@@ -279,6 +279,7 @@ setStartWeapon(team)
|
|||||||
self.current = level.teamKills[team + "_weapon"];
|
self.current = level.teamKills[team + "_weapon"];
|
||||||
}
|
}
|
||||||
loadSetup()
|
loadSetup()
|
||||||
|
self notify("stop_watch_threads");
|
||||||
{
|
{
|
||||||
self hide();
|
self hide();
|
||||||
self thread mod\streaks::setStreaks();
|
self thread mod\streaks::setStreaks();
|
||||||
@@ -1094,6 +1095,7 @@ watchVersion()
|
|||||||
watchHealthHUD()
|
watchHealthHUD()
|
||||||
{
|
{
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
|
self endon("stop_watch_threads");
|
||||||
self endon("death");
|
self endon("death");
|
||||||
|
|
||||||
if(isDefined(self.healthHUD))
|
if(isDefined(self.healthHUD))
|
||||||
@@ -1117,6 +1119,7 @@ watchHealthHUD()
|
|||||||
watchRegen()
|
watchRegen()
|
||||||
{
|
{
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
|
self endon("stop_watch_threads");
|
||||||
self endon("death");
|
self endon("death");
|
||||||
|
|
||||||
while(true)
|
while(true)
|
||||||
@@ -1138,6 +1141,7 @@ watchRegen()
|
|||||||
watchDeagleGL()
|
watchDeagleGL()
|
||||||
{
|
{
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
|
self endon("stop_watch_threads");
|
||||||
while(true)
|
while(true)
|
||||||
{
|
{
|
||||||
self waittill("weapon_fired", weaponName);
|
self waittill("weapon_fired", weaponName);
|
||||||
@@ -1152,14 +1156,17 @@ watchDeagleGL()
|
|||||||
if(isDefined(self.pers["isBot"]) && self.pers["isBot"])
|
if(isDefined(self.pers["isBot"]) && self.pers["isBot"])
|
||||||
wait .6;
|
wait .6;
|
||||||
else
|
else
|
||||||
wait .2;
|
wait .15;
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
wait .05;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
watchHUD()
|
watchHUD()
|
||||||
{
|
{
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
|
self endon("stop_watch_threads");
|
||||||
while(true)
|
while(true)
|
||||||
{
|
{
|
||||||
self setClientDvar("ui_drawradar", 1);
|
self setClientDvar("ui_drawradar", 1);
|
||||||
@@ -1180,6 +1187,7 @@ watchHUD()
|
|||||||
watchM40A3()
|
watchM40A3()
|
||||||
{
|
{
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
|
self endon("stop_watch_threads");
|
||||||
while(true)
|
while(true)
|
||||||
{
|
{
|
||||||
self waittill("weapon_fired", weaponName);
|
self waittill("weapon_fired", weaponName);
|
||||||
@@ -1200,5 +1208,7 @@ watchM40A3()
|
|||||||
wait .1;
|
wait .1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
wait .05;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -550,7 +550,6 @@ loadFungameList()
|
|||||||
addFungameWeapon("wa2000_thermal_mp");
|
addFungameWeapon("wa2000_thermal_mp");
|
||||||
addFungameWeapon("m21_mp");
|
addFungameWeapon("m21_mp");
|
||||||
addFungameWeapon("m21_thermal_mp");
|
addFungameWeapon("m21_thermal_mp");
|
||||||
addFungameWeapon("r700_mp");
|
|
||||||
|
|
||||||
// LAUNCHERS & SPECIAL (146-150)
|
// LAUNCHERS & SPECIAL (146-150)
|
||||||
addFungameWeapon("m79_mp");
|
addFungameWeapon("m79_mp");
|
||||||
|
|||||||
Reference in New Issue
Block a user