dunno
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@ -10,7 +10,6 @@ import net.minecraft.client.network.ClientPlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NbtCompound;
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@SuppressWarnings("resource")
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public class OverlayRenderer {
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public static void renderOverlay(DrawContext context, float deltaTick) {
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MinecraftClient Instance = MinecraftClient.getInstance();
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@ -21,76 +20,174 @@ public class OverlayRenderer {
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ItemStack mainHandItem = player.getMainHandStack();
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double ItemCombatXp = 0;
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int ChampionExp = 0;
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String ChampionLevel = "null";
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String ChampionPercent = "0%";
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int ChampionExpCumu = 0;
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double ItemExp = 0;
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int ItemExpRequired = 0;
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String EnchantLevel = "null";
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String EnchantPercent = "0%";
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int ItemExpPrevious = 0;
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String EnchantName = "";
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if (mainHandItem == null)
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return;
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if (mainHandItem != null) {
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NbtCompound tags = mainHandItem.getNbt();
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if (tags == null || !tags.contains("ExtraAttributes", 10))
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return;
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NbtCompound extraAttributes = tags.getCompound("ExtraAttributes");
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if (extraAttributes == null || !extraAttributes.contains("champion_combat_xp"))
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if (extraAttributes == null)
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return;
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ItemCombatXp = extraAttributes.getDouble("champion_combat_xp");
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if (extraAttributes.contains("champion_combat_xp")) {
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EnchantName = "Champion";
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ItemExp = extraAttributes.getDouble("champion_combat_xp");
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if (ItemCombatXp < 50000) {
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ChampionExp = 50000;
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ChampionLevel = "I";
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} else if (ItemCombatXp < 100000) {
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ChampionExp = 100000;
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ChampionExpCumu = 50000;
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ChampionLevel = "II";
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} else if (ItemCombatXp < 250000) {
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ChampionExp = 250000;
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ChampionExpCumu = 100000;
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ChampionLevel = "III";
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} else if (ItemCombatXp < 500000) {
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ChampionExp = 500000;
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ChampionExpCumu = 250000;
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ChampionLevel = "IV";
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} else if (ItemCombatXp < 1000000) {
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ChampionExp = 1000000;
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ChampionExpCumu = 500000;
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ChampionLevel = "V";
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} else if (ItemCombatXp < 1500000) {
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ChampionExp = 1500000;
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ChampionExpCumu = 1000000;
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ChampionLevel = "VI";
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} else if (ItemCombatXp < 2000000) {
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ChampionExp = 2000000;
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ChampionExpCumu = 1500000;
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ChampionLevel = "VII";
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} else if (ItemCombatXp < 2500000) {
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ChampionExp = 2500000;
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ChampionExpCumu = 2000000;
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ChampionLevel = "VIII";
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} else if (ItemCombatXp < 3000000) {
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ChampionExp = 3000000;
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ChampionExpCumu = 2500000;
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ChampionLevel = "IX";
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} else if (ItemCombatXp > 3000000) {
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ChampionExp = -1;
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ChampionExpCumu = 3000000;
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ChampionLevel = "X";
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if (ItemExp < 50000) {
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ItemExpRequired = 50000;
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EnchantLevel = "I";
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} else if (ItemExp < 100000) {
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ItemExpRequired = 100000;
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ItemExpPrevious = 50000;
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EnchantLevel = "II";
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} else if (ItemExp < 250000) {
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ItemExpRequired = 250000;
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ItemExpPrevious = 100000;
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EnchantLevel = "III";
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} else if (ItemExp < 500000) {
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ItemExpRequired = 500000;
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ItemExpPrevious = 250000;
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EnchantLevel = "IV";
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} else if (ItemExp < 1000000) {
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ItemExpRequired = 1000000;
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ItemExpPrevious = 500000;
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EnchantLevel = "V";
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} else if (ItemExp < 1500000) {
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ItemExpRequired = 1500000;
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ItemExpPrevious = 1000000;
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EnchantLevel = "VI";
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} else if (ItemExp < 2000000) {
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ItemExpRequired = 2000000;
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ItemExpPrevious = 1500000;
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EnchantLevel = "VII";
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} else if (ItemExp < 2500000) {
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ItemExpRequired = 2500000;
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ItemExpPrevious = 2000000;
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EnchantLevel = "VIII";
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} else if (ItemExp < 3000000) {
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ItemExpRequired = 3000000;
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ItemExpPrevious = 2500000;
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EnchantLevel = "IX";
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} else if (ItemExp > 3000000) {
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ItemExpRequired = -1;
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ItemExpPrevious = 3000000;
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EnchantLevel = "X";
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}
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}
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else if (extraAttributes.contains("farmed_cultivating")) {
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EnchantName = "Cultivating";
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ItemExp = extraAttributes.getDouble("farmed_cultivating");
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ChampionPercent = new DecimalFormat("##.00")
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.format((ItemCombatXp - ChampionExpCumu) / (ChampionExp - ChampionExpCumu) * 100);
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if (ItemExp < 1000) {
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ItemExpRequired = 1000;
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EnchantLevel = "I";
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} else if (ItemExp < 5000) {
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ItemExpRequired = 5000;
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ItemExpPrevious = 1000;
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EnchantLevel = "II";
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} else if (ItemExp < 25000) {
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ItemExpRequired = 25000;
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ItemExpPrevious = 5000;
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EnchantLevel = "III";
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} else if (ItemExp < 100000) {
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ItemExpRequired = 100000;
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ItemExpPrevious = 25000;
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EnchantLevel = "IV";
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} else if (ItemExp < 300000) {
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ItemExpRequired = 300000;
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ItemExpPrevious = 100000;
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EnchantLevel = "V";
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} else if (ItemExp < 1500000) {
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ItemExpRequired = 1500000;
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ItemExpPrevious = 300000;
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EnchantLevel = "VI";
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} else if (ItemExp < 5000000) {
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ItemExpRequired = 5000000;
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ItemExpPrevious = 1500000;
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EnchantLevel = "VII";
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} else if (ItemExp < 20000000) {
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ItemExpRequired = 20000000;
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ItemExpPrevious = 5000000;
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EnchantLevel = "VIII";
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} else if (ItemExp < 100000000) {
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ItemExpRequired = 100000000;
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ItemExpPrevious = 20000000;
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EnchantLevel = "IX";
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} else if (ItemExp > 100000000) {
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ItemExpRequired = -1;
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ItemExpPrevious = 100000000;
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EnchantLevel = "X";
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}
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}
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else if (extraAttributes.contains("expertise_kills")) {
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EnchantName = "Expertise";
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ItemExp = extraAttributes.getDouble("expertise_kills");
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if (ItemExp < 50) {
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ItemExpRequired = 50;
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EnchantLevel = "I";
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} else if (ItemExp < 100) {
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ItemExpRequired = 100;
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ItemExpPrevious = 50;
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EnchantLevel = "II";
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} else if (ItemExp < 250) {
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ItemExpRequired = 250;
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ItemExpPrevious = 100;
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EnchantLevel = "III";
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} else if (ItemExp < 500) {
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ItemExpRequired = 500;
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ItemExpPrevious = 250;
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EnchantLevel = "IV";
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} else if (ItemExp < 1000) {
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ItemExpRequired = 1000;
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ItemExpPrevious = 500;
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EnchantLevel = "V";
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} else if (ItemExp < 2500) {
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ItemExpRequired = 2500;
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ItemExpPrevious = 1000;
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EnchantLevel = "VI";
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} else if (ItemExp < 5500) {
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ItemExpRequired = 5500;
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ItemExpPrevious = 2500;
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EnchantLevel = "VII";
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} else if (ItemExp < 10000) {
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ItemExpRequired = 10000;
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ItemExpPrevious = 5500;
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EnchantLevel = "VIII";
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} else if (ItemExp < 15000) {
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ItemExpRequired = 15000;
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ItemExpPrevious = 10000;
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EnchantLevel = "IX";
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} else if (ItemExp > 15000) {
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ItemExpRequired = -1;
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ItemExpPrevious = 15000;
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EnchantLevel = "X";
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}
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}
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/*else {
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System.out.println(extraAttributes);
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}*/
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// show hud
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if(ItemCombatXp > 0) {
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if(ItemExp > 0) {
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EnchantPercent = new DecimalFormat("##.00")
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.format((ItemExp - ItemExpPrevious) / (ItemExpRequired - ItemExpPrevious) * 100);
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NumberFormat format = NumberFormat.getIntegerInstance();
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TextRenderer textRenderer = Instance.textRenderer;
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String text = "Champion " + ChampionLevel + ": "
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+ format.format(ItemCombatXp) + " / "
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+ (ChampionExp == -1 ? "Maxed" : format.format(ChampionExp) + " (" + ChampionPercent + "%)");
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String text = EnchantName + " " + EnchantLevel + ": "
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+ format.format(ItemExp) + " / "
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+ (ItemExpRequired == -1 ? "Maxed" : format.format(ItemExpRequired) + " (" + EnchantPercent + "%)");
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int width = context.getScaledWindowWidth();
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int height = context.getScaledWindowHeight();
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int textWidth = textRenderer.getWidth(text);
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