irgendwas mit websockets die husos
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@ -47,23 +47,73 @@ export default class slack extends EventEmitter {
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}
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}).on("upgrade", (_, sock) => {
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this.server.wss.socket = sock;
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this.server.wss.socket.setDefaultEncoding("utf-8");
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setInterval(async () => await this.ping(), 3e4); // 30 seconds lul
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this.server.wss.socket.on("data", data => {
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data = JSON.parse(data.slice(data.indexOf("{")).toString());
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data = data.toString("utf-8").replace(/\0/g, "");
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data = JSON.parse(data.substr(data.indexOf("{")));
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//console.log(data, data.type);
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if(data.type !== "message")
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return false;
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return this.emit("data", [ "message", this.reply(data) ]);
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})
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.on("end", () => this.emit("data", [ "debug", "stream ended" ]))
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.on("error", err => this.emit("data", [ "error", err ]));
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/*.on("drain", console.log)
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.on("close", console.log)
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.on("finish", console.log)
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.on("timeout", console.log)*/
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});
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}
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async send(channel, text) {
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return this.server.wss.socket.send(JSON.stringify({
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await this.write({
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type: "message",
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channel: channel,
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text: this.format(text)
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}));
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});
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}
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async ping() {
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await this.write({
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type: "ping"
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});
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}
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async write(json) {
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const msg = JSON.stringify(json);
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const payload = Buffer.from(msg);
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if(payload.length > 2 ** 14) // 16KB limit
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throw this.emit("data", [ "error", "message too long, slack limit reached" ]);
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let frame_length = 6;
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let frame_payload_length = payload.length;
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if(payload.length > 125) {
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frame_length += 2;
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frame_payload_length = 126;
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}
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const frame = Buffer.alloc(frame_length);
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// set mask bit but leave mask key empty (= 0), so we don't have to mask the message
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frame.writeUInt16BE(0x8180 | frame_payload_length);
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if(frame_length > 6)
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frame.writeUInt16BE(payload.length, 2);
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this.server.wss.socket.cork();
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this.server.wss.socket.write(frame);
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this.server.wss.socket.write(Buffer.from(msg));
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this.server.wss.socket.uncork();
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return true;
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}
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reply(tmp) {
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