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amxmodx/data
amxmodx/logs
amxmodx/plugins amxmodx/plugins
amxmodx/scripting/amxmod_compat
amxmodx/scripting/backup
amxmodx/scripting/compiled
amxmodx/scripting/testsuite
amxmodx/scripting/*.amxx amxmodx/scripting/*.amxx
amxmodx/scripting/compiled/*.amxx amxmodx/scripting/compiled/*.amxx
amxmodx/configs/sql.cfg amxmodx/configs/sql.cfg
amxmodx/configs/kz/kreedz.cfg amxmodx/configs/kz/kreedz.cfg

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----------------------------------
Pawn Abstract Machine and Compiler
----------------------------------
Copyright (c) ITB CompuPhase, 1997-2005
This software is provided "as-is", without any express or implied warranty.
In no event will the authors be held liable for any damages arising from
the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software in
a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
--------------------------------------------------------------
zlib, as used in the AMX Mod X Pawn compiler and plugin loader
--------------------------------------------------------------
Copyright (C) 1995-2013 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
---------------------------------
PCRE, as used in the Regex module
---------------------------------
Copyright (c) 1997-2014 University of Cambridge
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the University of Cambridge nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
You may obtain a copy of the license at
http://www.pcre.org/licence.txt
-----------------------------------------
libmaxminddb, as used in the GeoIP module
-----------------------------------------
Copyright 2013-2014 MaxMind, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--------------------------------------------------------------
Portable C++ Hashing Library, as used in AMX Mod X Core module
--------------------------------------------------------------
Copyright (c) 2014 Stephan Brumme
All source code published on http://create.stephan-brumme.com
and its sub-pages is licensed similar to the zlib license:
This software is provided 'as-is', without any express or implied warranty.
In no event will the author be held liable for any damages arising from
the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
* The origin of this software must not be misrepresented; you must
not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment in the product
documentation would be appreciated but is not required.
* Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
-----------------------------------------------------------------
Portable C UTF-8 Rewind Library, as used in AMX Mod X Core module
-----------------------------------------------------------------
Copyright (C) 2014-2016 Quinten Lansu
Licensed under The MIT License.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
--------------------------------------------------------------
Parson, as used in the JSON module
--------------------------------------------------------------
Copyright (c) 2012 - 2017 Krzysztof Gabis
Licensed under The MIT License.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
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distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
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anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
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You are not responsible for enforcing compliance by third parties to
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infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
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How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

34
amxmodx/LICENSE.txt Normal file
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@ -0,0 +1,34 @@
AMX MOD X LICENSE INFORMATION
VERSION: AUGUST-04-2014
AMX Mod X is licensed under the GNU General Public License, version 3, or (at
your option) any later version.
As a special exception, the AMX Mod X Development Team gives permission to link
the code of this program with the Half-Life Game Engine ("HL Engine") and
Modified Game Libraries ("MODs") developed via the Half-Life 1 SDK as full
replacements for Valve games. You must obey the GNU General Public License in
all respects for all other code used other than the HL Engine and MODs. This
extension, at your option, may also be granted to works based on AMX Mod X.
As an additional special exception to the GNU General Public License 3.0,
AlliedModders LLC permits dual-licensing of DERIVATIVE WORKS ONLY (that is,
Pawn/AMX Mod X Plugins and AMX Mod X Modules, or any software built from the AMX
Mod X header files) under the GNU General Public License version 2 "or any
higher version." As such, you may choose for your derivative work(s) to be
compatible with the GNU General Public License version 2 as long as it is also
compatible with the GNU General Public License version 3, via the "or any higher
version" clause. This is intended for compatibility with other software.
As a final exception to the above, any derivative works created prior to this
date (August 4, 2014) may be exclusively licensed under the GNU General Public
License version 2 (without an "or any higher version" clause) if and only if the
work was already GNU General Public License 2.0 exclusive. This clause is
provided for backwards compatibility only.
A copy of the GNU General Public License 2.0 is available in GPLv2.txt.
A copy of the GNU General Public License 3.0 is available in GPLv3.txt.
Some components of AMX Mod X use a license other than the GNU General Public
License. You must also adhere to these additional licenses in all respects. See
ACKNOWLEDGEMENTS.txt for further details.

322
amxmodx/configs/allmaps.txt Normal file
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ins_blueline
mad_tomb2
ladder_0logic
dyd_hb_betty_k
bkz_junglebhop
kzlt_arabhop
kz_indusrun
kzex_earthruins
jail_logo
kzeed_bhop_madness
kz_heat
kzsca_watertemple
kek_google
kzro_island
bkz_bhopaztec
imkz_tsfh
kzru_Mam6ahop
bhop_dustzone
kzro_bhopbl0ck
bhkz_bronzebhop
dyd_toonblock
bkz_goldbhop
kz-endo_bikinihop
ksz_zuma
bk_icerock
fu_bawhop
mto_bhops
d2_mario_bhop
dyd_bhop
bkz_dqvolski_most
cypress_p0burkan
kzua_zp_hamunaptra_x
bkzgt_aasault
smk_factory
bk_bhop
doze_ljrun
kz_6fd_volcano
kz_ins_ancientgardens
clintmo_bhoptoon
mls_greenstyle_bh
kz_kzse_dustbhop_h
etl_spacebhop
kzpf_deathless_x
kz_kzro_roscbhop
bhop_aeonflux
bkz_goldbhop_v2
risk_sector
py_mix
kz_tkz_desertbl00ks
risk_bhop_bunny
slD_bside_nightblock
kg_duckhops_flawless
kz_deathvalley
kz_xj_communitybhop
BBbhop
kz_j2s_icevalley
cah_lost
kz_nix
bhop_blocks
kz_cg_xtremedesert
kz_kzro_winter
kzru_spacehop
pprn_violetta_x
cg_wildwesthop
gbc_towers2
kzsca_burrow
cg_cbblebhop
kzro_jaashsbhop
kz_man_bhopsnow
gayl0rd_bhop
cypress_volcancliff
etl_forsakenblock
kz_man_neighbourhood
coma_X
kzro_mountainbhop
kaspek_caverna_v1
daza_colorswitch
ham_bricks
kz_kzsca_bhopindustry
kz_j2s_cupblock
fu_replayhop
kz_j2s_westbl0ck
kz_longjumps2
pixelhop
bhop_fabrit
kzua_de_portal
firs_room_x
hb_lambdaaa
bhop_its_2caves
j2s_autumn
bhop_platinum
kzla_cdbanana
kzua_mk_illumina_h
hfr_302
ftw_deathzone
kzls_kodash
bkz_noob
kzsca_bagdad
bhop_tropic_h
j2s_sandland
1324_svalley
bkz_forestrace
kzsca_watertemple2
rkz_easy_bhop_cross_runner
kzls_smile
hb_patchouli
kz_nobkz_factoryrun
kzls_bhop_china
smk_kzsca_factory
dyd_insulate
chk_cruel
kzy_juhxbhop
kzsca_snakebhop
kzro_tits
kz_kzdk_templebhop_h
fu_plainhop
kzse_bhopblock
bkz_bhopvalley
stf_creepytemple
qsk_azure
kz_synergy
fu_devhops
kzra_crystal_palace
nobkz_minimal
mad_bhopit
cg_coldbhop
hama_bricksv2
kz_waterplant
gbc_randombhop
kz_cellblock
j2s_4tunnels
bhop_perfect2012
kz_exodus_hard
kz_world
fb_ultimateclimb
kz_kzlt_dementia
radon_desertpassage
kzru_technology_x
kz_ascension_b8
bhop_mz_chaosmedia90
kz_wild
kzlt_dark_vault
daza_cobkz_inducility
hb_Creep
ytt_wow_mix
cd_bhop
kzra_stonebhop2
speed_ytt_castle
bkz_whatisthis
cg_coldbhop_v2
kzra_stonebhop
kz_kzdk_delianshop
kzdk_explorer_x
kzua_mk_illumina
av_degyptianez
kz_shrubhop_ez
kzarg_bhopcircuit
clintmo_bhopwarehouse
holy_lame
hb_inj3ct0r
bhop_gamebox
jro_goldbhop
dyd_brick
3T_xiaocaibi
kz_cg_venice
rr_inside^outside
1324_hellhouse
kz_rd_oldmine
clintmo_bhopbarrels
bhop_brainiac
cypress_bhoprun
kz-endo_toonbhopz
kzray_rocky-bhop
kz_kzsca_escape
mls_icefall_bhop
ce_house_3ways
fof_dale
kz_facility
4U_factory_wjs
ivns_arcadium
kzra_greencave
kzcn_2012
bkz_toonworld
kz_pacman
bhop_cave
Bhop_Blackjump
notkz_amazing
kzz_bhop
bw_pcjump
kz_bkz_egyptbhop
hb_PurpLeRainN
kz_cg_lavacliff
kzua_zp_godroom_h
bkm_problock
bhop_slackibira
sn_dustown
k_sun
holy_strafemaster
cg_d2block_h
smk_evergreen
fof_chillbhop
bhop_astro
ckz_corsair
kzblt_dx_blueshadow2
kz_dbh_pipehop
kzbr_hii_cartoonbhop
nz_playstation
kz_canyon
kz_shrubhop_h
kz_kzse_toonworld
bhop_cave2
kz_kzlt_femtobhop
kzex_darksiders
mh_bhopljs_h
j2s_4floors
daza_dimensionjumper
bkz_volcanobhop
mad_tomb
bhop_terrainhop
kzarg_lostrome
hb_DotAntipro
kz_kzfr_rabbithighway
cg_arizonabhop
bhop_darkstars
ugly_stairstoon
kz_ins_bhoptown
kztw_abyss_2014
cosy_cavebhop
fs_streetjump
gg_jackson2
sn_ezycity
bhop_avantura
rd_jump_house
kz_undergroundvillage
kz_giantbean_b15
kz-endo_carrington
daza_cityblock
kz_megabhop_hard
kz_synergy_x2
chip_bhopnoob_x
kzra_worlds
kz_kz-endo_portal
hfr_descent_h
bn_tombbhop
fu_bhop
kz-endo_topspeed
kzra_stoneishbhop
kz_cxg_jekyll
bkz_wallblock
cLt_firstbhop
klz_sherbrooke
kz-endo_blue
dyd_onlime
prochallenge_bhop
kzua_zp_cellaregypt
kzro_brickybhop
hm_crazystairs
kz_kzdk_covebhop
kz_satomi
kzblt_dx_mercy
bla_reactorhop
bhop_lego
kz_adventure
qsk_still
risk_snowcastle
kz_anubis
rush_adventure
bhop_kaninpuff
hit_canyonbhop
fu_frosty
kz_kzarg_catacombsbhop
cg_lighthops
rush_countless
ytt_light_stars
ml_monsterbhop
kzra_bhopmemories
kz_starwars_deeja
notkz_bhopcolour
kzsk_cubeblock
bhop_lyy_egypt
kzm_cityhops
kzro_excitedbhop
kz_owensvalley
kz_kzlv_wanderer
cnd_bairesbhop
kzra_somecaves
kz_bkz_tropicbhop
fof_utopia
bhop_colorhop
cosy_marioworld
mck_vudu
bhop_csr
cobkz_toonworld
kzsca_heaven
kz_synergy_x
fof_32
kzeed_prohop
kzarg_cellhop
fu_sane
bhop_jbg_grass
bhop_reys
ins_hlteaser
mls_floppytown_bh
kz_kzsca_still
kz-endo_congo
rvp_tundra-bhop
kz_radium
kzro_gohome
bkz_lostbase
kzr_greybhop
kzua_goldbhop_x
bhop_temple
kz_excavation
mls_stairsbhop
nobkz_mst_honduras_h
kzsk_rocksland
dr0_lost_sector
pro_kzcn_blow2
holy_somethingalamode
kzarg_ih_sandhop
kz_hopez
bhop_c21

255
amxmodx/configs/amxx.cfg Executable file
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// AMX Mod X Configuration File
echo Executing AMX Mod X Configuration File
// Default access for all non admin players (see users.ini for access details)
//
// Default value: "z"
amx_default_access "z"
// Name of setinfo which should store a password on a client (you should change this)
// Note: Always prefix the field with an underscore (aka: "_")
// (Example: setinfo _pw "password")
//
// Default value: "_pw"
amx_password_field "_pw"
// Mode of logging to a server
// 0 - disable logging, players won't be checked (and access won't be set)
// 1 - normal mode which obey flags set in accounts
// 2 - kick all players not on list
//
// Default value: 1
amx_mode 1
// Show admins activity
// 0 - disabled
// 1 - show without admin name
// 2 - show with name
// 3 - show name only to admins, hide name from normal users
// 4 - show name only to admins, show nothing to normal users
// 5 - hide name only to admins, show nothing to normal users
//
// Default value: 2
amx_show_activity 2
// Frequency in seconds and text of scrolling message
//
// Default value: "Welcome to %hostname% -- This server is using AMX Mod X" 600
amx_scrollmsg "Welcome to %hostname% -- This server is using AMX Mod X" 600
// Center typed colored messages (last parameter is a color in RRRGGGBBB format)
//
// Default values: "Welcome to %hostname%" "000255100"
// "This server is using AMX ModX\nVisit http://www.amxmodx.org" "000100255"
amx_imessage "Welcome to %hostname%" "000255100"
amx_imessage "This server is using AMX Mod X\nVisit http://www.amxmodx.org" "000100255"
// Frequency in seconds of colored messages
//
// Default value: 180
amx_freq_imessage 180
// Ban times for the main ban menu (amx_banmenu)
// Use 0 for permanent ban
// Default values: 0 5 10 15 30 45 60
amx_plmenu_bantimes 0 5 10 15 30 45 60
// Max temporary ban time (admins with ADMIN_BAN_TEMP access can't ban more than this time)
// time in minutes, 60 is 1 hour, 120 is 2 hours, 1440 is 1 day, and 10080 is 1 week
// Default value: 4320 aka 3 days
amx_tempban_maxtime 4320
// Slap damage amounts for the main slap menu (amx_slapmenu)
// Slay is automaticall inserted as the last option
// Default values: 0 1 5
amx_plmenu_slapdmg 0 1 5
// Set in seconds how fast players can chat (chat-flood protection)
//
// Default value: 0.75
amx_flood_time 0.75
// Amount of slots to reserve.
//
// Default value: 0
amx_reservation 0
// If you set this to 1, you can hide slots on your server.
// If server "full" of public slots and slots hidden, you must manually connect with connect console command
//
// Default value: 0
amx_hideslots 0
// Displaying of time remaining
// a - display white text on bottom
// b - use voice
// c - don't add "remaining" (only in voice)
// d - don't add "hours/minutes/seconds" (only in voice)
// e - show/speak if current time is less than this set in parameter
//
// Default value: "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
amx_time_display "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
// Announce "say thetime" and "say timeleft" with voice, set to 0 to disable.
//
// Default value: 1
amx_time_voice 1
// Display who votes for what option, set to 0 to disable, 1 to enable.
//
// Default value: 1
amx_vote_answers 1
// Some ratios for voting success
// Default value: 0.40
amx_votekick_ratio 0.40
// Default value: 0.40
amx_voteban_ratio 0.40
// Default value: 0.40
amx_votemap_ratio 0.40
// Default value: 0.02
amx_vote_ratio 0.02
// Max. time to which map can be extended
//
// Default value: 90
amx_extendmap_max 90
// Step for each extending
//
// Default value: 15
amx_extendmap_step 15
// Server language in ISO 639-1 format
// Please see data/lang/languages.txt file for a list of supported languages
//
// Default value: en
amx_language "en"
// If you set this to 0, clients cannot chose their language, instead they use
// whatever language the server is configured to use.
//
// Default value: 1
amx_client_languages 1
// If you set this to 0, clients will not see a message about amx_langmenu when they join the server
//
// Default value: 1
amx_language_display_msg 1
// If you set this to 0, clients will not see a message about amx_help when they join the server
//
// Default value: 1
amx_help_display_msg 1
// Time to wait (in seconds) before displaying a message about amx_help to a client once joined the server
//
// Default value: 15
amx_help_display_msg_time 15
// Amount of commands per amx_help page
//
// Default value: 10
amx_help_amount_per_page 10
// Plugin Debug mode
// 0 - No debugging (garbage line numbers)
// 1 - Plugins with "debug" option in plugins.ini are put into debug mode
// 2 - All plugins are put in debug mode
// Note - debug mode will affect JIT performance
//
// Default value: 1
amx_debug 0
// Plugin MultiLingual Debug
// To debug a language put its 2 letter code between quotes ("en", "de", etc)
// "" means disabled
//
// Default value: ""
amx_mldebug ""
//
// Beginning of Counter-Strike package specific configurations.
//
// Rank mode
// 0 - by nick
// 1 - by authid
// 2 - by ip
//
// Default value: 1
csstats_rank 1
// Max size of the stats file
//
// Default value: 3500
csstats_maxsize 3500
// Whether or not to rank bots with csstats - set to 1 to rank bots, 0 otherwise.
//
// Default value: 0
csstats_rankbots 0
// Duration of HUD-statistics
//
// Default value: 12.0
amx_statsx_duration 12.0
// HUD-statistics display limit relative round freeze end
// Negative time will clear the HUD-statstics before the round freeze time has ended
//
// Default value: -2.0
amx_statsx_freeze -2.0
// Sets whether Restrict Weapons plugin should use a configuration file per map or or not.
// If enabled, the file format is: weaprest_mapname.ini (e.g. weaprest_de_dust.ini).
// -
// Default value: 0
amx_restrmapsettings 0
sv_airaccelerate 100
sv_downloadurl "https://cs.f0.gg/cstrike"
sv_allowdownload 1
sv_allowupload 1
mp_round_infinite 1
mp_infinite_ammo 1
mp_auto_join_team 1
mp_autokick 0
humans_join_team CT
mp_scoreboard_showhealth -1
mp_scoreboard_showmoney -1
mp_scoreboard_showdefkit 0
sys_timing 1 // disables|enables plugin. Recommended: keep a base sys_tic in mapchangecfgfile.
sys_sleep 100 // Tic hibernation rate. The tic when there are 0 players.
sys_quota 2000 // Tic rate quota. The tic added per connected player.
// specinfo
si_enabled 1
si_list_enabled 1
si_keys_enabled 1
si_list_default 1
si_keys_default 1
si_immunity 1
// rtv
amx_emptymap "ml_monsterbhop"
amx_extendmap_max 90
amx_extendmap_step 15
amx_idletime 5
amx_show_activity 2
amx_staytime 300
amx_vote_answers 1
dmap_strict 0
emptymap_allowed 0
enforce_timelimit 0
mp_timelimit 30
nominations_allowed 1
weapon_delay 1
dmap_rtvwait 0

17
amxmodx/configs/clcmds.ini Executable file
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; Menu configuration file
; File location: $moddir/addons/amxmodx/configs/clcmds.ini
; To use with Players Menu plugin
; NOTE: By default in all settings the access level is set to "u".
; However you can change that, to limit the access to some settings.
; Client Commands Menu: ; < description > < command > < flags > < access level >
; "a" - execute from server console
; "b" - execute from admin console
; "c" - execute on selected player
; "d" - back to menu when executed
"Kick player" "amx_kick #%userid%" "b" "u"
"Slay player" "amx_slay #%userid%" "bd" "u"
"Slap with 1 dmg." "amx_slap #%userid% 1" "bd" "u"
"Ban for 5 minutes" "amx_ban #%userid% 5" "b" "u"

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; This file will store the commands used by plugins, and their access level
; To change the access of a command, edit the flags beside it and then
; change the server's map.
;
; Example: If I wanted to change the amx_slap access to require
; RCON access (flag "l") I would change this:
; "amx_slap" "e" ; admincmd.amxx
; To this:
; "amx_slap" "l" ; admincmd.amxx
;
; To disable a specific command from being used with the command manager
; and to only use the plugin-specified access set the flag to "!"
;
; NOTE: The plugin name at the end is just for reference to what plugin
; uses what commands. It is ignored.
"amx_reloadadmins" "h" ; admin_sql.amxx
"amx_addadmin" "l" ; admin_sql.amxx
"amx_kick" "c" ; admincmd.amxx
"amx_ban" "d" ; admincmd.amxx
"amx_banip" "d" ; admincmd.amxx
"amx_addban" "d" ; admincmd.amxx
"amx_unban" "d" ; admincmd.amxx
"amx_slay" "e" ; admincmd.amxx
"amx_slap" "e" ; admincmd.amxx
"amx_leave" "c" ; admincmd.amxx
"amx_pause" "g" ; admincmd.amxx
"amx_who" "y" ; admincmd.amxx
"amx_cvar" "g" ; admincmd.amxx
"amx_plugins" "y" ; admincmd.amxx
"amx_modules" "y" ; admincmd.amxx
"amx_map" "f" ; admincmd.amxx
"amx_cfg" "h" ; admincmd.amxx
"amx_nick" "e" ; admincmd.amxx
"amx_last" "d" ; admincmd.amxx
"amx_rcon" "l" ; admincmd.amxx
"amx_showrcon" "l" ; admincmd.amxx
"amx_help" "" ; adminhelp.amxx
"amx_setlang" "h" ; multilingual.amxx
"amx_langmenu" "" ; multilingual.amxx
"amxmodmenu" "u" ; menufront.amxx
"amx_menu" "" ; menufront.amxx
"amx_cmdmenu" "u" ; cmdmenu.amxx
"amx_cfgmenu" "u" ; cmdmenu.amxx
"amx_speechmenu" "u" ; cmdmenu.amxx
"amx_cvarmenu" "g" ; cmdmenu.amxx
"amx_kickmenu" "c" ; plmenu.amxx
"amx_banmenu" "d" ; plmenu.amxx
"amx_slapmenu" "e" ; plmenu.amxx
"amx_teammenu" "m" ; plmenu.amxx
"amx_clcmdmenu" "m" ; plmenu.amxx
"amx_teleportmenu" "h" ; telemenu.amxx
"amx_mapmenu" "f" ; mapsmenu.amxx
"amx_votemapmenu" "j" ; mapsmenu.amxx
"amx_plugincvarmenu" "g" ; pluginmenu.amxx
"amx_plugincmdmenu" "u" ; pluginmenu.amxx
"amx_say" "i" ; adminchat.amxx
"amx_chat" "i" ; adminchat.amxx
"amx_psay" "i" ; adminchat.amxx
"amx_tsay" "i" ; adminchat.amxx
"amx_csay" "i" ; adminchat.amxx
"amx_votemap" "j" ; adminvote.amxx
"amx_votekick" "j" ; adminvote.amxx
"amx_voteban" "j" ; adminvote.amxx
"amx_vote" "j" ; adminvote.amxx
"amx_cancelvote" "j" ; adminvote.amxx
"amx_pausecfg" "h" ; pausecfg.amxx
"amx_pausecfgmenu" "h" ; pausecfg.amxx
"amx_off" "h" ; pausecfg.amxx
"amx_on" "h" ; pausecfg.amxx
"kz_mpbhop" "h" ; mpbhop.amxx
"kz_mpbhop_entitytouch" "h" ; mpbhop.amxx
"kz_safe_inform" "h" ; mpbhop.amxx
"kz_mpbhopmenu" "h" ; mpbhop.amxx
"kz_showblocks" "h" ; mpbhop.amxx
"+hook" "c" ; prokreedz.amxx
"-hook" "c" ; prokreedz.amxx
"kz_hook" "c" ; prokreedz.amxx
"mapm_debug" "f" ; mapmanager.amxx
"mapm_startvote" "f" ; mapmanager.amxx
"mapm_stopvote" "f" ; mapmanager.amxx
"gal_startvote" "f" ; galileo.amxx
"gal_cancelvote" "f" ; galileo.amxx
"gal_changelevel" "f" ; galileo.amxx
"gal_createmapfile" "l" ; galileo.amxx
"gal_maintenance_mode" "l" ; galileo.amxx
"gal_look_for_crashes" "l" ; galileo.amxx
"gal_votemap" "f" ; galileo.amxx
"cm_reload" "l" ; crx_chatmanager.amxx
"kzmapdl" "f" ; kz_map_downloader.amxx
"amx_adminpassword" "l" ; admins_manager.amxx
"amx_adminaccount" "l" ; admins_manager.amxx
"amx_fakeping" "c" ; pingfaker.amxx
"kzr_update" "l" ; kzrecords.amxx
"amx_xvar_float" "g" ; admincmd.amxx
"amx_xvar_int" "g" ; admincmd.amxx
"amx_extendmap" "f" ; admincmd.amxx
"amx_searchcmd" "" ; adminhelp.amxx
"say" "i" ; adminchat.amxx
"amx_votenextmap" "j" ; mapchooser4.amxx
"amx_listmaps2" "" ; mapchooser4.amxx
"amx_nextmap_vote" "f" ; rtv.amxx
"votemap" "" ; deagsmapmanager.amxx
"dmap_help" "" ; deagsmapmanager.amxx
"dmap_status" "m" ; deagsmapmanager.amxx
"dmap_votemode" "r" ; deagsmapmanager.amxx
"dmap_cyclemode" "r" ; deagsmapmanager.amxx
"dmap_banlastmaps" "r" ; deagsmapmanager.amxx
"dmap_quietmode" "r" ; deagsmapmanager.amxx
"dmap_freeze" "r" ; deagsmapmanager.amxx
"dmap_messages" "r" ; deagsmapmanager.amxx
"dmap_rtvtoggle" "r" ; deagsmapmanager.amxx
"dmap_rockthevote" "m" ; deagsmapmanager.amxx
"amx_rockthevote" "m" ; deagsmapmanager.amxx
"amx_rtv" "m" ; deagsmapmanager.amxx
"dmap_rtvpercent" "r" ; deagsmapmanager.amxx
"dmap_rtvplayers" "r" ; deagsmapmanager.amxx
"dmap_rtvwait" "r" ; deagsmapmanager.amxx
"dmap_default" "r" ; deagsmapmanager.amxx
"dmap_mapsurl" "r" ; deagsmapmanager.amxx
"dmap_mapsnum" "r" ; deagsmapmanager.amxx
"dmap_nominations" "r" ; deagsmapmanager.amxx
"dmap_maxcustom" "r" ; deagsmapmanager.amxx
"dmap_cancelvote" "m" ; deagsmapmanager.amxx
"dmap_nominate" "m" ; deagsmapmanager.amxx
"listmaps" "" ; deagsmapmanager.amxx

16
amxmodx/configs/cmds.ini Executable file
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; Menu configuration file
; File location: $moddir/addons/amxmodx/configs/cmds.ini
; To use with Commands Menu plugin
; NOTE: By default in all settings the access level is set to "u".
; However you can change that, to limit the access to some settings.
; Commands Menu: ; < description > < command > < flags > < access level >
; "a" - execute from server console
; "b" - execute from admin console
; "c" - execute on all clients
; "d" - back to menu when executed
"Pause" "amx_pause" "ad" "u"
" " "-" "" "u"
"Restart Round" "sv_restartround 1" "a" "u"

22
amxmodx/configs/configs.ini Executable file
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; Menu configuration file
; File location: $moddir/addons/amxmodx/configs/configs.ini
; To use with Commands Menu plugin
; NOTE: By default in all settings the access level is set to "u".
; However you can change that, to limit the access to some settings.
; Commands Menu:
; < description > < command > < flags > < access level >
; "a" - execute from server console
; "b" - execute from admin console
; "c" - execute on all clients
; "d" - back to menu when executed
;"PUBLIC Settings" "servercfgfile server.cfg;exec server.cfg" "a" "u"
;"Clanbase" "exec clanbase.cfg;servercfgfile \'\'" "a" "u"
;"Clanbase Charges Only" "exec clanbase_co.cfg;servercfgfile \'\'" "a" "u"
;"Official CAL Match" "exec cal.cfg;servercfgfile \'\'" "a" "u"
;"ProvingGrounds Server Config" "exec leagues/pg.cfg;servercfgfile \'\'" "a" "u"
;"OGL CS Server Config" "exec ogl.cfg;servercfgfile \'\'" "a" "u"
;"OGL CS FF Server Config" "exec ogl_ff.cfg;servercfgfile \'\'" "a" "u"
;"OGL CS Advanced Server Config" "exec ogl_adv.cfg;servercfgfile \'\'" "a" "u"

50
amxmodx/configs/core.ini Executable file
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; Configuration file for AMX Mod X
amxx_logs addons/amxmodx/logs
amxx_configsdir addons/amxmodx/configs
amxx_datadir addons/amxmodx/data
amxx_modules addons/amxmodx/configs/modules.ini
amxx_plugins addons/amxmodx/configs/plugins.ini
amxx_pluginsdir addons/amxmodx/plugins
amxx_modulesdir addons/amxmodx/modules
amxx_vault addons/amxmodx/data/vault.ini
; It is important that "csstats" comes before "csstats_score"
csstats addons/amxmodx/data/csstats.dat
csstats_score addons/amxmodx/data/csstats.amxx
; Logging mode
; 0 - no logging
; 1 - one logfile / day
; 2 - one logfile / map
; 3 - HL Logs
amxx_logging 1
; MySQL default timeout
mysql_timeout 60
; Binary logging level
; add these up to get what you want
; these only work with bin logging binaries
; 1 - default
; 2 - log internal string sets/gets
; 4 - log internal formats
; 8 - log all native params
; 16 - log internal function calls (only in debug mode)
; 32 - log line number accesses (only in debug mode)
bin_logging 49
; Maximum binary log size, in megs
max_binlog_size 20
; Plugin optimization flags - add these up to get what you want
; lowering these may stop crashes on very old CPUs
; set 65536 to disable optimizer, NOT 0!
;-------------
; 1 - float arithmetic
; 2 - float comparisons
; 4 - float rounding
optimizer 7
; Admin command flag manager
; 0 - enabled
; 1 - disabled
disableflagman 0

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// Here you can add menu items from any plugin to Menus Front-End plugin, aka "amxmodmenu".
// You can also add menu items to the normal non-admin client menu "amx_menu".
//
// Adding to "amxmodmenu":
// Usage: "amx_addmenuitem <menu text> <menu command> <access flags> <plugin name>"
//
// Adding to "amx_menu":
// Usage: "amx_addclientmenuitem <menu text> <menu command> <access flags> <plugin name>"
//
// <menu text>: This is the text displayed in the menu itself for this item.
// <menu command>: This is the client command used to access the menu.
// <access flags>: Specify what access flags admins must have to use this menu item. (Check users.ini for access flags.)
// <plugin name>: This must be the _exact_ (though case insensitive) name of the plugin which holds the menu command. (Use "amxx plugins" in server console, plugin names are listed in Name column.)
//
// Example: (be sure to use quotes around parameters with spaces!)
//
// amx_addmenuitem "Weapon Arena" "weaponarena_menu" "hu" "Weapon Arena"
// amx_addclientmenuitem "Warcraft 3" "war3menu" "" "Warcraft 3 XP"

22
amxmodx/configs/cvars.ini Executable file
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; Menu configuration file
; File location: $moddir/addons/amxmodx/configs/cvars.ini
; To use with Commands Menu plugin
; Cvars Menu:
; < cvar > < values > ... < access level >
"mp_timelimit" "0" "30" "45" "u"
"sv_password" "" "mypw" "clanwar" "u"
"pausable" "0" "1" "u"
"sv_voiceenable" "0" "1" "u"
"mp_chattime" "0" "1" "3" "u"
"mp_logmessages" "0" "1" "u"
"mp_friendlyfire" "0" "1" "u"
"mp_limitteams" "0" "1" "2" "u"
"mp_autoteambalance" "0" "1" "2" "u"
"allow_spectators" "0" "1" "u"
"mp_freezetime" "0" "6" "u"
"mp_buytime" "1" "0.5" "u"
"mp_startmoney" "800" "1800" "3600" "u"
"mp_c4timer" "35" "45" "15" "u"
"mp_forcechasecam" "0" "1" "2" "u"

4719
amxmodx/configs/hamdata.ini Normal file

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,92 @@
kz_cfl_ceramicblock 482.552185 -607.127197 -154.968750
kz_kzsca_toonworld2 -184.377380 2141.364013 52.009040
uq_suncliff -431.652618 -512.236206 -219.968750
kz_cg_wigbl0ck -490.224151 -81.784660 84.031250
kzus_pharaohs_complex 459.919860 2872.557128 -412.743377
kz_cg_extreme 3380.907958 3281.780029 -887.968750
notkz_very-easy 797.561828 447.679626 -155.968750
kz_waterplant 638.881042 1032.994750 -3063.968750
kz_cellblock -672.996215 -479.054199 -3563.968750
cg_cbblebhop 792.860534 -3909.157714 37.031250
cg_beginner 241.153610 -2497.370117 -2091.968750
av_degyptianez -374.001434 -2854.653076 -443.968750
bkz_goldbhop -3494.738037 -3368.443847 36.031250
risk_lego_firehouse 741.396850 1123.125976 -99.968750
bkz_wallblock -2644.146240 -20.633344 -3867.968750
slide_kzfr_glass 1094.802612 3215.976806 2980.031250
slide_kzfr_valley -2185.127685 2264.824218 2996.031250
kz_cfl_mountainchurch -759.735412 -740.729675 -411.968750
dr0_surfari -1575.641601 2448.921875 -2520.968750
cg_gridblock -108.453140 290.916717 36.031250
kz_man_halloween2004 3545.014892 2645.649414 2532.031250
kz_ea_caveclimb_e 1952.570922 -1013.018859 -1107.968750
pbkz_superbhop -297.601928 62.950740 -86.268447
carg_autumn -430.499023 -770.796997 -123.968750
kz_kzlt_dementia 3300.939941 -3074.375000 -3579.968750
ins_kurenogoes17 -706.367187 86.354331 100.031250
kz_faith 38.791370 -24.602649 -27.968750
gayl0rd_bhop 70.699287 -1357.202758 36.031250
kz_cg_pianoclimb 1260.391967 -731.549621 -731.968750
kz_hop 1534.196899 3087.901123 -827.968750
cypress_mariorun 1533.891845 -420.592376 -347.968750
kz_kzdk_radiobase 105.843444 8.725816 -251.968750
cypress_waterfall 227.277252 -727.978027 -475.968750
risk_stargate -909.051025 -2044.077636 -67.968750
kz_emblem -183.011322 1142.139892 -3227.968750
risk_snowcastle 166.539596 2789.058837 -299.968750
kzno_xtremeblock -609.514709 -262.755523 3108.031250
kz_sandblock2_ez 914.473083 819.916992 -2451.968750
cypress_maya 80.000000 -544.000000 -476.000000
kzcn_mount 803.516113 1703.370849 92.031250
fof_chillbhop -3225.228271 3085.548339 36.031250
kz_sola -782.678161 20.899518 420.031250
kz_kzdk_templebhop -686.047180 -1061.353393 -91.968750
kz_kzse_toonworld -1687.922851 -66.802017 532.031250
kz_adventure2 -307.807128 -498.900390 -667.968750
de_dust2 160.000000 2464.000000 -91.968750
fof_dale 250.028884 -446.229461 -1147.968750
-3483.158203 -3445.133300 36.031250
kz_longjumps2 29.943288 -63.099910 -27.968750
kz_synergy_x -386.782958 -3104.565917 -3803.968750
kzua_zp_egypthops 783.406127 -2591.112060 468.031250
fof_utopia -1609.442504 -1242.913085 -1739.968750
3T_xiaocaibi -1556.977416 2824.364746 917.163391
4U_factory_wjs -3012.511718 -772.218627 -219.968749
Bhop_Blackjump -2098.711669 -2751.591064 -283.968749
ml_monsterbhop -198.276519 -2570.185058 996.031249
bhkz_bronzebhop -3777.534667 -3779.836425 100.031249
1324_hellhouse -191.299346 1139.644165 -923.968749
bhop_cave2 -2913.318359 -1976.860961 -459.958282
kzua_zp_hamunaptra_x 510.950561 2592.031249 -2811.968749
bk_bhop 1096.847290 -1247.442382 132.031249
bhop_temple 28.047641 -412.206817 -91.968749
rkz_easy_bhop_cross_runner -430.302947 -235.016326 -155.968749
bhop_platinum -2769.455078 -2053.750732 36.031249
kzro_brickybhop 72.729797 -86.958480 -475.968749
d2_mario_bhop 869.261291 -335.439788 116.031249
kzro_jaashsbhop -881.666259 440.452819 164.031249
kzro_bhopbl0ck 663.665161 -3238.708496 -1403.968749
bhop_cave 1239.796997 -845.409179 -464.194946
kz-endo_bikinihop 85.550720 -856.860961 -459.968749
cnd_bairesbhop -1081.642944 62.961006 100.031249
bhop_slackibira -358.630645 -175.599151 -155.968749
nobkz_minimal -2046.550659 2785.161865 132.031249
1324_svalley -233.489471 121.547187 -59.999992
kzr_greybhop -3436.196777 -1462.296997 164.031249
bkm_problock 1129.148071 1097.507202 164.031249
cLt_firstbhop 146.479812 369.555725 -36.968749
bhop_aeonflux -2065.736083 -459.436126 -219.968749
holy_lame -897.203613 2006.934326 -411.968749
kz_nobkz_factoryrun -2853.400146 -3523.885009 3108.031249
kzarg_ih_sandhop 2312.964599 -2571.216552 -75.968749
kzua_mk_illumina_h -22.185686 265.968749 -31.968749
py_mix 818.165039 -2888.277832 -219.968749
bhop_blocks -198.061599 -599.801635 36.031249
bhop_brainiac 158.726745 -2991.689208 68.031249
BBbhop -3143.772949 2425.358886 -1115.968749
kzsca_snakebhop 2995.236328 -3328.874755 2708.031249
cypress_p0burkan -51.607265 -1240.702636 -155.968749
bkz_bhopaztec -2838.329833 40.871498 132.031250
cg_lighthops 959.825988 -1805.003906 -315.968750
bkz_junglebhop -2926.710693 -2886.644775 -1371.968750
bhop_kaninpuff 1133.260009 59.047939 -123.968750

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@ -0,0 +1,5 @@
gayl0rd_bhop
gayl0rd_bhop
gayl0rd_bhop
gayl0rd_bhop
gayl0rd_bhop

322
amxmodx/configs/maps.ini Executable file
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@ -0,0 +1,322 @@
1324_hellhouse
1324_svalley
3T_xiaocaibi
4U_factory_wjs
BBbhop
Bhop_Blackjump
av_degyptianez
bhkz_bronzebhop
bhop_aeonflux
bhop_astro
bhop_avantura
bhop_blocks
bhop_brainiac
bhop_c21
bhop_cave
bhop_cave2
bhop_colorhop
bhop_csr
bhop_darkstars
bhop_dustzone
bhop_fabrit
bhop_gamebox
bhop_its_2caves
bhop_jbg_grass
bhop_kaninpuff
bhop_lego
bhop_lyy_egypt
bhop_mz_chaosmedia90
bhop_perfect2012
bhop_platinum
bhop_reys
bhop_slackibira
bhop_temple
bhop_terrainhop
bhop_tropic_h
bk_bhop
bk_icerock
bkm_problock
bkz_bhopaztec
bkz_bhopvalley
bkz_dqvolski_most
bkz_forestrace
bkz_goldbhop
bkz_goldbhop_v2
bkz_junglebhop
bkz_lostbase
bkz_noob
bkz_toonworld
bkz_volcanobhop
bkz_wallblock
bkz_whatisthis
bkzgt_aasault
bla_reactorhop
bn_tombbhop
bw_pcjump
cLt_firstbhop
cah_lost
cd_bhop
ce_house_3ways
cg_arizonabhop
cg_cbblebhop
cg_coldbhop
cg_coldbhop_v2
cg_d2block_h
cg_lighthops
cg_wildwesthop
chip_bhopnoob_x
chk_cruel
ckz_corsair
clintmo_bhopbarrels
clintmo_bhoptoon
clintmo_bhopwarehouse
cnd_bairesbhop
cobkz_toonworld
coma_X
cosy_cavebhop
cosy_marioworld
cypress_bhoprun
cypress_p0burkan
cypress_volcancliff
d2_mario_bhop
daza_cityblock
daza_cobkz_inducility
daza_colorswitch
daza_dimensionjumper
doze_ljrun
dr0_lost_sector
dyd_bhop
dyd_brick
dyd_hb_betty_k
dyd_insulate
dyd_onlime
dyd_toonblock
etl_forsakenblock
etl_spacebhop
fb_ultimateclimb
firs_room_x
fof_32
fof_chillbhop
fof_dale
fof_utopia
fs_streetjump
ftw_deathzone
fu_bawhop
fu_bhop
fu_devhops
fu_frosty
fu_plainhop
fu_replayhop
fu_sane
gayl0rd_bhop
gbc_randombhop
gbc_towers2
gg_jackson2
ham_bricks
hama_bricksv2
hb_Creep
hb_DotAntipro
hb_PurpLeRainN
hb_inj3ct0r
hb_lambdaaa
hb_patchouli
hfr_302
hfr_descent_h
hit_canyonbhop
hm_crazystairs
holy_lame
holy_somethingalamode
holy_strafemaster
imkz_tsfh
ins_blueline
ins_hlteaser
ivns_arcadium
j2s_4floors
j2s_4tunnels
j2s_autumn
j2s_sandland
jail_logo
jro_goldbhop
k_sun
kaspek_caverna_v1
kek_google
kg_duckhops_flawless
klz_sherbrooke
ksz_zuma
kz-endo_bikinihop
kz-endo_blue
kz-endo_carrington
kz-endo_congo
kz-endo_toonbhopz
kz-endo_topspeed
kz_6fd_volcano
kz_adventure
kz_anubis
kz_ascension_b8
kz_bkz_egyptbhop
kz_bkz_tropicbhop
kz_canyon
kz_cellblock
kz_cg_lavacliff
kz_cg_venice
kz_cg_xtremedesert
kz_cxg_jekyll
kz_dbh_pipehop
kz_deathvalley
kz_excavation
kz_exodus_hard
kz_facility
kz_giantbean_b15
kz_heat
kz_hopez
kz_indusrun
kz_ins_ancientgardens
kz_ins_bhoptown
kz_j2s_cupblock
kz_j2s_icevalley
kz_j2s_westbl0ck
kz_kz-endo_portal
kz_kzarg_catacombsbhop
kz_kzdk_covebhop
kz_kzdk_delianshop
kz_kzdk_templebhop_h
kz_kzfr_rabbithighway
kz_kzlt_dementia
kz_kzlt_femtobhop
kz_kzlv_wanderer
kz_kzro_roscbhop
kz_kzro_winter
kz_kzsca_bhopindustry
kz_kzsca_escape
kz_kzsca_still
kz_kzse_dustbhop_h
kz_kzse_toonworld
kz_longjumps2
kz_man_bhopsnow
kz_man_neighbourhood
kz_megabhop_hard
kz_nix
kz_nobkz_factoryrun
kz_owensvalley
kz_pacman
kz_radium
kz_rd_oldmine
kz_satomi
kz_shrubhop_ez
kz_shrubhop_h
kz_starwars_deeja
kz_synergy
kz_synergy_x
kz_synergy_x2
kz_tkz_desertbl00ks
kz_undergroundvillage
kz_waterplant
kz_wild
kz_world
kz_xj_communitybhop
kzarg_bhopcircuit
kzarg_cellhop
kzarg_ih_sandhop
kzarg_lostrome
kzblt_dx_blueshadow2
kzblt_dx_mercy
kzbr_hii_cartoonbhop
kzcn_2012
kzdk_explorer_x
kzeed_bhop_madness
kzeed_prohop
kzex_darksiders
kzex_earthruins
kzla_cdbanana
kzls_bhop_china
kzls_kodash
kzls_smile
kzlt_arabhop
kzlt_dark_vault
kzm_cityhops
kzpf_deathless_x
kzr_greybhop
kzra_bhopmemories
kzra_crystal_palace
kzra_greencave
kzra_somecaves
kzra_stonebhop
kzra_stonebhop2
kzra_stoneishbhop
kzra_worlds
kzray_rocky-bhop
kzro_bhopbl0ck
kzro_brickybhop
kzro_excitedbhop
kzro_gohome
kzro_island
kzro_jaashsbhop
kzro_mountainbhop
kzro_tits
kzru_Mam6ahop
kzru_spacehop
kzru_technology_x
kzsca_bagdad
kzsca_burrow
kzsca_heaven
kzsca_snakebhop
kzsca_watertemple
kzsca_watertemple2
kzse_bhopblock
kzsk_cubeblock
kzsk_rocksland
kztw_abyss_2014
kzua_de_portal
kzua_goldbhop_x
kzua_mk_illumina
kzua_mk_illumina_h
kzua_zp_cellaregypt
kzua_zp_godroom_h
kzua_zp_hamunaptra_x
kzy_juhxbhop
kzz_bhop
ladder_0logic
mad_bhopit
mad_tomb
mad_tomb2
mck_vudu
mh_bhopljs_h
ml_monsterbhop
mls_floppytown_bh
mls_greenstyle_bh
mls_icefall_bhop
mls_stairsbhop
mto_bhops
nobkz_minimal
nobkz_mst_honduras_h
notkz_amazing
notkz_bhopcolour
nz_playstation
pixelhop
pprn_violetta_x
pro_kzcn_blow2
prochallenge_bhop
py_mix
qsk_azure
qsk_still
radon_desertpassage
rd_jump_house
risk_bhop_bunny
risk_sector
risk_snowcastle
rkz_easy_bhop_cross_runner
rr_inside^outside
rush_adventure
rush_countless
rvp_tundra-bhop
slD_bside_nightblock
smk_evergreen
smk_factory
smk_kzsca_factory
sn_dustown
sn_ezycity
speed_ytt_castle
stf_creepytemple
ugly_stairstoon
ytt_light_stars
ytt_wow_mix

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@ -0,0 +1,26 @@
; To disable a sound, disable it from amxmodmenu (stats settings) or from command amx_statscfgmenu
; Sound name length mustn't exceed 54 characters (without sound/ and without .wav extension)
; Otherwise plugin won't take it in account because fast download wouldn't be supported
FirstBloodSound misc/firstblood
LastManVsOthersSound misc/oneandonly
LastManDuelSound misc/maytheforce
HeadShotKillSoundKiller misc/headshot
HeadShotKillSoundVictim fvox/flatline
KnifeKillSound misc/humiliation
DoubleKillSound misc/doublekill
RoundCounterSound misc/prepare
GrenadeKillSound djeyl/grenade
GrenadeSuicideSound djeyl/witch
BombPlantedSound djeyl/c4powa
BombDefusedSound djeyl/laugh
BombFailedSound djeyl/witch
; KillingStreak and MultiKill Sounds
MultiKillSound misc/multikill
UltraKillSound misc/ultrakill
KillingSpreeSound misc/killingspree
RampageSound misc/rampage
UnstopableSound misc/unstoppable
MonsterKillSound misc/monsterkill
GodLike misc/godlike

41
amxmodx/configs/modules.ini Executable file
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@ -0,0 +1,41 @@
;;;
; To enable a module, remove the semi-colon (;) in front of its name.
; If it's not here, simply add it its name, one per line.
; You don't need to write the _amxx part or the file extension.
;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; SQL Modules usually need to be enabled manually ;;
;; You can have any number on at a time. Use ;;
;; amx_sql_type in sql.cfg to specify the default ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
mysql
;sqlite
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Put third party modules below here. ;;
;; You can just list their names, without the _amxx ;;
;; or file extension. ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;curl
amxxarch
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; These modules will be auto-detected and loaded ;;
;; as needed. You do not need to enable them here ;;
;; unless you have problems. ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;fun
;engine
;fakemeta
;geoip
;sockets
;regex
;nvault
;cstrike
;csx
;hamsandwich

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@ -0,0 +1,17 @@
// "MultiPlayer Bhop" configuration file
// Author : "ConnorMcLeod"
// Version : "1.1.2"
// File : "mpbhop.amxx"
// Console Commands :
// kz_mpbhop | Access:"h" | "<0/1> set blocks so they can't move when players touch them"
// kz_mpbhop_entitytouch | Access:"h" | "<0/1> set blocks so they can't move when other entities than players touch them"
// kz_mpbhopmenu | Access:"h" | ""
// kz_safe_inform | Access:"h" | "<0/1> Inform recorders that their demo will be safe or not safe according to plugin state"
// kz_showblocks | Access:"h" | ""
// Cvars :
// mp_bhop_version "1.1.2"
kz_mpbhop 1
kz_mpbhop_entitytouch 1

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@ -0,0 +1,2 @@
-2943.999999 1687.999999 -255.999999 1
-695.999999 2015.999999 -295.999999 1

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@ -0,0 +1,9 @@
727.999999 1719.999999 -1175.999999 1
663.999999 1671.999999 -1175.999999 1
1535.999999 455.999999 -1207.999999 1
1479.999999 503.999999 -1207.999999 1
-511.999999 -80.000000 -1223.999999 1
-527.999999 -167.999999 -1215.999999 1
-551.999999 -255.999999 -1207.999999 1
-583.999999 -343.999999 -1199.999999 1
-623.999999 -431.999999 -1191.999999 1

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@ -0,0 +1,2 @@
927.999999 -351.999999 -383.999999 1
863.999999 -223.999999 -383.999999 1

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@ -0,0 +1,18 @@
1087.999999 -239.999999 -311.999999 1
1471.999999 -239.999999 -311.999999 1
1087.999999 -479.999999 -311.999999 1
1087.999999 -703.999999 -311.999999 1
1087.999999 -1215.999999 -311.999999 1
1087.999999 -991.999999 -311.999999 1
1471.999999 -479.999999 -311.999999 1
1471.999999 -703.999999 -311.999999 1
1471.999999 -991.999999 -311.999999 1
1471.999999 -1215.999999 -311.999999 1
1375.999999 -1103.999999 -311.999999 1
1183.999999 -1103.999999 -311.999999 1
1183.999999 -575.999999 -311.999999 1
1375.999999 -575.999999 -311.999999 1
1183.999999 -351.999999 -311.999999 1
1375.999999 -351.999999 -311.999999 1
1183.999999 -119.999999 -311.999999 1
1375.999999 -119.999999 -311.999999 1

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@ -0,0 +1,7 @@
-119.999999 -1863.999999 -507.499999 1
-295.999999 -1927.999999 -508.499999 1
-567.999999 -1799.999999 -508.499999 1
-951.999999 -1767.999999 -508.499999 1
-1031.999999 -1623.999999 -508.499999 1
-1063.999999 -1239.999999 -508.499999 1
-1031.999999 -1031.999999 -508.499999 1

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@ -0,0 +1,18 @@
3167.999999 2503.999999 -135.999999 1
2783.999999 2631.999999 -111.999999 1
2783.999999 2719.999999 -87.999999 1
3167.999999 2855.999999 -135.999999 1
3711.999999 2439.999999 -31.999999 1
3711.999999 2311.999999 -71.999999 1
3711.999999 2207.999999 -40.000000 1
3359.999999 1895.999999 -55.999999 1
3359.999999 1791.999999 -40.000000 1
3359.999999 1687.999999 -23.999999 1
3335.999999 1055.999999 183.999999 1
3399.999999 1055.999999 167.999999 1
3463.999999 1055.999999 151.999999 1
3527.999999 1055.999999 135.999999 1
2807.999999 2071.999999 -227.999999 1
2887.999999 1983.999999 -203.999999 1
2939.999999 2307.999999 -223.999999 1
3073.999999 2305.999999 -211.999999 1

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@ -0,0 +1,5 @@
523.499999 233.499999 -43.999999 1
245.499999 324.499999 -43.999999 1
245.499999 139.499999 -43.999999 1
-178.499999 324.499999 -43.999999 1
-178.499999 139.499999 -43.999999 1

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@ -0,0 +1,2 @@
-235.999999 -1095.999999 -75.499999 1
375.999999 171.999999 -67.999999 1

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@ -0,0 +1,8 @@
1661.499999 2032.999999 1197.999999 1
1774.499999 2176.499999 1197.999999 1
655.499999 -3605.999999 1187.999999 1
729.499999 -3437.999999 1193.999999 1
644.499999 -3217.999999 1223.999999 1
540.499999 -3144.999999 1223.999999 1
435.999999 -1830.999999 1188.499999 1
435.999999 -1712.999999 1188.499999 1

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@ -0,0 +1 @@
-1399.999999 1207.999999 1599.999999 1

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@ -0,0 +1 @@
-1111.999999 1103.999999 -2663.999999 1

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@ -0,0 +1,2 @@
427.999999 2323.999999 -959.999999 0
-991.999999 1471.999999 -967.999999 0

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@ -0,0 +1,2 @@
427.999999 2323.999999 -959.999999 0
-991.999999 1471.999999 -967.999999 0

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@ -0,0 +1,2 @@
1271.999999 15.999999 -103.999999 1
1271.999999 -87.999999 -103.999999 1

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@ -0,0 +1 @@
-575.999999 -695.999999 -247.999999 1

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@ -0,0 +1,19 @@
42.499999 335.499999 -552.499999 1
164.499999 335.499999 -552.499999 1
528.499999 526.499999 -552.499999 1
528.499999 683.499999 -552.499999 1
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199.499999 526.499999 -552.499999 1
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260.999999 744.499999 -552.499999 1
662.499999 838.499999 -552.499999 1
662.499999 681.999999 -552.499999 1
662.499999 524.999999 -552.499999 1
65.499999 524.999999 -552.499999 1
65.499999 681.999999 -552.499999 1
65.499999 838.499999 -552.499999 1
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364.499999 840.499999 -554.499999 1
521.499999 840.499999 -554.499999 1
-235.999999 260.999999 -483.999999 1

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@ -0,0 +1,19 @@
42.499999 335.499999 -552.499999 1
164.499999 335.499999 -552.499999 1
528.499999 526.499999 -552.499999 1
528.499999 683.499999 -552.499999 1
199.499999 370.499999 -552.499999 1
199.499999 526.499999 -552.499999 1
199.499999 683.499999 -552.499999 1
466.499999 745.499999 -552.499999 1
260.999999 744.499999 -552.499999 1
662.499999 838.499999 -552.499999 1
662.499999 681.999999 -552.499999 1
662.499999 524.999999 -552.499999 1
65.499999 524.999999 -552.499999 1
65.499999 681.999999 -552.499999 1
65.499999 838.499999 -552.499999 1
208.499999 840.499999 -554.499999 1
364.499999 840.499999 -554.499999 1
521.499999 840.499999 -554.499999 1
-235.999999 260.999999 -483.999999 1

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@ -0,0 +1,3 @@
200.000000 300.000000 -495.999999 1
891.999999 3735.999999 177.999999 1
731.999999 3647.999999 111.999999 1

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@ -0,0 +1,20 @@
-23.999999 -31.999999 -63.999999 1
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8.000000 527.999999 -63.999999 1
-175.999999 623.999999 -63.999999 1
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543.999999 927.999999 -63.999999 1
415.999999 800.000000 -63.999999 1
335.999999 671.999999 -63.999999 1
479.999999 575.999999 -63.999999 1
575.999999 447.999999 -63.999999 1
415.999999 351.999999 -63.999999 1
543.999999 223.999999 -63.999999 1
383.999999 127.999999 -63.999999 1
527.999999 0.000000 -63.999999 1
287.999999 1055.999999 -63.999999 1

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-231.999999 2189.999999 77.999999 1

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@ -0,0 +1 @@
327.999999 -23.999999 -74.499999 1

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@ -0,0 +1 @@
-4.000000 -553.499999 -1378.999999 1

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@ -0,0 +1 @@
759.999999 -279.999999 -1095.999999 1

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655.999999 351.999999 -271.999999 1
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591.999999 543.999999 -271.999999 1
591.999999 687.999999 -271.999999 1
447.999999 719.999999 -271.999999 1
255.999999 1119.999999 -271.999999 1
400.000000 1183.999999 -271.999999 1
527.999999 1119.999999 -271.999999 1
655.999999 1247.999999 -271.999999 1
591.999999 1359.999999 -271.999999 1
495.999999 1439.999999 -271.999999 1
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1563.999999 1467.999999 55.999999 0

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-1215.999999 -1327.999999 -255.999999 1
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1175.999999 -1239.999999 -255.999999 1

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1063.999999 -1239.999999 -319.499999 1

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@ -0,0 +1 @@
543.999999 -2543.999999 -47.999999 1

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@ -0,0 +1 @@
159.999999 -497.999999 147.999999 1

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;Generated by Pause Plugins Plugin. Do not modify!
;Title Filename

54
amxmodx/configs/plugins.ini Executable file
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; AMX Mod X plugins
; Admin Base - Always one has to be activated
;admin.amxx ; admin base (required for any admin-related)
admin_sql.amxx ; admin base - SQL version (comment admin.amxx)
; Basic
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
adminslots.amxx ; slot reservation
multilingual.amxx ; Multi-Lingual management
; Menus
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)
pluginmenu.amxx ; Menus for commands/cvars organized by plugin
; Chat / Messages
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands
; Map related
;nextmap.amxx ; displays next map in mapcycle
;mapchooser.amxx ; allows to vote for next map
rtv.amxx
;timeleft.amxx ; displays time left on map
; Configuration
pausecfg.amxx ; allows to pause and unpause some plugins
;statscfg.amxx ; allows to manage stats plugins via menu and commands
; Counter-Strike
;restmenu.amxx ; restrict weapons menu
;statsx.amxx ; stats on death or round end (CSX Module required!)
;miscstats.amxx ; bunch of events announcement for Counter-Strike
;stats_logging.amxx ; weapons stats logging (CSX Module required!)
; Custom - Add 3rd party plugins here
sys_timing.amxx
uq_jumpstats.amxx
uq_jumpstats_tops.amxx
KZ_Engine.amxx
KZ_Chat.amxx
KZ_Bot.amxx
mpbhop.amxx

34
amxmodx/configs/speech.ini Executable file
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; Menu configuration file
; File location: $moddir/addons/amxmodx/configs/speech.ini
; To use with Commands Menu plugin
; NOTE: By default in all settings the access level is set to "u".
; However you can change that, to limit the access to some settings.
; Commands Menu: ; < description > < command > < flags > < access level >
; "a" - execute from server console
; "b" - execute from admin console
; "c" - execute on all clients
; "d" - back to menu when executed
"Hello!" "spk \'vox/hello\'" "cd" "u"
"Don't think so" "spk \'barney/dontguess\'" "cd" "u"
"Don't ask me" "spk \'barney/dontaskme\'" "cd" "u"
"Hey! Stop that!" "spk \'barney/donthurtem\'" "cd" "u"
"Yup" "spk \'barney/yup\'" "cd" "u"
"Nope" "spk \'barney/nope\'" "cd" "u"
"Maybe" "spk \'barney/maybe\'" "cd" "u"
"Seeya" "spk \'barney/seeya\'" "cd" "u"
"Man that sounded bad" "spk \'barney/soundsbad\'" "cd" "u"
"Hello and die" "spk \'vox/hello and die\'" "cd" "u"
"Move!" "spk \'hgrunt/move! _comma yessir!\'" "cd" "u"
"You will definitely pay!" "spk \'hgrunt/c2a2_hg_chat5a\'" "cd" "u"
"Laughter" "spk \'hgrunt/c2a3_hg_laugh\'" "cd" "u"
"Silence!" "spk \'hgrunt/silence!\'" "cd" "u"
"You talk too much" "spk \'barney/youtalkmuch\'" "cd" "u"
"You thinkin?" "spk \'barney/thinking\'" "cd" "u"
"Open fire Gordon!" "spk \'barney/openfire\'" "cd" "u"
"Couldnt make a bigger mess" "spk \'barney/bigmess\'" "cd" "u"
"I have a Bad feeling" "spk \'barney/badfeeling\'" "cd" "u"
"Yes sir!" "spk \'hgrunt/yessir!\'" "cd" "u"
"No sir" "spk \'barney/nosir\'" "cd" "u"

8
amxmodx/configs/stats.ini Executable file
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;Generated by Stats Configuration Plugin. Do not modify!
;Variable Description
ShowAttackers ;Show Attackers
ShowVictims ;Show Victims
ShowStats ;HUD-stats default
SayRankStats ;Say /rankstats
SayRank ;Say /rank
SayTop15 ;Say /top15

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// Mysql Connect
kz_uq_host = 127.0.0.1
kz_uq_user = kreedz
kz_uq_pass = AQZbQN6TnttcSZVKQCKVX
kz_uq_db = kreedz
// 0 = none
// a = colorchat
// b = stats
// c = speed
// d = showpre
// e = strafe stats
// f = beam
// g = duck stats for mcj
// h = shows message when your bhop prestrafe is failed
// i = show multibhop pre
// j = show prestrafe after duck
// k = show lj prestrafe
// l = show edge
// m = show edge when fail (without block)
// n = on/off sound's on players
kz_uq_connect "abdeghijklmno"
kz_uq_bots "1"
// Min distance
kz_uq_min_dist 215
// Min distance (Ups bhop, MultiBhop, Real Ladder Bhop, Ducks Bhop, Ladder Jump)
kz_uq_min_dist_other 150
// Max distance
kz_uq_max_dist 290
// Allow sounds (1 = on, 0 = off)
kz_uq_sounds 1
// Allow check to legal settings (1 = on, 0 = off)
kz_uq_legal_settings 1
kz_uq_fps 1
kz_uq_bug_check 1
kz_uq_script_detection 1
// Allow InGame Strafe Stats (laggy feature)
kz_uq_istrafes 0
// How to set up a server by value sv_airaccelerate (0=10aa, 1=100aa)
kz_uq_airaccelerate 1
kz_uq_noslowdown 0
// Max strafes (if players strafes>Max, stats doesnt shows)
kz_uq_max_strafes 14
// Color Hud message statistics when you jump, in the RGB
kz_uq_stats_red 50
kz_uq_stats_green 189
kz_uq_stats_blue 100
// Color Hud messages Fail statistics when you jump, in the RGB
kz_uq_failstats_red 238
kz_uq_failstats_green 0
kz_uq_failstats_blue 0
// Color Hud messages prestrafe, in the RGB
kz_uq_prestrafe_red 30
kz_uq_prestrafe_green 255
kz_uq_prestrafe_blue 255
// Color of speed, in the RGB
kz_uq_speed_red 255
kz_uq_speed_green 255
kz_uq_speed_blue 255
//Coordinates Hud messages
//General stats jump
kz_uq_stats_x "-1.0"
kz_uq_stats_y "0.70"
//Strafes Stats
kz_uq_strafe_x "0.70"
kz_uq_strafe_y "0.35"
//Ducks Stats for Multi dd
kz_uq_duck_x "0.6"
kz_uq_duck_y "0.78"
//Speed
kz_uq_speed_x "-1.0"
kz_uq_speed_y "0.83"
//Prestrafe
kz_uq_prestrafe_x "-1.0"
kz_uq_prestrafe_y "0.65"
// Channel Hud messages of general stats jump
kz_uq_hud_stats 3
// Channel Hud messages of strafes Stats
kz_uq_hud_strafe 2
// Channel Hud messages of ducks Stats for Multi CountJump
kz_uq_hud_duck 1
// Channel Hud messages of speed
kz_uq_hud_speed 2
// Channel Hud messages of prestafe
kz_uq_hud_pre 1
// For what technique stats enable
kz_uq_lj 1
kz_uq_cj 1
kz_uq_bj 1
kz_uq_sbj 1
kz_uq_wj 1
kz_uq_dcj 1
kz_uq_mcj 1
kz_uq_drbj 1
kz_uq_drcj 1
kz_uq_ladder 1
kz_uq_ldbj 1
// Max,Min block to show in edge
kz_uq_max_block 290
kz_uq_min_block 200
// Minimum Prestrafe to show
kz_uq_min_pre 60
// For what Extra technique stats enable
kz_uq_scj 1
kz_uq_dscj 1
kz_uq_mscj 1
kz_uq_dropscj 1
kz_uq_dropdscj 1
kz_uq_dropmscj 1
kz_uq_duckbhop 0
kz_uq_bhopinduck 1
kz_uq_realldbhop 1
kz_uq_upbj 1
kz_uq_upsbj 1
kz_uq_upbhopinduck 1
kz_uq_multibhop 0
kz_uq_dropdcj 1
kz_uq_dropmcj 1
// Color for chat messages of jump distances (good = grey, pro = green, holy = blue, leet = red, god = red (with sound godlike for all players))
// LongJump/HighJump
kz_uq_good_lj 240
kz_uq_pro_lj 245
kz_uq_holy_lj 250
kz_uq_leet_lj 252
kz_uq_god_lj 254
kz_uq_dom_lj 255
// CountJump
kz_uq_good_cj 250
kz_uq_pro_cj 255
kz_uq_holy_cj 260
kz_uq_leet_cj 263
kz_uq_god_cj 265
kz_uq_dom_cj 267
// Double CountJump/Multi CountJump
kz_uq_good_dcj 250
kz_uq_pro_dcj 255
kz_uq_holy_dcj 260
kz_uq_leet_dcj 265
kz_uq_god_dcj 268
kz_uq_dom_dcj 270
// LadderJump
kz_uq_good_ladder 150
kz_uq_pro_ladder 160
kz_uq_holy_ladder 170
kz_uq_leet_ladder 180
kz_uq_god_ladder 185
kz_uq_dom_ladder 190
// BhopJump/StandUp BhopJump
kz_uq_good_bj 230
kz_uq_pro_bj 235
kz_uq_holy_bj 240
kz_uq_leet_bj 243
kz_uq_god_bj 245
kz_uq_dom_bj 247
// WeirdJump/Drop CountJump(double,multi)/Ladder BhopJump
kz_uq_good_wj 250
kz_uq_pro_wj 255
kz_uq_holy_wj 260
kz_uq_leet_wj 265
kz_uq_god_wj 268
kz_uq_dom_wj 270
// Drop BhopJump
kz_uq_good_dbj 240
kz_uq_pro_dbj 250
kz_uq_holy_dbj 260
kz_uq_leet_dbj 263
kz_uq_god_dbj 265
kz_uq_dom_dbj 267
// StandUp CountJump (Double or Multi StandUp CountJump=SCJ+10units)(if 100aa all cvar dist +10 units)
kz_uq_good_scj 245
kz_uq_pro_scj 250
kz_uq_holy_scj 255
kz_uq_leet_scj 257
kz_uq_god_scj 260
kz_uq_dom_scj 262
// Drop StandUp CountJump(double,multi)
kz_uq_good_dropscj 250
kz_uq_pro_dropscj 255
kz_uq_holy_dropscj 260
kz_uq_leet_dropscj 263
kz_uq_god_dropscj 265
kz_uq_dom_dropscj 267
// Up Bhop
kz_uq_good_upbj 225
kz_uq_pro_upbj 230
kz_uq_holy_upbj 235
kz_uq_leet_upbj 240
kz_uq_god_upbj 242
kz_uq_dom_upbj 245
// Up StandBhop
kz_uq_good_upsbj 225
kz_uq_pro_upsbj 230
kz_uq_holy_upsbj 235
kz_uq_leet_upsbj 240
kz_uq_god_upsbj 242
kz_uq_dom_upsbj 245
// Bhop In Duck(Up Bhop In Duck)
kz_uq_good_bhopinduck 205
kz_uq_pro_bhopinduck 210
kz_uq_holy_bhopinduck 212
kz_uq_leet_bhopinduck 215
kz_uq_god_bhopinduck 217
kz_uq_dom_bhopinduck 220
// Duck Bhop
kz_uq_good_duckbhop 120
kz_uq_pro_duckbhop 130
kz_uq_holy_duckbhop 140
kz_uq_leet_duckbhop 150
kz_uq_god_duckbhop 160
kz_uq_dom_duckbhop 162
// Real Ladder Bhop
kz_uq_good_realldbhop 240
kz_uq_pro_realldbhop 250
kz_uq_holy_realldbhop 255
kz_uq_leet_realldbhop 260
kz_uq_god_realldbhop 265
kz_uq_god_realldbhop 267

53
amxmodx/configs/users.ini Executable file
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; Users configuration file
; File location: $moddir/addons/amxmodx/configs/users.ini
; Line starting with ; is a comment
; Access flags:
; a - immunity (can't be kicked/banned/slayed/slapped and affected by other commmands)
; b - reservation (can join on reserved slots)
; c - amx_kick command
; d - amx_ban and amx_unban commands (permanent and temporary bans)
; e - amx_slay and amx_slap commands
; f - amx_map command
; g - amx_cvar command (not all cvars will be available)
; h - amx_cfg command
; i - amx_chat and other chat commands
; j - amx_vote and other vote commands
; k - access to sv_password cvar (by amx_cvar command)
; l - access to amx_rcon command and rcon_password cvar (by amx_cvar command)
; m - custom level A (for additional plugins)
; n - custom level B
; o - custom level C
; p - custom level D
; q - custom level E
; r - custom level F
; s - custom level G
; t - custom level H
; u - menu access
; v - amx_ban and amx_unban commands (temporary bans only, about amx_unban, only self performed ban during map gonna be allowed)
; z - user (no admin)
; Account flags:
; a - disconnect player on invalid password
; b - clan tag
; c - this is steamid/wonid
; d - this is ip
; e - password is not checked (only name/ip/steamid needed)
; k - name or tag is case sensitive. eg: if you set it so the name "Ham"
; is protected and case sensitive (flags "k" only), then anybody
; can use the names "haM", "HAM", "ham", etc, but not "Ham"
; Password:
; Add to your autoexec.cfg: setinfo _pw "<password>"
; Change _pw to the value of amx_password_field
; Format of admin account:
; <name|ip|steamid> <password> <access flags> <account flags>
; Examples of admin accounts:
; "STEAM_0:0:123456" "" "abcdefghijklmnopqrstuv" "ce"
; "123.45.67.89" "" "abcdefghijklmnopqrstuv" "de"
; "My Name" "my_password" "abcdefghijklmnopqrstuv" "a"
"loopback" "" "abcdefghijklmnopqrstuv" "de"

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amxmodx/modules/csx_amxx_i386.so Executable file

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amxmodx/modules/fun_amxx_i386.so Executable file

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amxmodx/modules/json_amxx_i386.so Executable file

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amxmodx/scripting/KZ_Bot.sma Normal file

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#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#define PLUGIN "KZ[L]Chat"
#define VERSION "1.05"
#define AUTHOR "`L."
#pragma tabsize 0
new g_msgChannel;
new g_Values[10][] = {{255, 255, 255}, {255, 0, 0}, {0, 255, 0}, {0, 0, 255}, {255, 255, 0}, {255, 0, 255}, {0, 255, 255}, {227, 96, 8}, {45, 89, 116}, {103, 44, 38}};
new Float:g_Pos[4][] = {{0.0, 0.0}, {0.05, 0.55}, {-1.0, 0.2}, {-1.0, 0.7}};
// ALL CHAT
new COLCHAR[3][2] = { "^x03"/*team col*/, "^x04"/*green*/, "^x01"/*white*/ };
new alv_sndr, alv_str2[26], alv_str4[101];
new msg[200];
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
register_clcmd("say", "cmdSayChat", _, "@[@|@|@][w|r|g|b|y|m|c]<text> - displays hud message");
register_clcmd("say_team", "cmdSayAdmin", _, "@<text> - displays message to admins");
register_concmd("amx_chat", "cmdChat", _, "<message> - sends message to admins");
register_message(get_user_msgid("SayText"), "col_changer");
register_message(get_user_msgid("ShowMenu"), "message_show_menu");
register_message(get_user_msgid("VGUIMenu"), "message_vgui_menu");
register_dictionary("common.txt");
}
public cmdSayChat(id, level, cid) {
if(!cmd_access(id, ADMIN_CHAT, cid, 2,false))
return PLUGIN_CONTINUE;
new said[6], i = 0;
read_argv(1, said, charsmax(said));
while (said[i] == '@')
i++
if(!i || i > 3)
return PLUGIN_CONTINUE;
new message[192], a = 0;
read_args(message, charsmax(message));
remove_quotes(message);
switch(said[i]) {
case 'r': a = 1;
case 'g': a = 2;
case 'b': a = 3;
case 'y': a = 4;
case 'm': a = 5;
case 'c': a = 6;
case 'o': a = 7;
}
new n, s = i;
if(a) {
n++;
s++;
}
while(said[s] && isspace(said[s])) {
n++;
s++;
}
new name[32];
get_user_name(id, name, charsmax(name));
if(++g_msgChannel > 6 || g_msgChannel < 3)
g_msgChannel = 3;
new Float:verpos = g_Pos[i][1] + float(g_msgChannel) / 35.0;
set_hudmessage(g_Values[a][0], g_Values[a][1], g_Values[a][2], g_Pos[i][0], verpos, 0, 6.0, 6.0, 0.5, 0.15, -1);
show_hudmessage(0, "%s : %s", name, message[i + n]);
return PLUGIN_HANDLED;
}
public cmdSayAdmin(id) {
new said[2];
read_argv(1, said, charsmax(said));
if(said[0] != '@')
return PLUGIN_CONTINUE;
new message[192], name[32];
new players[32], inum, pl;
read_args(message, charsmax(message));
remove_quotes(message);
get_user_name(id, name, charsmax(name));
if(is_user_admin(id))
format(message, charsmax(message), "^1[^4ADMINs^1/^4VIPs^1] ^3%s^1 : %s", name, message[1]);
else
format(message, charsmax(message), "^1(USER) %s : %s", name, message[1]);
get_players(players, inum, "ch");
for(new i = 0; i < inum; ++i) {
pl = players[i];
if(pl == id || get_user_flags(pl) & ADMIN_CHAT)
ColorChat(id, RED, "%s", message);
}
return PLUGIN_HANDLED;
}
public cmdChat(id) {
if(!access(id, ADMIN_CHAT))
return PLUGIN_HANDLED;
new message[192];
read_args(message, charsmax(message));
remove_quotes(message);
if(!message[0])
return PLUGIN_HANDLED;
new name[32], players[32], inum, authid[32], pl; //, userid;
get_user_authid(id, authid, charsmax(authid));
get_user_name(id, name, charsmax(name));
//userid = get_user_userid(id);
get_players(players, inum, "ch");
log_amx("Chat: ^"%s [%s]^" chat ^"%s^"", name, authid, message);
log_message("^"%s [%s]^" triggered ^"amx_chat^" (text ^"%s^")", name, authid, message);
format(message, charsmax(message), "(ADMINS) %s : %s", name, message);
console_print(id, "%s", message);
for(new i = 0; i < inum; ++i) {
pl = players[i];
if(access(pl, ADMIN_CHAT))
client_print(pl, print_chat, "%s", message);
}
return PLUGIN_HANDLED;
}
/////////////////////////// ALL CHAT /////////////////////////////////
public col_changer(msg_id, msg_dest, rcvr) {
new str2[26];
get_msg_arg_string(2, str2, 25);
if(equal(str2, "#Cstrike_Chat", 13)) {
new str3[22];
get_msg_arg_string(3, str3, 21);
if(!strlen(str3)) {
new str4[101], reshetka;
get_msg_arg_string(4, str4, charsmax(str4));
if(containi(str4, "#") != -1) {
for(new i = 0; i <= strlen(str4); i++)
if(str4[i] == '#') reshetka++;
if(reshetka >= 5)
return PLUGIN_CONTINUE;
}
new sndr = get_msg_arg_int(1);
new bool:is_team_msg = !bool:equal(str2, "#Cstrike_Chat_All", 17);
new sndr_team = get_user_team(sndr);
new bool:is_sndr_spec = !bool:(0 < sndr_team < 3);
new bool:same_as_last = bool:(alv_sndr == sndr && equal(alv_str2, str2) && equal(alv_str4, str4));
if(!same_as_last) {
if(!(is_team_msg && (is_sndr_spec || is_team_msg))) {
new flags[5], team[10];
if(is_user_alive(sndr))
flags = "bch";
else
flags = "ach";
if(is_team_msg) {
add(flags[strlen(flags)], 4, "e");
if(sndr_team == 1)
team = "TERRORIST";
else
team = "CT"
}
new players[32], num;
get_players(players, num, flags, team);
if(get_user_flags(sndr) & ADMIN_CFG)
buildmsg(sndr, is_sndr_spec, is_team_msg, sndr_team, 0, 1, str4);
else
buildmsg(sndr, is_sndr_spec, is_team_msg, sndr_team, 0, 2, str4);
for(new i=0; i < num; i++) {
message_begin(MSG_ONE, get_user_msgid("SayText"), _, players[i]);
write_byte(sndr);
write_string(msg);
message_end();
}
}
alv_sndr = sndr;
alv_str2 = str2;
alv_str4 = str4;
if(task_exists(411))
remove_task(411);
set_task(0.1, "task_clear_antiloop_vars", 411);
}
if(get_user_flags(sndr) & ADMIN_CFG) {
if(!same_as_last)
buildmsg(sndr, is_sndr_spec, is_team_msg, sndr_team, 0, 1, str4);
set_msg_arg_string(2, msg);
set_msg_arg_string(4, "");
}
}
}
return PLUGIN_CONTINUE;
}
public buildmsg(sndr, is_sndr_spec, is_team_msg, sndr_team, namecol, msgcol, str4[]) {
new sndr_name[33];
get_user_name(sndr, sndr_name, 32);
new prefix[30] = "^x01";
if(is_sndr_spec)
prefix = "^x01[SPEC] ";
else if(!is_user_alive(sndr))
prefix = "^x01[DEAD] ";
if(is_team_msg) {
if(is_sndr_spec)
prefix = "^x01[Spectator] ";
else if(sndr_team == 1)
add(prefix[strlen(prefix)-1], 29, "[Terrorist] ");
else if(sndr_team == 2)
add(prefix[strlen(prefix)-1], 29, "[Counter-Terrorist] ");
}
format(msg, 199, "%s%s%s : %s%s", strlen(prefix) > 1 ? prefix : "", COLCHAR[namecol], sndr_name, COLCHAR[msgcol], str4);
return PLUGIN_HANDLED;
}
public task_clear_antiloop_vars() {
alv_sndr = 0;
alv_str2 = "";
alv_str4 = "";
return PLUGIN_HANDLED;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Auto Join CT ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
public message_show_menu(msgid, dest, id) {
if(!should_autojoin(id))
return PLUGIN_CONTINUE;
static team_select[] = "#Team_Select";
static menu_text_code[sizeof team_select];
get_msg_arg_string(4, menu_text_code, sizeof menu_text_code - 1);
if(!equal(menu_text_code, team_select))
return PLUGIN_CONTINUE;
set_force_team_join_task(id, msgid);
return PLUGIN_HANDLED;
}
public message_vgui_menu(msgid, dest, id) {
if(get_msg_arg_int(1) != 2 || !should_autojoin(id))
return PLUGIN_CONTINUE;
set_force_team_join_task(id, msgid);
return PLUGIN_HANDLED;
}
bool:should_autojoin(id) {
return (2 && !get_user_team(id) && !task_exists(id));
}
set_force_team_join_task(id, menu_msgid) {
static param_menu_msgid[2];
param_menu_msgid[0] = menu_msgid;
set_task(0.1, "task_force_team_join", id, param_menu_msgid, sizeof param_menu_msgid);
}
public task_force_team_join(menu_msgid[], id) {
if(get_user_team(id))
return;
force_team_join(id, menu_msgid[0]);
}
stock force_team_join(id, menu_msgid, const team[] = "2", const class[] = "1") {
static jointeam[] = "jointeam";
if(class[0] == '0') {
engclient_cmd(id, jointeam, team);
return;
}
static msg_block, joinclass[] = "joinclass";
msg_block = get_msg_block(menu_msgid);
set_msg_block(menu_msgid, BLOCK_SET);
engclient_cmd(id, jointeam, team);
engclient_cmd(id, joinclass, class)
set_msg_block(menu_msgid, msg_block);
}

File diff suppressed because it is too large Load Diff

635
amxmodx/scripting/admin_sql.sma Executable file
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@ -0,0 +1,635 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Admin Base Plugin
//
#include <amxmodx>
#include <amxmisc>
#include <sqlx>
new AdminCount;
new PLUGINNAME[] = "AMX Mod X"
#define ADMIN_LOOKUP (1<<0)
#define ADMIN_NORMAL (1<<1)
#define ADMIN_STEAM (1<<2)
#define ADMIN_IPADDR (1<<3)
#define ADMIN_NAME (1<<4)
new bool:g_CaseSensitiveName[MAX_PLAYERS + 1];
// pcvars
new amx_mode;
new amx_password_field;
new amx_default_access;
public plugin_init() {
register_plugin("Admin Base (SQL)", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("admin.txt")
register_dictionary("common.txt")
amx_mode=register_cvar("amx_mode", "1", FCVAR_PROTECTED)
amx_password_field=register_cvar("amx_password_field", "_pw", FCVAR_PROTECTED)
amx_default_access=register_cvar("amx_default_access", "", FCVAR_PROTECTED)
register_cvar("amx_vote_ratio", "0.02")
register_cvar("amx_vote_time", "10")
register_cvar("amx_vote_answers", "1")
register_cvar("amx_vote_delay", "60")
register_cvar("amx_last_voting", "0")
register_cvar("amx_show_activity", "2", FCVAR_PROTECTED)
register_cvar("amx_votekick_ratio", "0.40")
register_cvar("amx_voteban_ratio", "0.40")
register_cvar("amx_votemap_ratio", "0.40")
set_cvar_float("amx_last_voting", 0.0)
register_srvcmd("amx_sqladmins", "adminSql")
register_cvar("amx_sql_table", "admins", FCVAR_PROTECTED)
register_cvar("amx_sql_host", "127.0.0.1", FCVAR_PROTECTED)
register_cvar("amx_sql_user", "root", FCVAR_PROTECTED)
register_cvar("amx_sql_pass", "", FCVAR_PROTECTED)
register_cvar("amx_sql_db", "amx", FCVAR_PROTECTED)
register_cvar("amx_sql_type", "mysql", FCVAR_PROTECTED)
register_cvar("amx_sql_timeout", "60", FCVAR_PROTECTED)
register_concmd("amx_reloadadmins", "cmdReload", ADMIN_CFG)
register_concmd("amx_addadmin", "addadminfn", ADMIN_RCON, "<playername|auth> <accessflags> [password] [authtype] - add specified player as an admin to users.ini")
remove_user_flags(0, read_flags("z")) // Remove 'user' flag from server rights
new configsDir[64]
get_configsdir(configsDir, charsmax(configsDir))
server_cmd("exec %s/sql.cfg", configsDir)
// Create a vector of 5 cells to store the info.
//AdminList=vector_create(5);
server_cmd("amx_sqladmins")
}
public client_connect(id) {
g_CaseSensitiveName[id] = false;
}
public addadminfn(id, level, cid) {
if (!cmd_access(id, level, cid, 3))
return PLUGIN_HANDLED
new idtype = ADMIN_STEAM | ADMIN_LOOKUP
if (read_argc() >= 5) {
new t_arg[16]
read_argv(4, t_arg, charsmax(t_arg))
if (equali(t_arg, "steam") || equali(t_arg, "steamid") || equali(t_arg, "auth"))
idtype = ADMIN_STEAM
else if (equali(t_arg, "ip"))
idtype = ADMIN_IPADDR
else if (equali(t_arg, "name") || equali(t_arg, "nick")) {
idtype = ADMIN_NAME
if (equali(t_arg, "name"))
idtype |= ADMIN_LOOKUP
}
else {
console_print(id, "[%s] Unknown id type ^"%s^", use one of: steamid, ip, name", PLUGINNAME, t_arg)
return PLUGIN_HANDLED
}
}
new arg[33]
read_argv(1, arg, charsmax(arg))
new player = -1
if (idtype & ADMIN_STEAM) {
if (containi(arg, "STEAM_0:") == -1) {
idtype |= ADMIN_LOOKUP
player = cmd_target(id, arg, CMDTARGET_ALLOW_SELF | CMDTARGET_NO_BOTS)
}
else {
new _steamid[44]
static _players[MAX_PLAYERS], _num, _pv
get_players(_players, _num)
for (new _i=0; _i<_num; _i++) {
_pv = _players[_i]
get_user_authid(_pv, _steamid, charsmax(_steamid))
if (!_steamid[0])
continue
if (equal(_steamid, arg)) {
player = _pv
break
}
}
if (player < 1)
idtype &= ~ADMIN_LOOKUP
}
}
else if (idtype & ADMIN_NAME) {
player = cmd_target(id, arg, CMDTARGET_ALLOW_SELF | CMDTARGET_NO_BOTS)
if (player)
idtype |= ADMIN_LOOKUP
else
idtype &= ~ADMIN_LOOKUP
}
else if (idtype & ADMIN_IPADDR) {
new len = strlen(arg)
new dots, chars
for (new i = 0; i < len; i++) {
if (arg[i] == '.') {
if (!chars || chars > 3)
break
if (++dots > 3)
break
chars = 0
}
else
chars++
if (dots != 3 || !chars || chars > 3) {
idtype |= ADMIN_LOOKUP
player = find_player("dh", arg)
}
}
}
if (idtype & ADMIN_LOOKUP && !player) {
console_print(id, "%L", id, "CL_NOT_FOUND")
return PLUGIN_HANDLED
}
new flags[64]
read_argv(2, flags, charsmax(flags))
new password[64]
if (read_argc() >= 4)
read_argv(3, password, charsmax(password))
new auth[33]
new Comment[MAX_NAME_LENGTH]; // name of player to pass to comment field
if (idtype & ADMIN_LOOKUP) {
get_user_name(player, Comment, charsmax(Comment))
if (idtype & ADMIN_STEAM)
get_user_authid(player, auth, charsmax(auth))
else if (idtype & ADMIN_IPADDR)
get_user_ip(player, auth, charsmax(auth), 1)
else if (idtype & ADMIN_NAME)
get_user_name(player, auth, charsmax(auth))
} else
copy(auth, charsmax(auth), arg)
new type[16], len
if (idtype & ADMIN_STEAM)
len += format(type[len], charsmax(type) - len, "c")
else if (idtype & ADMIN_IPADDR)
len += format(type[len], charsmax(type) - len, "d")
if (strlen(password) > 0)
len += format(type[len], charsmax(type) - len, "a")
else
len += format(type[len], charsmax(type) - len, "e")
AddAdmin(id, auth, flags, password, type, Comment)
cmdReload(id, ADMIN_CFG, 0)
if (player > 0) {
new name[MAX_NAME_LENGTH]
get_user_info(player, "name", name, charsmax(name))
accessUser(player, name)
}
return PLUGIN_HANDLED
}
AddAdmin(id, auth[], accessflags[], password[], flags[], comment[]="") {
new error[128], errno
new Handle:info = SQL_MakeStdTuple()
new Handle:sql = SQL_Connect(info, errno, error, charsmax(error))
if (sql == Empty_Handle) {
server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_CON", error)
//backup to users.ini
// Make sure that the users.ini file exists.
new configsDir[64]
get_configsdir(configsDir, charsmax(configsDir))
format(configsDir, charsmax(configsDir), "%s/users.ini", configsDir)
if (!file_exists(configsDir)) {
console_print(id, "[%s] File ^"%s^" doesn't exist.", PLUGINNAME, configsDir)
return
}
// Make sure steamid isn't already in file.
new line = 0, textline[256], len
const SIZE = 63
new line_steamid[SIZE + 1], line_password[SIZE + 1], line_accessflags[SIZE + 1], line_flags[SIZE + 1], parsedParams
// <name|ip|steamid> <password> <access flags> <account flags>
while ((line = read_file(configsDir, line, textline, charsmax(textline), len))) {
if (len == 0 || equal(textline, ";", 1))
continue // comment line
parsedParams = parse(textline, line_steamid, SIZE, line_password, SIZE, line_accessflags, SIZE, line_flags, SIZE)
if (parsedParams != 4)
continue // Send warning/error?
if (containi(line_flags, flags) != -1 && equal(line_steamid, auth)) {
console_print(id, "[%s] %s already exists!", PLUGINNAME, auth)
return
}
}
// If we came here, steamid doesn't exist in users.ini. Add it.
new linetoadd[512]
if (comment[0]==0)
formatex(linetoadd, charsmax(linetoadd), "^r^n^"%s^" ^"%s^" ^"%s^" ^"%s^"", auth, password, accessflags, flags)
else
formatex(linetoadd, charsmax(linetoadd), "^r^n^"%s^" ^"%s^" ^"%s^" ^"%s^" ; %s", auth, password, accessflags, flags, comment)
console_print(id, "Adding:^n%s", linetoadd)
if (!write_file(configsDir, linetoadd))
console_print(id, "[%s] Failed writing to %s!", PLUGINNAME, configsDir)
}
new table[32]
get_cvar_string("amx_sql_table", table, charsmax(table))
new Handle:query = SQL_PrepareQuery(sql, "SELECT * FROM `%s` WHERE (`auth` = '%s')", table, auth)
if (!SQL_Execute(query)) {
SQL_QueryError(query, error, charsmax(error))
server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
console_print(id, "[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
}
else if (SQL_NumResults(query))
console_print(id, "[%s] %s already exists!", PLUGINNAME, auth)
else {
console_print(id, "Adding to database:^n^"%s^" ^"%s^" ^"%s^" ^"%s^"", auth, password, accessflags, flags)
SQL_QueryAndIgnore(sql, "REPLACE INTO `%s` (`auth`, `password`, `access`, `flags`) VALUES ('%s', '%s', '%s', '%s')", table, auth, password, accessflags, flags)
}
SQL_FreeHandle(query)
SQL_FreeHandle(sql)
SQL_FreeHandle(info)
}
loadSettings(szFilename[]) {
new File=fopen(szFilename,"r");
if (File) {
new Text[512];
new Flags[32];
new Access[32]
new AuthData[44];
new Password[32];
while (!feof(File)) {
fgets(File, Text, charsmax(Text));
trim(Text);
// comment
if (Text[0]==';')
continue;
Flags[0]=0;
Access[0]=0;
AuthData[0]=0;
Password[0]=0;
// not enough parameters
if (parse(Text,AuthData,charsmax(AuthData),Password,charsmax(Password),Access,charsmax(Access),Flags,charsmax(Flags)) < 2)
continue;
admins_push(AuthData,Password,read_flags(Access),read_flags(Flags));
AdminCount++;
}
fclose(File);
}
if (AdminCount == 1)
server_print("[AMXX] %L", LANG_SERVER, "LOADED_ADMIN");
else
server_print("[AMXX] %L", LANG_SERVER, "LOADED_ADMINS", AdminCount);
return 1;
}
public adminSql() {
new table[32], error[128], type[12], errno
new Handle:info = SQL_MakeStdTuple()
new Handle:sql = SQL_Connect(info, errno, error, charsmax(error))
get_cvar_string("amx_sql_table", table, charsmax(table))
SQL_GetAffinity(type, charsmax(type))
if (sql == Empty_Handle) {
server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_CON", error)
//backup to users.ini
new configsDir[64]
get_configsdir(configsDir, charsmax(configsDir))
format(configsDir, charsmax(configsDir), "%s/users.ini", configsDir)
loadSettings(configsDir) // Load admins accounts
return PLUGIN_HANDLED
}
new Handle:query
if (equali(type, "sqlite")) {
if (!sqlite_TableExists(sql, table))
SQL_QueryAndIgnore(sql, "CREATE TABLE %s ( auth TEXT NOT NULL DEFAULT '', password TEXT NOT NULL DEFAULT '', access TEXT NOT NULL DEFAULT '', flags TEXT NOT NULL DEFAULT '' )", table)
query = SQL_PrepareQuery(sql, "SELECT auth, password, access, flags FROM %s", table)
} else {
SQL_QueryAndIgnore(sql, "CREATE TABLE IF NOT EXISTS `%s` ( `auth` VARCHAR( 32 ) NOT NULL, `password` VARCHAR( 32 ) NOT NULL, `access` VARCHAR( 32 ) NOT NULL, `flags` VARCHAR( 32 ) NOT NULL ) COMMENT = 'AMX Mod X Admins'", table)
query = SQL_PrepareQuery(sql,"SELECT `auth`,`password`,`access`,`flags` FROM `%s`", table)
}
if (!SQL_Execute(query)) {
SQL_QueryError(query, error, charsmax(error))
server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
}
else if (!SQL_NumResults(query))
server_print("[AMXX] %L", LANG_SERVER, "NO_ADMINS")
else {
AdminCount = 0
/** do this incase people change the query order and forget to modify below */
new qcolAuth = SQL_FieldNameToNum(query, "auth")
new qcolPass = SQL_FieldNameToNum(query, "password")
new qcolAccess = SQL_FieldNameToNum(query, "access")
new qcolFlags = SQL_FieldNameToNum(query, "flags")
new AuthData[44];
new Password[44];
new Access[32];
new Flags[32];
while (SQL_MoreResults(query)) {
SQL_ReadResult(query, qcolAuth, AuthData, charsmax(AuthData));
SQL_ReadResult(query, qcolPass, Password, charsmax(Password));
SQL_ReadResult(query, qcolAccess, Access, charsmax(Access));
SQL_ReadResult(query, qcolFlags, Flags, charsmax(Flags));
if(strlen(Flags) > 0) {
admins_push(AuthData,Password,read_flags(Access),read_flags(Flags));
++AdminCount;
}
SQL_NextRow(query)
}
if (AdminCount == 1)
server_print("[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMIN")
else
server_print("[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMINS", AdminCount)
SQL_FreeHandle(query)
SQL_FreeHandle(sql)
SQL_FreeHandle(info)
}
return PLUGIN_HANDLED
}
public cmdReload(id, level, cid) {
if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED
//strip original flags (patch submitted by mrhunt)
remove_user_flags(0, read_flags("z"))
admins_flush();
AdminCount = 0
adminSql()
if (id != 0) {
if (AdminCount == 1)
console_print(id, "[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMIN")
else
console_print(id, "[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMINS", AdminCount)
}
new players[MAX_PLAYERS], num, pv
new name[MAX_NAME_LENGTH]
get_players(players, num)
for (new i=0; i<num; i++) {
pv = players[i]
get_user_name(pv, name, charsmax(name))
accessUser(pv, name)
}
return PLUGIN_HANDLED
}
getAccess(id, name[], authid[], ip[], password[]) {
new index = -1
new result = 0
static Count;
static Flags;
static Access;
static AuthData[44];
static Password[32];
g_CaseSensitiveName[id] = false;
Count=admins_num();
for (new i = 0; i < Count; ++i) {
Flags=admins_lookup(i,AdminProp_Flags);
admins_lookup(i,AdminProp_Auth,AuthData,charsmax(AuthData));
if (Flags & FLAG_AUTHID) {
if (equal(authid, AuthData)) {
index = i
break
}
}
else if (Flags & FLAG_IP) {
new c = strlen(AuthData)
if (AuthData[c - 1] == '.') { /* check if this is not a xxx.xxx. format */
if (equal(AuthData, ip, c)) {
index = i
break
}
} /* in other case an IP must just match */
else if (equal(ip, AuthData)) {
index = i
break
}
}
else {
if (Flags & FLAG_CASE_SENSITIVE) {
if (Flags & FLAG_TAG) {
if (contain(name, AuthData) != -1) {
index = i
g_CaseSensitiveName[id] = true
break
}
}
else if (equal(name, AuthData)) {
index = i
g_CaseSensitiveName[id] = true
break
}
}
else {
if (Flags & FLAG_TAG) {
if (containi(name, AuthData) != -1) {
index = i
break
}
}
else if (equali(name, AuthData)) {
index = i
break
}
}
}
}
if (index != -1) {
Access=admins_lookup(index,AdminProp_Access);
if (Flags & FLAG_NOPASS) {
result |= 8
new sflags[32]
get_flags(Access, sflags, charsmax(sflags))
set_user_flags(id, Access)
log_amx("Login: ^"%s<%d><%s><>^" became an admin (account ^"%s^") (access ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, AuthData, sflags, ip)
}
else {
admins_lookup(index,AdminProp_Password,Password,charsmax(Password));
if (equal(password, Password)) {
result |= 12
set_user_flags(id, Access)
new sflags[32]
get_flags(Access, sflags, charsmax(sflags))
log_amx("Login: ^"%s<%d><%s><>^" became an admin (account ^"%s^") (access ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, AuthData, sflags, ip)
}
else {
result |= 1
if (Flags & FLAG_KICK) {
result |= 2
log_amx("Login: ^"%s<%d><%s><>^" kicked due to invalid password (account ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, AuthData, ip)
}
}
}
}
else if (get_pcvar_float(amx_mode) == 2.0)
result |= 2
else {
new defaccess[32]
get_pcvar_string(amx_default_access, defaccess, charsmax(defaccess))
if (!strlen(defaccess))
copy(defaccess, charsmax(defaccess), "z")
new idefaccess = read_flags(defaccess)
if (idefaccess)
result |= 8
set_user_flags(id, idefaccess)
}
return result
}
accessUser(id, name[] = "") {
remove_user_flags(id)
new userip[32], userauthid[32], password[32], passfield[32], username[MAX_NAME_LENGTH]
get_user_ip(id, userip, charsmax(userip), 1)
get_user_authid(id, userauthid, charsmax(userauthid))
if (name[0])
copy(username, charsmax(username), name)
else
get_user_name(id, username, charsmax(username))
get_pcvar_string(amx_password_field, passfield, charsmax(passfield))
get_user_info(id, passfield, password, charsmax(password))
new result = getAccess(id, username, userauthid, userip, password)
if (result & 1)
engclient_print(id, engprint_console, "* %L", id, "INV_PAS")
if (result & 2) {
server_cmd("kick #%d ^"%L^"", get_user_userid(id), id, "NO_ENTRY")
return PLUGIN_HANDLED
}
if (result & 4) {
engclient_print(id, engprint_console, "* %L", id, "PAS_ACC")
}
if (result & 8) {
engclient_print(id, engprint_console, "* %L", id, "PRIV_SET")
}
return PLUGIN_CONTINUE
}
public client_infochanged(id) {
if (!is_user_connected(id) || !get_pcvar_num(amx_mode))
return PLUGIN_CONTINUE
new newname[MAX_NAME_LENGTH], oldname[MAX_NAME_LENGTH]
get_user_name(id, oldname, charsmax(oldname))
get_user_info(id, "name", newname, charsmax(newname))
if (g_CaseSensitiveName[id]) {
if (!equal(newname, oldname))
accessUser(id, newname)
}
else {
if (!equali(newname, oldname))
accessUser(id, newname)
}
return PLUGIN_CONTINUE
}
public client_authorized(id)
return get_pcvar_num(amx_mode) ? accessUser(id) : PLUGIN_CONTINUE
public client_putinserver(id) {
if (!is_dedicated_server() && id == 1)
return get_pcvar_num(amx_mode) ? accessUser(id) : PLUGIN_CONTINUE
return PLUGIN_CONTINUE
}

424
amxmodx/scripting/adminchat.sma Executable file
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@ -0,0 +1,424 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Admin Chat Plugin
//
#include <amxmodx>
#include <amxmisc>
new g_msgChannel
#define MAX_CLR 10
new g_Colors[MAX_CLR][] = {"COL_WHITE", "COL_RED", "COL_GREEN", "COL_BLUE", "COL_YELLOW", "COL_MAGENTA", "COL_CYAN", "COL_ORANGE", "COL_OCEAN", "COL_MAROON"}
new g_Values[MAX_CLR][] = {{255, 255, 255}, {255, 0, 0}, {0, 255, 0}, {0, 0, 255}, {255, 255, 0}, {255, 0, 255}, {0, 255, 255}, {227, 96, 8}, {45, 89, 116}, {103, 44, 38}}
new Float:g_Pos[4][] = {{0.0, 0.0}, {0.05, 0.55}, {-1.0, 0.2}, {-1.0, 0.7}}
new amx_show_activity;
new amx_flood_time;
new g_AdminChatFlag = ADMIN_CHAT;
new Float:g_Flooding[MAX_PLAYERS + 1] = {0.0, ...}
new g_Flood[MAX_PLAYERS + 1] = {0, ...}
public plugin_init()
{
new admin_chat_id
register_plugin("Admin Chat", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("adminchat.txt")
register_dictionary("common.txt")
register_dictionary("antiflood.txt")
register_clcmd("say", "cmdSayChat", ADMIN_CHAT, "@[@|@|@][w|r|g|b|y|m|c]<text> - displays hud message", 1) // forces FlagManager as it is a say command
register_clcmd("say_team", "cmdSayAdmin", 0, "@<text> - displays message to admins")
register_concmd("amx_say", "cmdSay", ADMIN_CHAT, "<message> - sends message to all players")
admin_chat_id = register_concmd("amx_chat", "cmdChat", ADMIN_CHAT, "<message> - sends message to admins")
register_concmd("amx_psay", "cmdPsay", ADMIN_CHAT, "<name or #userid> <message> - sends private message")
register_concmd("amx_tsay", "cmdTsay", ADMIN_CHAT, "<color> <message> - sends left side hud message to all players")
register_concmd("amx_csay", "cmdTsay", ADMIN_CHAT, "<color> <message> - sends center hud message to all players")
amx_show_activity = get_cvar_pointer("amx_show_activity");
if (amx_show_activity == 0)
{
amx_show_activity = register_cvar("amx_show_activity", "2", FCVAR_PROTECTED);
}
new str[1]
get_concmd(admin_chat_id, str, 0, g_AdminChatFlag, str, 0, -1)
}
public plugin_cfg()
{
// check if cvar amx_flood_time exists (created by antiflood plugin)
amx_flood_time = get_cvar_pointer("amx_flood_time");
if( !amx_flood_time )
{
// else create it
amx_flood_time = register_cvar("amx_flood_time", "0.75");
}
}
public cmdSayChat(id, level)
{
if (!access(id, level))
{
return PLUGIN_CONTINUE
}
new said[6], i = 0
read_argv(1, said, charsmax(said))
while (said[i] == '@')
{
i++
}
if (!i || i > 3)
{
return PLUGIN_CONTINUE
}
new message[192], a = 0
read_args(message, charsmax(message))
remove_quotes(message)
switch (said[i])
{
case 'r': a = 1
case 'g': a = 2
case 'b': a = 3
case 'y': a = 4
case 'm': a = 5
case 'c': a = 6
case 'o': a = 7
}
new n, s = i
if (a)
{
n++
s++
}
while (said[s] && isspace(said[s]))
{
n++
s++
}
new name[MAX_NAME_LENGTH], authid[32], userid
get_user_authid(id, authid, charsmax(authid))
get_user_name(id, name, charsmax(name))
userid = get_user_userid(id)
log_amx("Chat: ^"%s<%d><%s><>^" tsay ^"%s^"", name, userid, authid, message[i + n])
log_message("^"%s<%d><%s><>^" triggered ^"amx_tsay^" (text ^"%s^") (color ^"%L^")", name, userid, authid, message[i + n], "en", g_Colors[a])
if (++g_msgChannel > 6 || g_msgChannel < 3)
{
g_msgChannel = 3
}
new Float:verpos = g_Pos[i][1] + float(g_msgChannel) / 35.0
set_hudmessage(g_Values[a][0], g_Values[a][1], g_Values[a][2], g_Pos[i][0], verpos, 0, 6.0, 6.0, 0.5, 0.15, -1)
switch (get_pcvar_num(amx_show_activity))
{
case 3, 4:
{
new players[MAX_PLAYERS], plrsnum, pl
get_players(players, plrsnum, "ch")
for(new j; j<plrsnum; j++)
{
pl = players[j]
if (is_user_admin(pl))
{
show_hudmessage(pl, "%s : %s", name, message[i + n])
client_print(pl, print_notify, "%s : %s", name, message[i + n])
}
else
{
show_hudmessage(pl, "%s", message[i + n])
client_print(pl, print_notify, "%s", message[i + n])
}
}
}
case 2:
{
show_hudmessage(0, "%s : %s", name, message[i + n])
client_print(0, print_notify, "%s : %s", name, message[i + n])
}
default:
{
show_hudmessage(0, "%s", message[i + n])
client_print(0, print_notify, "%s", message[i + n])
}
}
return PLUGIN_HANDLED
}
public cmdSayAdmin(id)
{
new said[2]
read_argv(1, said, charsmax(said))
if (said[0] != '@')
return PLUGIN_CONTINUE
new Float:maxChat = get_pcvar_float(amx_flood_time)
if (maxChat)
{
new Float:nexTime = get_gametime()
if (g_Flooding[id] > nexTime)
{
if (g_Flood[id] >= 3)
{
client_print(id, print_notify, "** %L **", id, "STOP_FLOOD")
g_Flooding[id] = nexTime + maxChat + 3.0
return PLUGIN_HANDLED
}
g_Flood[id]++
}
else if (g_Flood[id])
{
g_Flood[id]--
}
g_Flooding[id] = nexTime + maxChat
}
new message[192], name[MAX_NAME_LENGTH], authid[32], userid
new players[MAX_PLAYERS], inum, pl
read_args(message, charsmax(message))
remove_quotes(message)
get_user_authid(id, authid, charsmax(authid))
get_user_name(id, name, charsmax(name))
userid = get_user_userid(id)
log_amx("Chat: ^"%s<%d><%s><>^" chat ^"%s^"", name, userid, authid, message[1])
log_message("^"%s<%d><%s><>^" triggered ^"amx_chat^" (text ^"%s^")", name, userid, authid, message[1])
get_players(players, inum, "ch")
for (new bool:is_sender_admin = is_user_admin(id) != 0, i = 0; i < inum; ++i)
{
pl = players[i]
if (pl == id || get_user_flags(pl) & g_AdminChatFlag)
{
client_print(pl, print_chat, "(%l) %s : %s", is_sender_admin ? "ADMIN" : "PLAYER", name, message[1])
}
}
return PLUGIN_HANDLED
}
public cmdChat(id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new message[192]
read_args(message, charsmax(message))
remove_quotes(message)
if (!message[0])
return PLUGIN_HANDLED
new name[MAX_NAME_LENGTH], players[MAX_PLAYERS], inum, authid[32], userid, pl
get_user_authid(id, authid, charsmax(authid))
get_user_name(id, name, charsmax(name))
userid = get_user_userid(id)
get_players(players, inum, "ch")
log_amx("Chat: ^"%s<%d><%s><>^" chat ^"%s^"", name, userid, authid, message)
log_message("^"%s<%d><%s><>^" triggered ^"amx_chat^" (text ^"%s^")", name, userid, authid, message)
format(message, charsmax(message), "(ADMINS) %s : %s", name, message)
console_print(id, "%s", message)
for (new i = 0; i < inum; ++i)
{
pl = players[i]
if (access(pl, g_AdminChatFlag))
client_print(pl, print_chat, "%s", message)
}
return PLUGIN_HANDLED
}
public cmdSay(id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new message[192], name[MAX_NAME_LENGTH], authid[32], userid
read_args(message, charsmax(message))
remove_quotes(message)
get_user_authid(id, authid, charsmax(authid))
get_user_name(id, name, charsmax(name))
userid = get_user_userid(id)
client_print(0, print_chat, "%L", LANG_PLAYER, "PRINT_ALL", name, message)
console_print(id, "%L", LANG_PLAYER, "PRINT_ALL", name, message)
log_amx("Chat: ^"%s<%d><%s><>^" say ^"%s^"", name, userid, authid, message)
log_message("^"%s<%d><%s><>^" triggered ^"amx_say^" (text ^"%s^")", name, userid, authid, message)
return PLUGIN_HANDLED
}
public cmdPsay(id, level, cid)
{
if (!cmd_access(id, level, cid, 3))
return PLUGIN_HANDLED
new name[MAX_NAME_LENGTH]
read_argv(1, name, charsmax(name))
new priv = cmd_target(id, name, 0)
if (!priv)
return PLUGIN_HANDLED
new length = strlen(name) + 1
new message[192], name2[MAX_NAME_LENGTH], authid[32], authid2[32], userid, userid2
get_user_authid(id, authid, charsmax(authid))
get_user_name(id, name2, charsmax(name2))
userid = get_user_userid(id)
read_args(message, charsmax(message))
if (message[0] == '"' && message[length] == '"') // HLSW fix
{
message[0] = ' '
message[length] = ' '
length += 2
}
remove_quotes(message[length])
get_user_name(priv, name, charsmax(name))
if (id && id != priv)
client_print(id, print_chat, "(%s) %s : %s", name, name2, message[length])
client_print(priv, print_chat, "(%s) %s : %s", name, name2, message[length])
console_print(id, "(%s) %s : %s", name, name2, message[length])
get_user_authid(priv, authid2, charsmax(authid2))
userid2 = get_user_userid(priv)
log_amx("Chat: ^"%s<%d><%s><>^" psay ^"%s<%d><%s><>^" ^"%s^"", name2, userid, authid, name, userid2, authid2, message[length])
log_message("^"%s<%d><%s><>^" triggered ^"amx_psay^" against ^"%s<%d><%s><>^" (text ^"%s^")", name2, userid, authid, name, userid2, authid2, message[length])
return PLUGIN_HANDLED
}
public cmdTsay(id, level, cid)
{
if (!cmd_access(id, level, cid, 3))
return PLUGIN_HANDLED
new cmd[16], color[16], color2[16], message[192], name[MAX_NAME_LENGTH], authid[32], userid = 0
read_argv(0, cmd, charsmax(cmd))
new bool:tsay = (tolower(cmd[4]) == 't')
read_args(message, charsmax(message))
remove_quotes(message)
parse(message, color, charsmax(color))
new found = 0, a = 0
new lang[3], langnum = get_langsnum()
for (new i = 0; i < MAX_CLR; ++i)
{
for (new j = 0; j < langnum; j++)
{
get_lang(j, lang)
formatex(color2, charsmax(color2), "%L", lang, g_Colors[i])
if (equali(color, color2))
{
a = i
found = 1
break
}
}
if (found == 1)
break
}
new length = found ? (strlen(color) + 1) : 0
if (++g_msgChannel > 6 || g_msgChannel < 3)
g_msgChannel = 3
new Float:verpos = (tsay ? 0.55 : 0.1) + float(g_msgChannel) / 35.0
get_user_authid(id, authid, charsmax(authid))
get_user_name(id, name, charsmax(name))
userid = get_user_userid(id)
set_hudmessage(g_Values[a][0], g_Values[a][1], g_Values[a][2], tsay ? 0.05 : -1.0, verpos, 0, 6.0, 6.0, 0.5, 0.15, -1)
switch (get_pcvar_num(amx_show_activity))
{
case 3, 4:
{
new players[MAX_PLAYERS], plrsnum, pl
get_players(players, plrsnum, "ch")
for(new i; i<plrsnum; i++)
{
pl = players[i]
if (is_user_admin(pl))
{
show_hudmessage(pl, "%s : %s", name, message[length])
client_print(pl, print_notify, "%s : %s", name, message[length])
}
else
{
show_hudmessage(pl, "%s", message[length])
client_print(pl, print_notify, "%s", message[length])
}
}
console_print(id, "%s : %s", name, message[length])
}
case 2:
{
show_hudmessage(0, "%s : %s", name, message[length])
client_print(0, print_notify, "%s : %s", name, message[length])
console_print(id, "%s : %s", name, message[length])
}
default:
{
show_hudmessage(0, "%s", message[length])
client_print(0, print_notify, "%s", message[length])
console_print(id, "%s", message[length])
}
}
log_amx("Chat: ^"%s<%d><%s><>^" %s ^"%s^"", name, userid, authid, cmd[4], message[length])
log_message("^"%s<%d><%s><>^" triggered ^"%s^" (text ^"%s^") (color ^"%s^")", name, userid, authid, cmd, message[length], color2)
return PLUGIN_HANDLED
}

1377
amxmodx/scripting/admincmd.sma Executable file

File diff suppressed because it is too large Load Diff

198
amxmodx/scripting/adminhelp.sma Executable file
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@ -0,0 +1,198 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Admin Help Plugin
//
#include <amxmodx>
const MaxMapLength = 32;
const MaxDefaultEntries = 10;
const MaxCommandLength = 32;
const MaxCommandInfoLength = 128;
const DefaultMsgTime = 15;
new const HelpCommand[] = "amx_help";
new const SearchCommand[] = "amx_searchcmd";
new CvarDisplayClientMessage;
new CvarDisplayMessageTime;
new CvarHelpAmount;
new CvarNextmap[MaxMapLength];
new Float:CvarTimeLimit;
new bool:DisplayClientMessage[MAX_PLAYERS + 1 char];
public plugin_init()
{
register_plugin("Admin Help", AMXX_VERSION_STR, "AMXX Dev Team");
register_dictionary("adminhelp.txt");
register_concmd(HelpCommand , "@ConsoleCommand_Help" , ADMIN_ALL, "HELP_CMD_INFO" , .info_ml = true);
register_concmd(SearchCommand, "@ConsoleCommand_Search", ADMIN_ALL, "SEARCH_CMD_INFO", .info_ml = true);
bind_pcvar_num(create_cvar("amx_help_display_msg" , "1" , .has_min = true, .min_val = 0.0, .has_max = true, .max_val = 1.0), CvarDisplayClientMessage);
bind_pcvar_num(create_cvar("amx_help_display_msg_time", "15", .has_min = true, .min_val = 0.0), CvarDisplayMessageTime);
bind_pcvar_num(create_cvar("amx_help_amount_per_page" , "10", .has_min = true, .min_val = 0.0), CvarHelpAmount);
}
public OnConfigsExecuted()
{
new const pointer = get_cvar_pointer("amx_nextmap");
if (pointer)
{
bind_pcvar_string(pointer, CvarNextmap, charsmax(CvarNextmap));
}
bind_pcvar_float(get_cvar_pointer("mp_timelimit"), CvarTimeLimit);
}
public client_putinserver(id)
{
if (CvarDisplayClientMessage > 0 && !is_user_bot(id))
{
DisplayClientMessage{id} = true;
new Float:messageTime = float(CvarDisplayMessageTime <= 0 ? DefaultMsgTime : CvarDisplayMessageTime);
set_task(messageTime, "@Task_DisplayMessage", id);
}
}
public client_disconnected(id)
{
if (DisplayClientMessage{id})
{
DisplayClientMessage{id} = false;
remove_task(id);
}
}
@ConsoleCommand_Search(id, level, cid)
{
new entry[MaxCommandLength];
read_argv(1, entry, charsmax(entry));
return ProcessHelp(id, .start_argindex = 2, .do_search = true, .main_command = SearchCommand, .search = entry);
}
@ConsoleCommand_Help(id, level, cid)
{
return ProcessHelp(id, .start_argindex = 1, .do_search = false, .main_command = HelpCommand);
}
ProcessHelp(id, start_argindex, bool:do_search, const main_command[], const search[] = "")
{
new user_flags = get_user_flags(id);
// HACK: ADMIN_ADMIN is never set as a user's actual flags, so those types of commands never show
if (user_flags > 0 && !(user_flags & ADMIN_USER))
{
user_flags |= ADMIN_ADMIN;
}
new clcmdsnum = get_concmdsnum(user_flags, id);
if (CvarHelpAmount <= 0)
{
CvarHelpAmount = MaxDefaultEntries;
}
new start = clamp(read_argv_int(start_argindex), .min = 1, .max = clcmdsnum) - 1; // Zero-based list;
new amount = !id ? read_argv_int(start_argindex + 1) : CvarHelpAmount;
new end = min(start + (amount > 0 ? amount : CvarHelpAmount), clcmdsnum);
console_print(id, "^n----- %l -----", "HELP_COMS");
new info[MaxCommandInfoLength];
new command[MaxCommandLength];
new command_flags;
new bool:is_info_ml;
new entries_found;
new total_entries;
new index;
if (do_search)
{
for (index = 0; index < clcmdsnum; ++index)
{
get_concmd(index, command, charsmax(command), command_flags, info, charsmax(info), user_flags, id, is_info_ml);
if (containi(command, search) != -1 && ++entries_found > start && (total_entries = entries_found) <= end)
{
if (is_info_ml)
{
LookupLangKey(info, charsmax(info), info, id);
}
console_print(id, "%3d: %s %s", entries_found, command, info);
}
}
if (!entries_found || entries_found > total_entries)
{
console_print(id, "%l", "NO_MATCHING_RESULTS");
return PLUGIN_HANDLED;
}
index = entries_found;
clcmdsnum = total_entries;
end = min(end, clcmdsnum);
}
else
{
for (index = start; index < end; ++index)
{
get_concmd(index, command, charsmax(command), command_flags, info, charsmax(info), user_flags, id, is_info_ml);
if (is_info_ml)
{
LookupLangKey(info, charsmax(info), info, id);
}
console_print(id, "%3d: %s %s", index + 1, command, info);
}
}
console_print(id, "----- %l -----", "HELP_ENTRIES", start + 1, end, clcmdsnum);
formatex(command, charsmax(command), "%s%c%s", main_command, do_search ? " " : "", search);
if (end < clcmdsnum)
{
console_print(id, "----- %l -----", "HELP_USE_MORE", command, end + 1);
}
else if (start || index != clcmdsnum)
{
console_print(id, "----- %l -----", "HELP_USE_BEGIN", command);
}
return PLUGIN_HANDLED;
}
@Task_DisplayMessage(id)
{
client_print(id, print_chat, "%l", "TYPE_HELP", HelpCommand, SearchCommand);
if (CvarTimeLimit > 0.0)
{
new timeleft = get_timeleft();
if (timeleft > 0)
{
client_print(id, print_chat, "%l", "TIME_INFO_1", timeleft / 60, timeleft % 60, CvarNextmap);
}
else if (CvarNextmap[0] != EOS)
{
client_print(id, print_chat, "%l", "TIME_INFO_2", CvarNextmap);
}
}
}

110
amxmodx/scripting/adminslots.sma Executable file
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@ -0,0 +1,110 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Slots Reservation Plugin
//
#include <amxmodx>
#include <amxmisc>
new CvarReservation;
new CvarHideSlots;
new CvarHandleMaxVisiblePlayers;
public plugin_init()
{
register_plugin("Slots Reservation", AMXX_VERSION_STR, "AMXX Dev Team");
register_dictionary("adminslots.txt");
register_dictionary("common.txt");
hook_cvar_change(create_cvar("amx_reservation", "0", FCVAR_PROTECTED, fmt("%L", LANG_SERVER, "CVAR_RESERVATION"), .has_min = true, .min_val = 0.0, .has_max = true, .max_val = float(MaxClients - 1)), "@OnReservationChange");
hook_cvar_change(create_cvar("amx_hideslots" , "0", FCVAR_NONE , fmt("%L", LANG_SERVER, "CVAR_HIDESLOTS") , .has_min = true, .min_val = 0.0, .has_max = true, .max_val = 1.0), "@OnHideSlotsChange");
CvarHandleMaxVisiblePlayers = get_cvar_pointer("sv_visiblemaxplayers");
}
@OnReservationChange(const handle, const oldValue[], const newValue[])
{
CvarReservation = strtol(newValue);
setVisibleSlots();
}
@OnHideSlotsChange(const handle, const oldValue[], const newValue[])
{
CvarHideSlots = strtol(newValue);
setVisibleSlots();
}
public client_authorized(id)
{
setVisibleSlots(id);
}
public client_remove(id)
{
setVisibleSlots();
}
setVisibleSlots(const playerId = 0)
{
if ((playerId == 0 && !CvarHideSlots) || !CvarReservation)
{
if (get_pcvar_num(CvarHandleMaxVisiblePlayers) > 0)
{
resetVisibleSlots(MaxClients);
}
return;
}
new const playersCount = get_playersnum_ex(GetPlayers_IncludeConnecting);
new const freeVisibleSlots = MaxClients - CvarReservation;
if (playerId != 0)
{
if (playersCount > freeVisibleSlots && !access(playerId, ADMIN_RESERVATION))
{
server_cmd("kick #%d ^"%L^"", get_user_userid(playerId), playerId, "DROPPED_RES");
return;
}
if (!CvarHideSlots)
{
return;
}
}
new maxVisiblePlayers = playersCount + 1;
if (playersCount == MaxClients)
{
maxVisiblePlayers = MaxClients;
}
else if (playersCount < freeVisibleSlots)
{
maxVisiblePlayers = freeVisibleSlots;
}
resetVisibleSlots(maxVisiblePlayers);
}
resetVisibleSlots(value)
{
if (value == MaxClients)
{
value = -1; // Default sv_visiblemaxplayers value.
}
set_pcvar_num(CvarHandleMaxVisiblePlayers, value);
}

549
amxmodx/scripting/adminvote.sma Executable file
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@ -0,0 +1,549 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Admin Votes Plugin
//
#include <amxmodx>
#include <amxmisc>
new g_Answer[128]
new g_optionName[4][64]
new g_voteCount[4]
new g_validMaps
new g_yesNoVote
new g_coloredMenus
new g_voteCaller
new g_Execute[256]
new g_execLen
new bool:g_execResult
new Float:g_voteRatio
public plugin_init()
{
register_plugin("Admin Votes", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("adminvote.txt")
register_dictionary("common.txt")
register_dictionary("mapsmenu.txt")
register_menucmd(register_menuid("Change map to "), MENU_KEY_1|MENU_KEY_2, "voteCount")
register_menucmd(register_menuid("Choose map: "), MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4, "voteCount")
register_menucmd(register_menuid("Kick "), MENU_KEY_1|MENU_KEY_2, "voteCount")
register_menucmd(register_menuid("Ban "), MENU_KEY_1|MENU_KEY_2, "voteCount")
register_menucmd(register_menuid("Vote: "), MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4, "voteCount")
register_menucmd(register_menuid("The result: "), MENU_KEY_1|MENU_KEY_2, "actionResult")
register_concmd("amx_votemap", "cmdVoteMap", ADMIN_VOTE, "<map> [map] [map] [map]")
register_concmd("amx_votekick", "cmdVoteKickBan", ADMIN_VOTE, "<name or #userid>")
register_concmd("amx_voteban", "cmdVoteKickBan", ADMIN_VOTE, "<name or #userid>")
register_concmd("amx_vote", "cmdVote", ADMIN_VOTE, "<question> <answer#1> <answer#2>")
register_concmd("amx_cancelvote", "cmdCancelVote", ADMIN_VOTE, "- cancels last vote")
g_coloredMenus = colored_menus()
}
public cmdCancelVote(id, level, cid)
{
if (!cmd_access(id, level, cid, 0))
return PLUGIN_HANDLED
if (task_exists(99889988, 1))
{
new authid[32], name[MAX_NAME_LENGTH]
get_user_authid(id, authid, charsmax(authid))
get_user_name(id, name, charsmax(name))
log_amx("Vote: ^"%s<%d><%s><>^" cancel vote session", name, get_user_userid(id), authid)
new msg[256];
for (new i = 1; i <= MaxClients; i++)
{
if (is_user_connected(i) && !is_user_bot(i))
{
// HACK: ADMIN_CANC_VOTE_{1,2} keys were designed very poorly. Remove all : and %s in it.
LookupLangKey(msg, charsmax(msg), "ADMIN_CANC_VOTE_1", i);
replace_all(msg, charsmax(msg), "%s", "");
replace_all(msg, charsmax(msg), ":", "");
trim(msg);
show_activity_id(i, id, name, msg);
}
}
console_print(id, "%L", id, "VOTING_CANC")
client_print(0,print_chat,"%L",LANG_PLAYER,"VOTING_CANC")
remove_task(99889988, 1)
set_cvar_float("amx_last_voting", get_gametime())
}
else
console_print(id, "%L", id, "NO_VOTE_CANC")
return PLUGIN_HANDLED
}
public delayedExec(cmd[])
server_cmd("%s", cmd)
public autoRefuse()
{
log_amx("Vote: %L", "en", "RES_REF")
client_print(0, print_chat, "%L", LANG_PLAYER, "RES_REF")
}
public actionResult(id, key)
{
remove_task(4545454)
switch (key)
{
case 0:
{
set_task(2.0, "delayedExec", 0, g_Execute, g_execLen)
log_amx("Vote: %L", "en", "RES_ACCEPTED")
client_print(0, print_chat, "%L", LANG_PLAYER, "RES_ACCEPTED")
}
case 1: autoRefuse()
}
return PLUGIN_HANDLED
}
public checkVotes()
{
new best = 0
if (!g_yesNoVote)
{
for (new a = 0; a < 4; ++a)
if (g_voteCount[a] > g_voteCount[best])
best = a
}
new votesNum = g_voteCount[0] + g_voteCount[1] + g_voteCount[2] + g_voteCount[3]
new iRatio = votesNum ? floatround(g_voteRatio * float(votesNum), floatround_ceil) : 1
new iResult = g_voteCount[best]
new players[MAX_PLAYERS], pnum, i
get_players(players, pnum, "c")
if (iResult < iRatio)
{
new lVotingFailed[64]
for (i = 0; i < pnum; i++)
{
format(lVotingFailed, 63, "%L", players[i], "VOTING_FAILED")
if (g_yesNoVote)
client_print(players[i], print_chat, "%L", players[i], "VOTING_RES_1", lVotingFailed, g_voteCount[0], g_voteCount[1], iRatio)
else
client_print(players[i], print_chat, "%L", players[i], "VOTING_RES_2", lVotingFailed, iResult, iRatio)
}
format(lVotingFailed, 63, "%L", "en", "VOTING_FAILED")
log_amx("Vote: %s (got ^"%d^") (needed ^"%d^")", lVotingFailed, iResult, iRatio)
return PLUGIN_CONTINUE
}
g_execLen = format(g_Execute, charsmax(g_Execute), g_Answer, g_optionName[best]) + 1
if (g_execResult)
{
g_execResult = false
if (is_user_connected(g_voteCaller))
{
new menuBody[512], lTheResult[32], lYes[16], lNo[16]
format(lTheResult, charsmax(lTheResult), "%L", g_voteCaller, "THE_RESULT")
format(lYes, charsmax(lYes), "%L", g_voteCaller, "YES")
format(lNo, charsmax(lNo), "%L", g_voteCaller, "NO")
new len = format(menuBody, charsmax(menuBody), g_coloredMenus ? "\y%s: \w%s^n^n" : "%s: %s^n^n", lTheResult, g_Execute)
len += format(menuBody[len], charsmax(menuBody) - len, g_coloredMenus ? "\y%L^n\w" : "%L^n", g_voteCaller, "WANT_CONTINUE")
format(menuBody[len], charsmax(menuBody) - len, "^n1. %s^n2. %s", lYes, lNo)
show_menu(g_voteCaller, 0x03, menuBody, 10, "The result: ")
set_task(10.0, "autoRefuse", 4545454)
}
else
set_task(2.0, "delayedExec", 0, g_Execute, g_execLen)
}
new lVotingSuccess[32]
for (i = 0; i < pnum; i++)
{
format(lVotingSuccess, charsmax(lVotingSuccess), "%L", players[i], "VOTING_SUCCESS")
client_print(players[i], print_chat, "%L", players[i], "VOTING_RES_3", lVotingSuccess, iResult, iRatio, g_Execute)
}
format(lVotingSuccess, charsmax(lVotingSuccess), "%L", "en", "VOTING_SUCCESS")
log_amx("Vote: %s (got ^"%d^") (needed ^"%d^") (result ^"%s^")", lVotingSuccess, iResult, iRatio, g_Execute)
return PLUGIN_CONTINUE
}
public voteCount(id, key)
{
if (get_cvar_num("amx_vote_answers"))
{
new name[MAX_NAME_LENGTH]
get_user_name(id, name, charsmax(name))
if (g_yesNoVote)
client_print(0, print_chat, "%L", LANG_PLAYER, key ? "VOTED_AGAINST" : "VOTED_FOR", name)
else
client_print(0, print_chat, "%L", LANG_PLAYER, "VOTED_FOR_OPT", name, key + 1)
}
++g_voteCount[key]
return PLUGIN_HANDLED
}
public cmdVoteMap(id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new Float:voting = get_cvar_float("amx_last_voting")
if (voting > get_gametime())
{
console_print(id, "%L", id, "ALREADY_VOTING")
return PLUGIN_HANDLED
}
if (voting && voting + get_cvar_float("amx_vote_delay") > get_gametime())
{
console_print(id, "%L", id, "VOTING_NOT_ALLOW")
return PLUGIN_HANDLED
}
new argc = read_argc()
if (argc > 5) argc = 5
g_validMaps = 0
g_optionName[0][0] = 0
g_optionName[1][0] = 0
g_optionName[2][0] = 0
g_optionName[3][0] = 0
for (new i = 1; i < argc; ++i)
{
read_argv(i, g_optionName[g_validMaps], 31)
if (contain(g_optionName[g_validMaps], "..") != -1)
continue
if (is_map_valid(g_optionName[g_validMaps]))
g_validMaps++
}
if (g_validMaps == 0)
{
new lMaps[16]
format(lMaps, charsmax(lMaps), "%L", id, (argc == 2) ? "MAP_IS" : "MAPS_ARE")
console_print(id, "%L", id, "GIVEN_NOT_VALID", lMaps)
return PLUGIN_HANDLED
}
new menu_msg[256], len = 0
new keys = 0
if (g_validMaps > 1)
{
keys = MENU_KEY_0
len = format(menu_msg, charsmax(menu_msg), g_coloredMenus ? "\y%L: \w^n^n" : "%L: ^n^n", LANG_SERVER, "CHOOSE_MAP")
new temp[128]
for (new a = 0; a < g_validMaps; ++a)
{
format(temp, charsmax(temp), "%d. %s^n", a+1, g_optionName[a])
len += copy(menu_msg[len], charsmax(menu_msg) - len, temp)
keys |= (1<<a)
}
format(menu_msg[len], charsmax(menu_msg) - len, "^n0. %L", LANG_SERVER, "NONE")
g_yesNoVote = 0
} else {
new lChangeMap[32], lYes[16], lNo[16]
format(lChangeMap, charsmax(lChangeMap), "%L", LANG_SERVER, "CHANGE_MAP_TO")
format(lYes, charsmax(lYes), "%L", LANG_SERVER, "YES")
format(lNo, charsmax(lNo), "%L", LANG_SERVER, "NO")
format(menu_msg, charsmax(menu_msg), g_coloredMenus ? "\y%s %s?\w^n^n1. %s^n2. %s" : "%s %s?^n^n1. %s^n2. %s", lChangeMap, g_optionName[0], lYes, lNo)
keys = MENU_KEY_1|MENU_KEY_2
g_yesNoVote = 1
}
new authid[32], name[MAX_NAME_LENGTH]
get_user_authid(id, authid, charsmax(authid))
get_user_name(id, name, charsmax(name))
if (argc == 2)
log_amx("Vote: ^"%s<%d><%s><>^" vote map (map ^"%s^")", name, get_user_userid(id), authid, g_optionName[0])
else
log_amx("Vote: ^"%s<%d><%s><>^" vote maps (map#1 ^"%s^") (map#2 ^"%s^") (map#3 ^"%s^") (map#4 ^"%s^")", name, get_user_userid(id), authid, g_optionName[0], g_optionName[1], g_optionName[2], g_optionName[3])
new msg[256];
for (new i = 1; i <= MaxClients; i++)
{
if (is_user_connected(i) && !is_user_bot(i))
{
// HACK: ADMIN_VOTE_MAP_{1,2} keys were designed very poorly. Remove all : and %s in it.
LookupLangKey(msg, charsmax(msg), "ADMIN_VOTE_MAP_1", i);
replace_all(msg, charsmax(msg), "%s", "");
replace_all(msg, charsmax(msg), ":", "");
trim(msg);
show_activity_id(i, id, name, msg);
}
}
g_execResult = true
new Float:vote_time = get_cvar_float("amx_vote_time") + 2.0
set_cvar_float("amx_last_voting", get_gametime() + vote_time)
g_voteRatio = get_cvar_float("amx_votemap_ratio")
g_Answer = "changelevel %s"
show_menu(0, keys, menu_msg, floatround(vote_time), (g_validMaps > 1) ? "Choose map: " : "Change map to ")
set_task(vote_time, "checkVotes", 99889988)
g_voteCaller = id
console_print(id, "%L", id, "VOTING_STARTED")
g_voteCount = {0, 0, 0, 0}
return PLUGIN_HANDLED
}
public cmdVote(id, level, cid)
{
if (!cmd_access(id, level, cid, 4))
return PLUGIN_HANDLED
new Float:voting = get_cvar_float("amx_last_voting")
if (voting > get_gametime())
{
console_print(id, "%L", id, "ALREADY_VOTING")
return PLUGIN_HANDLED
}
if (voting && voting + get_cvar_float("amx_vote_delay") > get_gametime())
{
console_print(id, "%L", id, "VOTING_NOT_ALLOW")
return PLUGIN_HANDLED
}
new quest[48]
read_argv(1, quest, charsmax(quest))
trim(quest);
if (containi(quest, "sv_password") != -1 || containi(quest, "rcon_password") != -1)
{
console_print(id, "%L", id, "VOTING_FORBIDDEN")
return PLUGIN_HANDLED
}
new count=read_argc();
for (new i=0;i<4 && (i+2)<count;i++)
{
read_argv(i+2, g_optionName[i], charsmax(g_optionName[]));
}
new authid[32], name[MAX_NAME_LENGTH]
get_user_authid(id, authid, charsmax(authid))
get_user_name(id, name, charsmax(name))
log_amx("Vote: ^"%s<%d><%s><>^" vote custom (question ^"%s^") (option#1 ^"%s^") (option#2 ^"%s^")", name, get_user_userid(id), authid, quest, g_optionName[0], g_optionName[1])
new msg[256];
for (new i = 1; i <= MaxClients; i++)
{
if (is_user_connected(i) && !is_user_bot(i))
{
// HACK: ADMIN_VOTE_CUS_{1,2} keys were designed very poorly. Remove all : and %s in it.
LookupLangKey(msg, charsmax(msg), "ADMIN_VOTE_CUS_1", i);
replace_all(msg, charsmax(msg), "%s", "");
replace_all(msg, charsmax(msg), ":", "");
trim(msg);
show_activity_id(i, id, name, msg);
}
}
new menu_msg[512], lVote[16]
format(lVote, charsmax(lVote), "%L", LANG_SERVER, "VOTE")
count-=2;
if (count>4)
{
count=4;
}
// count now shows how many options were listed
new keys=0;
for (new i=0;i<count;i++)
{
keys |= (1<<i);
}
new len=formatex(menu_msg, charsmax(menu_msg), g_coloredMenus ? "\y%s: %s\w^n^n" : "%s: %s^n^n", lVote, quest);
for (new i=0;i<count;i++)
{
len+=formatex(menu_msg[len], charsmax(menu_msg) - len ,"%d. %s^n",i+1,g_optionName[i]);
}
g_execResult = false
new Float:vote_time = get_cvar_float("amx_vote_time") + 2.0
set_cvar_float("amx_last_voting", get_gametime() + vote_time)
g_voteRatio = get_cvar_float("amx_vote_ratio")
replace_all(quest, charsmax(quest), "%", "");
format(g_Answer, charsmax(g_Answer), "%s - ^"%%s^"", quest)
show_menu(0, keys, menu_msg, floatround(vote_time), "Vote: ")
set_task(vote_time, "checkVotes", 99889988)
g_voteCaller = id
console_print(id, "%L", id, "VOTING_STARTED")
g_voteCount = {0, 0, 0, 0}
g_yesNoVote = 0
return PLUGIN_HANDLED
}
public cmdVoteKickBan(id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new Float:voting = get_cvar_float("amx_last_voting")
if (voting > get_gametime())
{
console_print(id, "%L", id, "ALREADY_VOTING")
return PLUGIN_HANDLED
}
if (voting && voting + get_cvar_float("amx_vote_delay") > get_gametime())
{
console_print(id, "%L", id, "VOTING_NOT_ALLOW")
return PLUGIN_HANDLED
}
new cmd[32]
read_argv(0, cmd, charsmax(cmd))
new voteban = equal(cmd, "amx_voteban")
new arg[32]
read_argv(1, arg, charsmax(arg))
new player = cmd_target(id, arg, CMDTARGET_OBEY_IMMUNITY | CMDTARGET_ALLOW_SELF)
if (!player)
return PLUGIN_HANDLED
if (voteban && is_user_bot(player))
{
new imname[MAX_NAME_LENGTH]
get_user_name(player, imname, charsmax(imname))
console_print(id, "%L", id, "ACTION_PERFORMED", imname)
return PLUGIN_HANDLED
}
new keys = MENU_KEY_1|MENU_KEY_2
new menu_msg[256], lYes[16], lNo[16], lKickBan[16]
format(lYes, charsmax(lYes), "%L", LANG_SERVER, "YES")
format(lNo, charsmax(lNo), "%L", LANG_SERVER, "NO")
format(lKickBan, charsmax(lKickBan), "%L", LANG_SERVER, voteban ? "BAN" : "KICK")
ucfirst(lKickBan)
get_user_name(player, arg, charsmax(arg))
format(menu_msg, charsmax(menu_msg), g_coloredMenus ? "\y%s %s?\w^n^n1. %s^n2. %s" : "%s %s?^n^n1. %s^n2. %s", lKickBan, arg, lYes, lNo)
g_yesNoVote = 1
new bool:ipban=false;
if (voteban)
{
get_user_authid(player, g_optionName[0], charsmax(g_optionName[]));
// Do the same check that's in plmenu to determine if this should be an IP ban instead
if (equal("4294967295", g_optionName[0])
|| equal("HLTV", g_optionName[0])
|| equal("STEAM_ID_LAN", g_optionName[0])
|| equali("VALVE_ID_LAN", g_optionName[0]))
{
get_user_ip(player, g_optionName[0], charsmax(g_optionName[]), 1);
ipban=true;
}
}
else
{
num_to_str(get_user_userid(player), g_optionName[0], charsmax(g_optionName[]))
}
new authid[32], name[MAX_NAME_LENGTH]
get_user_authid(id, authid, charsmax(authid))
get_user_name(id, name, charsmax(name))
log_amx("Vote: ^"%s<%d><%s><>^" vote %s (target ^"%s^")", name, get_user_userid(id), authid, voteban ? "ban" : "kick", arg)
new msg[256];
new right[256];
new dummy[1];
for (new i = 1; i <= MaxClients; i++)
{
if (is_user_connected(i) && !is_user_bot(i))
{
formatex(lKickBan, charsmax(lKickBan), "%L", i, voteban ? "BAN" : "KICK");
// HACK: ADMIN_VOTE_FOR{1,2} keys are really weird. Tokenize and ignore the text before the :
LookupLangKey(msg, charsmax(msg), "ADMIN_VOTE_FOR_1", i);
strtok(msg, dummy, 0, right, charsmax(right), ':');
trim(right);
show_activity_id(i, id, name, right, lKickBan, arg);
}
}
g_execResult = true
new Float:vote_time = get_cvar_float("amx_vote_time") + 2.0
set_cvar_float("amx_last_voting", get_gametime() + vote_time)
g_voteRatio = get_cvar_float(voteban ? "amx_voteban_ratio" : "amx_votekick_ratio")
if (voteban)
{
if (ipban==true)
{
g_Answer = "addip 30.0 %s";
}
else
{
g_Answer = "banid 30.0 %s kick";
}
}
else
{
g_Answer = "kick #%s";
}
show_menu(0, keys, menu_msg, floatround(vote_time), voteban ? "Ban " : "Kick ")
set_task(vote_time, "checkVotes", 99889988)
g_voteCaller = id
console_print(id, "%L", id, "VOTING_STARTED")
g_voteCount = {0, 0, 0, 0}
return PLUGIN_HANDLED
}

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amxmodx/scripting/amxxpc Executable file

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BIN
amxmodx/scripting/amxxpc32.so Executable file

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57
amxmodx/scripting/antiflood.sma Executable file
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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Anti Flood Plugin
//
#include <amxmodx>
new Float:g_Flooding[MAX_PLAYERS + 1] = {0.0, ...}
new g_Flood[MAX_PLAYERS + 1] = {0, ...}
new amx_flood_time;
public plugin_init()
{
register_plugin("Anti Flood", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("antiflood.txt")
register_clcmd("say", "chkFlood")
register_clcmd("say_team", "chkFlood")
amx_flood_time=register_cvar("amx_flood_time", "0.75")
}
public chkFlood(id)
{
new Float:maxChat = get_pcvar_float(amx_flood_time)
if (maxChat)
{
new Float:nexTime = get_gametime()
if (g_Flooding[id] > nexTime)
{
if (g_Flood[id] >= 3)
{
client_print(id, print_notify, "** %L **", id, "STOP_FLOOD")
g_Flooding[id] = nexTime + maxChat + 3.0
return PLUGIN_HANDLED
}
g_Flood[id]++
}
else if (g_Flood[id])
{
g_Flood[id]--
}
g_Flooding[id] = nexTime + maxChat
}
return PLUGIN_CONTINUE
}

560
amxmodx/scripting/cmdmenu.sma Executable file
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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Commands Menu Plugin
//
#include <amxmodx>
#include <amxmisc>
// Precache sounds from speech.ini - comment this line to disable
#define PRECACHE_SPEECHINI
/* Commands Menus */
#define MAX_CMDS_LAYERS 3
new g_cmdMenuName[MAX_CMDS_LAYERS][] =
{
"CMD_MENU",
"CONF_MENU",
"SPE_MENU"
};
new g_cmdMenuCmd[MAX_CMDS_LAYERS][] =
{
"amx_cmdmenu",
"amx_cfgmenu",
"amx_speechmenu"
};
new g_cmdMenuCfg[MAX_CMDS_LAYERS][] =
{
"cmds.ini",
"configs.ini",
"speech.ini"
};
new g_cmdMenuHelp[MAX_CMDS_LAYERS][] =
{
"- displays commands menu",
"- displays configs menu",
"- displays speech menu"
};
/* End of Commands Menu */
#define MAX_CMDS 64
#define MAX_CVARS 48
new g_cmdName[MAX_CMDS*MAX_CMDS_LAYERS][32];
new g_cmdCmd[MAX_CMDS*MAX_CMDS_LAYERS][64];
new g_cmdMisc[MAX_CMDS*MAX_CMDS_LAYERS][2];
new g_cmdNum[MAX_CMDS_LAYERS];
new g_cvarNames[MAX_CVARS][32];
new g_cvarMisc[MAX_CVARS][3];
new g_cvarCmd[MAX_CVARS*5][32];
new g_cvarCmdNum;
new g_cvarNum;
new g_menuPosition[MAX_PLAYERS + 1];
new g_menuSelect[MAX_PLAYERS + 1][MAX_CMDS];
new g_menuSelectNum[MAX_PLAYERS + 1];
new g_menuLayer[MAX_PLAYERS + 1];
new g_coloredMenus;
public plugin_init()
{
register_plugin("Commands Menu", AMXX_VERSION_STR, "AMXX Dev Team");
register_dictionary("cmdmenu.txt");
register_dictionary("common.txt");
new configsDir[64], config[64];
get_configsdir(configsDir, charsmax(configsDir));
for (new a = 0; a < MAX_CMDS_LAYERS; ++a)
{
new MenuName[64];
formatex(MenuName, charsmax(MenuName), "%L", "en", g_cmdMenuName[a]);
register_menucmd(register_menuid(MenuName), 1023, "actionCmdMenu");
register_clcmd(g_cmdMenuCmd[a], "cmdCmdMenu", ADMIN_MENU, g_cmdMenuHelp[a]);
formatex(config, charsmax(config), "%s/%s", configsDir, g_cmdMenuCfg[a]);
loadCmdSettings(config, a);
}
register_menucmd(register_menuid("Cvars Menu"), 1023, "actionCvarMenu");
register_clcmd("amx_cvarmenu", "cmdCvarMenu", ADMIN_CVAR, "- displays cvars menu");
new cvars_ini_file[64];
formatex(cvars_ini_file, charsmax(cvars_ini_file), "%s/%s", configsDir, "cvars.ini");
loadCvarSettings(cvars_ini_file);
g_coloredMenus = colored_menus();
}
#if defined PRECACHE_SPEECHINI
public plugin_precache( )
{
new configsDir[64], config[64];
get_configsdir(configsDir, charsmax(configsDir));
formatex( config, charsmax(config), "%s/%s", configsDir, "speech.ini" );
new fp = fopen( config, "rt" ); // Read file as text
if ( ! fp ) // File doesn't exists
{
return 0;
}
new szText[256];
new line = 0;
new szName[32], szSound[128], sndExt[5];
new field1[32], field2[64], field3[64];
new fieldNums = 0;
new const voxIdent[] = "vox", fvoxIdent[] = "fvox", barneyIdent[] = "barney", hgruntIdent[] = "hgrunt";
while ( line < MAX_CMDS && ! feof( fp ) ) // Loop till MAX_CMDS or EOF
{
fgets( fp, szText, charsmax(szText) ); // Store line content
/* Strips newline */
new len = strlen( szText );
if ( len != 0 && szText[len-1] == '^n' ) // len != 0 because if the last line of the file is empty, there's no newline
{
szText[--len] = 0;
}
if ( len == 0 || szText[0] == ';' || szText[0] == '/' ) // Line is empty or a comment
{
continue;
}
parse( szText, szName, charsmax(szName), szSound, charsmax(szSound) );
fieldNums = parse( szSound, field1, charsmax(field1), field2, charsmax(field2), field3, charsmax(field3) );
if ( fieldNums == 2 && field1[0] == 's' ) // .wav (spk)
{
copy( szSound, charsmax(szSound), field2 );
copy( sndExt, charsmax(sndExt), ".wav" );
}
else if ( fieldNums == 3 && field1[0] == 'm' && ( field2[0] == 'p' || field2[0] == 'l' ) ) // .mp3 (mp3 play | mp3 loop)
{
copy( szSound, charsmax(szSound), field3 );
copy( sndExt, charsmax(sndExt), ".mp3" );
}
else // WTH is this sound, drop it.
continue;
replace_all( szSound, charsmax(szSound), "\'", "" ); // Strips all ugly (and sometimes useless) \'
if ( szSound[0] == '/' )
{
replace( szSound, charsmax(szSound), "/", "" ); // Strip leading slash
}
if ( sndExt[1] == 'm' || ( ! equali( szSound, voxIdent, charsmax(voxIdent) ) && ! equali( szSound, fvoxIdent, charsmax(fvoxIdent) ) && ! equali( szSound, barneyIdent, charsmax(barneyIdent) ) && ! equali( szSound, hgruntIdent, charsmax(hgruntIdent) ) ) )
{
// SzSound is a mp3, or a custom wav (not a vox, fvox, or default sound from HL pak)
if ( !equali( szSound[strlen(szSound)-4], sndExt ) )
{
add( szSound, charsmax(szSound), sndExt ); // Add filetype extension if it isn't already specified
}
if ( sndExt[1] == 'w' )
{
format( szSound, charsmax(szSound), "sound/%s", szSound ); // spk basedir is $moddir/sound, but mp3 play is $moddir, fix this for the file_exists check
}
if ( file_exists( szSound ) )
{
if ( sndExt[1] == 'm')
{
precache_generic( szSound ); // mp3
}
else
{
replace( szSound, charsmax(szSound), "sound/", "" ); // wav, strip the leading sound/ we added for our file_exists check
precache_sound( szSound );
}
}
}
line++;
}
fclose( fp ); // Close file
return line;
}
#endif
/* Commands menu */
public actionCmdMenu(id, key)
{
switch (key)
{
case 8:
{
displayCmdMenu(id, ++g_menuPosition[id]);
}
case 9:
{
displayCmdMenu(id, --g_menuPosition[id]);
}
default:
{
new option = g_menuSelect[id][g_menuPosition[id] * 8 + key];
new flags = g_cmdMisc[option][1];
if (flags & 1)
server_cmd("%s", g_cmdCmd[option])
else if (flags & 2)
client_cmd(id, "%s", g_cmdCmd[option])
else if (flags & 4)
client_cmd(0, "%s", g_cmdCmd[option])
if (flags & 8)
{
displayCmdMenu(id, g_menuPosition[id]);
}
}
}
return PLUGIN_HANDLED;
}
displayCmdMenu(id, pos)
{
if (pos < 0)
{
return;
}
new menuBody[512];
new b = 0;
new start = pos * 8;
if (start >= g_menuSelectNum[id])
{
start = pos = g_menuPosition[id] = 0;
}
new limit = (g_menuSelectNum[id] / 8 + ((g_menuSelectNum[id] % 8)));
new len = formatex(menuBody, charsmax(menuBody), g_coloredMenus ? "\y%L\R%d/%d^n\w^n" : "%L %d/%d^n^n", id, g_cmdMenuName[g_menuLayer[id]], pos + 1, (limit == 0) ? 1 : limit);
new end = start + 8;
new keys = MENU_KEY_0;
if (end > g_menuSelectNum[id])
{
end = g_menuSelectNum[id];
}
for (new a = start; a < end; ++a)
{
if (g_cmdCmd[g_menuSelect[id][a]][0] == '-')
{
if (g_coloredMenus)
{
len += formatex(menuBody[len], charsmax(menuBody) - len, "\d%s^n\w", g_cmdName[g_menuSelect[id][a]]);
}
else
{
len += formatex(menuBody[len], charsmax(menuBody) - len, "%s^n", g_cmdName[g_menuSelect[id][a]]);
}
++b;
}
else
{
keys |= (1<<b);
len += formatex(menuBody[len], charsmax(menuBody) - len, "%d. %s^n", ++b, g_cmdName[g_menuSelect[id][a]]);
}
}
if (end != g_menuSelectNum[id])
{
formatex(menuBody[len], charsmax(menuBody) - len, "^n9. %L...^n0. %L", id, "MORE", id, pos ? "BACK" : "EXIT");
keys |= MENU_KEY_9;
}
else
{
formatex(menuBody[len], charsmax(menuBody) - len, "^n0. %L", id, pos ? "BACK" : "EXIT");
}
new MenuName[64];
formatex(MenuName, charsmax(MenuName), "%L", "en", g_cmdMenuName[g_menuLayer[id]]);
show_menu(id, keys, menuBody, -1, MenuName);
}
public cmdCmdMenu(id, level, cid)
{
if (!cmd_access(id, level, cid, 1))
{
return PLUGIN_HANDLED;
}
new szCmd[32];
read_argv(0, szCmd, charsmax(szCmd));
new lvl = 0;
while (lvl < MAX_CMDS_LAYERS)
{
if (equal(g_cmdMenuCmd[lvl], szCmd))
{
break;
}
++lvl;
}
g_menuLayer[id] = lvl;
g_menuSelectNum[id] = 0;
new a = lvl * MAX_CMDS;
new d, c = 0;
while (c < g_cmdNum[lvl])
{
d = a + c;
if (access(id, g_cmdMisc[d][0]))
{
g_menuSelect[id][g_menuSelectNum[id]++] = d;
}
++c;
}
displayCmdMenu(id, g_menuPosition[id] = 0);
return PLUGIN_HANDLED;
}
loadCmdSettings(szFilename[], level)
{
if (!file_exists(szFilename))
{
return 0;
}
new text[256], szFlags[32], szAccess[32];
new a, pos = 0, c, d = level * MAX_CMDS;
while (g_cmdNum[level] < MAX_CMDS && read_file(szFilename, pos++, text, charsmax(text), a))
{
if (text[0] == ';')
{
continue;
}
c = d + g_cmdNum[level];
if (parse(text, g_cmdName[c], charsmax(g_cmdName[]), g_cmdCmd[c], charsmax(g_cmdCmd[]), szFlags, charsmax(szFlags), szAccess, charsmax(szAccess)) > 3)
{
while (replace(g_cmdCmd[c], charsmax(g_cmdCmd[]), "\'", "^""))
{
// do nothing
}
g_cmdMisc[c][1] = read_flags(szFlags);
g_cmdMisc[c][0] = read_flags(szAccess);
g_cmdNum[level]++;
}
}
return 1;
}
/* Cvars menu */
public actionCvarMenu(id, key)
{
switch (key)
{
case 8:
{
displayCvarMenu(id, ++g_menuPosition[id]);
}
case 9:
{
displayCvarMenu(id, --g_menuPosition[id]);
}
default:
{
new option = g_menuSelect[id][g_menuPosition[id] * 8 + key];
new szValue[32];
get_cvar_string(g_cvarNames[option], szValue, charsmax(szValue));
new end = g_cvarMisc[option][2];
new start = g_cvarMisc[option][1];
for (new i = start; ; ++i)
{
if (i < end)
{
if (equal(szValue, g_cvarCmd[i]))
{
if (++i >= end)
{
i = start;
}
set_cvar_string(g_cvarNames[option], g_cvarCmd[i]);
break;
}
}
else
{
set_cvar_string(g_cvarNames[option], g_cvarCmd[start]);
break;
}
}
displayCvarMenu(id, g_menuPosition[id]);
}
}
return PLUGIN_HANDLED;
}
displayCvarMenu(id, pos)
{
if (pos < 0)
{
return;
}
new menuBody[512];
new b = 0;
new start = pos * 8;
if (start >= g_menuSelectNum[id])
{
start = pos = g_menuPosition[id] = 0;
}
new len = formatex(menuBody, charsmax(menuBody), g_coloredMenus ? "\yCvars Menu\R%d/%d^n\w^n" : "Cvars Menu %d/%d^n^n", pos + 1, (g_menuSelectNum[id] / 8 + ((g_menuSelectNum[id] % 8) ? 1 : 0)));
new end = start + 8;
new keys = MENU_KEY_0;
new szValue[64];
if (end > g_menuSelectNum[id])
{
end = g_menuSelectNum[id];
}
for (new a = start; a < end; ++a)
{
get_cvar_string(g_cvarNames[g_menuSelect[id][a]], szValue, charsmax(szValue));
keys |= (1<<b);
++b;
if (g_coloredMenus)
{
len += formatex(menuBody[len], charsmax(menuBody) - len, "%d. %s\R%s^n\w", b, g_cvarNames[g_menuSelect[id][a]], szValue);
}
else
{
len += formatex(menuBody[len], charsmax(menuBody) - len, "%d. %s %s^n", b, g_cvarNames[g_menuSelect[id][a]], szValue);
}
}
if (end != g_menuSelectNum[id])
{
formatex(menuBody[len], charsmax(menuBody) - len, "^n9. %L...^n0. %L", id, "MORE", id, pos ? "BACK" : "EXIT");
keys |= MENU_KEY_9;
}
else
{
formatex(menuBody[len], charsmax(menuBody) - len, "^n0. %L", id, pos ? "BACK" : "EXIT");
}
show_menu(id, keys, menuBody);
}
public cmdCvarMenu(id, level, cid)
{
if (!cmd_access(id, level, cid, 1))
{
return PLUGIN_HANDLED;
}
g_menuSelectNum[id] = 0;
for (new a = 0; a < g_cvarNum; ++a)
{
if (access(id, g_cvarMisc[a][0]))
{
g_menuSelect[id][g_menuSelectNum[id]++] = a;
}
}
displayCvarMenu(id, g_menuPosition[id] = 0);
return PLUGIN_HANDLED;
}
loadCvarSettings(szFilename[])
{
if (!file_exists(szFilename))
{
return 0;
}
new text[256], szValues[12][32];
new inum, a, pos = 0;
new cvar_values = MAX_CVARS * 5;
// a b c d
while (g_cvarNum < MAX_CVARS && read_file(szFilename, pos++, text, charsmax(text), a))
{
if (text[0] == ';')
{
continue;
}
inum = parse(text, g_cvarNames[g_cvarNum], charsmax(g_cvarNames[]),
szValues[0], charsmax(szValues[]),
szValues[1], charsmax(szValues[]),
szValues[2], charsmax(szValues[]),
szValues[3], charsmax(szValues[]),
szValues[4], charsmax(szValues[]),
szValues[5], charsmax(szValues[]),
szValues[6], charsmax(szValues[]),
szValues[7], charsmax(szValues[]),
szValues[8], charsmax(szValues[]),
szValues[9], charsmax(szValues[]),
szValues[10], charsmax(szValues[]),
szValues[11], charsmax(szValues[]));
inum -= 2;
if (inum < 2)
{
continue;
}
g_cvarMisc[g_cvarNum][1] = g_cvarCmdNum;
for (a = 0; a < inum && g_cvarCmdNum < cvar_values; ++a)
{
while (replace(szValues[a], charsmax(szValues[]), "\'", "^""))
{
// do nothing
}
copy(g_cvarCmd[g_cvarCmdNum], charsmax(g_cvarCmd[]), szValues[a]);
g_cvarCmdNum++;
}
g_cvarMisc[g_cvarNum][2] = g_cvarCmdNum;
g_cvarMisc[g_cvarNum][0] = read_flags(szValues[inum]);
g_cvarNum++;
}
return 1;
}

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amxmodx/scripting/compile.sh Executable file
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#!/bin/bash
# AMX Mod X
#
# by the AMX Mod X Development Team
# originally developed by OLO
#
# This file is part of AMX Mod X.
# new code contributed by \malex\
test -e compiled || mkdir compiled
rm -f temp.txt
for sourcefile in *.sma
do
amxxfile="`echo $sourcefile | sed -e 's/\.sma$/.amxx/'`"
echo -n "Compiling $sourcefile ..."
./amxxpc $sourcefile -ocompiled/$amxxfile >> temp.txt
echo "done"
done
less temp.txt
rm temp.txt

37
amxmodx/scripting/csstats.sma Executable file
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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Rank Calculation
//
/* File location: $moddir/addons/amxmodx/data/csstats.amxx */
#include <amxmodx>
/* Function calculates position in rank.
*
* Stats:
* 0 - kills
* 1 - deaths
* 2 - headshots
* 3 - teamkills
* 4 - shots
* 5 - hits
* 6 - damage
* 7 - defusions
* 8 - defused
* 9 - plants
* 10 - explosions
*
* Returning cellmin as value in get_score function
* makes that rank won't be saved. */
public get_score(stats[11], body[MAX_BODYHITS])
return stats[STATSX_KILLS] - stats[STATSX_DEATHS] - stats[STATSX_TEAMKILLS] // kills - deaths - teamkills

123
amxmodx/scripting/imessage.sma Executable file
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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Info. Messages Plugin
//
#include <amxmodx>
#include <amxmisc>
#define X_POS -1.0
#define Y_POS 0.20
#define HOLD_TIME 12.0
new Array:g_Values
new Array:g_Messages
new g_MessagesNum
new g_Current
new amx_freq_imessage;
public plugin_init()
{
g_Messages=ArrayCreate(384);
g_Values=ArrayCreate(3);
register_plugin("Info. Messages", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("imessage.txt")
register_dictionary("common.txt")
register_srvcmd("amx_imessage", "setMessage")
amx_freq_imessage=register_cvar("amx_freq_imessage", "10")
new lastinfo[8]
get_localinfo("lastinfomsg", lastinfo, charsmax(lastinfo))
g_Current = str_to_num(lastinfo)
set_localinfo("lastinfomsg", "")
}
public infoMessage()
{
if (g_Current >= g_MessagesNum)
g_Current = 0
// No messages, just get out of here
if (g_MessagesNum==0)
{
return;
}
new values[3];
new Message[384];
ArrayGetString(g_Messages, g_Current, Message, charsmax(Message));
ArrayGetArray(g_Values, g_Current, values);
new hostname[64];
get_cvar_string("hostname", hostname, charsmax(hostname));
replace(Message, charsmax(Message), "%hostname%", hostname);
set_hudmessage(values[0], values[1], values[2], X_POS, Y_POS, 0, 0.5, HOLD_TIME, 2.0, 2.0, -1);
show_hudmessage(0, "%s", Message);
client_print(0, print_console, "%s", Message);
++g_Current;
new Float:freq_im = get_pcvar_float(amx_freq_imessage);
if (freq_im > 0.0)
set_task(freq_im, "infoMessage", 12345);
}
public setMessage()
{
new Message[384];
remove_task(12345)
read_argv(1, Message, charsmax(Message))
while (replace(Message, charsmax(Message), "\n", "^n")) {}
new mycol[12]
new vals[3];
read_argv(2, mycol, charsmax(mycol)) // RRRGGGBBB
vals[2] = str_to_num(mycol[6])
mycol[6] = 0
vals[1] = str_to_num(mycol[3])
mycol[3] = 0
vals[0] = str_to_num(mycol[0])
g_MessagesNum++
new Float:freq_im = get_pcvar_float(amx_freq_imessage)
ArrayPushString(g_Messages, Message);
ArrayPushArray(g_Values, vals);
if (freq_im > 0.0)
set_task(freq_im, "infoMessage", 12345)
return PLUGIN_HANDLED
}
public plugin_end()
{
new lastinfo[8]
num_to_str(g_Current, lastinfo, charsmax(lastinfo))
set_localinfo("lastinfomsg", lastinfo)
ArrayDestroy(g_Messages)
ArrayDestroy(g_Values)
}

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#if defined _amxconst_included
#endinput
#endif
#define _amxconst_included
#include <amxmodx_version>
/**
* Internal AMXX buffer size for string retrieval.
*
* @note This is the buffer size AMX Mod X uses internally to retrieve strings
* from plugins. Most natives that take strings as arguments will
* implicitly truncate them to this maximum length. This has been raised
* to the current value with AMXX 1.8.3. Previously the limit was 3072.
* @note This is here mainly for documentation purposes. By default plugins
* don't have enough memory available to allocate an array of this size.
* You probably should not use this to actually declare a buffer unless
* you *absolutely* have to. Look at #pragma dynamic to increase a plugins
* available memory.
*/
#define MAX_STRING_LENGTH 16384
/**
* The maximum buffer size required to store a map's name.
*/
#define MAX_MAPNAME_LENGTH 64
/**
* Defines and constants related to the maximum number of clients.
*
* @note MAX_PLAYERS is not the same as MaxClients. MAX_PLAYERS is a hardcoded
* value as an upper limit, used mainly to declare arrays big enough for
* all possible server situations. MaxClients changes based on the
* server the plugin is deployed on..
*/
#define MAX_PLAYERS 32 /* Maximum number of players AMX Mod X supports */
/**
* Maximum number of players the server supports
*/
public stock const MaxClients;
/**
* Current map name
*/
public stock const MapName[MAX_MAPNAME_LENGTH];
/**
* Pass this into certain functions to act as a C++ NULL
*/
public stock const NULL_STRING[1];
/**
* Pass this into certain functions to act as a C++ NULL
*/
public stock const Float:NULL_VECTOR[3];
/**
* The maximum buffer size required to store a client's name.
*/
#define MAX_NAME_LENGTH 32
/**
* The maximum buffer size required to store a client's IP address without a port.
*/
#define MAX_IP_LENGTH 16
/**
* The maximum buffer size required to store a client's IP address with a port.
*/
#define MAX_IP_WITH_PORT_LENGTH 22
/**
* The maximum buffer size required to store a client's AuthID.
*/
#define MAX_AUTHID_LENGTH 64
/**
* The maximum buffer size required to store a resource path.
*/
#define MAX_RESOURCE_PATH_LENGTH 64
/**
* The maximum buffer size that can be displayed in a MOTD.
*/
#define MAX_MOTD_LENGTH 1536
/**
* The maximum size accepted by the user info buffer.
*/
#define MAX_USER_INFO_LENGTH 256
/**
* The maximum buffer size that can be displayed in a menu.
*/
#define MAX_MENU_LENGTH 512
/**
* π
*/
#define M_PI 3.1415926535
/**
* @section Admin privilege and authentication constants
*/
/**
* Admin level constants
*/
#define ADMIN_ALL 0 /* everyone */
#define ADMIN_IMMUNITY (1<<0) /* flag "a" */
#define ADMIN_RESERVATION (1<<1) /* flag "b" */
#define ADMIN_KICK (1<<2) /* flag "c" */
#define ADMIN_BAN (1<<3) /* flag "d" */
#define ADMIN_SLAY (1<<4) /* flag "e" */
#define ADMIN_MAP (1<<5) /* flag "f" */
#define ADMIN_CVAR (1<<6) /* flag "g" */
#define ADMIN_CFG (1<<7) /* flag "h" */
#define ADMIN_CHAT (1<<8) /* flag "i" */
#define ADMIN_VOTE (1<<9) /* flag "j" */
#define ADMIN_PASSWORD (1<<10) /* flag "k" */
#define ADMIN_RCON (1<<11) /* flag "l" */
#define ADMIN_LEVEL_A (1<<12) /* flag "m" */
#define ADMIN_LEVEL_B (1<<13) /* flag "n" */
#define ADMIN_LEVEL_C (1<<14) /* flag "o" */
#define ADMIN_LEVEL_D (1<<15) /* flag "p" */
#define ADMIN_LEVEL_E (1<<16) /* flag "q" */
#define ADMIN_LEVEL_F (1<<17) /* flag "r" */
#define ADMIN_LEVEL_G (1<<18) /* flag "s" */
#define ADMIN_LEVEL_H (1<<19) /* flag "t" */
#define ADMIN_MENU (1<<20) /* flag "u" */
#define ADMIN_BAN_TEMP (1<<21) /* flag "v" */
#define ADMIN_ADMIN (1<<24) /* flag "y" */
#define ADMIN_USER (1<<25) /* flag "z" */
/**
* Admin authentication behavior flags
*/
#define FLAG_KICK (1<<0) /* flag "a" */
#define FLAG_TAG (1<<1) /* flag "b" */
#define FLAG_AUTHID (1<<2) /* flag "c" */
#define FLAG_IP (1<<3) /* flag "d" */
#define FLAG_NOPASS (1<<4) /* flag "e" */
#define FLAG_CASE_SENSITIVE (1<<10) /* flag "k" */
/**
* @endsection
*/
/**
* Return codes
*/
#define PLUGIN_CONTINUE 0 /* Results returned by public functions */
#define PLUGIN_HANDLED 1 /* stop other plugins */
#define PLUGIN_HANDLED_MAIN 2 /* to use in client_command(), continue all plugins but stop the command */
/**
* HI weapon constants
*/
#define HIW_BERETTA 1
#define HIW_SPAS12 2
#define HIW_M4A1 3
#define HIW_MP5A4 4
#define HIW_MP5SD5 5
#define HIW_AK47 6
#define HIW_AKS74U 7
#define HIW_GLOCK 8
#define HIW_M11 9
#define HIW_M11SD 10
#define HIW_PSG1 11
#define HIW_ZASTAVA 12
#define HIW_M16A2 13
#define HIW_REMINGTON 14
#define HIW_NATOGREN 15
#define HIW_TANGOGREN 16
#define HIW_FLASHBANG 17
/**
* Parts of body for hits
*/
#define HIT_GENERIC 0 /* none */
#define HIT_HEAD 1
#define HIT_CHEST 2
#define HIT_STOMACH 3
#define HIT_LEFTARM 4
#define HIT_RIGHTARM 5
#define HIT_LEFTLEG 6
#define HIT_RIGHTLEG 7
#define HIT_SHIELD 8 // CS only
#define MAX_BODYHITS 8
/**
* @section emit_sound() constants
*/
/**
* Channels
*/
#define CHAN_AUTO 0
#define CHAN_WEAPON 1
#define CHAN_VOICE 2
#define CHAN_ITEM 3
#define CHAN_BODY 4
#define CHAN_STREAM 5 /* allocate stream channel from the static or dynamic area */
#define CHAN_STATIC 6 /* allocate channel from the static area */
#define CHAN_NETWORKVOICE_BASE 7 /* voice data coming across the network */
#define CHAN_NETWORKVOICE_END 500 /* network voice data reserves slots (CHAN_NETWORKVOICE_BASE through CHAN_NETWORKVOICE_END). */
/**
*Attenuation values
*/
#define ATTN_NONE 0.00
#define ATTN_NORM 0.80
#define ATTN_IDLE 2.00
#define ATTN_STATIC 1.25
/**
* Pitch values
*/
#define PITCH_NORM 100 /* non-pitch shifted */
#define PITCH_LOW 95 /* other values are possible - 0-255, where 255 is very high */
#define PITCH_HIGH 120
/**
* Volume values
*/
#define VOL_NORM 1.0
/**
* Sound behavior constants
*/
#define SND_SPAWNING (1<<8) // we're spawing, used in some cases for ambients
#define SND_STOP (1<<5) // stop sound
#define SND_CHANGE_VOL (1<<6) // change sound vol
#define SND_CHANGE_PITCH (1<<7) // change sound pitch
/**
* @endsection
*/
/**
* Menu keys
*/
#define MENU_KEY_1 (1<<0)
#define MENU_KEY_2 (1<<1)
#define MENU_KEY_3 (1<<2)
#define MENU_KEY_4 (1<<3)
#define MENU_KEY_5 (1<<4)
#define MENU_KEY_6 (1<<5)
#define MENU_KEY_7 (1<<6)
#define MENU_KEY_8 (1<<7)
#define MENU_KEY_9 (1<<8)
#define MENU_KEY_0 (1<<9)
/**
* Language constants
*/
#define LANG_SERVER 0
#define LANG_PLAYER -1
/**
* @section Client print native constants
*/
/**
* Destination types for client_print()
*/
enum
{
print_notify = 1,
print_console,
print_chat,
print_center,
print_radio /* Counter-Strike only */
};
/**
* Color types for client_print_color()
*/
enum
{
print_team_default = 0,
print_team_grey = -1,
print_team_red = -2,
print_team_blue = -3,
};
/**
* Destination types for engclient_print()
*/
enum
{
engprint_console = 0,
engprint_center,
engprint_chat,
};
/**
* @endsection
*/
/**
* @section Entity rendering constants
*/
/**
* Rendering modes (i.e. for set_user_rendering())
*/
enum
{
kRenderNormal = 0, /* src */
kRenderTransColor, /* c*a+dest*(1-a) */
kRenderTransTexture, /* src*a+dest*(1-a) */
kRenderGlow, /* src*a+dest -- No Z buffer checks */
kRenderTransAlpha, /* src*srca+dest*(1-srca) */
kRenderTransAdd, /* src*a+dest */
};
/**
* Rendering fx (i.e. for set_user_rendering())
*/
enum
{
kRenderFxNone = 0,
kRenderFxPulseSlow,
kRenderFxPulseFast,
kRenderFxPulseSlowWide,
kRenderFxPulseFastWide,
kRenderFxFadeSlow,
kRenderFxFadeFast,
kRenderFxSolidSlow,
kRenderFxSolidFast,
kRenderFxStrobeSlow,
kRenderFxStrobeFast,
kRenderFxStrobeFaster,
kRenderFxFlickerSlow,
kRenderFxFlickerFast,
kRenderFxNoDissipation,
kRenderFxDistort, /* Distort/scale/translate flicker */
kRenderFxHologram, /* kRenderFxDistort + distance fade */
kRenderFxDeadPlayer, /* kRenderAmt is the player index */
kRenderFxExplode, /* Scale up really big! */
kRenderFxGlowShell, /* Glowing Shell */
kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */
};
/**
* @endsection
*/
/**
* Type for force_unmodified()
*/
enum
{
force_exactfile = 0, /* File on client must exactly match server's file */
force_model_samebounds, /* For model files only, the geometry must fit in the same bbox */
force_model_specifybounds, /* For model files only, the geometry must fit in the specified bbox */
};
/**
* Status for get_module()
*/
enum
{
module_none = 0,
module_query,
module_badload,
module_loaded,
module_noinfo,
module_noquery,
module_noattach,
module_old,
};
/**
* AMX flag constants
*/
#define AMX_FLAG_DEBUG 0x02 /* symbolic info. available */
#define AMX_FLAG_COMPACT 0x04 /* compact encoding */
#define AMX_FLAG_BYTEOPC 0x08 /* opcode is a byte (not a cell) */
#define AMX_FLAG_NOCHECKS 0x10 /* no array bounds checking; no STMT opcode */
#define AMX_FLAG_NTVREG 0x1000 /* all native functions are registered */
#define AMX_FLAG_JITC 0x2000 /* abstract machine is JIT compiled */
#define AMX_FLAG_BROWSE 0x4000 /* busy browsing */
#define AMX_FLAG_RELOC 0x8000 /* jump/call addresses relocated */
/**
* Invalid plugin id
*/
#define INVALID_PLUGIN_ID -1
/**
* Menu and menu item status codes
*/
#define MENU_TIMEOUT -4
#define MENU_EXIT -3
#define MENU_BACK -2
#define MENU_MORE -1
#define ITEM_IGNORE 0
#define ITEM_ENABLED 1
#define ITEM_DISABLED 2
/**
* AMX error codes
*/
#define AMX_ERR_NATIVE 10
#define AMX_ERR_MEMACCESS 5
#define AMX_ERR_NONE 0
#define AMX_ERR_BOUNDS 4
#define AMX_ERR_STACKERR 3
#define AMX_ERR_STACKLOW 7
#define AMX_ERR_HEAPLOW 8
#define AMX_ERR_DIVIDE 11
#define AMX_ERR_NOTFOUND 19
#define AMX_ERR_PARAMS 25
#define AMX_ERR_GENERAL 27
/**
* Generic invalid handle value
*/
#define INVALID_HANDLE -1
/**
* @section Plugin forward related constants
*/
/**
* Stop types for plugin forwards
*/
#define ET_IGNORE 0 //ignore return val
#define ET_STOP 1 //stop on PLUGIN_HANDLED
#define ET_STOP2 2 //same, except return biggest
#define ET_CONTINUE 3 //no stop, return biggest
/**
* Parameter types for plugin forwards
*/
#define FP_CELL 0
#define FP_FLOAT 1
#define FP_STRING 2
#define FP_ARRAY 4
#define FP_VAL_BYREF 5 //cell & float are handled in the same way
/**
* @endsection
*/
/**
* LibType constants
*/
enum LibType
{
LibType_Library,
LibType_Class
};
/**
* AdminProp constants
*/
enum AdminProp
{
AdminProp_Auth = 0,
AdminProp_Password,
AdminProp_Access,
AdminProp_Flags
};
/**
* HashType constants
* To be used on hash_file() and hash_string()
*/
enum HashType
{
Hash_Crc32 = 0, // Provides CRC32 hashing
Hash_Md5, // Provides MD5 hashing
Hash_Sha1, // Provides SHA1 hashing
Hash_Sha256, // Provides SHA256 hashing
Hash_Sha3_224, // Provides SHA3 224 bit hashing
Hash_Sha3_256, // Provides SHA3 256 bit hashing
Hash_Sha3_384, // Provides SHA3 384 bit hashing
Hash_Sha3_512, // Provides SHA3 512 bit hashing
Hash_Keccak_224, // Provides Keccak 224 bit hashing
Hash_Keccak_256, // Provides Keccak 256 bit hashing
Hash_Keccak_384, // Provides Keccak 384 bit hashing
Hash_Keccak_512 // Provides Keccak 512 bit hashing
};
/**
* SetTaskFlags constants for set_task_ex()
*/
enum SetTaskFlags (<<= 1)
{
SetTask_Once = 0, // None; execute callback after the specified amount of time (Default)
SetTask_RepeatTimes = 1, // Repeat timer a set amount of times
SetTask_Repeat, // Loop indefinitely until timer is stopped
SetTask_AfterMapStart, // Time interval is treated as absolute time after map start
SetTask_BeforeMapChange // Time interval is treated as absolute time before map change
};
/**
* RegisterEventFlags constants for register_event_ex()
*/
enum RegisterEventFlags (<<= 1)
{
RegisterEvent_None = 0, // None
RegisterEvent_Global = 1, // Global event (sent to every client)
RegisterEvent_Single, // Event sent to single client
RegisterEvent_OnceForMultiple, // Call only once when repeated to multiple clients
RegisterEvent_OnlyDead, // Call only if sent to dead client
RegisterEvent_OnlyAlive, // Call only if sent to alive client
RegisterEvent_OnlyHuman, // Call only if sent to human client (RegisterEvent_Single required)
RegisterEvent_OnlyBots // Call only if sent to bot (RegisterEvent_Single required)
};
/**
* GetPlayerFlags constants for get_players_ex()
*/
enum GetPlayersFlags (<<= 1)
{
GetPlayers_None = 0, // No filter (Default)
GetPlayers_ExcludeDead = 1, // Do not include dead clients
GetPlayers_ExcludeAlive, // Do not include alive clients
GetPlayers_ExcludeBots, // Do not include bots
GetPlayers_ExcludeHuman, // Do not include human clients
GetPlayers_MatchTeam, // Match with team
GetPlayers_MatchNameSubstring, // Match with part of name
GetPlayers_CaseInsensitive, // Match case insensitive
GetPlayers_ExcludeHLTV, // Do not include HLTV proxies
GetPlayers_IncludeConnecting // Include connecting clients
};
/**
* FindPlayerFlags constants for find_player_ex()
*/
enum FindPlayerFlags (<<= 1)
{
FindPlayer_None = 0, // None
FindPlayer_MatchName = 1, // Match with name
FindPlayer_MatchNameSubstring, // Match with name substring
FindPlayer_MatchAuthId, // Match with authid
FindPlayer_MatchIP, // Match with ip
FindPlayer_MatchTeam, // Match with team name
FindPlayer_ExcludeDead, // Do not include dead clients
FindPlayer_ExcludeAlive, // Do not include alive clients
FindPlayer_ExcludeBots, // Do not include bots
FindPlayer_ExcludeHuman, // Do not include human clients
FindPlayer_LastMatched, // Return last matched client instead of the first
FindPlayer_MatchUserId, // Match with userid
FindPlayer_CaseInsensitive, // Match case insensitively
FindPlayer_IncludeConnecting // Include connecting clients
}
/**
* Constants for client statistics
*/
enum
{
STATSX_KILLS = 0,
STATSX_DEATHS,
STATSX_HEADSHOTS,
STATSX_TEAMKILLS,
STATSX_SHOTS,
STATSX_HITS,
STATSX_DAMAGE,
STATSX_RANK,
STATSX_MAX_STATS
}
/**
* Constants for get_user_origin()
*/
enum
{
Origin_Client = 0, // Client's Origin
Origin_Eyes, // Eyes (and Weapon) Origin
Origin_AimEndClient, // Aim End Origin from Client's Position
Origin_AimEndEyes, // Aim End Origin from Eyes Position
Origin_CS_LastBullet // Last Bullet's Origin (Counter-Strike)
}
#include <cstrike_const> // To keep backward compatibility

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@ -0,0 +1,895 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#if defined _amxmisc_included
#endinput
#endif
#define _amxmisc_included
#if !defined _amxmodx_included
#include <amxmodx>
#endif
/**
* Returns if the client has any admin flags set
*
* @param id Client index
*
* @return 1 if client has any admin flags, 0 otherwise
*/
stock is_user_admin(id)
{
new __flags = get_user_flags(id);
return (__flags > 0 && !(__flags & ADMIN_USER));
}
/**
* Returns if the user can execute the current command by checking the necessary
* admin flags and parameter count. Displays a denied access message to the user
* if missing privileges or a usage example if too few parameters are provided.
*
* @note This should be used inside of a command forward as it uses read_argc()
* to check the parameter count.
*
* @param id Client index
* @param level Required admin flags
* @param cid Command id
* @param num Required number of parameters
* @param acesssilent If true no denied access message will be printed
*
* @return 1 if access granted and parameters provided, 0 otherwise
*/
stock cmd_access(id, level, cid, num, bool:accesssilent = false)
{
new has_access = 0;
if (id == (is_dedicated_server() ? 0 : 1))
{
has_access = 1;
}
else if (level == ADMIN_ADMIN)
{
if (is_user_admin(id))
{
has_access = 1;
}
}
else if (get_user_flags(id) & level)
{
has_access = 1;
}
else if (level == ADMIN_ALL)
{
has_access = 1;
}
if (has_access == 0)
{
if (!accesssilent)
{
console_print(id, "%L", id, "NO_ACC_COM");
}
return 0;
}
if (read_argc() < num)
{
new hcmd[32], hinfo[128], hflag, bool:info_ml;
get_concmd(cid, hcmd, charsmax(hcmd), hflag, hinfo, charsmax(hinfo), level, _, info_ml);
if (info_ml)
{
LookupLangKey(hinfo, charsmax(hinfo), hinfo, id);
}
console_print(id, "%L: %s %s", id, "USAGE", hcmd, hinfo);
return 0;
}
return 1;
}
/**
* Returns if the client has the specified admin flags.
*
* @param id Client index
* @param level Required admin flags
*
* @return 1 if client has the admin flags, 0 otherwise
*/
stock access(id, level)
{
if (level == ADMIN_ADMIN)
{
return is_user_admin(id);
}
else if (level == ADMIN_ALL)
{
return 1;
}
return (get_user_flags(id) & level);
}
/**
* cmd_target flags
*/
#define CMDTARGET_OBEY_IMMUNITY (1<<0) // Obey immunity
#define CMDTARGET_ALLOW_SELF (1<<1) // Allow self targeting
#define CMDTARGET_ONLY_ALIVE (1<<2) // Target must be alive
#define CMDTARGET_NO_BOTS (1<<3) // Target can't be a bot
/**
* Processes a generic target pattern and tries to match it to a client based
* on filtering flags. If no unique target is found an appropriate message is
* displayed to the admin.
*
* @note The pattern is first matched case insensitively against client names.
* If no match is found it is matched against client authids. If still no
* match is found and the pattern starts with '#' it is finally matched
* against client userids.
* @note Since client names are matched by substring the pattern can potentially
* match multiple targets. In that case the function will return 0 and ask
* the admin to provide a unique pattern.
* @note The filtering flags are applied after the pattern matching has
* finished. That means the pattern has to be unique against all clients
* on the server even if some of them are not eligible.
*
* @param id Client index of admin performing an action
* @param arg Target pattern
* @param flags Filtering flags, see CMDTARGET_* constants above
*
* @return Client index, or 0 if no or multiple clients matched
*/
stock cmd_target(id, const arg[], flags = CMDTARGET_OBEY_IMMUNITY)
{
new player = find_player("bl", arg);
if (player)
{
if (player != find_player("blj", arg))
{
console_print(id, "%L", id, "MORE_CL_MATCHT");
return 0;
}
}
else if ((player = find_player("c", arg)) == 0 && arg[0] == '#' && arg[1])
{
player = find_player("k", str_to_num(arg[1]));
}
if (!player)
{
console_print(id, "%L", id, "CL_NOT_FOUND");
return 0;
}
if (flags & CMDTARGET_OBEY_IMMUNITY)
{
if ((get_user_flags(player) & ADMIN_IMMUNITY) && ((flags & CMDTARGET_ALLOW_SELF) ? (id != player) : true))
{
new imname[MAX_NAME_LENGTH];
get_user_name(player, imname, charsmax(imname));
console_print(id, "%L", id, "CLIENT_IMM", imname);
return 0;
}
}
if (flags & CMDTARGET_ONLY_ALIVE)
{
if (!is_user_alive(player))
{
new imname[MAX_NAME_LENGTH];
get_user_name(player, imname, charsmax(imname));
console_print(id, "%L", id, "CANT_PERF_DEAD", imname);
return 0;
}
}
if (flags & CMDTARGET_NO_BOTS)
{
if (is_user_bot(player))
{
new imname[MAX_NAME_LENGTH];
get_user_name(player, imname, charsmax(imname));
console_print(id, "%L", id, "CANT_PERF_BOT", imname);
return 0;
}
}
return player;
}
/**
* Standard method to show admin activity to clients connected to the server.
* This depends on the amx_show_activity cvar. See documentation for more details.
*
* @param id Client index performing the action
* @param name Name of client performing the action
* @param fmt Formatting rules
* @param ... Variable number of formatting parameters
*
* @noreturn
*/
stock show_activity(id, const name[], const fmt[], any:...)
{
static __amx_show_activity;
if (__amx_show_activity == 0)
{
__amx_show_activity = get_cvar_pointer("amx_show_activity");
// if still not found, then register the cvar as a dummy
if (__amx_show_activity == 0)
{
__amx_show_activity = register_cvar("amx_show_activity", "2", FCVAR_PROTECTED);
}
}
new prefix[10];
if (is_user_admin(id))
{
copy(prefix, charsmax(prefix), "ADMIN");
}
else
{
copy(prefix, charsmax(prefix), "PLAYER");
}
new buffer[512];
vformat(buffer, charsmax(buffer), fmt, 4);
switch (get_pcvar_num(__amx_show_activity))
{
case 5: // hide name only to admins, show nothing to normal users
{
for (new i = 1; i <= MaxClients; i++)
{
if (is_user_connected(i))
{
if (is_user_admin(i))
{
client_print(i, print_chat, "%L: %s", i, prefix, buffer);
}
}
}
}
case 4: // show name only to admins, show nothing to normal users
{
for (new i = 1; i <= MaxClients; i++)
{
if (is_user_connected(i))
{
if (is_user_admin(i))
{
client_print(i, print_chat, "%L %s: %s", i, prefix, name, buffer);
}
}
}
}
case 3: // show name only to admins, hide name from normal users
{
for (new i = 1; i <= MaxClients; i++)
{
if (is_user_connected(i))
{
if (is_user_admin(i))
{
client_print(i, print_chat, "%L %s: %s", i, prefix, name, buffer);
}
else
{
client_print(i, print_chat, "%L: %s", i, prefix, buffer);
}
}
}
}
case 2: // show name to all
{
client_print(0, print_chat, "%L %s: %s", LANG_PLAYER, prefix , name , buffer);
}
case 1: // hide name to all
{
client_print(0, print_chat, "%L: %s", LANG_PLAYER, prefix, buffer);
}
}
}
/**
* Standard method to show admin activity to a single client.
* This depends on the amx_show_activity cvar. See documentation for more details.
*
* @param idtarget Client index to display message to
* @param id Client index performing the action
* @param name Name of client performing the action
* @param fmt Formatting rules
* @param ... Variable number of formatting parameters
*
* @noreturn
*/
stock show_activity_id(idtarget, idadmin, const name[], const fmt[], any:...)
{
if (idtarget == 0 || !is_user_connected(idtarget))
{
return;
}
static __amx_show_activity;
if (__amx_show_activity == 0)
{
__amx_show_activity = get_cvar_pointer("amx_show_activity");
// if still not found, then register the cvar as a dummy
if (__amx_show_activity == 0)
{
__amx_show_activity = register_cvar("amx_show_activity", "2", FCVAR_PROTECTED);
}
}
static prefix[10];
if (is_user_admin(idadmin))
{
copy(prefix, charsmax(prefix), "ADMIN");
}
else
{
copy(prefix, charsmax(prefix), "PLAYER");
}
static buffer[512];
vformat(buffer, charsmax(buffer), fmt, 5);
switch (get_pcvar_num(__amx_show_activity))
{
case 5: // hide name only to admins, show nothing to normal users
{
if (is_user_admin(idtarget))
{
client_print(idtarget, print_chat, "%L: %s", idtarget, prefix, buffer);
}
}
case 4: // show name only to admins, show nothing to normal users
{
if (is_user_admin(idtarget))
{
client_print(idtarget, print_chat, "%L %s: %s", idtarget, prefix, name, buffer);
}
}
case 3: // show name only to admins, hide name from normal users
{
if (is_user_admin(idtarget))
{
client_print(idtarget, print_chat, "%L %s: %s", idtarget, prefix, name, buffer);
}
else
{
client_print(idtarget, print_chat, "%L: %s", idtarget, prefix, buffer);
}
}
case 2: // show name to all
{
client_print(idtarget, print_chat, "%L %s: %s", idtarget, prefix, name, buffer);
}
case 1: // hide name to all
{
client_print(idtarget, print_chat, "%L: %s", idtarget, prefix, buffer);
}
}
}
/**
* Standard method to show activity to one single client with normal language keys.
* These keys need to be in the format of standard AMXX keys:
* eg: ADMIN_KICK_1 = ADMIN: kick %s
* ADMIN_KICK_2 = ADMIN %s: kick %s
* This depends on the amx_show_activity cvar. See documentation for more details.
*
* @param KeyWithoutName The language key that does not have the name field.
* @param KeyWithName The language key that does have the name field.
* @param __AdminName The name of the person doing the action.
* @extra Pass any extra format arguments for the language key in the variable arguments list.
*
* @noreturn
*/
stock show_activity_key(const KeyWithoutName[], const KeyWithName[], const ___AdminName[], any:...)
{
// The variable gets used via vformat, but the compiler doesn't know that, so it still cries.
#pragma unused ___AdminName
static __amx_show_activity;
if (__amx_show_activity == 0)
{
__amx_show_activity = get_cvar_pointer("amx_show_activity");
// if still not found, then register the cvar as a dummy
if (__amx_show_activity == 0)
{
__amx_show_activity = register_cvar("amx_show_activity", "2", FCVAR_PROTECTED);
}
}
new buffer[512];
new keyfmt[256];
new i;
switch (get_pcvar_num(__amx_show_activity))
{
case 5: // hide name to admins, display nothing to normal players
{
while (i++ < MaxClients)
{
if (is_user_connected(i))
{
if (is_user_admin(i))
{
LookupLangKey(keyfmt, charsmax(keyfmt), KeyWithoutName, i);
// skip the "adminname" argument if not showing name
vformat(buffer, charsmax(buffer), keyfmt, 4);
client_print(i, print_chat, "%s", buffer);
}
}
}
}
case 4: // show name only to admins, display nothing to normal players
{
while (i++ < MaxClients)
{
if (is_user_connected(i))
{
if (is_user_admin(i))
{
LookupLangKey(keyfmt, charsmax(keyfmt), KeyWithName, i);
vformat(buffer, charsmax(buffer), keyfmt, 3);
client_print(i, print_chat, "%s", buffer);
}
}
}
}
case 3: // show name only to admins, hide name from normal users
{
while (i++ < MaxClients)
{
if (is_user_connected(i))
{
if (is_user_admin(i))
{
LookupLangKey(keyfmt, charsmax(keyfmt), KeyWithName, i);
vformat(buffer, charsmax(buffer), keyfmt, 3);
}
else
{
LookupLangKey(keyfmt, charsmax(keyfmt), KeyWithoutName, i);
// skip the "adminname" argument if not showing name
vformat(buffer, charsmax(buffer), keyfmt, 4);
}
client_print(i, print_chat, "%s", buffer);
}
}
}
case 2: // show name to all users
{
while (i++ < MaxClients)
{
if (is_user_connected(i))
{
LookupLangKey(keyfmt, charsmax(keyfmt), KeyWithName, i);
vformat(buffer, charsmax(buffer), keyfmt, 3);
client_print(i, print_chat, "%s", buffer);
}
}
}
case 1: // hide name from all users
{
while (i++ < MaxClients)
{
if (is_user_connected(i))
{
LookupLangKey(keyfmt, charsmax(keyfmt), KeyWithoutName, i);
// skip the "adminname" argument if not showing name
vformat(buffer, charsmax(buffer), keyfmt, 4);
client_print(i, print_chat, "%s", buffer);
}
}
}
}
}
/**
* Returns if the mod running on the server supports colored menus.
*
* @note The full list of mods supporting colored menus:
* Counter-Strike, Counter-Strike: Condition Zero, Deathmatch Classic,
* Day of Defeat, Team Fortress Classic and Half-Life: Deathmatch.
* @note Since this is a stock and compiled into the plugin, the list of
* supported mods will not update and require recompilation of the plugin
* if the list ever changed.
*
* @return 1 if colored menus are supported, 0 otherwise
*/
stock colored_menus()
{
static ColoredMenus = -1;
if (ColoredMenus == -1)
{
new const ModNames[][] = { "cstrike", "czero", "dmc", "dod", "tfc", "valve" };
new ModName[32];
get_modname(ModName, charsmax(ModName));
for (new Iterator = 0; Iterator < sizeof(ModNames); Iterator++)
{
if (equal(ModName, ModNames[Iterator]))
{
ColoredMenus = 1;
break;
}
}
if (ColoredMenus == -1)
ColoredMenus = 0;
}
return ColoredMenus;
}
/**
* Returns if the mod running on the server is a version of Counter-Strike.
*
* @return 1 if mod is Counter-Strike, 0 otherwise
*/
stock cstrike_running()
{
new mod_name[32];
get_modname(mod_name, charsmax(mod_name));
return (equal(mod_name, "cstrike") || equal(mod_name, "czero") || equal(mod_name, "csv15") || equal(mod_name, "cs13"));
}
/**
* Returns if the server is running a specific mod.
*
* @param mod Mod name to check for
*
* @return 1 if mod name matches, 0 otherwise
*/
stock is_running(const mod[])
{
new mod_name[32];
get_modname(mod_name, charsmax(mod_name));
return equal(mod_name, mod);
}
/**
* Retrieves the path to the AMXX base directory.
*
* @param name Buffer to copy path to
* @param len Maximum buffer size
*
* @return Number of cells written to buffer
*/
stock get_basedir(name[], len)
{
return get_localinfo("amxx_basedir", name, len);
}
/**
* Retrieves the path to the AMXX configs directory.
*
* @param name Buffer to copy path to
* @param len Maximum buffer size
*
* @return Number of cells written to buffer
*/
stock get_configsdir(name[], len)
{
return get_localinfo("amxx_configsdir", name, len);
}
/**
* Retrieves the path to the AMXX data directory.
*
* @param name Buffer to copy path to
* @param len Maximum buffer size
*
* @return Number of cells written to buffer
*/
stock get_datadir(name[], len)
{
return get_localinfo("amxx_datadir", name, len);
}
/**
* Provides a shorthand to register a working menu.
*
* @note Combines the necessary calls to register_menuid() and
* register_menucmd() into a single function.
*
* @param title Menu name
* @param keys Key flags
* @param function Callback function
* @param outside Catch menus outside the calling plugin
*
* @noreturn
* @error If an invalid callback function is specified, an error will
* be thrown.
*/
stock register_menu(const title[], keys, const function[], outside = 0)
{
register_menucmd(register_menuid(title, outside), keys, function);
}
/**
* Alias to get_configsdir provided for backwards compatibility. Originally
* intended to retrieve the AMXX custom directory.
*
* @deprecated Should not be used as the concept of a custom directory does no
* longer exists in AMXX.
*
* @param name Buffer to copy path to
* @param len Maximum buffer size
*
* @return Number of cells written to buffer
*/
#pragma deprecated The concept of a custom directory no longer exists in AMXX. Do not use.
stock get_customdir(name[], len)
{
return get_configsdir(name, len);
}
/**
* Adds a menu item/command to the admin menu (amxmodmenu) handled by the
* "Menus Front-End" plugin, if it is loaded.
*
* @param MENU_TEXT Item text that will be displayed in the menu
* @param MENU_CMD Command that will be executed on the client
* @param MENU_ACCESS Admin access required for menu command
* @param MENU_PLUGIN Case-insensitive name or filename of plugin providing
* the menu command
*
* @noreturn
*/
stock AddMenuItem(const MENU_TEXT[], const MENU_CMD[], const MENU_ACCESS, const MENU_PLUGIN[])
{
AddMenuItem_call(MENU_TEXT, MENU_CMD, MENU_ACCESS, MENU_PLUGIN, false);
}
/**
* Adds a menu item/command to the client menu (amx_menu) handled by the
* "Menus Front-End" plugin, if it is loaded. Items should be accessible by
* non-admins.
*
* @param MENU_TEXT Item text that will be displayed in the menu
* @param MENU_CMD Command that will be executed on the client
* @param MENU_ACCESS Admin access required for menu command
* @param MENU_PLUGIN Case-insensitive name or filename of plugin providing
* the menu command
*
* @noreturn
*/
stock AddClientMenuItem(const MENU_TEXT[], const MENU_CMD[], const MENU_ACCESS, const MENU_PLUGIN[])
{
AddMenuItem_call(MENU_TEXT, MENU_CMD, MENU_ACCESS, MENU_PLUGIN, true);
}
/**
* Helper function used by AddMenuItem() and AddClientMenuItem()
*
* @param MENU_TEXT Item text that will be displayed in the menu
* @param MENU_CMD Command that will be executed on the client
* @param MENU_ACCESS Admin access required for menu command
* @param MENU_PLUGIN Case-insensitive name or filename of plugin
* providing the menu command
* @param ADD_TO_CLIENT_MENU If true adds command to client menu, false adds
* to admin menu
*
* @noreturn
*/
stock AddMenuItem_call(const MENU_TEXT[], const MENU_CMD[], const MENU_ACCESS, const MENU_PLUGIN[], const bool:ADD_TO_CLIENT_MENU)
{
new pluginid = is_plugin_loaded("Menus Front-End");
if (pluginid == -1)
{
log_amx("Can't add menu item ^"%s^" from plugin ^"%s^" to menu set because the Menus Front-End plugin itself is not loaded!", MENU_TEXT, MENU_PLUGIN);
return; // Menus Front-End doesn't exist, return.
}
new filename[64], b[1];
get_plugin(pluginid, filename, charsmax(filename), b, charsmax(b), b, charsmax(b), b, charsmax(b), b, charsmax(b));
new status = callfunc_begin(ADD_TO_CLIENT_MENU ? "AddClientMenu" : "AddMenu", filename);
new bool:failed = true;
switch (status)
{
case 1:
{
failed = false;
}
case 0:
{
log_amx("Run time error! (AddMenuItem_call failed)");
}
case -2:
{
log_amx("Function not found! (AddMenuItem_call failed)");
}
case -1:
{
log_amx("Plugin not found! (AddMenuItem_call failed)");
}
}
if (failed)
{
return;
}
// Item text
callfunc_push_str(MENU_TEXT);
// Cmd
callfunc_push_str(MENU_CMD);
// Access
callfunc_push_int(MENU_ACCESS);
// Menu exists in this plugin
callfunc_push_str(MENU_PLUGIN);
callfunc_end();
}
/**
* Computes an offset from a given value while constraining it between the
* specified bounds, rolling over if necessary.
*
* @note Example: The range is 1-5 and the base value (seed) is 3, the offset
* that the value should be moved by is also 3. Offsetting the value by 3
* would result in 6, but it is to be constrained between 1 and 5. With
* clamp() this would result in 5, but this function rolls the value over
* and returns 1 instead.
*
* @param low Lower bound
* @param high Higher bound
* @param seed Base value
* @param offset Offset to move
*
* @return Computed offset value between specified bounds
*/
stock constraint_offset(low, high, seed, offset)
{
new numElements = high - low + 1;
offset += seed - low;
if (offset >= 0)
{
return low + (offset % numElements);
}
return high - (abs(offset) % numElements) + 1;
}
/**
* Returns if the client has any of the specified admin flags.
*
* @param id Client index
* @param flags Flag string
*
* @return 1 if the user has any of the specified flags, 0 otherwise
*/
stock has_flag(id, const flags[])
{
return (get_user_flags(id) & read_flags(flags));
}
/**
* Returns if the client has all of the specified admin flags.
*
* @param id Client index
* @param flags Flag string
*
* @return 1 if the user has all of the specified flags, 0 otherwise
*/
stock has_all_flags(id, const flags[])
{
new FlagsNumber = read_flags(flags);
return ((get_user_flags(id) & FlagsNumber) == FlagsNumber);
}
/**
* Resets the client's menu.
*
* @note This is a wrapper around show_menu() for the sake of readability.
*
* @param index Client to reset menu of, 0 to reset all clients
*
* @noreturn
*/
stock reset_menu(index)
{
show_menu(index, 0, "", 0);
}
/**
* Calls a function after a specified time has elapsed.
*
* @param time Time interval to assign
* @param function Function to execute
* @param id Task id to assign
* @param parameter Data to pass through to callback
* @param len Size of data
* @param flags Optional flags (enum SetTaskFlags); valid flags are:
* SetTask_Once - Execute callback once (Default)
* SetTask_RepeatTimes - repeat timer a set amount of times
* SetTask_Repeat - loop indefinitely until timer is stopped
* SetTask_AfterMapStart - time interval is treated as absolute
* time after map start
* SetTask_BeforeMapChange - time interval is treated as absolute
* time before map change
* @param repeat If the SetTask_RepeatTimes flag is set, the task will be repeated this
* many times
*
* @noreturn
* @error If an invalid callback function is provided, an error is
* thrown.
*/
stock set_task_ex(Float:time, const function[], id = 0, const any:parameter[] = "", len = 0, SetTaskFlags:flags = SetTask_Once, repeat = 0)
{
new strFlags[2]; // There should never be a need to set more than 1 flag
get_flags(_:flags, strFlags, charsmax(strFlags));
set_task(time, function, id, parameter, len, strFlags, repeat);
}
/**
* Stores a filtered list of client indexes to an array.
*
* @note Example retrieving all alive CTs:
* get_players_ex(players, num, GetPlayers_ExcludeDead | GetPlayers_MatchTeam, "CT")
*
* @param players Array to store indexes to
* @param num Variable to store number of indexes to
* @param flags Optional filtering flags (enum GetPlayersFlags); valid flags are:
* GetPlayers_None - No filter (Default)
* GetPlayers_ExcludeDead - do not include dead clients
* GetPlayers_ExcludeAlive - do not include alive clients
* GetPlayers_ExcludeBots - do not include bots
* GetPlayers_ExcludeHuman - do not include human clients
* GetPlayers_MatchTeam - match with team
* GetPlayers_MatchNameSubstring - match with part of name
* GetPlayers_CaseInsensitive - match case insensitive
* GetPlayers_ExcludeHLTV - do not include HLTV proxies
* GetPlayers_IncludeConnecting - include connecting clients
* @param team String to match against if the "e" or "f" flag is specified
*
* @noreturn
*/
stock get_players_ex(players[MAX_PLAYERS] = {}, &num, GetPlayersFlags:flags = GetPlayers_None, const team[] = "")
{
new strFlags[10];
get_flags(_:flags, strFlags, charsmax(strFlags));
get_players(players, num, strFlags, team);
}
/**
* Returns the number of clients on the server that match the specified flags.
*
* @note Example retrieving all alive CTs:
* new AliveCt = get_playersnum_ex(GetPlayers_ExcludeDead | GetPlayers_MatchTeam, "CT")
*
* @param flags Optional filtering flags (enum GetPlayersFlags); valid flags are:
* GetPlayers_None - No filter (Default)
* GetPlayers_ExcludeDead - do not include dead clients
* GetPlayers_ExcludeAlive - do not include alive clients
* GetPlayers_ExcludeBots - do not include bots
* GetPlayers_ExcludeHuman - do not include human clients
* GetPlayers_MatchTeam - match with team
* GetPlayers_MatchNameSubstring - match with part of name
* GetPlayers_CaseInsensitive - match case insensitive
* GetPlayers_ExcludeHLTV - do not include HLTV proxies
* GetPlayers_IncludeConnecting - include connecting clients
* @param team String to match against if the GetPlayers_MatchTeam or GetPlayers_MatchNameSubstring flag is specified
*
* @return Number of clients on the server that match the specified flags
*/
stock get_playersnum_ex(GetPlayersFlags:flags = GetPlayers_None, const team[] = "")
{
new PlayersNum;
get_players_ex(_, PlayersNum, flags, team);
return PlayersNum;
}

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@ -0,0 +1,20 @@
#if defined _amxmodx_version_included
#endinput
#endif
#define _amxmodx_version_included
#define AMXX_VERSION_TAG ""
#define AMXX_VERSION_CSET "9fbf91d"
#define AMXX_VERSION_MAJOR "1"
#define AMXX_VERSION_MAJOR_NUM 1
#define AMXX_VERSION_MINOR "10"
#define AMXX_VERSION_MINOR_NUM 10
#define AMXX_VERSION_RELEASE "0"
#define AMXX_VERSION_LOCAL_REV_NUM 5417
#define AMXX_VERSION_LOCAL_REV "5417"
#define AMXX_VERSION 1.100
#define AMXX_VERSION_NUM 200
stock const AMXX_VERSION_STR[] = "1.10.0.5417";

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@ -0,0 +1,43 @@
/*
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* See LICENSE.TXT file for more information.
*
*/
#if defined _AmxxArch_included
#endinput
#endif
#define _AmxxArch_included
#if AMXX_VERSION_NUM >= 175
#pragma reqlib AmxxArch
#if !defined AMXMODX_NOAUTOLOAD
#pragma loadlib AmxxArch
#endif
#else
#pragma library AmxxArch
#endif
#define AA_NO_ERROR 0
/*
* @param filepath Path to the file
* @param outdir Directory where the archive will be unpacked
* @param callback Callback function (example: public OnComplete(idcaller, error))
* @param idcaller player id or 0
*
* @noreturn
*/
native AA_Unarchive( const filepath[], const outdir[], const callback[], const idcaller = 0);

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@ -0,0 +1,525 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#if defined _cellarray_included
#endinput
#endif
#define _cellarray_included
/**
* Cellarray tag declaration
*
* @note These dynamic arrays are intended to be used for a form of global
* storage without requiring a #define that needs to be increased each
* time the plugin author requires more storage. These are not designed
* to be a full replacement for normal arrays, as those are faster and
* should be used whenever possible.
* @note Plugins are responsible for freeing all Array handles they acquire,
* including those from ArrayClone. Failing to free handles will result
* in the plugin and AMXX leaking memory.
*/
enum Array
{
Invalid_Array = 0
};
/**
* Returns the number of cells required to fit a string of the specified size
* (including the null terminator).
*
* @param size Number of bytes.
*
* @return Minimum number of cells required to fit the byte count.
*/
stock ByteCountToCells(size)
{
if (!size)
{
return 1;
}
return (size + 3) / 4;
}
/**
* Creates a handle to a dynamically sized array.
*
* @note It is very important that the provided cellsize matches up with the
* buffer sizes that are passed with subsequent Array[Get|Set|Push] calls.
* @note Initially the "reserved" parameter was intended to create blank entries
* that would immediately be usable with Array[Get|Set] functions. This
* functionality was never working as intended, and can now be achieved
* using ArrayResize().
*
* @param cellsize Size of each array entry in cells
* @param reserved Pre-allocates space in the array for the specified
* number of items. The items are not valid to read or set
* until they have actually been pushed into the array.
*
* @return New array handle, which must be freed via ArrayDestroy()
* @error If an invalid cellsize is provided an error will be
* thrown.
*/
native Array:ArrayCreate(cellsize = 1, reserved = 32);
/**
* Clones an array, returning a new handle with the same size and data.
*
* @param which Array handle
*
* @return Handle to the cloned array on success, 0 otherwise
* @error If an invalid handle is provided an error will be
* thrown.
*/
native Array:ArrayClone(Array:which);
/**
* Clears all entries from the array.
*
* @param which Array handle
*
* @noreturn
* @error Invalid handle
*/
native ArrayClear(Array:which);
/**
* Returns the number of elements in the array.
*
* @param which Array handle
*
* @return Number of elements in the array
* @error If an invalid handle is provided an error will be
* thrown.
*/
native ArraySize(Array:which);
/**
* Resizes an array.
*
* @note If the size is smaller than the current array size the array is
* truncated and data lost.
*
* @param which Array handle
* @param newsize New size
*
* @noreturn
* @error If an invalid handle is provided or the resizing
* operation runs out of memory, an error will be thrown.
*/
native bool:ArrayResize(Array:which, newsize);
/**
* Retrieves an array of data from a cellarray.
*
* @note If the size parameter is specified as -1 the output buffer has to match
* the size the array was created with.
*
* @param which Array handle
* @param item Item index in the array
* @param output Buffer to copy value to
* @param size If not set, assumes the buffer size is equal to the
* cellsize. Otherwise, the specified size is used.
*
* @return Number of cells copied
* @error If an invalid handle or index is provided an error will
* be thrown.
*/
native ArrayGetArray(Array:which, item, any:output[], size = -1);
/**
* Returns a single cell of data from an array
*
* @param which Array handle
* @param item Item index in the array
* @param block If the array has a cellsize >1 this optionally specifies
* which block to read from
* @param asChar If true reads the value as a byte instead of a cell
*
* @return Integer value
* @error If an invalid handle, index or block is provided an
* error will be thrown.
*/
native any:ArrayGetCell(Array:which, item, block = 0, bool:asChar = false);
/**
* Returieves string data from an array.
*
* @param which Array handle
* @param item Item index in the array
* @param output Buffer to copy value to
* @param size Maximum size of the buffer
*
* @return Number of characters copied
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArrayGetString(Array:which, item, output[], size);
/**
* Fills an item's data with the contents of an array.
*
* @note If the size parameter is specified as -1 the input buffer has to match
* the size the array was created with.
* @note The item index must already be valid. Use ArrayPushArray to create
* a new array item in the cellarray.
*
* @param which Array handle
* @param item Item index in the array
* @param input Array to copy to the cellarray
* @param size If not set, assumes the buffer size is equal to the
* cellsize. Otherwise, the specified size is used.
*
* @return Number of cells copied
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArraySetArray(Array:which, item, const any:input[], size =-1);
/**
* Sets an item's data to a single cell value.
*
* @note The item index must already be valid. Use ArrayPushArray to create
* a new array item in the cellarray.
*
* @param which Array handle
* @param item Item index in the array
* @param input Value to set
* @param block If the array has a cellsize >1 this optionally specifies
* which block to write to
* @param asChar If true writes the value as a byte instead of a cell
*
* @noreturn
* @error If an invalid handle, index or block is provided an
* error will be thrown.
*/
native ArraySetCell(Array:which, item, any:input, block = 0, bool:asChar = false);
/**
* Sets an item's data to a string value.
*
* @note The input will be truncated if it is longer than the cellsize the array
* was created with.
* @note The item index must already be valid. Use ArrayPushString to create
* a new array item in the cellarray.
*
* @param which Array handle
* @param item Item index in the array
* @param input String to copy to the array
*
* @return Number of characters copied
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArraySetString(Array:which, item, const input[]);
/**
* Creates a new item at the end of the cellarray and copies the provided array
* into it.
*
* @note The input will be truncated if it is bigger than the cellsize the array
* was created with.
*
* @param which Array handle
* @param input Array to copy to the cellarray
* @param size If not set, assumes the buffer size is equal to the
* cellsize. Otherwise, the specified size is used.
*
* @return Index of the new entry
* @error If an invalid handle is provided or the resizing
* operation runs out of memory, an error will be thrown.
*/
native ArrayPushArray(Array:which, const any:input[], size = -1);
/**
* Creates a new item at the end of the array and sets the item's single cell
* value.
*
* @param which Array handle
* @param input Value to set
*
* @return Index of the new entry
* @error If an invalid handle is provided or the resizing
* operation runs out of memory, an error will be thrown.
*/
native ArrayPushCell(Array:which, any:input);
/**
* Creates a new item at the end of the array and copies the provided string
* into it.
*
* @note The input will be truncated if it is longer than the cellsize the array
* was created with.
*
* @param which Array handle
* @param input String to copy to the array
*
* @return Index of the new entry
* @error If an invalid handle is provided or the resizing
* operation runs out of memory, an error will be thrown.
*/
native ArrayPushString(Array:which, const input[]);
/**
* Creates a new item behind the specified item and copies the provided array
* into it. All items beyond it get shifted up by one.
*
* @param which Array handle
* @param item Item index in the array
* @param input Array to copy to the cellarray
*
* @noreturn
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArrayInsertArrayAfter(Array:which, item, const any:input[]);
/**
* Creates a new item behind the specified item and sets the item's single cell
* value. All items beyond it get shifted up by one.
*
* @param which Array handle
* @param item Item index in the array
* @param input Value to set
*
* @noreturn
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArrayInsertCellAfter(Array:which, item, any:input);
/**
* Creates a new item behind the specified item and copies the provided string
* into it. All items beyond it get shifted up by one.
*
* @note The input will be truncated if it is longer than the cellsize the array
* was created with.
*
* @param which Array handle
* @param item Item index in the array
* @param input String to copy to the array
*
* @noreturn
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArrayInsertStringAfter(Array:which, item, const input[]);
/**
* Creates a new item in front of the specified item and copies the provided
* array into it. All items beyond it get shifted up by one.
*
* @param which Array handle
* @param item Item index in the array
* @param input Array to copy to the cellarray
*
* @noreturn
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArrayInsertArrayBefore(Array:which, item, const any:input[]);
/**
* Creates a new item in front of the specified item and sets the item's single
* cell value. All items beyond it get shifted up by one.
*
* @param which Array handle
* @param item Item index in the array
* @param input Value to set
*
* @noreturn
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArrayInsertCellBefore(Array:which, item, const any:input);
/**
* Creates a new item in front of the specified item and copies the provided
* string into it. All items beyond it get shifted up by one.
*
* @note The input will be truncated if it is longer than the cellsize the array
* was created with.
*
* @param which Array handle
* @param item Item index in the array
* @param input String to copy to the array
*
* @noreturn
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArrayInsertStringBefore(Array:which, item, const input[]);
/**
* Swaps the position of two items.
*
* @param which Array handle
* @param item1,item2 Item pair to swap
*
* @noreturn
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArraySwap(Array:which, item1, item2);
/**
* Deletes an item from the array. All items beyond it get shifted down by one.
*
* @param which Array handle
* @param item Item to delete
*
* @noreturn
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native ArrayDeleteItem(Array:which, item);
/**
* Searches through the array and returns the index of the first occurence of
* the specified string.
*
* @param which Array handle
* @param item String to search for
*
* @return Array index on success, -1 if the string can't be found
* @error Invalid handle.
*/
native ArrayFindString(Array:which, const item[]);
/**
* Searches through the array and returns the index of the first occurence of
* the specified value.
*
* @param which Array handle
* @param item Value to search for
*
* @return Array index on success, -1 if the value can't be found
* @error If an invalid handle is provided an error will be
* thrown.
*/
native ArrayFindValue(Array:which, any:item);
/**
* Creates a special handle that can be passed to a string format routine for
* printing as a string (with the %a format option).
*
* @note It is recommended to pass the function as a parameter to the format
* routine directly. The array item must contain a null-terminated string!
* @note Do not save or otherwise use the handles returned by this function.
* @note Example usage:
* console_print(id, "%a", ArrayGetStringHandle(MessageArray, i));
*
* @param which Array handle
* @param item Item to retrieve handle of
*
* @return Handle to the item
* @error If an invalid handle or an invalid index is provided an
* error will be thrown.
*/
native DoNotUse:ArrayGetStringHandle(Array:which, item);
/**
* Destroys the array and frees its memory.
*
* @note The function automatically sets the variable passed to it to 0 to aid
* in preventing accidental usage after destroy.
*
* @param which Array to destroy
*
* @return 1 if the Array was destroyed, 0 if nothing had to be
* destroyed (invalid handle)
*/
native ArrayDestroy(&Array:which);
/**
* Similar to sorting.inc's CustomSort, the sorting algorithm then uses the
* custom comparison function to sort the data.
*
* @note The function is called in the following manner:
*
* public MySortFunc(Array:array, item1, item2, const data[], data_size)
*
* array - Array handle in its current un-sorted state
* item1, item2 - Current item pair being compared
* data[] - Extra data array passed to the sort func
* data_size - Size of extra data
*
* @note The comparison function should return:
* -1 if item1 should go before item2
* 0 if item1 and item2 are equal
* 1 if item1 should go after item2
*
* @note All parameters after item2 are optional and do not need to be specified
* and used.
* @note Unlike the sorting.inc version, the array passed to the callback is not
* in mid-sorted state.
*
* @param array Array handle
* @param comparefunc Callback function used for comparison
* @param data Extra data that is passed through to the callback
* @param data_size Size of extra data
*
* @noreturn
* @error If an invalid handle or an invalid callback is provided
* an error will be thrown.
*/
native ArraySort(Array:array, const comparefunc[], data[]="", data_size=0);
/**
* A faster version of ArraySort, the sorting algorithm then uses the custom
* comparison function to sort the data.
*
* @note The advantage of this function is that the data of the elements being
* compared is directly passed to the function, instead of the item
* indexes that are passed by ArraySort. This removes the need for calling
* ArrayGet[Cell|String|Array] every time before being able to compare the
* elements.
*
* @note For Arrays with a cellsize of 1 (used for storing integers and floats),
* the function is called in the following manner:
*
* public MySortFunc(Array:array, elem1, elem2, const data[], data_size)
*
* array - Array handle in its current un-sorted state
* elem1, elem2 - Current element pair being compared
* data[] - Extra data array passed to the sort func
* data_size - Size of extra data
*
* @note For Arrays with a cellsize larger than 1 (used for storing arrays and
* strings), the function is called in the following manner:
*
* public MySortFunc(Array:array, elem1[], elem2[], const data[], data_size)
*
* array - Array handle in its current un-sorted state
* elem1[], elem2[] - Current element pair being compared
* data[] - Extra data array passed to the sort func
* data_size - Size of extra data
*
*
* @note The comparison function should return:
* -1 if elem1 should go before elem2
* 0 if elem1 and elem2 are equal
* 1 if elem1 should go after elem2
*
* @note All parameters after item2 are optional and do not need to be specified
* and used.
* @note Unlike the sorting.inc version, the array passed to the callback is not
* in mid-sorted state.
*
* @param array Array handle
* @param comparefunc Callback function used for comparison
* @param data Extra data that is passed through to the callback
* @param data_size Size of extra data
*
* @noreturn
* @error If an invalid handle or an invalid callback is provided
* an error will be thrown.
*/
native ArraySortEx(Array:array, const comparefunc[], data[]="", data_size=0);

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#if defined _cellstack_included
#endinput
#endif
#define _cellstack_included
/**
* Stack tag declaration
*
* @note Plugins are responsible for freeing all Stack handles they acquire.
* Failing to free handles will result in the plugin and AMXX leaking
* memory.
*/
enum Stack
{
Invalid_Stack = 0
};
/**
* Creates a stack structure. A stack is a LIFO (last in, first out) vector of
* of items. It has O(1) insertion and O(1) removal.
*
* @note Stacks provide only two operations: Push (adding an item to the top)
* and Pop (remove an item from the top, in reverse-push order).
* @note The contents of the stack are uniform; i.e. storing a string and then
* retrieving it as an integer is NOT the same as str_to_num()!
* @note The "blocksize" determines how many cells each stack slot has, it can
* not be changed after creation.
*
* @param blocksize The number of cells each entry in the stack can hold
*
* @return New stack Handle, which must be freed via DestroyStack()
* @error If an invalid blocksize is provided an error will be
* thrown.
*/
native Stack:CreateStack(blocksize = 1);
/**
* Pushes a value onto the end of the stack, adding a new index.
*
* @note This may safely be used even if the stack has a blocksize greater than
* 1.
*
* @param handle Stack handle
* @param value Value to push
*
* @noreturn
* @error If an invalid handle is provided or the resizing
* operation runs out of memory, an error will be thrown.
*/
native PushStackCell(Stack:handle, any:value);
/**
* Pushes a string onto the end of a stack, truncating it if it is too long.
*
* @param handle Stack handle
* @param value String to push
*
* @noreturn
* @error If an invalid handle is provided or the resizing
* operation runs out of memory, an error will be thrown.
*/
native PushStackString(Stack:handle, const value[]);
/**
* Pushes an array of cells onto the end of a stack. The cells are pushed as a
* block (i.e. the entire array takes up one stack slot), rather than pushing
* each cell individually.
*
* @param handle Stack handle
* @param values Block of values to copy
* @param size If not set, the number of elements copied from the array
* will be equal to the blocksize, if set higher than the
* blocksize, the operation will be truncated,
*
* @noreturn
* @error If an invalid handle is provided or the resizing
* operation runs out of memory, an error will be thrown.
*/
native PushStackArray(Stack:handle, const any:values[], size= -1);
/**
* Pops a cell value from a stack.
*
* @param handle Stack handle
* @param value Variable to store the value in
* @param block Optionally specify which block to read from (useful if the
* blocksize is > 0)
* @param asChar Optionally read as a byte instead of a cell
*
* @return True on success, false if the stack is empty.
* @error If an invalid handle, invalid block or invalid byte is
* provided, an error will be thrown.
*/
native bool:PopStackCell(Stack:handle, &any:value, block = 0, bool:asChar = false);
/**
* Pops a string value from a stack.
*
* @param handle Stack handle
* @param buffer Buffer to copy string to
* @param maxlength Maximum size of the buffer
* @param written Variable to store number of characters copied to
*
* @return True on success, false if the stack is empty
* @error If an invalid handle is provided an error will be thrown.
*/
native bool:PopStackString(Stack:handle, buffer[], maxlength, &written = 0);
/**
* Pops an array of cells from a stack.
*
* @param handle Stack handle
* @param buffer Array to copy value to
* @param size Size of buffer, if not set (-1) assumes the size is equal to
* the stack blocksize
*
* @return True on success, false if the stack is empty
* @error If an invalid handle is provided an error will be thrown.
*/
native bool:PopStackArray(Stack:handle, any:buffer[], size = -1);
/**
* Returns if a stack is empty.
*
* @param handle Stack handle
*
* @return True if empty, false if not empty
* @error If an invalid handle is provided an error will be thrown.
*/
native bool:IsStackEmpty(Stack:handle);
/**
* Pops a value off a stack, ignoring it completely.
*
* @param handle Stack handle
*
* @return True if a value was popped, false if stack is empty
* @error If an invalid handle is provided an error will be thrown.
*/
stock PopStack(Stack:handle)
{
new value;
return PopStackCell(handle, value);
}
/**
* Destroys a stack and frees its memory.
*
* @note The function automatically sets the variable passed to it to 0 to aid
* in preventing accidental usage after destroy.
*
* @param handle Stack to destroy
*
* @return 1 if the Stack was destroyed, 0 if nothing had to be
* destroyed (invalid handle)
*/
native DestroyStack(&Stack:handle);

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#if defined _celltrie_included
#endinput
#endif
#define _celltrie_included
/**
* Hash map tag declaration
*
* @note The word "Trie" in this API is historical. As of AMX Mod X 1.8.3,
* tries have been internally replaced with hash tables, which have O(1)
* insertion time instead of O(n).
* @note Plugins are responsible for freeing all Trie handles they acquire.
* Failing to free handles will result in the plugin and AMXX leaking
* memory.
*/
enum Trie
{
Invalid_Trie = 0
};
/**
* Hash map iterator tag declaration
*
* @note The word "Trie" in this API is historical. As of AMX Mod X 1.8.3,
* tries have been internally replaced with hash tables, which have O(1)
* insertion time instead of O(n).
* @note Plugins are responsible for freeing all TrieIter handles they acquire.
* Failing to free handles will result in the plugin and AMXX leaking
* memory.
*/
enum TrieIter
{
Invalid_TrieIter = 0
}
/**
* Hash map snapshot tag declaration
*
* @note Plugins are responsible for freeing all Snapshot handles they acquire.
* Failing to free handles will result in the plugin and AMXX leaking
* memory.
*/
enum Snapshot
{
Invalid_Snapshot = 0
};
/**
* Creates a hash map. A hash map is a container that maps strings (called keys)
* to arbitrary values (cells, arrays or strings).
*
* @note Keys in a hash map are unique so there is no more than one entry in the
* map for any given key.
* @note Insertion, deletion, and lookup in a hash map are all considered to be
* fast operations, amortized to O(1), or constant time.
*
* @return New Map handle, which must be freed via TrieDestroy()
*/
native Trie:TrieCreate();
/**
* Clears all entries from a Map.
*
* @param handle Map handle
*
* @error If an invalid handle is provided an error will be
* thrown.
* @noreturn
*/
native TrieClear(Trie:handle);
/**
* Sets a cell value in a hash map, either inserting a new entry or replacing
* an old one.
*
* @param handle Map handle
* @param key Key string
* @param value Value to store
* @param replace If false the operation will fail if the key is already set
*
* @return 1 on success, 0 otherwise
* @error If an invalid handle is provided an error will be
* thrown.
*/
native TrieSetCell(Trie:handle, const key[], any:value, bool:replace = true);
/**
* Sets a string value in a hash map, either inserting a new entry or replacing
* an old one.
*
* @param handle Map handle
* @param key Key string
* @param value String to store
* @param replace If false the operation will fail if the key is already set
*
* @return 1 on success, 0 otherwise
* @error If an invalid handle is provided an error will be
* thrown.
*/
native TrieSetString(Trie:handle, const key[], const value[], bool:replace = true);
/**
* Sets an array value in a hash map, either inserting a new entry or replacing
* an old one.
*
* @param handle Map handle
* @param key Key string
* @param buffer Array to store
* @param size Array size
* @param replace If false the operation will fail if the key is already set
*
* @return 1 on success, 0 otherwise
* @error If an invalid handle is provided an error will be
* thrown. or invalid array size
*/
native TrieSetArray(Trie:handle, const key[], const any:buffer[], size, bool:replace = true);
/**
* Retrieves a cell value from a hash map.
*
* @param handle Map handle
* @param key Key string
* @param value Variable to store value to
*
* @return True on success, false if either the key is not set or the
* value type does not match (value is string or array)
* @error If an invalid handle is provided an error will be
* thrown.
*/
native bool:TrieGetCell(Trie:handle, const key[], &any:value);
/**
* Retrieves a string from a hash map.
*
* @param handle Map handle
* @param key Key string
* @param output Buffer to copy the value to
* @param outputsize Maximum size of buffer
* @param size Optional variable to store the number of cells written
* to the buffer in
*
* @return True on success, false if either the key is not set or
* the value type does not match (value is cell or array)
* @error If an invalid handle is provided an error will be
* thrown.
*/
native bool:TrieGetString(Trie:handle, const key[], output[], outputsize, &size = 0);
/**
* Retrieves a string from a hash map.
*
* @param handle Map handle
* @param key Key string
* @param output Array to copy the value to
* @param outputsize Maximum size of array
* @param size Optional variable to store the number of cells written
* to the array in
*
* @return True on success, false if either the key is not set or
* the value type does not match (value is cell or string)
* @error If an invalid handle or array size is provided an error
* will be thrown.
*/
native bool:TrieGetArray(Trie:handle, const key[], any:output[], outputsize, &size = 0);
/**
* Removes an entry from a hash map.
*
* @param handle Map handle
* @param key Key string
*
* @return True on success, false if the key was never set
* @error If an invalid handle is provided an error will be
* thrown.
*/
native bool:TrieDeleteKey(Trie:handle, const key[]);
/**
* Checks a hash map for the existence of an entry.
*
* @param handle Map handle
* @param key Key string
*
* @return True if the key is set, false otherwise
* @error If an invalid handle is provided an error will be
* thrown.
*/
native bool:TrieKeyExists(Trie:handle, const key[]);
/**
* Destroys a hash map and frees its memory.
*
* @note The function automatically sets the variable passed to it to 0 to aid
* in preventing accidental usage after destroy.
*
* @param handle Map handle
*
* @return 1 on success, 0 if an invalid handle was passed in
*/
native TrieDestroy(&Trie:handle);
/**
* Returns the number of entries in a hash map.
*
* @param handle Map handle
*
* @return Number of elements in the hash map
* @error If an invalid handle is provided an error will be
* thrown.
*/
native TrieGetSize(Trie:handle);
/**
* Creates a snapshot of all keys in a hash map. If the map is changed
* afterwards, the changes are not reflected in the snapshot.
* Keys are not sorted.
*
* @param handle Map handle
*
* @return New map snapshot handle, which must be freed via
* TrieSnapshotDestroy()
* @error If an invalid handle is provided an error will be
* thrown.
*/
native Snapshot:TrieSnapshotCreate(Trie:handle);
/**
* Returns the number of keys in a map snapshot. Note that this may be
* different from the size of the map, since the map can change after the
* snapshot of its keys was taken.
*
* @param handle Map snapshot handle
*
* @return Number of keys
* @error If an invalid handle is provided an error will be
* thrown.
*/
native TrieSnapshotLength(Snapshot:handle);
/**
* Returns the buffer size required to store a given key. That is, it returns
* the length of the key plus one.
*
* @param handle Map snapshot handle
* @param index Key index (starting from 0)
*
* @return Buffer size required to store the key string
* @error If an invalid handle is provided an error will be
* thrown. or index out of range
*/
native TrieSnapshotKeyBufferSize(Snapshot:handle, index);
/**
* Retrieves the key string of a given key in a map snapshot.
*
* @param handle Map snapshot handle
* @param index Key index (starting from 0)
* @param buffer String buffer
* @param maxlength Maximum buffer length
*
* @return Number of bytes written to the buffer
* @error If an invalid handle is provided an error will be
* thrown. or index out of range
*/
native TrieSnapshotGetKey(Snapshot:handle, index, buffer[], maxlength);
/**
* Destroys a map snapshot and frees its memory.
*
* @note The function automatically sets the variable passed to it to 0 to aid
* in preventing accidental usage after destroy.
*
* @param handle Map snapshot handle
*
* @return 1 on success, 0 if an invalid handle was passed in
*/
native TrieSnapshotDestroy(&Snapshot:handle);
/**
* Creates an iterator for a map. It provides iterative read-only access to the
* maps contents.
*
* @note Removing or adding keys to the underlying map will invalidate all its
* iterators. Updating values of existing keys is allowed and the changes
* will be immediately reflected in the iterator.
* @note Iterators are designed to be short-lived and not stored, and creating
* them is very cheap. Reading data from an iterator is just as fast as
* reading directly from the map.
* @note Just like in snapshots the keys are not sorted.
*
* @return New iterator handle, which must be freed via TrieIterDestroy().
* @error Invalid Handle
*/
native TrieIter:TrieIterCreate(Trie:handle);
/**
* Returns if the iterator has reached its end and no more data can be read.
*
* @param handle Iterator handle
*
* @return True if iterator has reached the end, false otherwise
* @error Invalid Handle
* Iterator has been closed (underlying map destroyed)
* Iterator is outdated
*/
native bool:TrieIterEnded(TrieIter:handle);
/**
* Advances the iterator to the next key/value pair if one is available.
*
* @param handle Iterator handle
*
* @error Invalid Handle
* Iterator has been closed (underlying map destroyed)
* Iterator is outdated
*/
native TrieIterNext(TrieIter:handle);
/**
* Retrieves the key the iterator currently points to.
*
* @param handle Iterator handle.
* @param key Buffer to store the current key in.
* @param outputsize Maximum size of string buffer.
*
* @return Nnumber of bytes written to the buffer
* @error Invalid handle
* Iterator has been closed (underlying map destroyed)
* Iterator is outdated
*/
native TrieIterGetKey(TrieIter:handle, key[], outputsize);
/**
* Retrieves the number of elements in the underlying map.
*
* @note When used on a valid iterator this is exactly the same as calling TrieGetSize on the map directly.
*
* @param handle Iterator handle
*
* @return Number of elements in the map
* @error Invalid handle
* Iterator has been closed (underlying map destroyed)
* Iterator is outdated
*/
native TrieIterGetSize(TrieIter:handle);
/**
* Retrieves a value at the current position of the iterator.
*
* @param handle Iterator handle
* @param value Variable to store value in
*
* @return True on success, false if the iterator is empty or the current
* value is an array or a string.
* @error Invalid handle
* Iterator has been closed (underlying map destroyed)
* Iterator is outdated
*/
native bool:TrieIterGetCell(TrieIter:handle, &any:value);
/**
* Retrieves a string at the current position of the iterator.
*
* @param handle Iterator handle
* @param buffer Buffer to store the string in
* @param outputsize Maximum size of string buffer
* @param size Optional parameter to store the number of bytes written to the buffer.
*
* @return True on success, false if the iterator is empty or the current value
* is not a string.
* @error Invalid handle
* Invalid buffer size
* Iterator has been closed (underlying map destroyed)
* Iterator is outdated
*/
native bool:TrieIterGetString(TrieIter:handle, buffer[], outputsize, &size = 0);
/**
* Retrieves an array at the current position of the iterator.
*
* @param handle Iterator handle
* @param buffer Buffer to store the array
* @param outputsize Maximum size of buffer
* @param size Optional parameter to store the number of bytes written to the buffer
*
* @return True on success, false if the iterator is empty or the current
* value is not an array.
* @error Invalid handle
* Invalid buffer size
* Iterator has been closed (underlying map destroyed)
* Iterator is outdated
*/
native bool:TrieIterGetArray(TrieIter:handle, any:array[], outputsize, &size = 0);
/**
* Destroys an iterator handle.
*
* @param handle Iterator handle.
*
* @return True on success, false if the value was never set.
*/
native TrieIterDestroy(&TrieIter:handle);

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/* Fun functions
*
* by Numb
*
* This file is provided as is (no warranties).
*/
#if defined _colorchat_included
#endinput
#endif
#define _colorchat_included
enum Color
{
NORMAL = 1, // clients scr_concolor cvar color
GREEN, // Green Color
TEAM_COLOR, // Red, grey, blue
GREY, // grey
RED, // Red
BLUE, // Blue
}
new TeamName[][] =
{
"",
"TERRORIST",
"CT",
"SPECTATOR"
}
ColorChat(id, Color:type, const msg[], {Float,Sql,Result,_}:...)
{
new message[256];
switch(type)
{
case NORMAL: // clients scr_concolor cvar color
{
message[0] = 0x01;
}
case GREEN: // Green
{
message[0] = 0x04;
}
default: // White, Red, Blue
{
message[0] = 0x03;
}
}
vformat(message[1], 251, msg, 4);
// Make sure message is not longer than 192 character. Will crash the server.
message[192] = '^0';
new team, ColorChange, index, MSG_Type;
if(id)
{
MSG_Type = MSG_ONE;
index = id;
} else {
index = FindPlayer();
MSG_Type = MSG_ALL;
}
team = get_user_team(index);
ColorChange = ColorSelection(index, MSG_Type, type);
ShowColorMessage(index, MSG_Type, message);
if(ColorChange)
{
Team_Info(index, MSG_Type, TeamName[team]);
}
}
ShowColorMessage(id, type, message[])
{
static bool:saytext_used;
static get_user_msgid_saytext;
if(!saytext_used)
{
get_user_msgid_saytext = get_user_msgid("SayText");
saytext_used = true;
}
message_begin(type, get_user_msgid_saytext, _, id);
write_byte(id)
write_string(message);
message_end();
}
Team_Info(id, type, team[])
{
static bool:teaminfo_used;
static get_user_msgid_teaminfo;
if(!teaminfo_used)
{
get_user_msgid_teaminfo = get_user_msgid("TeamInfo");
teaminfo_used = true;
}
message_begin(type, get_user_msgid_teaminfo, _, id);
write_byte(id);
write_string(team);
message_end();
return 1;
}
ColorSelection(index, type, Color:Type)
{
switch(Type)
{
case RED:
{
return Team_Info(index, type, TeamName[1]);
}
case BLUE:
{
return Team_Info(index, type, TeamName[2]);
}
case GREY:
{
return Team_Info(index, type, TeamName[0]);
}
}
return 0;
}
FindPlayer()
{
new i = -1;
while(i <= get_maxplayers())
{
if(is_user_connected(++i))
return i;
}
return -1;
}

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/* Core functions
*
* (c) Copyright 1998-2003, ITB CompuPhase
*
* This file is provided as is (no warranties).
*/
#if defined _core_included
#endinput
#endif
#define _core_included
/**
* Returns the free memory space available to the plugin.
*
* @note This is a debugging function that is not intended for general plugin
* use.
*
* @return Free memory space in bytes
*/
native heapspace();
/**
* Returns the function index of a public function declared in the plugin.
*
* @param name Function name
*
* @return Function index > 0 on success, -1 if function was not found
* @error If the function name is too long (longer than 63 characters)
* an error will be thrown.
*/
native funcidx(const name[]);
/**
* Returns the number of arguments passed into the currently executed function.
*
* @return Number of arguments passed
*/
native numargs();
/**
* Retrieves an argument value passed into the currently executed function.
*
* @param arg Argument index
* @param index Index to retrieve from the argument (for arrays and strings)
*
* @return Argument value at given index
*/
native getarg(arg, index = 0);
/**
* Sets the value of an argument passed into the currently executed function.
*
* @note This is not equal to assigning a new value to a by-reference argument.
*
* @param arg Argument index
* @param index Index to set in the argument (for arrays and strings)
*/
native setarg(arg, index = 0, value);
/**
* Converts a character to lowercase.
*
* @note This is not UTF8 or locale-safe.
*
* @param c Character to convert
*
* @return Converted character
*/
native tolower(c);
/**
* Converts a character to uppercase.
*
* @note This is not UTF8 or locale-safe.
*
* @param c Character to convert
*
* @return Converted character
*/
native toupper(c);
/**
* Swaps the bytes of a value (the lowest byte becomes the highest byte).
*
* @param c Value to swap
*
* @return Byte-swapped value
*/
native swapchars(c);
/**
* Returns a random number between 0 and a specified upper bound.
*
* @param max Exclusive upper bound
*
* @return Random value
*/
native random(max);
/**
* Returns the smaller of two provided values.
*
* @param value1 Value one
* @param value2 Value two
*
* @return Smaller of the two values
*/
native min(value1, value2);
/**
* Returns the bigger of two provided values.
*
* @param value1 Value one
* @param value2 Value two
*
* @return Bigger of the two values
*/
native max(value1, value2);
/**
* Limits a provided value between two specified bounds.
*
* @param value Value to clamp
* @param min Lower bound
* @param max Upper bound
*
* @return The value if it is between the lower and upper bound, min if
* value is below, max if it is above the specified bounds.
*/
native clamp(value, min = cellmin, max = cellmax);
/**
* Returns a value raised to a specified exponent.
*
* @param value Value
* @param exponent Exponent to raise value to
*
* @return Value to the power of exponent
*/
native power(value, exponent);
/**
* Returns the approximated square root of a value.
*
* @note This uses a simple successice approximation algorithm (continuously
* dividing the value) and only deals with integers, this makes it very
* imprecise.
*
* @param value Value
*
* @return Square root of the value
*/
native sqroot(value);
/**
* Retrieves the current time in hours, minutes and seconds.
*
* @param hour Variable to store hours in
* @param minute Variable to store minutes in
* @param second Variable to store seconds in
*
* @return Unix timestamp
*/
native time(&hour = 0, &minute = 0, &second = 0);
/**
* Retrieves the current date in year, month and day.
*
* @param year Variable to store year in
* @param month Variable to store month in
* @param day Variable to store day in
*
* @noreturn
*/
native date(&year = 0, &month = 0, &day = 0);
/**
* Returns the elapsed CPU seconds.
*
* @note This is a debugging function that is not intended for general plugin
* use.
* @note This uses the C clock() function internally and comes with all its
* drawbacks attached.
*
* @param granularity Unused
*
* @return Number of CPU seconds elapsed
*/
native tickcount(&granularity = 0);
/**
* Returns the absolute value of a number.
*
* @param x Integral value
*
* @return Absolute value of x (x if it is greater than 0, -x otherwise)
*/
stock abs(x)
{
return x > 0 ? x : -x;
}

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#if defined _csstats_included
#endinput
#endif
#define _csstats_included
#include <csstats_const>
/**
* Retrieves the client's current weapon statistics.
*
* @note For a list of default CS weapon ids see the CSW_* constants in
* amxconst.inc, this function also works on custom weapons.
* @note For a list of possible body hitplaces see the HIT_* constants in
* amxconst.inc
* @note For a list of possible stat constants see the STATSX_* constants in
* amxconst.inc
* @note The fields in the statistics are:
* 0 - Kills
* 1 - Deaths
* 2 - Headshots
* 3 - Teamkills
* 4 - Shots
* 5 - Hits
* 6 - Damage
*
* @param index Client index
* @param wpnindex Weapon id, or 0 to retrieve total statistics across all
* weapons
* @param stats Buffer to copy statistics to
* @param bodyhits Buffer to copy body hits to
*
* @return 1 on success, 0 if no statistics are available for the weapon
* id
* @error If an invalid client index or weapon id is provided, an
* error will be thrown.
*/
native get_user_wstats(index, wpnindex, stats[STATSX_MAX_STATS], bodyhits[MAX_BODYHITS]);
/**
* Retrieves the client's weapon statistics from the current round.
*
* @note For a list of default CS weapon ids see the CSW_* constants in
* amxconst.inc, this function also works on custom weapons.
* @note For a list of possible body hitplaces see the HIT_* constants in
* amxconst.inc
* @note For a list of possible stat constants see the STATSX_* constants in
* amxconst.inc
* @note The fields in the statistics are:
* 0 - Kills
* 1 - Deaths
* 2 - Headshots
* 3 - Teamkills
* 4 - Shots
* 5 - Hits
* 6 - Damage
*
* @param index Client index
* @param wpnindex Weapon id, or 0 to retrieve total statistics across all
* weapons
* @param stats Buffer to copy statistics to
* @param bodyhits Buffer to copy body hits to
*
* @return 1 on success, 0 if no statistics are available for the
* weapon id
* @error If an invalid client index or weapon id is provided, an
* error will be thrown.
*/
native get_user_wrstats(index, wpnindex, stats[STATSX_MAX_STATS], bodyhits[MAX_BODYHITS]);
/**
* Retrieves the client's weapon statistics from the permanent storage on the
* server.
*
* @note The permanent storage is updated on every respawn or client disconnect.
* @note Player rank is determined by the customizable "get_score" function in
* "data/csstats.amxx". By default it uses the difference of kills to
* deaths/teamkills.
* @note For a list of possible body hitplaces see the HIT_* constants in
* amxconst.inc
* @note For a list of possible stat constants see the STATSX_* constants in
* amxconst.inc
* @note The fields in the statistics are:
* 0 - Kills
* 1 - Deaths
* 2 - Headshots
* 3 - Teamkills
* 4 - Shots
* 5 - Hits
* 6 - Damage
* 7 - Rank
*
* @param index Client index
* @param stats Buffer to copy statistics to
* @param bodyhits Buffer to copy body hits to
*
* @return Players rank > 0 on success, or 0 if player is not ranked
* and no statistics are available
* @error If an invalid client index is provided, an error will be
* thrown.
*/
native get_user_stats(index, stats[STATSX_MAX_STATS], bodyhits[MAX_BODYHITS]);
/**
* Retrieves the client's statistics from the current round.
*
* @note For a list of possible body hitplaces see the HIT_* constants in
* amxconst.inc
* @note For a list of possible stat constants see the STATSX_* constants in
* amxconst.inc
* @note The fields in the statistics are:
* 0 - Kills
* 1 - Deaths
* 2 - Headshots
* 3 - Teamkills
* 4 - Shots
* 5 - Hits
* 6 - Damage
*
* @param index Client index
* @param stats Buffer to copy statistics to
* @param bodyhits Buffer to copy body hits to
*
* @return 1 on success, 0 if no statistics are available
* @error If an invalid client index is provided, an error will be
* thrown.
*/
native get_user_rstats(index, stats[STATSX_MAX_STATS], bodyhits[MAX_BODYHITS]);
/**
* Retrieves the client's statistics inflicted upon another client from the
* current round.
*
* @note For a list of possible body hitplaces see the HIT_* constants in
* amxconst.inc
* @note For a list of possible stat constants see the STATSX_* constants in
* amxconst.inc
* @note The fields in the statistics are:
* 0 - Kills
* 1 - Deaths
* 2 - Headshots
* 3 - Teamkills
* 4 - Shots
* 5 - Hits
* 6 - Damage
*
* @param index Client index
* @param victim Victim client index, or 0 to retrieve the statistics against
* all victims
* @param stats Buffer to copy statistics to
* @param bodyhits Buffer to copy body hits to
* @param wpnname Optional buffer to copy last used weapon name to
* @param len Maximum buffer size
*
* @return 1 on success, 0 if no statistics are available against the
* specified victim
* @error If an invalid client index is provided, an error will be
* thrown.
*/
native get_user_vstats(index, victim, stats[STATSX_MAX_STATS], bodyhits[MAX_BODYHITS], wpnname[] = "", len = 0);
/**
* Retrieves the client's statistics received from another client from the
* current round.
*
* @note For a list of possible body hitplaces see the HIT_* constants in
* amxconst.inc
* @note For a list of possible stat constants see the STATSX_* constants in
* amxconst.inc
* @note The fields in the statistics are:
* 0 - Kills
* 1 - Deaths
* 2 - Headshots
* 3 - Teamkills
* 4 - Shots
* 5 - Hits
* 6 - Damage
*
* @param index Client index
* @param wpnindex Attacker client index, or 0 to retrieve the statistics from
* all attackers
* @param stats Buffer to copy statistics to
* @param bodyhits Buffer to copy body hits to
* @param wpnname Optional buffer to copy last used weapon name to
* @param len Maximum buffer size
*
* @return 1 on success, 0 if no statistics are available against the
* specified attacker
* @error If an invalid client index is provided, an error will be
* thrown.
*/
native get_user_astats(index, wpnindex, stats[STATSX_MAX_STATS], bodyhits[MAX_BODYHITS], wpnname[] = "", len = 0);
/**
* Resets the current round weapon, attacker and victim statistics.
*
* @param index Client index
*
* @noreturn
* @error If an invalid client index is provided, an error will be
* thrown.
*/
native reset_user_wstats(index);
/**
* Retrieves statistics from the permanent storage on the server via iterative,
* incremental access.
*
* @note The permanent storage is updated on every respawn or client disconnect.
* @note Player rank is determined by the customizable "get_score" function in
* "data/csstats.amxx". By default it uses the difference of kills to
* deaths/teamkills.
* @note For a list of possible body hitplaces see the HIT_* constants in
* amxconst.inc
* @note For a list of possible stat constants see the STATSX_* constants in
* amxconst.inc
* @note The fields in the statistics are:
* 0 - Kills
* 1 - Deaths
* 2 - Headshots
* 3 - Teamkills
* 4 - Shots
* 5 - Hits
* 6 - Damage
* 7 - Rank
*
* @param index Rank index
* @param stats Buffer to copy statistics to
* @param bodyhits Buffer to copy body hits to
* @param name Buffer to copy client name to
* @param len Maximum name buffer size
* @param authid Buffer to copy client auth id to
* @param authidlen Maximum authid buffer size
*
* @return Next rank index (> 0 and > index), or 0 if no more
* statistics exist
*/
native get_stats(index, stats[STATSX_MAX_STATS], bodyhits[MAX_BODYHITS], name[], len, authid[] = "", authidlen = 0);
/**
* Returns the number of all entries in the permanent statistics storage.
*
* @return Number of entries in statistics storage
*/
native get_statsnum();
/**
* Retrieves the client's objective statistics from the permanent storage.
*
* @note The permanent storage is updated on every respawn or client disconnect.
* @note For a list of possible stat constants see the STATSX_* constants in
* amxconst.inc
* @note The fields in the statistics are:
* 0 - total defusions
* 1 - bomb defused
* 2 - bomb plants
* 3 - bomb explosions
*
* @param index Client index
* @param stats Buffer to copy statistics to
*
* @return Players rank > 0 on success, or 0 if player is not ranked
* and no statistics are available
* @error If an invalid client index is provided, an error will be
* thrown.
*/
native get_user_stats2(index, stats[STATSX_MAX_OBJECTIVE]);
/**
* Retrieves objective statistics from the permanent storage on the server via
* iterative, incremental access.
*
* @note The permanent storage is updated on every respawn or client disconnect.
* @note For a list of possible stat constants see the STATSX_* constants in
* amxconst.inc
* @note The fields in the statistics are:
* 0 - total defusions
* 1 - bomb defused
* 2 - bomb plants
* 3 - bomb explosions
*
* @param index Client index
* @param stats Buffer to copy statistics to
* @param authid Buffer to copy client auth id to
* @param authidlen Maximum authid buffer size
*
* @return Next rank index (> 0 and > index), or 0 if no more
* statistics exist
*/
native get_stats2(index, stats[STATSX_MAX_OBJECTIVE], authid[] = "", authidlen = 0);

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