d4de0e6f1e
I was über lazy at first, so took libs from SM. But actually it's quite easy to compile, so let's update to latest version \o/.
313 lines
9.9 KiB
C
313 lines
9.9 KiB
C
/*
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* Stack-less Just-In-Time compiler
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*
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* Copyright 2009-2012 Zoltan Herczeg (hzmester@freemail.hu). All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) AND CONTRIBUTORS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
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* SHALL THE COPYRIGHT HOLDER(S) OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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This file contains a simple executable memory allocator
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It is assumed, that executable code blocks are usually medium (or sometimes
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large) memory blocks, and the allocator is not too frequently called (less
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optimized than other allocators). Thus, using it as a generic allocator is
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not suggested.
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How does it work:
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Memory is allocated in continuous memory areas called chunks by alloc_chunk()
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Chunk format:
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[ block ][ block ] ... [ block ][ block terminator ]
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All blocks and the block terminator is started with block_header. The block
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header contains the size of the previous and the next block. These sizes
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can also contain special values.
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Block size:
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0 - The block is a free_block, with a different size member.
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1 - The block is a block terminator.
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n - The block is used at the moment, and the value contains its size.
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Previous block size:
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0 - This is the first block of the memory chunk.
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n - The size of the previous block.
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Using these size values we can go forward or backward on the block chain.
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The unused blocks are stored in a chain list pointed by free_blocks. This
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list is useful if we need to find a suitable memory area when the allocator
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is called.
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When a block is freed, the new free block is connected to its adjacent free
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blocks if possible.
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[ free block ][ used block ][ free block ]
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and "used block" is freed, the three blocks are connected together:
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[ one big free block ]
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*/
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/* --------------------------------------------------------------------- */
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/* System (OS) functions */
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/* --------------------------------------------------------------------- */
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/* 64 KByte. */
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#define CHUNK_SIZE 0x10000
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/*
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alloc_chunk / free_chunk :
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* allocate executable system memory chunks
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* the size is always divisible by CHUNK_SIZE
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allocator_grab_lock / allocator_release_lock :
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* make the allocator thread safe
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* can be empty if the OS (or the application) does not support threading
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* only the allocator requires this lock, sljit is fully thread safe
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as it only uses local variables
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*/
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#ifdef _WIN32
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static SLJIT_INLINE void* alloc_chunk(sljit_uw size)
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{
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return VirtualAlloc(NULL, size, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
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}
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static SLJIT_INLINE void free_chunk(void* chunk, sljit_uw size)
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{
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SLJIT_UNUSED_ARG(size);
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VirtualFree(chunk, 0, MEM_RELEASE);
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}
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#else
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static SLJIT_INLINE void* alloc_chunk(sljit_uw size)
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{
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void* retval;
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#ifdef MAP_ANON
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retval = mmap(NULL, size, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_PRIVATE | MAP_ANON, -1, 0);
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#else
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if (dev_zero < 0) {
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if (open_dev_zero())
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return NULL;
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}
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retval = mmap(NULL, size, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_PRIVATE, dev_zero, 0);
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#endif
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return (retval != MAP_FAILED) ? retval : NULL;
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}
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static SLJIT_INLINE void free_chunk(void* chunk, sljit_uw size)
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{
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munmap(chunk, size);
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}
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#endif
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/* --------------------------------------------------------------------- */
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/* Common functions */
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/* --------------------------------------------------------------------- */
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#define CHUNK_MASK (~(CHUNK_SIZE - 1))
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struct block_header {
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sljit_uw size;
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sljit_uw prev_size;
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};
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struct free_block {
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struct block_header header;
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struct free_block *next;
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struct free_block *prev;
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sljit_uw size;
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};
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#define AS_BLOCK_HEADER(base, offset) \
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((struct block_header*)(((sljit_ub*)base) + offset))
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#define AS_FREE_BLOCK(base, offset) \
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((struct free_block*)(((sljit_ub*)base) + offset))
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#define MEM_START(base) ((void*)(((sljit_ub*)base) + sizeof(struct block_header)))
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#define ALIGN_SIZE(size) (((size) + sizeof(struct block_header) + 7) & ~7)
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static struct free_block* free_blocks;
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static sljit_uw allocated_size;
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static sljit_uw total_size;
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static SLJIT_INLINE void sljit_insert_free_block(struct free_block *free_block, sljit_uw size)
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{
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free_block->header.size = 0;
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free_block->size = size;
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free_block->next = free_blocks;
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free_block->prev = 0;
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if (free_blocks)
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free_blocks->prev = free_block;
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free_blocks = free_block;
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}
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static SLJIT_INLINE void sljit_remove_free_block(struct free_block *free_block)
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{
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if (free_block->next)
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free_block->next->prev = free_block->prev;
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if (free_block->prev)
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free_block->prev->next = free_block->next;
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else {
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SLJIT_ASSERT(free_blocks == free_block);
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free_blocks = free_block->next;
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}
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}
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SLJIT_API_FUNC_ATTRIBUTE void* sljit_malloc_exec(sljit_uw size)
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{
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struct block_header *header;
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struct block_header *next_header;
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struct free_block *free_block;
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sljit_uw chunk_size;
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allocator_grab_lock();
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if (size < sizeof(struct free_block))
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size = sizeof(struct free_block);
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size = ALIGN_SIZE(size);
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free_block = free_blocks;
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while (free_block) {
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if (free_block->size >= size) {
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chunk_size = free_block->size;
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if (chunk_size > size + 64) {
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/* We just cut a block from the end of the free block. */
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chunk_size -= size;
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free_block->size = chunk_size;
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header = AS_BLOCK_HEADER(free_block, chunk_size);
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header->prev_size = chunk_size;
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AS_BLOCK_HEADER(header, size)->prev_size = size;
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}
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else {
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sljit_remove_free_block(free_block);
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header = (struct block_header*)free_block;
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size = chunk_size;
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}
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allocated_size += size;
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header->size = size;
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allocator_release_lock();
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return MEM_START(header);
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}
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free_block = free_block->next;
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}
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chunk_size = (size + sizeof(struct block_header) + CHUNK_SIZE - 1) & CHUNK_MASK;
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header = (struct block_header*)alloc_chunk(chunk_size);
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if (!header) {
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allocator_release_lock();
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return NULL;
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}
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chunk_size -= sizeof(struct block_header);
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total_size += chunk_size;
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header->prev_size = 0;
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if (chunk_size > size + 64) {
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/* Cut the allocated space into a free and a used block. */
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allocated_size += size;
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header->size = size;
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chunk_size -= size;
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free_block = AS_FREE_BLOCK(header, size);
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free_block->header.prev_size = size;
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sljit_insert_free_block(free_block, chunk_size);
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next_header = AS_BLOCK_HEADER(free_block, chunk_size);
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}
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else {
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/* All space belongs to this allocation. */
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allocated_size += chunk_size;
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header->size = chunk_size;
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next_header = AS_BLOCK_HEADER(header, chunk_size);
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}
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next_header->size = 1;
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next_header->prev_size = chunk_size;
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allocator_release_lock();
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return MEM_START(header);
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}
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SLJIT_API_FUNC_ATTRIBUTE void sljit_free_exec(void* ptr)
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{
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struct block_header *header;
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struct free_block* free_block;
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allocator_grab_lock();
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header = AS_BLOCK_HEADER(ptr, -(sljit_sw)sizeof(struct block_header));
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allocated_size -= header->size;
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/* Connecting free blocks together if possible. */
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/* If header->prev_size == 0, free_block will equal to header.
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In this case, free_block->header.size will be > 0. */
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free_block = AS_FREE_BLOCK(header, -(sljit_sw)header->prev_size);
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if (SLJIT_UNLIKELY(!free_block->header.size)) {
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free_block->size += header->size;
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header = AS_BLOCK_HEADER(free_block, free_block->size);
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header->prev_size = free_block->size;
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}
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else {
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free_block = (struct free_block*)header;
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sljit_insert_free_block(free_block, header->size);
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}
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header = AS_BLOCK_HEADER(free_block, free_block->size);
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if (SLJIT_UNLIKELY(!header->size)) {
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free_block->size += ((struct free_block*)header)->size;
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sljit_remove_free_block((struct free_block*)header);
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header = AS_BLOCK_HEADER(free_block, free_block->size);
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header->prev_size = free_block->size;
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}
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/* The whole chunk is free. */
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if (SLJIT_UNLIKELY(!free_block->header.prev_size && header->size == 1)) {
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/* If this block is freed, we still have (allocated_size / 2) free space. */
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if (total_size - free_block->size > (allocated_size * 3 / 2)) {
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total_size -= free_block->size;
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sljit_remove_free_block(free_block);
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free_chunk(free_block, free_block->size + sizeof(struct block_header));
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}
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}
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allocator_release_lock();
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}
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SLJIT_API_FUNC_ATTRIBUTE void sljit_free_unused_memory_exec(void)
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{
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struct free_block* free_block;
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struct free_block* next_free_block;
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allocator_grab_lock();
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free_block = free_blocks;
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while (free_block) {
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next_free_block = free_block->next;
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if (!free_block->header.prev_size &&
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AS_BLOCK_HEADER(free_block, free_block->size)->size == 1) {
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total_size -= free_block->size;
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sljit_remove_free_block(free_block);
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free_chunk(free_block, free_block->size + sizeof(struct block_header));
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}
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free_block = next_free_block;
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}
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SLJIT_ASSERT((total_size && free_blocks) || (!total_size && !free_blocks));
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allocator_release_lock();
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}
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