amxmodx/gamedata/common.games/entities.games/gearbox/offsets-cichthyosaur.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CIchthyosaur"
{
"Offsets"
{
"m_SaveVelocity" // Vector
{
"type" "vector"
"windows" "736"
"linux" "756"
"mac" "756"
}
"m_idealDist" // float
{
"type" "float"
"windows" "748"
"linux" "768"
"mac" "768"
}
"m_flBlink" // float
{
"type" "float"
"windows" "752"
"linux" "772"
"mac" "772"
}
"m_flEnemyTouched" // float
{
"type" "float"
"windows" "756"
"linux" "776"
"mac" "776"
}
"m_bOnAttack" // BOOL
{
"type" "integer"
"windows" "760"
"linux" "780"
"mac" "780"
}
"m_flMaxSpeed" // float
{
"type" "float"
"windows" "764"
"linux" "784"
"mac" "784"
}
"m_flMinSpeed" // float
{
"type" "float"
"windows" "768"
"linux" "788"
"mac" "788"
}
"m_flMaxDist" // float
{
"type" "float"
"windows" "772"
"linux" "792"
"mac" "792"
}
"m_pBeam" // CBeam*
{
"type" "classptr"
"windows" "776"
"linux" "796"
"mac" "796"
}
"m_flNextAlert" // float
{
"type" "float"
"windows" "780"
"linux" "800"
"mac" "800"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* CFlyingMonster
* CIchthyosaur
*/