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@ -20,20 +20,19 @@ export const env = {
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bot.on("notice", msg => {
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if(msg.match(/^Your hand/)) {
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env.hand = helper.parseCards(msg);
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if(cfg.get('debug'))
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console.log('hand:', env.hand);
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helper.debug('hand: ' + env.hand.join(', '));
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}
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});
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bot.on("message", async e => {
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if(e.channel !== cfg.get('channel'))
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return;
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if(e.message.startsWith(".cards ")) {
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if(e.message.startsWith('.cards ')) {
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let cards = [];
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try {
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cards = JSON.parse(e.message.slice(7));
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} catch(err) {
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return e.reply('das ist kein Array du Pflaumennase');
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return e.reply('That is not an array.');
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}
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const hand = cards.slice(0, 2);
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@ -73,9 +72,13 @@ bot.on("message", async e => {
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if(e.message.match(new RegExp(`^${e.self.me.nickname}: Your bank account`))) {
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env.bank = +e.message.match(/is: (\d+) \(/)[1];
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}
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if(e.message === ".debug") {
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const tmp = await cfg.set('debug', !cfg.get('debug'));
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return e.reply(`debug mode ${tmp ? '[color=green]enabled[/color]' : '[color=red]disabled[/color]'}`);
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if(e.message.startsWith(".debug")) {
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const tmp = e.message.match(/\.debug (\w+)/)?.[1];
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if(!tmp)
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return e.reply(`debug mode ${await cfg.set('debug', !cfg.get('debug')) ? '[color=green]enabled[/color]' : '[color=red]disabled[/color]'}`);
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if(!['console', 'chat'].includes(tmp))
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return e.reply(`debug mode ${await cfg.set('debug', false) ? '[color=green]enabled[/color]' : '[color=red]disabled[/color]'}`);
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return e.reply(`debug mode [color=green]enabled[/color] (${await cfg.set('debug', tmp)})`);
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}
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if(e.message === ".aj" || e.message === ".autojoin") {
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const tmp = await cfg.set('autojoin', !cfg.get('autojoin'));
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@ -116,8 +119,7 @@ bot.on("message", async e => {
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env.pot += env.callamount;
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if(e.message.includes(e.self.me.nickname)) {
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env.bank -= env.callamount;
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if(cfg.get('debug'))
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e.reply(`bank: ${env.bank}`);
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helper.debug(`bank: ${env.bank}`);
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}
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return;
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}
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@ -126,8 +128,7 @@ bot.on("message", async e => {
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env.pot += env.callamount;
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if(e.message.includes(e.self.me.nickname)) {
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env.bank -= env.callamount;
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if(cfg.get('debug'))
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e.reply(`bank: ${env.bank}`);
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helper.debug(`bank: ${env.bank}`);
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}
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return;
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}
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@ -137,13 +138,12 @@ bot.on("message", async e => {
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const oldstate = env.gamestate;
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env.gamestate = 'preflop';
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if(cfg.get('debug') && oldstate !== env.gamestate)
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e.reply(`${oldstate} -> ${env.gamestate}`);
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if(oldstate !== env.gamestate)
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helper.debug(`${oldstate} -> ${env.gamestate}`);
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if(e.message.includes(e.self.me.nickname)) {
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env.bank -= env.callamount;
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if(cfg.get('debug'))
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e.reply(`bank: ${env.bank}`);
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helper.debug(`bank: ${env.bank}`);
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}
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return;
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}
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@ -160,57 +160,70 @@ bot.on("message", async e => {
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// bot's turn
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if(e.message.match(new RegExp(`Current player: ${e.self.me.nickname}( |$)`))) {
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let action = 'c'; // default
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let debug = false;
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if(env.gamestate === 'preflop' || !env.odds) { // preflop
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env.lastaction = action;
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helper.debug('preflop, (checkcall) :(', 3);
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return e.reply(action); // checkcall
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}
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if(e.message.endsWith('to call)')) { // callphase
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if(e.message.includes('to call')) { // callphase
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env.callamount = +e.message.match(/\((\d+) to call\)/)[1];
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if(env.callamount > env.bank) // not enough money lol
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return e.reply(['huan!', 'f']);
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if(env.odds < 6500) {
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if(helper.rand(5) === 1 && env.callamount < (helper.rand(2, 6) * 10)) { // bad hand, call anyway
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action = 'c';
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if(env.odds <= 30) {
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console.log('callphase', env);
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if(helper.rand(20) === 1 && env.callamount < (helper.rand(2, 6) * 10)) { // bad hand, call anyway
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action = 'call';
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debug = `bad hand, call anyway (${env.odds}, callphase, 5%)`;
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}
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else { // bad hand, fold
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action = 'f';
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action = 'fold';
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debug = `bad hand (${env.odds}, callphase, 95%)`;
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}
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}
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else if(env.odds > 55) { // decent hand, raise
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if(helper.rand(5) === 1) { // 20%
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action = 'r ' + (env.callamount + helper.rand(5) * 10);
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else if(env.odds > 30 && env.odds <= 50) { // decent hand, raise
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if(helper.rand(10) === 1) { // 10%
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action = 'raise ' + (env.callamount + helper.rand(5) * 10);
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debug = `decent hand (${env.odds}, callphase, 20%)`;
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}
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}
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else if(env.odds > 70) { // good hand lol
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else if(env.odds > 50 && env.odds <= 70) { // good hand lol
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if(helper.rand(2) === 1) { // 50%
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action = 'r ' + (env.callamount + helper.rand(6) * 10);
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action = 'raise ' + (env.callamount + helper.rand(6) * 10);
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debug = `good hand lol (${env.odds}, callphase, 70%)`;
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}
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}
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else if(env.odds > 85) { // fuck them all
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action = 'r ' + (env.callamount + helper.rand(7) * 10);
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else if(env.odds > 70) { // fuck them all
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action = 'raise ' + (env.callamount + helper.rand(7) * 10);
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debug = `fuck them all (${env.odds}, callphase)`;
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}
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}
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else { // checkphase
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if(env.odds > 55) { // decend hand, raise
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console.log('checkphase', env);
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if(env.odds > 55 && env.odds <= 70) { // decend hand, raise
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if(helper.rand(5) === 1) { // 20%
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action = 'r ' + (env.callamount + helper.rand(5) * 10);
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action = 'raise ' + (env.callamount + helper.rand(5) * 10);
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debug = `decent hand (${env.odds}, checkphase, 20%)`;
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}
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}
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else if(env.odds > 70) { // good hand lol
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else if(env.odds > 70 && env.odds <= 85) { // good hand lol
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if(helper.rand(2) === 1) { // 50%
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action = 'r ' + (env.callamount + helper.rand(6) * 10);
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debug = `good hand lol (${env.odds}, callphase, 50%)`;
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}
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}
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else if(env.odds > 85) { // fuck them all
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action = 'r ' + (env.callamount + helper.rand(7) * 10);
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action = 'raise ' + (env.callamount + helper.rand(7) * 10);
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debug = `fuck them all (${env.odds}, callphase)`;
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}
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}
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if(action) {
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env.lastaction = action;
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helper.debug(debug ? debug : 'check lol', 3);
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return e.reply(action);
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}
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}
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@ -221,8 +234,7 @@ bot.on("message", async e => {
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const oldstate = env.gamestate;
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env.gamestate = e.message.match(/(\w+): /)[1].toLowerCase();
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if(cfg.get('debug'))
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e.reply(`${oldstate} -> ${env.gamestate}`);
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helper.debug(`${oldstate} -> ${env.gamestate}`, 2);
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const rank = handranker.rankHands(env.board, env.hand);
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env.odds = rank.percentage;
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@ -239,14 +251,12 @@ bot.on("message", async e => {
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env.bank += +e.message.match(/pot(: | of size )(\d+)/)[2];
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}
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if(cfg.get('debug'))
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e.reply(`bank: ${env.bank}`);
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helper.debug(`bank: ${env.bank}`);
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}
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const oldstate = env.gamestate;
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env.gamestate = 'not started, ' + (cfg.get('autojoin') ? 'autojoin' : 'no autojoin');
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if(cfg.get('debug'))
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e.reply(`${oldstate} -> ${env.gamestate}`);
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helper.debug(`${oldstate} -> ${env.gamestate}`, 2);
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env.hand = false;
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env.board = false;
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@ -256,7 +266,4 @@ bot.on("message", async e => {
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env.lastaction = false;
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return;
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}
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if(cfg.get('debug'))
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console.log(env);
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});
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