This commit is contained in:
2026-05-06 18:36:35 +02:00
parent 18815ec95b
commit 01448a33a6
2 changed files with 2 additions and 2 deletions

View File

@@ -90,7 +90,7 @@ initializeGametype(type) // called in vote.gsc after first map
setDvar("speed", 1.5); setDvar("speed", 1.5);
setDvar("streaks_online", 1); setDvar("streaks_online", 1);
setDvar("jump_height", 0.5); setDvar("jump_height", 0.5);
setDvar("amount_weapons", 20); setDvar("amount_weapons", 0); // if 0 uses whole list of possible guns, if set > 0 uses amount larger than 0
setDvar("gun_kills", 1); setDvar("gun_kills", 1);
break; break;
default: // not required default: // not required

View File

@@ -561,7 +561,7 @@ loadFungameList()
level.gungameList[0] = "defaultweapon_mp"; level.gungameList[0] = "defaultweapon_mp";
amount = getDvarInt("amount_weapons"); amount = getDvarInt("amount_weapons");
if(amount > level.fungameWeapons.size) if(amount <= 0 || amount > level.fungameWeapons.size)
amount = level.fungameWeapons.size; amount = level.fungameWeapons.size;
shuffle = getDvarInt("shuffle_weapons"); shuffle = getDvarInt("shuffle_weapons");