amxmodx/dlls/hamsandwich/ham_const.h
Steve Dudenhoeffer 66d7d39bee First commit of the rewrite
Doesn't build on windows for some retarded reason
2007-05-04 12:51:13 +00:00

114 lines
1.9 KiB
C

#ifndef HAM_CONST_H
#define HAM_CONST_H
enum
{
HAM_UNSET = 0,
HAM_IGNORED,
HAM_HANDLED,
HAM_OVERRIDE,
HAM_SUPERCEDE
};
enum
{
Ham_Spawn = 0,
Ham_Precache,
Ham_Keyvalue,
Ham_ObjectCaps,
Ham_Activate,
Ham_SetObjectCollisionBox,
Ham_Classify,
Ham_DeathNotice,
Ham_TraceAttack,
Ham_TakeDamage,
Ham_TakeHealth,
Ham_Killed,
Ham_BloodColor,
Ham_TraceBleed,
Ham_IsTriggered,
Ham_GetToggleState,
Ham_AddPoints,
Ham_AddPointsToTeam,
Ham_AddPlayerItem,
Ham_RemovePlayerItem,
Ham_GiveAmmo,
Ham_GetDelay,
Ham_IsMoving,
Ham_OverrideReset,
Ham_DamageDecal,
Ham_SetToggleState,
Ham_StartSneaking,
Ham_StopSneaking,
Ham_OnControls,
Ham_IsSneaking,
Ham_IsAlive,
Ham_IsBSPModel,
Ham_ReflectGauss,
Ham_HasTarget,
Ham_IsInWorld,
Ham_IsPlayer,
Ham_IsNetClient,
Ham_TeamId,
Ham_GetNextTarget,
Ham_Think,
Ham_Touch,
Ham_Use,
Ham_Blocked,
Ham_Respawn,
Ham_UpdateOwner,
Ham_FBecomeProne,
Ham_Center,
Ham_EyePosition,
Ham_EarPosition,
Ham_BodyTarget,
Ham_Illumination,
Ham_FVisible,
Ham_FVecVisible,
Ham_TS_BreakableRespawn,
Ham_TS_CanUsedThroughWalls,
Ham_TS_RespawnWait,
Ham_CS_Restart,
Ham_DOD_RoundRespawn,
Ham_DOD_RoundRespawnEnt,
Ham_DOD_RoundStore,
Ham_DOD_AreaSetIndex,
Ham_DOD_AreaSendStatus,
Ham_DOD_GetState,
Ham_DOD_GetStateEnt,
Ham_TFC_DbGetItemName,
Ham_TFC_EngineerUse,
Ham_TFC_Finished,
Ham_TFC_EmpExplode,
Ham_TFC_CalcEmpDmgRad,
Ham_TFC_TakeEmpBlast,
Ham_TFC_EmpRemove,
Ham_TFC_TakeConcussionBlast,
Ham_TFC_Concuss,
Ham_NS_GetPointValue,
Ham_NS_AwardKill,
Ham_NS_ResetEntity,
Ham_NS_UpdateOnRemove,
HAM_LAST_ENTRY_DONT_USE_ME_LOL
};
enum
{
HAM_OK = 0,
HAM_INVALID_FUNC, // The function is not valid
HAM_FUNC_NOT_CONFIGURED, // This function is not configured in hamdata.ini
HAM_ERR_END
};
#endif