fNextDefuse" // float
{
"windows" "428"
"linux" "448"
"mac" "448"
}
"m_bJustBlew" // bool
{
"windows" "432"
"linux" "452"
"mac" "452"
}
"m_iTeam" // int
{
"windows" "436"
"linux" "456"
"mac" "456"
}
"m_iCurWave" // int
{
"windows" "440"
"linux" "460"
"mac" "460"
}
"m_pentCurBombTarget" // edict_t*
{
"windows" "444"
"linux" "464"
"mac" "464"
}
"m_SGSmoke" // int
{
"windows" "448"
"linux" "468"
"mac" "468"
}
"m_angle" // int
{
"windows" "452"
"linux" "472"
"mac" "472"
}
"m_usEvent" // short unsigned int
{
"windows" "456"
"linux" "476"
"mac" "476"
}
"m_bLightSmoke" // bool
{
"windows" "458"
"linux" "478"
"mac" "478"
}
"m_bDetonated" // bool
{
"windows" "459"
"linux" "479"
"mac" "479"
}
"m_vSmokeDetonate" // Vector
{
"windows" "460"
"linux" "480"
"mac" "480"
}
"m_iBounceCount" // int
{
"windows" "472"
"linux" "492"
"mac" "492"
}
"m_fRegisteredSound" // BOOL
{
"windows" "476"
"linux" "496"
"mac" "496"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* CGrenade
*/