119 lines
2.2 KiB
C++
Executable File
119 lines
2.2 KiB
C++
Executable File
#include <extdll.h>
|
|
#include <meta_api.h>
|
|
#include <eiface.h>
|
|
#include <edict.h>
|
|
#include "esforces.h"
|
|
|
|
int g_Avatars[33] = {0};
|
|
|
|
static cell AMX_NATIVE_CALL esf_create_avatar(AMX *amx, cell *params)
|
|
{
|
|
int player = params[1];
|
|
CHECKPLAYER(player);
|
|
|
|
if (g_Avatars[player] == 0)
|
|
{
|
|
edict_t *pEntity = CREATE_NAMED_ENTITY(MAKE_STRING("env_model"));
|
|
if (!pEntity || FNullEnt(pEntity))
|
|
return 0;
|
|
pEntity->v.movetype = MOVETYPE_FOLLOW;
|
|
pEntity->v.aiment = MF_GetPlayerEdict(player);
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_remove_avatar(AMX *amx, cell *params)
|
|
{
|
|
int player = params[1];
|
|
CHECKPLAYER(player);
|
|
|
|
if (g_Avatars[player])
|
|
{
|
|
edict_t *pEntity = INDEXENT(g_Avatars[player]);
|
|
if (!pEntity || FNullEnt(pEntity))
|
|
{
|
|
g_Avatars[player] = 0;
|
|
return 0;
|
|
}
|
|
REMOVE_ENTITY(pEntity);
|
|
g_Avatars[player] = 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_has_avatar(AMX *amx, cell *params)
|
|
{
|
|
int player = params[1];
|
|
CHECKPLAYER(player);
|
|
|
|
if (g_Avatars[player])
|
|
{
|
|
edict_t *pEntity = INDEXENT(g_Avatars[player]);
|
|
if (!pEntity || FNullEnt(pEntity))
|
|
{
|
|
g_Avatars[player] = 0;
|
|
return 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_avatar_getent(AMX *amx, cell *params)
|
|
{
|
|
int player = params[1];
|
|
CHECKPLAYER(player);
|
|
|
|
if (g_Avatars[player])
|
|
{
|
|
edict_t *pEntity = INDEXENT(g_Avatars[player]);
|
|
if (!pEntity || FNullEnt(pEntity))
|
|
{
|
|
g_Avatars[player] = 0;
|
|
return 0;
|
|
}
|
|
return g_Avatars[player];
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_avatar_setmodel(AMX *amx, cell *params)
|
|
{
|
|
int player = params[1];
|
|
CHECKPLAYER(player);
|
|
|
|
if (g_Avatars[player])
|
|
{
|
|
edict_t *pEntity = INDEXENT(g_Avatars[player]);
|
|
if (!pEntity || FNullEnt(pEntity))
|
|
{
|
|
g_Avatars[player] = 0;
|
|
return 0;
|
|
}
|
|
int len;
|
|
const char *str = MF_GetAmxString(amx, params[2], 0, &len);
|
|
SET_MODEL(pEntity, STRING(ALLOC_STRING(str)));
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
AMX_NATIVE_INFO g_AvatarNatives[] = {
|
|
{"esf_create_avatar", esf_create_avatar},
|
|
{"esf_remove_avatar", esf_remove_avatar},
|
|
{"esf_has_avatar", esf_has_avatar},
|
|
{"esf_avatar_getent", esf_avatar_getent},
|
|
{"esf_avatar_setmodel", esf_avatar_setmodel},
|
|
|
|
{NULL, NULL},
|
|
}; |