foobard
This commit is contained in:
0
maps/createfx/_utility.gsc
Executable file
0
maps/createfx/_utility.gsc
Executable file
6055
maps/createfx/af_caves_fx.gsc
Executable file
6055
maps/createfx/af_caves_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
2898
maps/createfx/af_chase_fx.gsc
Executable file
2898
maps/createfx/af_chase_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
12
maps/createfx/airport_audio.gsc
Executable file
12
maps/createfx/airport_audio.gsc
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@@ -0,0 +1,12 @@
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#include maps\_anim;
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main()
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{
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// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
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thread init_animsounds();
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}
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init_animsounds()
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{
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waittillframeend;
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addNotetrack_animSound( "playerview", "crash", "sfx", "scn_suv_crash" );
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}
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974
maps/createfx/airport_fx.gsc
Executable file
974
maps/createfx/airport_fx.gsc
Executable file
@@ -0,0 +1,974 @@
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//_createfx generated. Do not touch!!
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#include common_scripts\utility;
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#include common_scripts\_createfx;
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main()
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{
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// CreateFX entities placed: 173
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 886.587, 3684.12, 92.4176 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_dist";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -387.611, 3708.39, 87.566 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_dist";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 110.614, 3739.51, 92.2974 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_dist";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -3204.55, 3461.09, 177.055 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_dist";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2912.38, 3829.06, 95.4968 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_dist";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1435.07, 1703.39, 179.568 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_dist";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2749.51, 1370.05, 51.0046 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_dist";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2743.52, 982.618, 51.7793 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_dist";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2760.77, 1990.82, 148.457 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3115.39, 1559.97, 105.778 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1589.3, 2008.69, 146.017 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1236.19, 1764.47, 169.862 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1290.95, 3324.38, 202.479 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 994.909, 3314.44, 162.822 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2722.68, 1373.86, 61.6275 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2771.95, 970.371, 21.515 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 982.268, 2237.11, -51.5451 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "ambient_airport_tarmac_l";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2240.38, 2965.8, -23.0451 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "ambient_airport_tarmac_r";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -6044.08, 927.593, -63.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "ambient_airport_tarmac_l";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -4923.24, 146.758, 56.7469 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -4548.87, 35.6656, 54.9313 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -3686.43, -1032.01, 176.411 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2355.15, 263.263, 179.068 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1667.82, -3217.98, 56.7735 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1690.72, -2817.54, 43.3901 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_close";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5895.09, 1506.11, 124.914 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_baggage_belt";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5905.82, 1949.11, 124.91 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_baggage_belt";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1758.68, 2515.9, 212.469 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_jet_engine_dist";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -309.607, 3599.69, 55.0732 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_fuel_filling";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2264.31, 3746.32, 435.202 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_interior";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1987.9, 2909.48, -7.517 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2553.1, 3063.07, -70.315 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1779.04, 3343.28, 62.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1705.08, 4689.56, -37.2068 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 545.3, 4724.4, -3.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -469.866, 4625.73, 6.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -477.364, 4273.65, -8.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1301.91, 4291.85, 5.12501 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1326.37, 4825.26, 2.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2060.88, 4774.44, 6.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2541.59, 4575.46, 6.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2823.18, 4910.46, 16.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -5603.73, 2404.79, 27.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -5258.62, 2404.49, 41.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -5377.3, 1591.35, 22.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1340.81, 2988.95, 72.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2336.1, 2236.36, 89.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2614.42, 3541.59, 79.2285 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
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ent = createLoopSound();
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||||
ent.v[ "origin" ] = ( 1673.76, 4362.97, -25.0541 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
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ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1005.38, 4380.88, 72.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
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ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 406.396, 4201.74, 56.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -852.758, 3910.12, 68.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2078.57, 3941.24, 72.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2540.76, 3858.85, 41.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5668.1, 1276.18, 56.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5159.89, 1083.44, 89.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5452.04, 137.648, 77.104 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5119.44, 1135.41, 352 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_flyover_interior";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2242.75, 3736.98, 475.863 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_flyover_interior";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4352.12, 3360.62, 479.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mx_airport_bookstore";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3874.71, 4060.36, 503.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mx_airport_dining";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3759.25, 2302.6, 420.332 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_russian_television_temp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 7441.54, 747.417, 64.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_traffic";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1756.23, 3893.6, 243.028 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_close_interior";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2919.88, 4837.71, -8.43948 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2272.15, 4927.88, -2.2413 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1728.14, 4935.88, -41.8773 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -35.3541, 4831.87, -3.93079 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 565.704, 4927.87, -8.14698 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1210.51, 4831.87, 3.0483 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3103.96, 5433.42, -40.2928 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3417.2, 5166.86, -39.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3821.53, 4754.31, -38.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3590.24, 5231.94, -32.7312 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3259.3, 5069.98, -29.2659 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_metal_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3682.55, 4859.49, -23.4428 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_metal_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3881.3, 4688.77, 18.1659 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_metal_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3487.54, 5008.14, -32.113 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3769.96, 4726.43, -55.2001 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3780.47, 4897.31, 0.68486 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_clanking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3593, 4895.71, -47.2439 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_low_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3899.1, 5193.61, -30.9414 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mach_distant_mechanical1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2635.42, 3402.27, -34.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2642.25, 3912.39, -40.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2509.02, 3335.88, -22.6676 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2486.56, 4250.55, -28.8635 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1740.67, 4943.88, -4.51845 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2641.37, 3674.79, -185.685 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_low_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2707.15, 3557.7, -83.2603 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_metal_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2708.68, 3805.64, -88.8585 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_metal_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2805.3, 3983.19, -95.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_metal_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2706.22, 3409.68, -86.5092 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2521.15, 3767.52, -91.6627 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2596.51, 3867.45, -95.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_spark_fountain_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2685.41, 3675.07, -95.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_spark_fountain_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2673.79, 3690.61, -49.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_spark_fountain_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2596.02, 3879.15, -42.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_spark_fountain_close";
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 87.8118, 4114.18, -63.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -694.294, 4403.4, -34.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1078.77, 4402.4, -38.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( -898.899, 4158.65, -63.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( -1997.13, 4425.01, -63.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1308.78, 4816.75, -35.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2291.68, 4839.62, -39.1923 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2400.08, 4661.77, -23.875 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2891.97, 5241.32, -21.875 );
|
||||
ent.v[ "angles" ] = ( 358.485, 284.06, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1934.07, 4808.92, -45.875 );
|
||||
ent.v[ "angles" ] = ( 360, 89.9998, -89.9995 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 904.824, 4765.12, -27.875 );
|
||||
ent.v[ "angles" ] = ( 360, 272, -90.0005 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1634.3, 4708.19, -20.875 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1963.57, 4063.71, -27.875 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1184.9, 3239.55, -24.875 );
|
||||
ent.v[ "angles" ] = ( 2.52073, 341.993, -88.7161 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 777.315, 3564.59, -39.875 );
|
||||
ent.v[ "angles" ] = ( 0, 35.9998, -89.9998 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -326.368, 3749.87, -35.875 );
|
||||
ent.v[ "angles" ] = ( 359.134, 313.433, -2.92261 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1602.53, 3587.57, -39.875 );
|
||||
ent.v[ "angles" ] = ( 356, 316, -90.0002 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1945.36, 3587.31, -39.875 );
|
||||
ent.v[ "angles" ] = ( 358, 208, -90.0004 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2617.33, 3714.95, -42.875 );
|
||||
ent.v[ "angles" ] = ( 358, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2050.99, 4051.89, -59.875 );
|
||||
ent.v[ "angles" ] = ( 358, 90.0001, -89.9996 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2225.84, 4063.68, -59.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2829.68, 4428.5, -35.875 );
|
||||
ent.v[ "angles" ] = ( 2.00001, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2823.93, 4735.79, -32.875 );
|
||||
ent.v[ "angles" ] = ( 0, 87.9999, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1531.98, 4815.15, -59.5966 );
|
||||
ent.v[ "angles" ] = ( 9.99997, 90.0004, -89.9997 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -3543.06, 5060.3, -55.875 );
|
||||
ent.v[ "angles" ] = ( 360, 132, -89.9997 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -3748.47, 4847.12, -50.875 );
|
||||
ent.v[ "angles" ] = ( 0.561292, 43.9689, -1.38905 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -3918.76, 4601.07, -50.875 );
|
||||
ent.v[ "angles" ] = ( 358.561, 134.018, -1.38941 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -3835.53, 4554.79, -95.875 );
|
||||
ent.v[ "angles" ] = ( 360, 150, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4109.23, 4437.34, -42.875 );
|
||||
ent.v[ "angles" ] = ( 359.853, 227.962, 2.82395 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4293.02, 4244.9, -40.875 );
|
||||
ent.v[ "angles" ] = ( 360, 228, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4592.61, 3986.24, -59.875 );
|
||||
ent.v[ "angles" ] = ( 354, 284, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4619.13, 3517.76, -49.9367 );
|
||||
ent.v[ "angles" ] = ( 356.289, 273.999, -90.2693 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2478.14, 4242.08, -39.875 );
|
||||
ent.v[ "angles" ] = ( 358.173, 114.013, -90.8134 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2061.08, 4692.96, -35.875 );
|
||||
ent.v[ "angles" ] = ( 1.17505, 144.016, -88.3814 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -60.0781, 4767.04, -35.875 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -252.963, 4730.64, -36.875 );
|
||||
ent.v[ "angles" ] = ( 0.938796, 297.986, -1.76605 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 525.239, 4842.94, -24.3309 );
|
||||
ent.v[ "angles" ] = ( 4.23798, 7.87704, -91.4283 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 409.348, 4720.11, -41.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 744.505, 4666.15, -23.875 );
|
||||
ent.v[ "angles" ] = ( 1.98876, 116.209, -83.9959 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 1268.54, 4170.28, -63.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 1822.01, 3243.58, -63.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 540.515, 2813.33, -63.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( -1288.81, 2866.38, -63.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 4380.29, 2769.83, 320.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 3777.25, 2940.07, 320.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 3325.86, 3860.9, 356.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 5455.29, 1679.03, 64.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 2549.27, 3729.04, 100.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 2425.09, 4744.87, -50.875 );
|
||||
ent.v[ "angles" ] = ( 0, 272, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1807.94, 4840.95, -70.9314 );
|
||||
ent.v[ "angles" ] = ( 9.99997, 90.0004, -89.9997 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -3179.67, 5320.03, -42.875 );
|
||||
ent.v[ "angles" ] = ( 0.966545, 208.032, -86.1186 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 2642.19, 3453.68, -59.875 );
|
||||
ent.v[ "angles" ] = ( 2.599, 91.4472, 1.59295 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 2151.31, 4210.15, -49.0206 );
|
||||
ent.v[ "angles" ] = ( 352, 176, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 2392.96, 3919.88, -27.0941 );
|
||||
ent.v[ "angles" ] = ( 352, 176, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 2550.84, 4060.68, -49.875 );
|
||||
ent.v[ "angles" ] = ( 355.731, 180.001, 3.7114 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 2593.13, 3814.07, -58.875 );
|
||||
ent.v[ "angles" ] = ( 360, 176, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 2187.47, 4074.44, -46.0074 );
|
||||
ent.v[ "angles" ] = ( 352, 176, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 2641.53, 3249.17, -43.875 );
|
||||
ent.v[ "angles" ] = ( 357.987, 180.013, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 2976.3, 3081.5, 91.125 );
|
||||
ent.v[ "angles" ] = ( 352, 176, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 3081.56, 3322.64, 121.125 );
|
||||
ent.v[ "angles" ] = ( 2.01893, 162.022, -0.144636 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "spark_fountain" );
|
||||
ent.v[ "origin" ] = ( 2598.05, 3886.1, 18.875 );
|
||||
ent.v[ "angles" ] = ( 313.746, 166.508, 177.513 );
|
||||
ent.v[ "fxid" ] = "spark_fountain";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "stoppable" ] = 1;
|
||||
|
||||
ent = createOneshotEffect( "spark_fountain" );
|
||||
ent.v[ "origin" ] = ( 2680.16, 3688.68, 14.875 );
|
||||
ent.v[ "angles" ] = ( 296.604, 347.608, 22.0329 );
|
||||
ent.v[ "fxid" ] = "spark_fountain";
|
||||
ent.v[ "delay" ] = -17.123;
|
||||
|
||||
ent = createExploder( "highrise_glass_120x110" );
|
||||
ent.v[ "origin" ] = ( 2672.08, 4313.57, 383.589 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "highrise_glass_120x110";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "elevator_glass_pane_blowout";
|
||||
|
||||
ent = createExploder( "highrise_glass_120x110" );
|
||||
ent.v[ "origin" ] = ( 2622.79, 4252.2, 386.078 );
|
||||
ent.v[ "angles" ] = ( 0, 272, 0 );
|
||||
ent.v[ "fxid" ] = "highrise_glass_120x110";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "elevator_glass_pane_blowout";
|
||||
|
||||
ent = createExploder( "wall_explosion_1" );
|
||||
ent.v[ "origin" ] = ( 2594.72, 4333.75, -6.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "wall_explosion_1";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "2";
|
||||
ent.v[ "soundalias" ] = "elevator_crash_explosion";
|
||||
|
||||
ent = createExploder( "sparks_fall" );
|
||||
ent.v[ "origin" ] = ( 2653.8, 4266.43, 311.195 );
|
||||
ent.v[ "angles" ] = ( 0, 272, 0 );
|
||||
ent.v[ "fxid" ] = "sparks_fall";
|
||||
ent.v[ "delay" ] = 1.45;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "elevator_screach_slide";
|
||||
|
||||
ent = createExploder( "sparks_fall" );
|
||||
ent.v[ "origin" ] = ( 2658.48, 4394.1, 312.934 );
|
||||
ent.v[ "angles" ] = ( 0, 272, 0 );
|
||||
ent.v[ "fxid" ] = "sparks_fall";
|
||||
ent.v[ "delay" ] = 1.45;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
|
||||
ent = createExploder( "sparks_fall" );
|
||||
ent.v[ "origin" ] = ( 2525.53, 4270.09, 313.371 );
|
||||
ent.v[ "angles" ] = ( 0, 272, 0 );
|
||||
ent.v[ "fxid" ] = "sparks_fall";
|
||||
ent.v[ "delay" ] = 1.45;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
|
||||
ent = createExploder( "sparks_fall" );
|
||||
ent.v[ "origin" ] = ( 2523.55, 4269.95, 446.996 );
|
||||
ent.v[ "angles" ] = ( 0, 272, 0 );
|
||||
ent.v[ "fxid" ] = "sparks_fall";
|
||||
ent.v[ "delay" ] = 1.45;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
|
||||
ent = createExploder( "sparks_fall" );
|
||||
ent.v[ "origin" ] = ( 2651.82, 4266.29, 444.82 );
|
||||
ent.v[ "angles" ] = ( 0, 272, 0 );
|
||||
ent.v[ "fxid" ] = "sparks_fall";
|
||||
ent.v[ "delay" ] = 1.45;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
|
||||
ent = createExploder( "sparks_fall" );
|
||||
ent.v[ "origin" ] = ( 2656.5, 4393.96, 446.559 );
|
||||
ent.v[ "angles" ] = ( 0, 272, 0 );
|
||||
ent.v[ "fxid" ] = "sparks_fall";
|
||||
ent.v[ "delay" ] = 1.45;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
|
||||
ent = createExploder( "No FX" );
|
||||
ent.v[ "origin" ] = ( 5634.8, 1601.42, 303.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "No FX";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "anc_stairs";
|
||||
ent.v[ "soundalias" ] = "airport_anc_parking";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "No FX" );
|
||||
ent.v[ "origin" ] = ( 4675.98, 2623.88, 565.158 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "No FX";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "anc_stairs";
|
||||
ent.v[ "soundalias" ] = "airport_anc_parking";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "No FX" );
|
||||
ent.v[ "origin" ] = ( 3304.4, 4573.3, 575.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "No FX";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "anc_gate";
|
||||
ent.v[ "soundalias" ] = "airport_anc_security";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "No FX" );
|
||||
ent.v[ "origin" ] = ( 2126.13, 3754.38, 174.049 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "No FX";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "anc_gate";
|
||||
ent.v[ "soundalias" ] = "airport_anc_security";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
}
|
||||
|
||||
12
maps/createfx/arcadia_audio.gsc
Executable file
12
maps/createfx/arcadia_audio.gsc
Executable file
@@ -0,0 +1,12 @@
|
||||
#include maps\_anim;
|
||||
main()
|
||||
{
|
||||
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
|
||||
thread init_animsounds();
|
||||
}
|
||||
|
||||
init_animsounds()
|
||||
{
|
||||
waittillframeend;
|
||||
|
||||
}
|
||||
3908
maps/createfx/arcadia_fx.gsc
Executable file
3908
maps/createfx/arcadia_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
12
maps/createfx/boneyard_audio.gsc
Executable file
12
maps/createfx/boneyard_audio.gsc
Executable file
@@ -0,0 +1,12 @@
|
||||
#include maps\_anim;
|
||||
main()
|
||||
{
|
||||
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
|
||||
thread init_animsounds();
|
||||
}
|
||||
|
||||
init_animsounds()
|
||||
{
|
||||
waittillframeend;
|
||||
|
||||
}
|
||||
1013
maps/createfx/boneyard_fx.gsc
Executable file
1013
maps/createfx/boneyard_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
38
maps/createfx/char_museum_fx.gsc
Executable file
38
maps/createfx/char_museum_fx.gsc
Executable file
@@ -0,0 +1,38 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 5
|
||||
ent = createOneshotEffect( "tank_bubbles_character_room" );
|
||||
ent.v[ "origin" ] = ( -578.317, -1401.69, -265.625 );
|
||||
ent.v[ "angles" ] = ( 1.82732, 65.9866, -90.8132 );
|
||||
ent.v[ "fxid" ] = "tank_bubbles_character_room";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "tank_bubbles_character_room" );
|
||||
ent.v[ "origin" ] = ( -440.532, -1448.54, -262.368 );
|
||||
ent.v[ "angles" ] = ( 1.99519, 85.9971, -90.1389 );
|
||||
ent.v[ "fxid" ] = "tank_bubbles_character_room";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "tank_bubbles_character_room" );
|
||||
ent.v[ "origin" ] = ( -286.773, -1403.65, -258.953 );
|
||||
ent.v[ "angles" ] = ( 1.5315, 130.017, -88.7135 );
|
||||
ent.v[ "fxid" ] = "tank_bubbles_character_room";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_blower" );
|
||||
ent.v[ "origin" ] = ( -258.918, 362.993, -271.956 );
|
||||
ent.v[ "angles" ] = ( 308, 154, -180 );
|
||||
ent.v[ "fxid" ] = "snow_blower";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_blower" );
|
||||
ent.v[ "origin" ] = ( -614.295, 338.431, -262.751 );
|
||||
ent.v[ "angles" ] = ( 310, 37.9995, 0 );
|
||||
ent.v[ "fxid" ] = "snow_blower";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
32
maps/createfx/cliffhanger_audio.gsc
Executable file
32
maps/createfx/cliffhanger_audio.gsc
Executable file
@@ -0,0 +1,32 @@
|
||||
#include maps\_anim;
|
||||
main()
|
||||
{
|
||||
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
|
||||
thread init_animsounds();
|
||||
}
|
||||
|
||||
init_animsounds()
|
||||
{
|
||||
waittillframeend;
|
||||
addOnStart_animSound( "price", "price_climb_intro", "scn_cliffhanger_price_intro" );
|
||||
|
||||
addOnStart_animSound( "price", "price_climb_start", "scn_cliffhanger_price_beginclimb" );
|
||||
|
||||
addOnStart_animSound( "price", "price_climb_mid", "scn_cliffhanger_price_midclimb" );
|
||||
|
||||
addOnStart_animSound( "price", "price_jump", "scn_cliffhanger_price_jump" );
|
||||
addNotetrack_animSound( "price", "price_jump", "scn_cliffhanger_price_jump_dx", "scn_cliffhanger_price_jump_dx" );
|
||||
addNotetrack_animSound( "price", "price_jump", "impact", "scn_cliffhanger_price_land" );
|
||||
|
||||
addOnStart_animSound( "price", "ledge_climb", "scn_cliffhanger_price_ledge" );
|
||||
addOnStart_animSound( "price", "hill_slide", "scn_cliffhanger_price_hillslide" );
|
||||
addOnStart_animSound( "price", "crash_rescue", "scn_cliffhanger_price_crash_rescue" );
|
||||
addOnStart_animSound( "price", "icepick_fight", "scn_cliffhanger_price_icepick_fight" );
|
||||
addOnStart_animSound( "snowmobile", "icepick_fight", "scn_cliffhanger_snowmobile_icepick_fight" );
|
||||
addOnStart_animSound( "price", "locker_brawl", "scn_cliffhanger_price_locker_fight" );
|
||||
addOnStart_animSound( "generic", "sleep_react", "scn_relaxed_guard_chair_fall" );
|
||||
addOnStart_animSound( "generic", "c4plant", "scn_cliffhanger_plant_c4" );
|
||||
addOnStart_animSound( "price", "climb_catch", "scn_cliffhanger_price_bigjump_slide" );
|
||||
|
||||
|
||||
}
|
||||
3144
maps/createfx/cliffhanger_fx.gsc
Executable file
3144
maps/createfx/cliffhanger_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
1505
maps/createfx/co_hunted_fx.gsc
Executable file
1505
maps/createfx/co_hunted_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
403
maps/createfx/co_hunted_weather.gsc
Executable file
403
maps/createfx/co_hunted_weather.gsc
Executable file
@@ -0,0 +1,403 @@
|
||||
/************************************************/
|
||||
/* Weather written by momo5502 */
|
||||
/************************************************/
|
||||
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
#include maps\mp\_utility;
|
||||
#include maps\mp\gametypes\_hud_util;
|
||||
|
||||
main()
|
||||
{
|
||||
level waittill("village_start_weather");
|
||||
|
||||
initDrips();
|
||||
initSplash();
|
||||
initRains();
|
||||
initNoises();
|
||||
|
||||
initFog();
|
||||
initFog_A();
|
||||
|
||||
level.FxType = 5;
|
||||
level.FXs = [];
|
||||
|
||||
level.soundfx = spawn( "script_model", (1397.66, 3142.13, 56.1417) );
|
||||
level.soundfx setmodel( "tag_origin" );
|
||||
|
||||
thread randomWeather();
|
||||
}
|
||||
|
||||
initDrips()
|
||||
{
|
||||
level.Drips = [];
|
||||
|
||||
level.Drips[ 0 ] = (1394.02, 3146.39, 155.871);
|
||||
level.Drips[ 1 ] = (1365.65, 3135.42, 155.872);
|
||||
level.Drips[ 2 ] = (1416.53, 3155.25, 155.875);
|
||||
level.Drips[ 3 ] = (1394.02, 3146.39, 155.871);
|
||||
level.Drips[ 4 ] = (1365.65, 3135.42, 155.872);
|
||||
level.Drips[ 5 ] = (1416.53, 3155.25, 155.875);
|
||||
level.Drips[ 6 ] = (1394.02, 3146.39, 155.871);
|
||||
level.Drips[ 7 ] = (1365.65, 3135.42, 155.872);
|
||||
level.Drips[ 8 ] = (1416.53, 3155.25, 155.875);
|
||||
level.Drips[ 9 ] = (737.61, 838.003, 152.859);
|
||||
}
|
||||
|
||||
initSplash()
|
||||
{
|
||||
level.Splashes = [];
|
||||
|
||||
level.Splashes[ level.Splashes.size ] = (2491.85, 1781.36, 43.7935);
|
||||
level.Splashes[ level.Splashes.size ] = (2221.4, 2712.15, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1784.27, 2916.82, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1092.6, 1942.39, 48.6405);
|
||||
level.Splashes[ level.Splashes.size ] = (904.935, 1482.94, 47.0227);
|
||||
level.Splashes[ level.Splashes.size ] = (1215.19, 764.034, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1439.34, 585.539, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1499.84, 933.378, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (961.371, 1721.81, 36.4135);
|
||||
level.Splashes[ level.Splashes.size ] = (1193.13, 2438.28, 47.6818);
|
||||
level.Splashes[ level.Splashes.size ] = (1321.03, 2090.15, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1642.18, 2106.09, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1861.5, 2282.31, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1804.62, 2531.63, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1630.93, 2816.67, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1671.01, 3081.06, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1384.3, 2944.39, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1103.81, 2737.35, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2051.52, 2980.33, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2083.36, 2286.2, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2628.26, 1849.95, 51.8756);
|
||||
level.Splashes[ level.Splashes.size ] = (2496.96, 2112.6, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2713.97, 2216.31, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2809.76, 2479.41, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2309.78, 2443.11, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1056.33, 1062.1, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (811.687, 700.835, 48.6218);
|
||||
level.Splashes[ level.Splashes.size ] = (354.261, 1669.95, 56.9991);
|
||||
level.Splashes[ level.Splashes.size ] = (537.104, 2067.5, 49.8029);
|
||||
level.Splashes[ level.Splashes.size ] = (560.938, 2519.57, 62.4628);
|
||||
level.Splashes[ level.Splashes.size ] = (958.897, 2210.97, 56.2892);
|
||||
level.Splashes[ level.Splashes.size ] = (1371.47, 2710.95, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2235.22, 1858.64, 47.7011);
|
||||
level.Splashes[ level.Splashes.size ] = (2465.25, 2971.7, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (3286.19, 2945.31, 49.5356);
|
||||
level.Splashes[ level.Splashes.size ] = (2911.99, 2824.25, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2763.72, 2928.75, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2751.46, 3095.27, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2771.63, 2950.25, 48.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2749.46, 1482.4, 73.4061);
|
||||
level.Splashes[ level.Splashes.size ] = (2476.87, 1365.42, 61.0747);
|
||||
level.Splashes[ level.Splashes.size ] = (975.505, 1757.56, 38.8804);
|
||||
level.Splashes[ level.Splashes.size ] = (1102.17, 1654.96, 51.4723);
|
||||
level.Splashes[ level.Splashes.size ] = (900.29, 1979.95, 58.1844);
|
||||
level.Splashes[ level.Splashes.size ] = (1459.9, 2725.41, 200.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1557.67, 2458.37, 200.125);
|
||||
level.Splashes[ level.Splashes.size ] = (2778.25, 1350.74, 86.125);
|
||||
level.Splashes[ level.Splashes.size ] = (1200.61, 977.724, 50.0881);
|
||||
level.Splashes[ level.Splashes.size ] = (4072.1, 4400.43, -33.0761);
|
||||
level.Splashes[ level.Splashes.size ] = (5402.7, 5624.1, 35.0275);
|
||||
level.Splashes[ level.Splashes.size ] = (5863.43, 6279.28, -9.875);
|
||||
level.Splashes[ level.Splashes.size ] = (6626.52, 6632.35, 32.125);
|
||||
level.Splashes[ level.Splashes.size ] = (8485.53, 6829.77, 32.125);
|
||||
level.Splashes[ level.Splashes.size ] = (7540.74, 8508.53, 21.0811);
|
||||
level.Splashes[ level.Splashes.size ] = (5576.96, 5413.44, 57.337);
|
||||
level.Splashes[ level.Splashes.size ] = (889.164, -819.958, 112.664);
|
||||
level.Splashes[ level.Splashes.size ] = (1059.29, -2588.45, 147.758);
|
||||
level.Splashes[ level.Splashes.size ] = (2022.01, -3964.69, 19.2031);
|
||||
level.Splashes[ level.Splashes.size ] = (2695.6, -4787.36, -22.3511);
|
||||
level.Splashes[ level.Splashes.size ] = (3283.92, -5899.21, -20.3506);
|
||||
level.Splashes[ level.Splashes.size ] = (3142.61, -8011.33, 199.01);
|
||||
level.Splashes[ level.Splashes.size ] = (2241.88, -8500.55, 290.77);
|
||||
level.Splashes[ level.Splashes.size ] = (2662.24, -8294.52, 244.641);
|
||||
level.Splashes[ level.Splashes.size ] = (6563.17, 7447.62, 32.125);
|
||||
level.Splashes[ level.Splashes.size ] = (6864.86, 7330.22, 32.125);
|
||||
level.Splashes[ level.Splashes.size ] = (7264.26, 7318.64, 32.125);
|
||||
level.Splashes[ level.Splashes.size ] = (7494.27, 7609.68, 32.125);
|
||||
level.Splashes[ level.Splashes.size ] = (7810.41, 7977.32, 32.125);
|
||||
level.Splashes[ level.Splashes.size ] = (7932.96, 8233.96, 32.125);
|
||||
level.Splashes[ level.Splashes.size ] = (8175.53, 6958.91, 33.125);
|
||||
level.Splashes[ level.Splashes.size ] = (8824.76, 7185.87, 32.1245);
|
||||
level.Splashes[ level.Splashes.size ] = (8387.24, 7342.39, 32.1245);
|
||||
level.Splashes[ level.Splashes.size ] = (7193.07, 6218.34, 32.125);
|
||||
level.Splashes[ level.Splashes.size ] = (7452.77, 6836.35, 32.125);
|
||||
}
|
||||
|
||||
initRains()
|
||||
{
|
||||
level.Rains = [];
|
||||
|
||||
level.Rains[ 0 ] = (2735.35, -7239.37, 870.41);
|
||||
level.Rains[ 1 ] = (993.369, -1807.85, 843.46);
|
||||
level.Rains[ 2 ] = (1363.36, -4570.94, 937.27);
|
||||
level.Rains[ 3 ] = (7510.42, 7192.63, 908.21);
|
||||
level.Rains[ 4 ] = (1266.38, 1253.96, 882.74);
|
||||
level.Rains[ 5 ] = (2676.99, 2828.09, 876.66);
|
||||
level.Rains[ 6 ] = (1164.1, 866.845, 102.416);
|
||||
}
|
||||
|
||||
initNoises()
|
||||
{
|
||||
level.Noises = [];
|
||||
|
||||
level.Noises[ 0 ] = (1729.04, 2859.05, 48.125);
|
||||
level.Noises[ 1 ] = (2279.99, 2526.9, 48.125);
|
||||
level.Noises[ 2 ] = (1239.7, 2091.38, 48.8212);
|
||||
level.Noises[ 3 ] = (1003.96, 849.651, 48.125);
|
||||
}
|
||||
|
||||
initFog()
|
||||
{
|
||||
level.Fog = [];
|
||||
level.Fog[ level.Fog.size ] = ( 2340.18, -8500.27, 271.281 );
|
||||
level.Fog[ level.Fog.size ] = ( 2607.03, -8767.87, 303.632 );
|
||||
level.Fog[ level.Fog.size ] = ( 2445.96, -8448.35, 247.895 );
|
||||
level.Fog[ level.Fog.size ] = ( 2730.38, -8319.5, 228.436 );
|
||||
level.Fog[ level.Fog.size ] = ( 2528.44, -8345.1, 246.991 );
|
||||
level.Fog[ level.Fog.size ] = ( 2813.6, -8561.18, 276.992 );
|
||||
level.Fog[ level.Fog.size ] = ( 2579.73, -8153.93, 236.562 );
|
||||
level.Fog[ level.Fog.size ] = (1326.67, 2902.07, 90.4234);
|
||||
level.Fog[ level.Fog.size ] = (1249.32, 2203.13, 112.169);
|
||||
level.Fog[ level.Fog.size ] = (1250.72, 1984.63, 91.2697);
|
||||
level.Fog[ level.Fog.size ] = (874.072, 827.455, 109.491);
|
||||
level.Fog[ level.Fog.size ] = (2337.87, 2453.38, 103.78);
|
||||
}
|
||||
|
||||
initFog_A()
|
||||
{
|
||||
level.Fog_A = [];
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 2611.66, -4016.83, -18 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 2686.69, -4768.44, -18 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 2574.56, -5101.76, -18 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 737.339, -2932.52, 120.485 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1045.44, -2733.61, 131.067 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 798.636, -2468.52, 159.229 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 532.72, -2452.5, 137.038 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 359.296, -2840.94, 112.157 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1157.37, -3030.34, 119.941 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 594.127, -1570.28, 159.915 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1086.97, -1500.63, 149.245 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 220.074, -1033.74, 133.88 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1237.1, -1143.83, 133.107 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 634.094, -983.001, 119.293 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 891.147, -1236.79, 124.383 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1055.2, -475.807, 92.034 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 444.509, -709.626, 119.435 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 856.828, -710.015, 105.769 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1196.72, -2401.62, 157.596 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 3355.35, -4930.4, 47.4507 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 3492.81, 3662.36, 58.585 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 3595.77, 2998.96, 59.8827 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6019.27, 6138.77, 10.4936 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6362.4, 6461.85, 33.5 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6076.19, 5853.46, 14.7122 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 7235.82, 6290.35, 32 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5765.83, 9019.17, 124.173 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5899.88, 9225.82, 139.265 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5973.14, 8474.09, 107.744 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5909.58, 7702.95, 25 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 7653.43, 9014.94, 46.1127 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 2421.5, 1936.32, 71.2253 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 2621.13, 1832.47, 99.4275 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5966.24, 6407.13, 14.015 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5730.06, 7422.93, 44.75 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6501.46, 8757.82, 24 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6388.53, 8115.48, 75.9441 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6199.6, 7852.87, 34.896 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6616.86, 8408.87, 90.5708 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5894.96, 8697.57, 110.698 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6102.05, 6423.88, 32.3473 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5895.68, 6634.48, 30.0596 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6247.8, 5410.88, 28.498 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6398.65, 8364.53, 86.5132 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6665.68, 8894, 24 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6487, 9001.38, 24 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6154.11, 9073.74, 69.3148 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 3635.68, 3804.13, 58.8301 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 3621.47, 2815.96, 61.1578 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 2027.09, 2823.92, 48 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 2267.12, 2527.33, 48 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 2471.2, 2175.27, 48 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1734.73, 2830.96, 48 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1470.25, 3010.36, 48 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1057.47, 1625.66, 49.1076 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1036.68, 1861.01, 48 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1297.44, 910.321, 48 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 1500.01, 712.875, 48 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 2411.47, -5283.1, -18 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4097.94, 4861.74, 2.99878 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4457.4, 4920.69, 66.9258 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4350.24, 5066.04, 43.9379 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4541.56, 5376.24, 70.3374 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4705.06, 5080.77, 57.6158 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4889.98, 5333.01, 47.01 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5191.74, 5124.35, 32.3675 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4932.62, 5743.27, 46.4739 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5260.01, 5960.01, 37.5239 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5539.42, 5504.98, 42.2612 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5260.04, 5658.69, 40.7657 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5635.73, 5735.85, 46.6498 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5527.39, 5982.94, 45.2672 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4591.93, 5727.76, 58.976 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5862.54, 5357.17, 39.2073 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6068.67, 5565.78, 2 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 6386.02, 6638.15, 32 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5606.75, 8782.74, 108.574 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5513.95, 8237.25, 88.3965 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4955.19, 7475.15, 79.7067 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4864.25, 7854.5, 104.362 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5063.43, 7685.32, 66.3038 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4779.86, 7682.39, 112.231 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4539.42, 7806.34, 138.596 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4623.05, 8053.03, 148.074 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4737.26, 8254.46, 137.169 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4351.42, 8234.44, 181.423 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4341.18, 8465.62, 175.27 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4654.65, 8616.88, 166.751 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 5060.93, 6981.06, 64.4226 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4617.92, 6692.1, 92.1133 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 4309.67, 6463.38, 131.804 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 7546.55, 8386.77, 27 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 7817.82, 8513.18, 27 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 8181.45, 8599.65, 36.3936 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 8562.12, 8775.54, 55.5653 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 7706.02, 8720.03, 28.4469 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 8307.68, 8388.6, 38.25 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 7703.63, 8217.21, 36.7309 );
|
||||
level.Fog_A[ level.Fog_A.size ] = ( 8732.14, 8670.03, 48.4463 );
|
||||
level.Fog_A[ level.Fog_A.size ] = (2590.81, 1828.48, 105.102);
|
||||
level.Fog_A[ level.Fog_A.size ] = (1087.23, 2828.19, 93.3798);
|
||||
level.Fog_A[ level.Fog_A.size ] = (1125.49, 2485.46, 101.832);
|
||||
level.Fog_A[ level.Fog_A.size ] = (1621.89, 2169.77, 98.5081);
|
||||
level.Fog_A[ level.Fog_A.size ] = (944.01, 1110.04, 99.8467);
|
||||
}
|
||||
|
||||
randomWeather()
|
||||
{
|
||||
while ( true )
|
||||
{
|
||||
switch( rollWeather( 3 ) )
|
||||
{
|
||||
case 0:
|
||||
start_Normal();
|
||||
break;
|
||||
|
||||
case 1:
|
||||
start_Fog();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
start_Rain();
|
||||
break;
|
||||
}
|
||||
|
||||
wait randomMinuteRange( 2, 5);
|
||||
}
|
||||
}
|
||||
|
||||
setup_Rain()
|
||||
{
|
||||
foreach(splash in level.Splashes)
|
||||
level.FXs[ level.FXs.size ] = SpawnFx( level._effect[ "rain_splash_lite_128x128" ], splash, anglestoforward ((270,0,0)), anglestoup((270,0,0)) );
|
||||
|
||||
foreach(drip in level.Drips)
|
||||
level.FXs[ level.FXs.size ] = SpawnFx( level._effect[ "drips_fast" ], drip, anglestoforward (( 270, 357.614, 90.386 )), anglestoup(( 270, 357.614, 90.386 )) );
|
||||
|
||||
foreach(rain in level.Rains)
|
||||
level.FXs[ level.FXs.size ] = SpawnFx( level._effect[ "rain_mp_storm" ], rain, anglestoforward ((270,0,0)), anglestoup((270,0,0)) );
|
||||
|
||||
foreach(noise in level.Noises)
|
||||
level.FXs[ level.FXs.size ] = SpawnFx( level._effect[ "rain_noise_splashes" ], noise, anglestoforward ((270,0,0)), anglestoup((270,0,0)) );
|
||||
|
||||
level.FXs[ level.FXs.size ] = SpawnFx( level._effect[ "lightning" ], (-450.814, 1114.3, 1134.94) , anglestoforward ((270,0,0)), anglestoup((270,0,0)) );
|
||||
|
||||
level.FXs[ level.FXs.size ] = SpawnFx( level._effect[ "waterfall_drainage_mp" ], (1395.47, 3147.4, 155.855) , anglestoforward (( 88, -68.7933, -180 )), anglestoup(( 88, -68.7933, -180 )) );
|
||||
|
||||
level.FXs[ level.FXs.size ] = SpawnFx( level._effect[ "waterfall_drainage_splash_mp" ], (1397.94, 3136.79, 48.125), anglestoforward (( 270, 0, -110 )), anglestoup(( 270, 0, -110 )) );
|
||||
}
|
||||
|
||||
setup_Fog()
|
||||
{
|
||||
foreach(fog in level.Fog)
|
||||
level.FXs[ level.FXs.size ] = SpawnFx( level._effect[ "fog_hunted" ], fog, anglestoforward ((270,0,0)), anglestoup((270,0,0)) );
|
||||
|
||||
foreach(fog_a in level.Fog_A)
|
||||
level.FXs[ level.FXs.size ] = SpawnFx( level._effect[ "fog_hunted_a" ], fog_a, anglestoforward ((270,0,0)), anglestoup((270,0,0)) );
|
||||
}
|
||||
|
||||
start_Rain()
|
||||
{
|
||||
level.FxType = 2;
|
||||
|
||||
stop_Fx();
|
||||
level.FXs = [];
|
||||
setup_Rain();
|
||||
start_Fx();
|
||||
|
||||
ambientPlay( "ambient_mp_rain", 2 );
|
||||
setExpFog( 300, 4000, 0.5, 0.5, 0.5, 1, 3 );
|
||||
}
|
||||
|
||||
start_Fog()
|
||||
{
|
||||
level.FxType = 1;
|
||||
|
||||
stop_Fx();
|
||||
level.FXs = [];
|
||||
setup_Fog();
|
||||
start_Fx();
|
||||
|
||||
ambientPlay( "ambient_mp_rural", 2 );
|
||||
setExpFog( 300, 1500, 0.5, 0.5, 0.5, 1, 3 );
|
||||
}
|
||||
|
||||
start_Normal()
|
||||
{
|
||||
level.FxType = 0;
|
||||
|
||||
stop_Fx();
|
||||
|
||||
ambientPlay( "ambient_mp_rural", 2 );
|
||||
setExpFog( 300, 4000, 0.5, 0.5, 0.5, 1, 3 );
|
||||
}
|
||||
|
||||
start_Fx()
|
||||
{
|
||||
foreach(fx in level.FXs)
|
||||
TriggerFX( fx, -15 );
|
||||
|
||||
if( level.FxType == 2 || level.FxType == 4 )
|
||||
level.soundfx PlayLoopSound("emt_water_drain_flowing");
|
||||
}
|
||||
|
||||
stop_Fx()
|
||||
{
|
||||
foreach(fx in level.FXs)
|
||||
fx delete();
|
||||
|
||||
level.soundfx StopLoopSound();
|
||||
}
|
||||
|
||||
rollWeather( i )
|
||||
{
|
||||
random = randomInteger( i );
|
||||
|
||||
while( level.FxType == random )
|
||||
{
|
||||
wait 0.01;
|
||||
random = randomInteger( i );
|
||||
}
|
||||
|
||||
return random;
|
||||
}
|
||||
|
||||
randomInteger( i )
|
||||
{
|
||||
return randomInt( 65535 ) % i;
|
||||
}
|
||||
|
||||
randomMinuteRange(start, end)
|
||||
{
|
||||
return ( ( randomInt( 65535 ) % ( ( end * 60 ) - ( start * 60 ) ) ) + ( start * 60 ) );
|
||||
}
|
||||
3845
maps/createfx/contingency_fx.gsc
Executable file
3845
maps/createfx/contingency_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
1652
maps/createfx/dc_whitehouse_fx.gsc
Executable file
1652
maps/createfx/dc_whitehouse_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
12
maps/createfx/dcburning_audio.gsc
Executable file
12
maps/createfx/dcburning_audio.gsc
Executable file
@@ -0,0 +1,12 @@
|
||||
#include maps\_anim;
|
||||
main()
|
||||
{
|
||||
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
|
||||
thread init_animsounds();
|
||||
}
|
||||
|
||||
init_animsounds()
|
||||
{
|
||||
waittillframeend;
|
||||
|
||||
}
|
||||
1227
maps/createfx/dcburning_fx.gsc
Executable file
1227
maps/createfx/dcburning_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
5117
maps/createfx/dcemp_fx.gsc
Executable file
5117
maps/createfx/dcemp_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
12
maps/createfx/estate_audio.gsc
Executable file
12
maps/createfx/estate_audio.gsc
Executable file
@@ -0,0 +1,12 @@
|
||||
#include maps\_anim;
|
||||
main()
|
||||
{
|
||||
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
|
||||
thread init_animsounds();
|
||||
}
|
||||
|
||||
init_animsounds()
|
||||
{
|
||||
waittillframeend;
|
||||
addNotetrack_animSound( "playerview", "crash", "sfx", "scn_suv_crash" );
|
||||
}
|
||||
2869
maps/createfx/estate_fx.gsc
Executable file
2869
maps/createfx/estate_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
12
maps/createfx/favela_audio.gsc
Executable file
12
maps/createfx/favela_audio.gsc
Executable file
@@ -0,0 +1,12 @@
|
||||
#include maps\_anim;
|
||||
main()
|
||||
{
|
||||
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
|
||||
thread init_animsounds();
|
||||
}
|
||||
|
||||
init_animsounds()
|
||||
{
|
||||
waittillframeend;
|
||||
|
||||
}
|
||||
2879
maps/createfx/favela_escape_fx.gsc
Executable file
2879
maps/createfx/favela_escape_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
1564
maps/createfx/favela_fx.gsc
Executable file
1564
maps/createfx/favela_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
12
maps/createfx/gulag_audio.gsc
Executable file
12
maps/createfx/gulag_audio.gsc
Executable file
@@ -0,0 +1,12 @@
|
||||
#include maps\_anim;
|
||||
main()
|
||||
{
|
||||
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
|
||||
thread init_animsounds();
|
||||
}
|
||||
|
||||
init_animsounds()
|
||||
{
|
||||
waittillframeend;
|
||||
addNotetrack_animSound( "playerview", "crash", "sfx", "scn_suv_crash" );
|
||||
}
|
||||
6475
maps/createfx/gulag_fx.gsc
Executable file
6475
maps/createfx/gulag_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
3153
maps/createfx/invasion_fx.gsc
Executable file
3153
maps/createfx/invasion_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
985
maps/createfx/mp_abandon_fx.gsc
Executable file
985
maps/createfx/mp_abandon_fx.gsc
Executable file
@@ -0,0 +1,985 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 187
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1450.75, -335.323, -28.4352 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1471.82, 212.772, -34.954 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -258.974, -101.823, -63 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -496.343, 1388.88, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 346.553, 956.453, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1476.5, 1316.02, -20 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1111.57, 2175.41, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1803.53, 2060.15, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1944.27, 2523.95, -33.1686 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2529.21, 1501.21, -60.4466 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3131.75, 861.107, -62.4906 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3521, 535.418, -36.826 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2709.8, -1391.61, 10.3796 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2802.36, -2355.53, -45.537 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1362.44, -2353.23, -24.8341 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -656.368, -1349.07, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 948.617, 290.832, -34.1611 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1462.21, -1049.68, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 875.493, -632.5, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2545.49, -665.468, -25.7075 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1142.84, -549.335, 125.194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -871.758, 622.384, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -861.406, 128.006, 14.7832 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -945.903, 1247.87, -22.8787 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -124.077, 1379.74, 0.741041 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 690.983, 2013.42, 66.1407 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1293.21, 2534.39, 75.4923 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1760.86, 2380.57, -21 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3533.95, -2011.62, 41.2335 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2000.64, -2872.3, 150.615 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2242.98, -2257, 147.063 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1303.87, -2792.16, 96.0702 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 96.2569, -2008.34, 171.379 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3520.02, 843.949, 7.10812 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5081.57, 1251.02, 92.8941 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bird_distant_caw_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3318.81, 70.7101, 119.863 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3094.86, -360.482, 102.589 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2436.59, -379.579, -17.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2612.82, -808.58, 158.171 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2701.95, -1542.5, 179.836 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2224, -1513.93, 194.522 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2005.34, -1798.62, 193.406 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3217.22, -2130.71, 57.7543 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1558.7, -1900.84, 86.6326 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1241.53, -2131.69, 81.653 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 461.051, -2272.86, 64.9569 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -646.038, 98.4949, 45.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -237.153, 910.135, -39 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -747.995, 902.379, -39 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2163.53, 648.296, 315.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1996.62, 492.329, 126.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2652.95, 134.401, 260.928 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2509.76, 584.994, 38.7281 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2705.22, 1847.94, 42.8445 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 294.37, 1894.04, 359.983 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1883.6, 923.044, 128 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2126.45, 128.52, 126.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1072.01, -838.059, -56.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 920.18, -1408.99, 102.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -153.107, -1183.96, 178.558 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 274.085, -1109.36, 209.234 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1511.44, 2212.7, -9.22248 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2247.51, 2516.03, 26.8367 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 987.766, 866.375, 493.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rocketship_groan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -91.2972, 475.047, -11.7903 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1338.03, 2006.87, 52.418 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2688.07, 915.571, -30.8188 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2791.9, 1433.63, 48.0047 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2600.09, -1310.28, 33.9281 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1897.86, -2319.92, 35.7235 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -484.125, -1105.34, -22.2497 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_bumpercars";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -468.932, 976.775, 242.556 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2060.44, 2662.77, 173.587 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2550.33, 2286.07, 174.958 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2703.35, -1543.58, 381.224 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1935.1, -2639.76, 220.25 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2403.39, -1969.96, 242.823 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1314.46, -2173.49, 619.415 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -78.4394, -668.195, -50.8887 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_bumpercars";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 706.533, -1139.23, -64.5493 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -55.4072, -1574.29, 144.211 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -320.831, 1110.86, 203.363 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 108.213, -253.362, 26.2917 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1900.92, 1654.15, 67.1471 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 412.063, 19.6324, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2239.15, -1606.23, -12.5577 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1896.34, -705.505, 80 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3098.13, -796.404, 138.657 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1391.43, -898.218, 104.531 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ferris_wheel_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1435.17, -780.717, 122.121 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ferris_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2636.22, 1513.94, -8.34849 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_paper_flutter_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2090.04, 1572.1, -31.0181 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_paper_flutter_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2376.52, -845.661, 391.25 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2239.85, 574.676, 24.0847 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2788.16, -314.83, 363.899 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2205.57, -521.879, 419.124 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2429.65, -230.9, 425.108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1016.65, -1169.76, 96.4972 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1316.18, -1527.62, 441.853 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 443.37, -856.519, 431 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -122.323, -1356.62, 379.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createOneshotEffect( "traffic" );
|
||||
ent.v[ "origin" ] = ( 9940.73, 11117.2, 277.098 );
|
||||
ent.v[ "angles" ] = ( 359.73, 181.784, -1.85611 );
|
||||
ent.v[ "fxid" ] = "traffic";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_1200_abandon" );
|
||||
ent.v[ "origin" ] = ( 1162.08, 134.502, -68 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_1200_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_1200_abandon" );
|
||||
ent.v[ "origin" ] = ( -141.185, 596.921, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_1200_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_1200_abandon" );
|
||||
ent.v[ "origin" ] = ( 2068.91, 1704.37, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_1200_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_1200_abandon" );
|
||||
ent.v[ "origin" ] = ( 3146.4, 650.727, -58.2249 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_1200_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_1200_abandon" );
|
||||
ent.v[ "origin" ] = ( 3080.74, -610.809, -73.1732 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_1200_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_1200_abandon" );
|
||||
ent.v[ "origin" ] = ( 681.395, -1679.35, -65.808 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_1200_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_600_abandon" );
|
||||
ent.v[ "origin" ] = ( 2177.43, -1904.27, -47.5067 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_600_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_600_abandon" );
|
||||
ent.v[ "origin" ] = ( 2865.68, -657.241, -54.6964 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_600_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_300_abandon" );
|
||||
ent.v[ "origin" ] = ( 2451.95, -1308.9, -26.8681 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_300_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_300_abandon" );
|
||||
ent.v[ "origin" ] = ( 465.163, 1222.08, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_300_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_300_abandon" );
|
||||
ent.v[ "origin" ] = ( 950.564, 1555.91, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_300_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_300_abandon" );
|
||||
ent.v[ "origin" ] = ( 1587.14, 1211.92, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_300_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_300_abandon" );
|
||||
ent.v[ "origin" ] = ( 1339.54, -713.247, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_300_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_600_abandon" );
|
||||
ent.v[ "origin" ] = ( 3052.71, -1994.46, -64.8676 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_600_abandon";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1253.59, -1737.89, -35.1528 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop_res";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 3305.68, 453.041, -25.4045 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 2329.84, 1035.57, -56.8483 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1131.71, 816.433, 44.6336 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 7.2666, -141.603, -45.8598 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -994.053, -696.88, -32.6407 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 450.67, -2062.17, -44.3301 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop_res";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 2400.48, -1126.28, -20.4915 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 3000.17, -1498.18, -12.7428 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 2755.03, -1733.34, 3.41854 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 2167.1, -1732.1, -49.2982 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2966.57, -1836.21, -53.4131 );
|
||||
ent.v[ "angles" ] = ( 274, 348, 0 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2436.84, -1366.85, -24.1067 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -26 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2953.17, -270.964, -53.7185 );
|
||||
ent.v[ "angles" ] = ( 273.702, 238.292, 84.2914 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 3394.8, 551.015, -50.6112 );
|
||||
ent.v[ "angles" ] = ( 270, 2.60256, 45.3974 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1343.54, -394.673, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -4 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 472.185, -1727.46, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 26 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1269, -1914.34, -53.8141 );
|
||||
ent.v[ "angles" ] = ( 270, 3.36646, 72.6335 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2448.88, -1498.38, -18.5185 );
|
||||
ent.v[ "angles" ] = ( 270, 0.19819, -16.1982 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2617.16, -2242.9, -54.1399 );
|
||||
ent.v[ "angles" ] = ( 270, 3.36646, -89.3663 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1962.84, -2306.08, -12.7635 );
|
||||
ent.v[ "angles" ] = ( 270, 3.36646, -89.3663 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2684.29, -1097.82, -43.1836 );
|
||||
ent.v[ "angles" ] = ( 270, 1.47827, -13.4783 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 2772.48, -1011.79, -18.3297 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 160 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 2266.28, -2353.41, 5.46439 );
|
||||
ent.v[ "angles" ] = ( 272, 192, 0 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 3323.94, -1941.34, -31.3915 );
|
||||
ent.v[ "angles" ] = ( 272, 192, -72 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 3343.74, 779.955, -46.6713 );
|
||||
ent.v[ "angles" ] = ( 270.487, 275.037, -123.029 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 1689.9, 1154.91, -43 );
|
||||
ent.v[ "angles" ] = ( 270.487, 275.041, 88.9675 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1796.63, 1183.67, -82 );
|
||||
ent.v[ "angles" ] = ( 8, 12, -90 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -884.908, 1098.54, -34 );
|
||||
ent.v[ "angles" ] = ( 288.117, 350.556, -36.4725 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -204.381, 118.347, -35 );
|
||||
ent.v[ "angles" ] = ( 270.487, 275.039, 178.969 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 494.808, 148.682, -41 );
|
||||
ent.v[ "angles" ] = ( 270.487, 275.039, 178.969 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 385.514, 682.424, -61 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 907.681, 308.779, -46.6629 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 1716.79, 33.7089, -38 );
|
||||
ent.v[ "angles" ] = ( 274.001, 232, -46 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2158.07, -258.861, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 22 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 1428.54, -1068.18, -35 );
|
||||
ent.v[ "angles" ] = ( 271.391, 132.944, 20.4563 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 1048.43, -689.202, -49 );
|
||||
ent.v[ "angles" ] = ( 293.826, 344.073, 27.8257 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1069.89, -949.774, -56.2785 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -40 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1213.18, 403.592, -66.4567 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8043, 81.1957 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 335.758, 77.8109, -68 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8043, 81.1957 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -287.994, 557.074, -62 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8043, 81.1957 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 211.897, 864.404, -68 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 142 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1140.04, 1248.19, -9.68053 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8043, 81.1957 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 1817.03, 2046.2, -33 );
|
||||
ent.v[ "angles" ] = ( 270.487, 275.04, 90.9685 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 2379.87, 2096.84, 10 );
|
||||
ent.v[ "angles" ] = ( 270.487, 275.086, -171.078 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 748.331, 1366.27, -4 );
|
||||
ent.v[ "angles" ] = ( 281.515, 89.7982, 0.214548 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2184.65, 2137.57, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8043, 81.1957 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1482.92, 683.406, -68 );
|
||||
ent.v[ "angles" ] = ( 270, 0.447614, 177.552 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2462.38, -820.685, -32.9962 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -146 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 2748.36, -405.402, -6.31734 );
|
||||
ent.v[ "angles" ] = ( 272, 90, -64 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -425.555, -134.801, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1130.37, -1109.39, -135.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 2541.13, 599.352, -24.0107 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 1920.4, -621.8, -48 );
|
||||
ent.v[ "angles" ] = ( 275.104, 146.54, -20.6294 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1633.69, -662.371, -68 );
|
||||
ent.v[ "angles" ] = ( 270, 352.875, -72.8749 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1015, -2252.36, -52.8915 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 2229.48, 49.3535, -37.3197 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 2218.51, 35.0051, -37.3197 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 2073.35, 2546.59, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 2073.5, 1698.48, -29.98 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop_res";
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -428.61, 1312.76, -33 );
|
||||
ent.v[ "angles" ] = ( 270.487, 275.059, 146.948 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1267.55, 2013.44, 100.654 );
|
||||
ent.v[ "angles" ] = ( 270, 2.86241, 137.138 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1874.71, 2443.41, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop_res";
|
||||
|
||||
}
|
||||
|
||||
993
maps/createfx/mp_afghan_fx.gsc
Executable file
993
maps/createfx/mp_afghan_fx.gsc
Executable file
@@ -0,0 +1,993 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 191
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -387.149, 3586.57, -41.4439 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1915.49, 1555.67, -11.0179 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1268.63, 4590.35, 73.6353 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2777.81, 3049.65, 320.529 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_hum_splash2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3562.98, 3322.4, 324.434 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_hum_splash2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3166.9, 3214.6, 319.638 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_hum_splash2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -715.681, 1690.74, 429.487 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1066.7, 780.191, 380.287 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 212.834, 2916.69, 189.976 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 828.218, 2732.18, 422.391 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1593.67, 3858.63, 297.315 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2492.81, 3227.03, 316.188 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2096.75, 2693.29, 258.134 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2997.86, 2214.42, 285.003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4033.06, 1769.3, 316.898 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 823.929, 56.7139, 199.428 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -181.87, -737.929, 109.261 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -819.643, -752.751, -35.7134 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2091.42, 2610.61, 499.092 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3405.3, 767.018, 58.5859 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3930.76, 658.704, 76.5392 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4290.69, 618.964, 75.4737 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4840.32, 73.1755, 161.183 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1609.59, 662.177, 178.859 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2067.09, 1328.49, 112.705 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1926.5, 1977.96, 67.1992 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1820.18, 815.937, 169.37 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1915.44, 1258.55, 204.684 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1749.5, 1490.54, 252.773 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2075.81, 1858.35, 127.058 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2249.31, 642.011, 92.7079 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1482.66, 420.553, 114.293 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -723.874, -451.663, 27.245 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -379.175, 1141.33, 264.995 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -825.986, 1764.56, 323.421 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -164.022, 2295.41, 209.577 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 75.7769, 2673.85, 231.832 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 836.384, 3727.79, 275.192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1208.84, 3980.52, 298.289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2063, 4567.74, 300.289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1765.43, 2577.16, 451.627 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3179.66, 2987.3, 242.196 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3315.17, 1975.38, 189.693 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3364.2, 1307.44, 112.993 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4731.64, 526.325, 133.514 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4616.01, 2480.01, 20.3419 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2239.48, 3931.13, 383.257 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -37.3179, 3284.61, 120.317 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -548.929, 2207.85, 93.1381 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -568.092, 2964, 5.69874 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2663.53, 208.832, 255.816 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2834.9, 1495.5, 315.482 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1200.58, 1476.95, 195.552 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 368.465, 2118.57, 269.593 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 479.099, 1555.53, 259.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_rock_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 165.64, 1470.03, 268.099 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_rock_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3651.93, 1379.97, 237.154 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4061.87, 1099.05, 198.807 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4391.82, 981.449, 219.656 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4026.88, 167.505, 230.882 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3800.05, 283.125, 198.556 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3695.39, -36.2432, 262.176 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3435.54, -238.068, 226.029 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3241.24, 326.045, 215.677 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3062.8, -197.815, 225.284 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4138.43, 572.403, 74.487 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4363.63, 742.467, 70.9396 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3804.64, 910.561, 79.6488 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3838.09, 540.657, 77.7166 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3370.81, 749.041, 57.9236 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3382.52, 1073.12, 70.0356 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3267.44, 603.533, 59.9436 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3467.3, 871.371, 70.6881 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3824.28, 720.058, 78.1819 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4062.76, 811.587, 75.9432 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4096.97, 437.287, 71.2768 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4419.43, 482.664, 78.2681 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -313.209, -443.219, -78.6165 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -147.555, -771.845, -72.3959 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -879.482, 1064.53, 203.844 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 180.523, 2254.22, 211.543 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1483.45, 3889.02, 248.204 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1601.91, 3334.32, 250.268 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3233.96, 2362.18, -16.1578 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3282.03, 1695.95, 72.4556 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1511.48, 1413.96, 322.032 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3448.78, -221.037, 346.517 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3801.61, 215.426, 294.675 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4260.09, 999.16, 310.874 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3762.74, 1469.92, 285.675 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1401.38, -343.749, 198.685 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1054.84, -449.261, 70.6794 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -308.583, 1822.42, 294.388 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2953.86, 717.116, 257.945 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2864.03, -158.057, 249.737 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 450.643, 1099.72, 278.459 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris_verby";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 788.01, 1814.34, 254.663 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris_verby";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 316.824, 1517.09, 298.474 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cave_stress";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1133.46, 687.969, 257.599 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -224, 1037.43, 476.878 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -399.973, 2386.48, 61.8172 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -239.055, 2870.89, -54.5787 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1188.91, 2660.65, 457.333 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2219.7, 4012.32, 415.098 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3064.35, 3318.15, 253.072 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2735.97, 1975.77, 234.556 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3931.24, 2093.66, 201.754 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3937.18, 1552.62, 241.62 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2974.42, 283.91, 229.323 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2411.56, 200.728, 240.898 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 870.395, 948.963, 311.567 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 622.136, 279.459, 212.384 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -254.759, -1133.66, 160.277 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1899.66, 2642.71, 352.562 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2306.26, 2759.23, 374.596 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3158.63, 2982.11, 237.79 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3069.59, 1837.59, 285.565 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2766.4, 326.312, 316.912 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2215.78, 3887.73, 340.305 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 28.7764 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 971.914, 1877.28, 773.969 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 895.61, 1515.66, 667.073 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1041.43, 360.183, 529.645 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2341.78, 1780.63, 50.1153 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1584.76, 394.322, 80.0675 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -598.728, -26.3832, 280.789 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -796.503, 1769.06, 304.07 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1783.6, 4216.03, 271.848 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1221.54, 3979.09, 288.483 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 863.859, 3742.11, 274.547 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 473.773, 3004.23, 297.107 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 84.0581, 2624.03, 222.531 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -222.617, 2639.81, 212.64 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -156.172, 2314.23, 218.306 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -1094.58, 1535.65, 161.476 );
|
||||
ent.v[ "angles" ] = ( 0.538551, 304.047, 36.7764 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -1295.87, 1809.28, 94.2206 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -1284.72, 1322.91, 82.2877 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -379.871, 1099, 262.56 );
|
||||
ent.v[ "angles" ] = ( 0.538556, 304.047, 32.7764 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -662.568, 741.757, 210.208 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, -11.2235 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -1329.92, 1017.22, 83.1797 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, -11.2235 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -1076.76, -1224.57, -126.156 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, -11.2235 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -829.359, -954.234, -132.711 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, -11.2235 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -421.838, 417.308, 163.436 );
|
||||
ent.v[ "angles" ] = ( 0.538551, 304.047, 52.7764 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2393.43, 216.538, 273.524 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, -11.2235 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3547.25, 640.563, 109.495 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 0.776453 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3560.66, 849.297, 118.864 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3760.58, 993.273, 129.498 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 0.776453 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3209.03, 537.367, 111.361 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 0.776453 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = 0;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3332.63, 1280.68, 104.552 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 0.776453 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2636.57, 1386.49, 116.132 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 50.7764 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2249.72, 669.686, 80.5028 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 0.776453 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1309.81, 933.451, 115.747 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, -13.2235 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1828.15, 159.875, 160.677 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 0.776453 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1622.52, -54.4878, 162.125 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 0.776453 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3117.66, 155.628, 130.873 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 0.776453 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3319.65, 3011.08, 185.985 );
|
||||
ent.v[ "angles" ] = ( 0.538555, 304.047, -33.2235 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3600.66, 3279.94, 189.597 );
|
||||
ent.v[ "angles" ] = ( 346.078, 281.46, 46.8504 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2723.95, 3635.38, 173.076 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 0.776453 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1687.27, 1313.69, 58.429 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 8.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2895.65, 3214.69, 166.42 );
|
||||
ent.v[ "angles" ] = ( 0.752125, 286.047, 32.572 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2937.9, 2958.22, 176.701 );
|
||||
ent.v[ "angles" ] = ( 0.752125, 286.047, 32.572 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 773.053, 3349.46, 240.857 );
|
||||
ent.v[ "angles" ] = ( 0.538553, 304.047, 2.77645 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2149.87, 3264.1, 289.053 );
|
||||
ent.v[ "angles" ] = ( 0.538549, 304.047, 68.7764 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3583.2, 1353.9, 124.135 );
|
||||
ent.v[ "angles" ] = ( 0.538554, 304.047, 0.776453 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3594.26, 1814.42, 113.196 );
|
||||
ent.v[ "angles" ] = ( 0.688214, 292.047, 32.6475 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 2097.74, -56.9588, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 580.606, 1882.74, 144.687 );
|
||||
ent.v[ "angles" ] = ( 358.809, 280.1, -1.50989 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 560.216, 2403.46, 284.713 );
|
||||
ent.v[ "angles" ] = ( 2.94896, 273.047, 44.5214 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 299.806, 2310.83, 250.928 );
|
||||
ent.v[ "angles" ] = ( 0.147065, 312.038, 2.82434 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 435.172, 2676.66, 293.401 );
|
||||
ent.v[ "angles" ] = ( 0.147065, 312.038, 2.82434 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 272.273, 1660.08, 185.461 );
|
||||
ent.v[ "angles" ] = ( 282, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 105.061, 1315.05, 179.683 );
|
||||
ent.v[ "angles" ] = ( 282.232, 279.475, 78.7347 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 504.72, 1329.38, 150 );
|
||||
ent.v[ "angles" ] = ( 275.771, 101.733, -91.5478 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 722.912, 1582.02, 140 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -6.99518, 1698.81, 220 );
|
||||
ent.v[ "angles" ] = ( 272, 90, -90 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -353.279, 1534.65, 202.174 );
|
||||
ent.v[ "angles" ] = ( 356.83, 297.865, 2.70889 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_cloud_mp_afghan" );
|
||||
ent.v[ "origin" ] = ( 2053.71, 1440.98, 842.131 );
|
||||
ent.v[ "angles" ] = ( 270, 2.60256, -148.602 );
|
||||
ent.v[ "fxid" ] = "dust_cloud_mp_afghan";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 654.129, 1485.67, 291.918 );
|
||||
ent.v[ "angles" ] = ( 270, 357.732, -29.7321 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_airport" );
|
||||
ent.v[ "origin" ] = ( 802.337, 1502.27, 195.253 );
|
||||
ent.v[ "angles" ] = ( 7.82408, 347.886, -1.67371 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_airport";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_glow_white_bulb" );
|
||||
ent.v[ "origin" ] = ( 1864.33, 7.93075, 219.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_glow_white_bulb";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_glow_white_bulb" );
|
||||
ent.v[ "origin" ] = ( 2115.27, 7.91339, 216.642 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_glow_white_bulb";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_glow_white_bulb" );
|
||||
ent.v[ "origin" ] = ( 2116.37, -198.908, 218.295 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_glow_white_bulb";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_glow_white_bulb" );
|
||||
ent.v[ "origin" ] = ( 188.112, 1379.18, 278.099 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_glow_white_bulb";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_glow_white_bulb" );
|
||||
ent.v[ "origin" ] = ( -256.362, 2580.22, 57.5186 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_glow_white_bulb";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
351
maps/createfx/mp_bloc_fx.gsc
Executable file
351
maps/createfx/mp_bloc_fx.gsc
Executable file
@@ -0,0 +1,351 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
|
||||
main()
|
||||
{
|
||||
|
||||
/*
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 1075.8, -5820.69, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -1653.67, -5368.75, 396.635 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 3051.45, -6605.11, 304.969 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -344.3, -6547.2, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -669.6, -3669.6, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -107.2, -5224.7, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 2612.1, -5740.3, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 4908.1, -7834.4, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 1411.6, -8023.9, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 4899.7, -6132.9, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 4114.7, -8103.2, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -3121.6, -5982.4, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -3836.9, -4272.9, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -2246.9, -3003.3, 408.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
*/
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1550.76, -4958.51, 189.125 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 629.828, -4956.84, 194.125 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 662.009, -4757.96, 194.125 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 216.547, -4811.54, 188.125 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1514.51, -4768.23, 193.125 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1043.83, -4726.96, 182.125 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1090.2, -4731.26, 48.125 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1107.69, -4694.55, 314.875 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1121.7, -6881.29, 41.125 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1155.04, -6868.38, 178.125 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1551.7, -6726.87, 192.376 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1453.11, -6891.56, 195.114 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 2020.66, -6893.02, 196.125 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 654.647, -6726.59, 184.745 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 482.912, -6878.27, 191.005 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 836.679, -6878.9, 56 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 808.86, -6668.61, 61.125 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 408.906, -6727.93, 43 );
|
||||
ent.v[ "angles" ] = ( 358, 180, 180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -1742.44, -4451.62, 93.125 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -1969.21, -4468.89, 103.125 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -1526.5, -4445.67, 89.125 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 4041.33, -7147.25, 66.125 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 4031.73, -7617.67, 71.6777 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( 432.129, -5670.91, -23.875 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( 303.57, -6434.82, -24 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( 1019.3, -6436.2, -23.875 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( 1020.47, -5675.67, -23.875 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( 1861.86, -5808.81, -23.875 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( 1744.84, -6442.87, -23.875 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( 2290.18, -7503.09, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( 3711.78, -7322.79, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( 3324.84, -6677.31, 0.808061 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( 3219.18, -5895.68, 0.124997 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( -138.319, -4735.68, 0.124992 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( -1152.14, -5324.66, 1.35875 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( -2361.38, -5576.88, 60.5491 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( -1293.29, -4649.61, 0.125 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind" );
|
||||
ent.v[ "origin" ] = ( -953.612, -6302.96, 0.125 );
|
||||
ent.v[ "angles" ] = ( 270, 324.232, -48.2316 );
|
||||
ent.v[ "fxid" ] = "snow_wind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -33237.3, -6827.1, 326.139 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -33773.3, -4805.33, 327.238 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -35366.3, -2653.39, 372.675 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -34645, -1066.74, 244.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -34820.5, -903.31, 223.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -34269.2, -1420.16, 223.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy";
|
||||
}
|
||||
630
maps/createfx/mp_bloc_sh_fx.gsc
Executable file
630
maps/createfx/mp_bloc_sh_fx.gsc
Executable file
@@ -0,0 +1,630 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 137
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -559.614, -3676.97, 325.512 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1435.7, -4173.97, 254.075 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1106.73, -4922.47, 226.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1346.1, -5322.26, 308.629 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2583.73, -5332.29, 317.635 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -518.534, -7499.48, 266.47 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 731.095, -6138.04, 283.744 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 660.824, -5504.7, 310.762 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1464.87, -5603.85, 306.798 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1412.83, -6137.83, 516.241 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1879.8, -5667.49, 277.503 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2023.35, -6098.93, 307.192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2588.37, -6749.34, 272.166 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2250.98, -7301.25, 272.356 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2099.46, -7656.56, 311.894 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2978.72, -8053.75, 274.629 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3321.32, -7518.95, 362.96 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3763.29, -7479.21, 324.993 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3716.02, -6953.92, 364.761 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4261.02, -7339.94, 296.111 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4476.96, -6694.87, 322.421 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4482.47, -6311.45, 220.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4158.79, -6312.8, 280.546 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3663.69, -6261.41, 377.963 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1240.17, -3977.94, 325.361 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3136.13, -6401.18, 124.747 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2589.5, -7550.13, 155.422 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1102.78, -6593.88, 137.323 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -73.6506, -6239.86, 117.951 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1055.82, -4759.97, 388.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2281.32, -5221.69, 128.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -897.686, -5258.67, 109.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2624.82, -5070.13, 295.174 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2625.86, -3878.13, 335.047 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2756.78, -4898.25, 524.512 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2906.78, -3862.13, 553.088 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -147.931, -3391.7, 222.321 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 355.798, -6813.88, 72.6054 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_light_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 750.59, -6538.13, 55.682 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1010.42, -7161.88, 128.859 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1912.13, -6843.46, 169.914 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_light_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1727.88, -6538.13, 253.213 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 388.149, -6941.88, 261.554 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 712.609, -6141.91, -36.4052 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 245.432, -6188.3, 8.06945 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1648.77, -3950.13, 162.867 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_room_home_lp_1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1996.62, -4269.88, 156.581 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_room_home_lp_3";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2267.09, -5442.72, 75.3066 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 718.788, -6147.19, 65.2873 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 791.474, -5336.77, -24.0255 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_foliage_mvmt_1_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1626.87, -5346.81, -24 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_foliage_mvmt_3_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1608.94, -5537.81, -24.8828 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_foliage_mvmt_2_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1533.23, -6327.88, -12.1221 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_foliage_mvmt_2_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2023.84, -6098.48, 163.154 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeB_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2744.04, -6646.51, 42.8919 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3736.83, -6819.86, 7.55716 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3272.77, -7506.71, 3.59847 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_foliage_mvmt_1_LP";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3020.76, -7957.95, 10.6656 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_foliage_mvmt_2_LP";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2531.67, -7521.45, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_foliage_mvmt_3_LP";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1928.13, -7393.53, 1.93603 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_foliage_mvmt_3_LP";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1928.13, -7962.98, 126.303 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2446.56, -7821.17, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_foliage_mvmt_2_LP";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3319.66, -7517.25, 184.597 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeB_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4480.62, -6705.69, 138.708 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1011.92, -4586.73, 139.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_room_home_lp_4";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1009, -4926.04, 267.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_room_home_lp_3";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1551.88, -4841.49, 246.143 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_room_home_lp_3";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1772.52, -4829.88, 272.475 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_room_home_lp_4";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 665.665, -5493.04, 225.117 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 112.332, -4486.13, 267.709 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2656.73, -4126.13, 247.078 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_room_deep";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2623.08, -5045.88, 276.214 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_room_deep";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2652.42, -4014.13, 218.647 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_creak_deep_LP";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2196.13, -4646.95, 175.279 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_creak_deep_LP";
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1107.69, -4694.55, 314.875 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 4031.73, -7617.67, 71.6777 );
|
||||
ent.v[ "angles" ] = ( 358, 268, -180 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 3512.73, -6296.43, 3.7528 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 4558.29, -6249.84, 0.125004 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( 1095.76, -6137.64, -24 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 106 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( 410.035, -5924.11, -16.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 106 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( 804.225, -5816.89, -24 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 114 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 138.234, -5590.39, -12.6697 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 119.881, -6344.42, -20.7134 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( -334.486, -6286.24, 5.125 );
|
||||
ent.v[ "angles" ] = ( 272, 90, 16 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( -436.095, -6678.92, 10.0126 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( -147.865, -6326.12, 0.915226 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( -1146.06, -5212.01, 0.179725 );
|
||||
ent.v[ "angles" ] = ( 272, 90, -104 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( -1859.99, -5330.27, 27.2158 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( -2801.87, -5265.77, 35.4655 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( -2624.31, -5483.5, 37.9694 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( -1287.58, -4605.04, 0.125002 );
|
||||
ent.v[ "angles" ] = ( 272, 90, -104 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( -1263.99, -4044.32, 0.125002 );
|
||||
ent.v[ "angles" ] = ( 272, 90, -104 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( -204.848, -4098.17, 0.125001 );
|
||||
ent.v[ "angles" ] = ( 272, 90, -104 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 1964.16, -5422.65, -21.48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( 3110, -5490.3, 0.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 106 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( 3571.58, -6588.31, 0.125003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 106 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( 4542.18, -6626.04, 0.125001 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 106 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( 2398.11, -7587.89, 0.125005 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 106 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 3315.3, -7010.35, 8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( -1040.93, -5830.91, 0.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( -160.308, -5023.81, 0.125002 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 1017.47, -5644.24, -24 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 1131.83, -6342.4, -23.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 1543.23, -5808.21, -24 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( -877.248, -6222.54, 0.124999 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( -929.016, -4050.03, 0.125004 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( -201.463, -4382.87, 0.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 2034.8, -5817.2, -23.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 3108.11, -5629.86, 0.124999 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 4167.78, -6578.82, 0.124997 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 3456.67, -7630.32, 0.125002 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 2394.65, -7215.19, 0.124999 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 2383.92, -6687.66, 0.124999 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 2906.59, -6585.11, 0.124997 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 3488.72, -6904.48, 0.125002 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow_yel_loop" );
|
||||
ent.v[ "origin" ] = ( 3002.36, -7648.27, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow_yel_loop";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
539
maps/createfx/mp_bog_sh_fx.gsc
Executable file
539
maps/createfx/mp_bog_sh_fx.gsc
Executable file
@@ -0,0 +1,539 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 101
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5479.29, -670.512, 340.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_aagun_firing";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4361.84, -185.428, 320.642 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_aagun_firing";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2970.02, -888.368, 369.254 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_aagun_firing";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1450.33, -664.001, 362.075 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_aagun_firing";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 649.993, 299.241, 316 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_aagun_firing";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6202.19, 2096.8, 373.581 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_aagun_firing";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2546.59, 1078.37, 284.829 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2325.74, 1578.62, 326.116 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2752.71, 1356.16, 242.423 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3007.42, 1981.43, 318.353 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3285.8, 1991.8, 322.082 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3742.24, 1872.5, 298.602 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2971.68, 98.3418, 293.625 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4230.4, 189.48, 292.375 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1861.04, -598.457, 235.835 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5353.24, 1769.85, -20 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_mvmt1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5493.73, 1461.08, -20 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_frog_loop2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5847.18, 2399.54, 34.7341 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6017.32, 2403.76, 45.1492 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_crickets1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5143.11, 2069.02, -19.641 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_crickets1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4802.48, 1819.85, -19.341 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_crickets2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4434.36, 1818.18, -14.0566 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_rustle1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4570.64, 915.96, -10.6263 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_rustle1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4471.25, 520.264, 2.75541 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop6";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5279.7, 606.876, 4.32383 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_mvmt2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6243.64, 1183.65, 54.844 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_mvmt2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5853.45, 1737.09, 41.1811 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_rustle2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4388.11, 2445.58, -26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3178.94, 2307.35, 5.21037 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2373.15, 1947.62, 1.64708 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1621.45, 1256.8, -8.67868 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1842.17, 659.037, 8.26905 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1828.25, 200.786, -15.3926 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1748.05, 297.055, -16.8001 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop4";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1701.74, 760.624, -6.24313 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop5";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1573.4, 1119.61, 4.03164 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop6";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1857.84, 1576.36, -26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_crickets1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2180.47, 1973.35, -26 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_crickets2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2758.38, 2397.61, -26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_crickets2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3352.04, 2454.99, -26 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_crickets1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3834, 2463.65, -26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4152.98, 2484.4, -26 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4679.16, 2333.73, -26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_crickets1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4267.88, 858.793, -2.00149 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_bed_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3568.63, 1272.42, -5.93167 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_bed_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3216.94, 1601.2, -3.29355 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_rustle1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3301.05, 2026.67, 18.0346 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_mvmt1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3811.26, 1751.02, -20 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_close_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3308.26, 1770.46, 44.4183 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_close_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3404.35, 1251.82, -5.60774 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop5";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4092.53, 1317.83, -16.9835 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop5";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4717.43, 986.128, -20 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_bed_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4887.09, 501.644, 9.45651 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_rustle2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5273, 912.067, -18.8579 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_close_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5268.88, 1075.99, -20 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_mvmt1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4229.63, 1829.73, -13.281 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_mvmt1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2627.29, 1333.4, -23.6482 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_mvmt1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3302.23, 2025.44, 204.008 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1411.25, 1445.31, -26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_stream_slow";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2244.99, 2536.11, -22.3985 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_stream_slow";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2872.84, 2525.31, -26 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_stream_slow";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3523.43, 2659.79, -26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_stream_slow";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4213.79, 2693.48, -26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_stream_slow";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1805.61, 1973.23, -26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_stream_slow";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4774.45, 2564.64, -26 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_stream_slow";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3532.07, 888.462, 50.5513 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2381.38, 1170.16, -25.5125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2360.32, 674.141, -19.2892 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5864.01, -285.487, 151.206 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flurescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5012.68, -223.565, 124.23 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flurescent_hum2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4683.32, -1.57683, 124.998 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flurescent_hum2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5361.3, 1639.92, -20 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_mvmt1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5119.83, 1528.27, -20 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_close_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3848.38, 222.364, 121.143 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_buzz_old";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4047.75, 379.219, 121.208 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_buzz_overtones";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4255.24, 250.188, 120.48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_buzz_roomtone";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5870.33, -285.058, 151.239 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_buzz_roomtone";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5692.77, 456.388, 2.83565 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_rustle1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5855.51, 716.96, 27.4999 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bog_leaf_rustle2";
|
||||
|
||||
ent = createOneshotEffect( "antiair_runner" );
|
||||
ent.v[ "origin" ] = ( -388, -2764, 16 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "antiair_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "antiair_runner" );
|
||||
ent.v[ "origin" ] = ( 4914, -3147, -12 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "antiair_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "antiair_runner" );
|
||||
ent.v[ "origin" ] = ( 9740, 2048, 106 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "antiair_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_bog_a" );
|
||||
ent.v[ "origin" ] = ( 5366.78, 1078.98, -20 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_bog_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_bog_a" );
|
||||
ent.v[ "origin" ] = ( 5285.37, 1607.48, -17.4944 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_bog_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_bog_a" );
|
||||
ent.v[ "origin" ] = ( 4840.12, 1209.93, -18.3108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_bog_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_bog_a" );
|
||||
ent.v[ "origin" ] = ( 4152.28, 1073.18, -20 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_bog_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_bog_a" );
|
||||
ent.v[ "origin" ] = ( 3996.98, 1388.36, -19.4735 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_bog_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_bog_a" );
|
||||
ent.v[ "origin" ] = ( 3465.3, 1804.02, -2.61328 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_bog_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_bog_a" );
|
||||
ent.v[ "origin" ] = ( 4792.46, 1809.77, -18.6662 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_bog_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_bog_a" );
|
||||
ent.v[ "origin" ] = ( 2737.79, 1195.86, -36 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_bog_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_bog_a" );
|
||||
ent.v[ "origin" ] = ( 2207.75, 1186.71, -36 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_bog_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_barrel_pm" );
|
||||
ent.v[ "origin" ] = ( 4610.18, 1433.31, 13.3877 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_barrel_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_barrel_pm" );
|
||||
ent.v[ "origin" ] = ( 4428.73, 1225.38, 13.9004 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_barrel_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_barrel_pm" );
|
||||
ent.v[ "origin" ] = ( 4390.65, 1359.16, 61.8147 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_barrel_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_barrel_pm" );
|
||||
ent.v[ "origin" ] = ( 1958.71, -64.9117, -12.8119 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_barrel_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_medium";
|
||||
|
||||
ent = createOneshotEffect( "mp_bog_horizon_flash" );
|
||||
ent.v[ "origin" ] = ( 3341.13, 1292.05, -4.69841 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_bog_horizon_flash";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 2234.29, 229.819, -26.0303 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 3283.44, 423.813, -26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 4765.31, 486.469, 14.8897 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 5855.57, 1404.34, 12.663 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 5728.1, 1990.67, 20.8385 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
672
maps/createfx/mp_boneyard_fx.gsc
Executable file
672
maps/createfx/mp_boneyard_fx.gsc
Executable file
@@ -0,0 +1,672 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 131
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 146.578, 1623.21, 8.24023 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 52.6852, 1237.39, 4.42187 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1048.49, -460.191, -36.1236 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1312.31, 938.182, 506.365 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -832.91, 280.468, 271.017 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1521.39, 554.995, 106.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1979.7, -75.7845, -14.0098 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 727.875, 1165.42, 12.7267 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1761.88, 853.089, 86.4746 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1262.13, 521.855, -14.5341 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1733.88, -142.529, 197.406 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1288.19, 298.51, 290.504 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1344.4, -145.875, 58.7671 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -751.473, 164.631, -11.6802 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -410.005, 39.4095, 50.1085 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -16.6706, 206.327, 11.9955 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 242.308, 720.821, 40.4079 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5.00435, 588.887, 32.5513 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -421.288, 725.207, 34.8176 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -674.237, 589.541, 40.779 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 507.665, 578.623, 15.5916 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 358.829, 253.014, 37.0238 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 172.125, -343.383, -67.0897 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 777.926, -264.125, -68.9227 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2328.98, -11.2723, -143.193 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1700.38, -115.007, -121.861 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2350.56, 117.532, -166.567 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 571.588, 551.775, 52.0462 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 294.784, -824.163, 60.3959 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1272.71, -723.429, -15.8912 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2012.22, 1815.22, 46.9691 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 900.749, 1881.62, 69.7779 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -785.343, -852.402, 50.6947 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1710.2, 338.01, -205.345 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1436.11, -385.161, -145.089 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 860.786, 388.562, -129.464 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1113.28, 1663.28, -76.3619 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -733.247, 1644.67, -123.404 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1772.7, 1251.61, -43.5136 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -976.294, 343.493, -115.947 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -141.563, 255.748, -129.621 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1872.89, -514.77, -176.368 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1955.38, 104.986, -197.69 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1674, 1385.79, -49.2832 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 876.27, 1054.65, -117.768 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 272.908, 366.413, -107.851 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -907.694, 648.85, -124.21 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1690.93, 1657.02, -106.129 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1073.97, -628.073, -138.945 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1769.51, -670.602, 59.0661 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -278.156, 153.91, 145.789 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1206.52, 1343.38, 177 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1480.72, -572.108, 166 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2314.4, 1567.92, -25.0779 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 295.019, 685.882, 132.028 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 399.875, 1283.48, 70.1833 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 448.795, -264.125, -29.9074 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1396.81, -145.875, 184.463 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -512.481, 1988.94, -4.71753 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2119.79, 1539.41, -46.3403 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -429.138, -305.93, -13.8474 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 966.411, 167.749, -1.55047 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1339.04, 51.2798, -50.5532 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1331.03, 539.869, -34.1374 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1090.73, 685.404, -54.885 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 362.099, -622.556, -51.147 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 480.729, -450.555, -30.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_large";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2052.85, 245.993, 41.7565 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2275.77, 221.625, 28.5826 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2250.83, 421.665, 54.9942 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -635.933, 235.609, -26.906 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1028.27, 524.828, 39.4528 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -911.527, -12.5194, 244.55 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1107.3, 9.66131, 369.565 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2163.46, 302.371, 111.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2170.9, 428.817, 111.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum3";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1567.19, 1292.74, 133.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createOneshotEffect( "firelp_med_pm_nolight" );
|
||||
ent.v[ "origin" ] = ( -235.63, -269.696, -79.7122 );
|
||||
ent.v[ "angles" ] = ( 294, 110, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_med_pm_nolight";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_medium";
|
||||
|
||||
ent = createOneshotEffect( "tanker_embers" );
|
||||
ent.v[ "origin" ] = ( -367.555, -461.244, -68.0733 );
|
||||
ent.v[ "angles" ] = ( 330.081, 92.3062, -94.6163 );
|
||||
ent.v[ "fxid" ] = "tanker_embers";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_large";
|
||||
|
||||
ent = createOneshotEffect( "firelp_large_pm_nolight" );
|
||||
ent.v[ "origin" ] = ( -443.4, -280.751, -124.413 );
|
||||
ent.v[ "angles" ] = ( 38, 86, 180 );
|
||||
ent.v[ "fxid" ] = "firelp_large_pm_nolight";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_medium";
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 640.99, -435.974, -135.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 314.279, -438.066, -135.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 2142.33, 93.2291, -151.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 2151.9, 405.023, -151.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 2157.91, 632.92, -151.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 2148.45, 335.008, -17.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1878.44, 700.733, -17.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( 101.17, 1439.04, -71.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 423.723, 1410.86, -71.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 783.712, 1535.93, -71.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 644.202, 1335.25, -127.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 637.326, 1118.51, -127.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 428.55, 352.076, -69.375 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 426.194, 576.576, -69.375 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 162.928, 652.235, -67.375 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -361.319, 660.116, -67.375 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -621.464, 649.44, -67.375 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -45.5353, 619.062, -43.375 );
|
||||
ent.v[ "angles" ] = ( 356, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -1509.74, 605.86, -127.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -1533.35, 152.874, -123.49 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1299.28, -11.9202, 177.54 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1291.07, 363.463, 179.397 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1295.11, 668.547, 187.448 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1524.47, 830.241, 181.311 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( -62.7595, -43.1546, -85 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( -868.361, -46.4498, -68.7691 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( -461.543, 1030.02, 96.869 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( 945.937, 1071.11, 114.788 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( 1185.14, -29.1211, 9.50281 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 759.964, 404.396, -114.818 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -344.2, 362.901, -116.415 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -1372.17, -354.628, -128 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a_nolight" );
|
||||
ent.v[ "origin" ] = ( -543.54, -301.894, -98.7481 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a_nolight";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -901.756, 790.304, -138.036 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 724.935, 696.595, -133.306 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 1802.63, 1339.38, -81.576 );
|
||||
ent.v[ "angles" ] = ( 280.196, 11.1955, -11.3705 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1183.16, 1571.88, -73.4295 );
|
||||
ent.v[ "angles" ] = ( 0, 90, 6 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1150.13, 1291.84, -64.6503 );
|
||||
ent.v[ "angles" ] = ( 0.139485, 88.0048, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1725.34, 1555.74, -82.2806 );
|
||||
ent.v[ "angles" ] = ( 0, 90, 6 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 1596.51, -258.608, -167.707 );
|
||||
ent.v[ "angles" ] = ( 280.196, 11.1955, -11.3705 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 1524.14, 575.849, -176.404 );
|
||||
ent.v[ "angles" ] = ( 280.98, 313.5, 43.6738 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1438.5, 1093.4, -130 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1565.07, 1395.68, -141.014 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
1318
maps/createfx/mp_brecourt_fx.gsc
Executable file
1318
maps/createfx/mp_brecourt_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
611
maps/createfx/mp_cargoship_fx.gsc
Executable file
611
maps/createfx/mp_cargoship_fx.gsc
Executable file
@@ -0,0 +1,611 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 153
|
||||
ent = createOneshotEffect( "rain_heavy_mist" );
|
||||
ent.v[ "origin" ] = ( 2661.26, 7.93919, 681.971 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_heavy_mist";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_heavy_mist" );
|
||||
ent.v[ "origin" ] = ( -2609.62, -89.6212, 729.602 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_heavy_mist";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_heavy_mist" );
|
||||
ent.v[ "origin" ] = ( -572.933, 26.9681, 749.701 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_heavy_mist";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_heavy_mist" );
|
||||
ent.v[ "origin" ] = ( 992.009, -32.6488, 724.821 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_heavy_mist";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "lightning" );
|
||||
ent.v[ "origin" ] = ( 388.606, 24.4658, 302.752 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "lightning";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_cargoship_rain_noise01" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_cargoship_rain_noise01";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_cargoship_rain_noise02" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_cargoship_rain_noise02";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_cargoship_rain_noise03" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_cargoship_rain_noise03";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_cargoship_rain_noise04" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_cargoship_rain_noise04";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_cargoship_rain_noise05" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_cargoship_rain_noise05";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_cargoship_rain_noise_ud01" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_cargoship_rain_noise_ud01";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_cargoship_rain_noise_ud02" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_cargoship_rain_noise_ud02";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_cargoship_rain_noise_ud03" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_cargoship_rain_noise_ud03";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2934.39, 286.819, 444.084 );
|
||||
ent.v[ "angles" ] = ( 270, 276, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3113.97, 266.618, 445.089 );
|
||||
ent.v[ "angles" ] = ( 274, 90, 162 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3306.58, -3.61145, 444.957 );
|
||||
ent.v[ "angles" ] = ( 270, 47.5394, -51.5394 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3264.82, 116.387, 444.16 );
|
||||
ent.v[ "angles" ] = ( 270, 196, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3243.06, -192.744, 443.579 );
|
||||
ent.v[ "angles" ] = ( 270, 36, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3023.05, -282.807, 441.545 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2842.64, -283.754, 444.106 );
|
||||
ent.v[ "angles" ] = ( 270, 348, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2740.64, 2.27352, 443.125 );
|
||||
ent.v[ "angles" ] = ( 270, 192, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2770.76, -173.486, 442.266 );
|
||||
ent.v[ "angles" ] = ( 270, 80, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2756.73, 158.198, 443.392 );
|
||||
ent.v[ "angles" ] = ( 270, 260, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2779.49, 384.404, 282.088 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2970.27, 396.04, 283.351 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3129.92, 391.933, 283 );
|
||||
ent.v[ "angles" ] = ( 270, 176, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3278.28, 333.419, 283 );
|
||||
ent.v[ "angles" ] = ( 270, 148, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2746.76, -390.587, 283.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2863.34, -385.079, 285.056 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3081.04, -391.004, 284.626 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3229.6, -373.235, 281.847 );
|
||||
ent.v[ "angles" ] = ( 270, 16, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3378.9, -267.1, 280.831 );
|
||||
ent.v[ "angles" ] = ( 270, 36, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3434.86, 27.2355, 281.207 );
|
||||
ent.v[ "angles" ] = ( 270, 92, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 3435.06, 192.708, 280.915 );
|
||||
ent.v[ "angles" ] = ( 270, 92, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2657.56, -228.81, 286.242 );
|
||||
ent.v[ "angles" ] = ( 270, 87.9998, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2661.33, -70.7578, 281.402 );
|
||||
ent.v[ "angles" ] = ( 270, 87.9998, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2658.15, 91.1426, 284.539 );
|
||||
ent.v[ "angles" ] = ( 270, 87.9998, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2657.4, 247.125, 283.635 );
|
||||
ent.v[ "angles" ] = ( 270, 87.9998, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2427.18, 246.972, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2430.69, 25.7404, 124.125 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2419.98, -247.479, 122.125 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2429.65, -469.372, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 2433.21, 517.985, 123.04 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 946.688, 87.5605, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips" );
|
||||
ent.v[ "origin" ] = ( 1100.29, -79.1835, 125.25 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( 883.816, -188.827, 124.125 );
|
||||
ent.v[ "angles" ] = ( 270, 252, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -461.227, -90.1313, 124.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -649.465, 88.9878, 124.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -722.225, -168.713, 125.125 );
|
||||
ent.v[ "angles" ] = ( 270, 75.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips" );
|
||||
ent.v[ "origin" ] = ( -469.353, 84.0074, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips" );
|
||||
ent.v[ "origin" ] = ( -468.513, -12.546, 124.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2298, 419.892, 170.777 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2298.24, 12.8391, 171.202 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2298.06, -200.451, 172.559 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2298, -404.118, 170.822 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2343.25, -579.63, 171.066 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2344, 604.493, 172.426 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2298.19, 219.298, 170.512 );
|
||||
ent.v[ "angles" ] = ( 270, 91.9999, 0 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -3034.98, -422.45, 174.875 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8868, 175.113 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2831.64, -530.144, 171.939 );
|
||||
ent.v[ "angles" ] = ( 270, 358.603, 149.397 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -3393.34, -262.815, 175.501 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8868, 175.113 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -3398.84, 257.504, 172.239 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8868, 175.113 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2613.5, -507.737, 340.125 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8868, 175.113 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2806.28, -490.323, 335.335 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8868, 175.113 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2860.76, 506.264, 173.318 );
|
||||
ent.v[ "angles" ] = ( 270, 357.711, -145.711 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2430.53, 489.234, 333.571 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8868, 175.113 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -2637.08, 489.077, 334.74 );
|
||||
ent.v[ "angles" ] = ( 270, 12.8868, 175.113 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "cgoshp_drips_a" );
|
||||
ent.v[ "origin" ] = ( -3434.86, 41.3531, 180.125 );
|
||||
ent.v[ "angles" ] = ( 270, 34.6197, -122.62 );
|
||||
ent.v[ "fxid" ] = "cgoshp_drips_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1712.15, 61.1535, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -898.38, -233.155, 110.683 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -892.537, 230.702, 110.685 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1297.2, 186.021, 145 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2047.53, -44.8112, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 444.946, -540.951, 419.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 353.465, 223.296, 411.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1248.68, -117.984, 416.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2623.57, 0.988373, 1649.11 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2950.4, 4.68033, 754.42 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 801.69, 197.794, 463.645 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 823.976, -297.235, 473.316 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -755.644, 172.209, 422.608 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -740.377, -177.189, 407.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1169.38, 282.728, 231.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -813.965, -543.507, 178.457 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 777.39, -632.272, 230.562 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1542.69, 332.189, 215.43 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3255.21, -4.62583, 496.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2373.87, 35.6959, 621.411 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2811.86, -222.249, 352.976 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2962.46, 220.937, 303.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2961.35, -77.5968, 278.143 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2423.23, -94.125, 182.372 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2452.18, 281.602, 171.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_water";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2585.67, -413.353, 191.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_water";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 188.377, -342.689, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 183.375, 363.827, 118.74 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 579.082, -232.171, 60.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1496.67, -338.929, 231.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2055.43, 462.166, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2174.25, -506.21, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1911.2, -430.849, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1769.04, 493.153, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1003.71, -600.459, 231.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 961.769, 583.179, 123.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
}
|
||||
920
maps/createfx/mp_cargoship_sh_fx.gsc
Executable file
920
maps/createfx/mp_cargoship_sh_fx.gsc
Executable file
@@ -0,0 +1,920 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 161
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 444.946, -540.951, 419.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 353.465, 223.296, 411.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1248.68, -117.984, 416.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2623.57, 0.988373, 1649.11 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2950.4, 4.68033, 754.42 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 801.69, 197.794, 463.645 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 823.976, -297.235, 473.316 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -755.644, 172.209, 422.608 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -740.377, -177.189, 407.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1169.38, 282.728, 231.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -813.965, -543.507, 178.457 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 777.39, -632.272, 230.562 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1542.69, 332.189, 215.43 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3255.21, -4.62583, 496.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2373.87, 35.6959, 621.411 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2811.86, -222.249, 352.976 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2962.46, 220.937, 303.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2961.35, -77.5968, 278.143 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2423.23, -94.125, 182.372 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2452.18, 281.602, 171.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_water";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2585.67, -413.353, 191.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_water";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 577.326, -204.383, 62.6841 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2231.65, 839.269, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1742.78, 815.664, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1258.08, 793.981, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 731.546, 755.854, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 184.257, 777.925, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1122.99, 761.918, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1511.06, 761.977, -202.553 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1826.86, 724.425, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2234.32, 737.55, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2728.57, 818.36, -90.6456 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3232.19, 508.078, -145.902 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3632.55, 180.926, -103.087 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3678.65, -271.023, -80.8057 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3404.02, -534.521, -71.2545 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3008.53, -676.207, -66.3821 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2563.42, -789.989, -41.9651 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2121.89, -816.43, -87.9038 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1770.01, -771.702, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1383.51, -714.35, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1033.62, -726.095, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -9.24158, -744.596, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 383.072, -718.034, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 823.841, -724.802, -202.09 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1367.63, -707.019, -208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1739.26, -725.383, -181.554 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2323.93, -735.168, -202.898 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_ice";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2111.05, -86.2366, 116.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_shipping_container";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2011.84, -71.5159, 116.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_shipping_container";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 975.346, -62.875, 139.407 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corridor";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -624.406, -62.875, 132.46 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corridor";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1668, 66.9741, 25.125 );
|
||||
ent.v[ "angles" ] = ( 270, 348, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_shipping_container";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1765.61, 63.7259, 25.125 );
|
||||
ent.v[ "angles" ] = ( 270, 348, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_shipping_container";
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( 1093.11, 13.9103, 237.745 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -4094.64, -275.586, 771.99 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -173.031, 45.3521, 253.066 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( 3453.84, -4.22394, 347.271 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( 2237.91, 62.8135, 210.982 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -645.14, 0.926399, 233.519 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -2236.19, 1370.47, 137.297 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -2270.67, -647.874, 126.125 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -3176.73, 38.2544, 263.125 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -3292.98, -941.912, 37.6257 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -3629.52, 577.024, 88.2305 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -1520.99, -1296.84, -9.39095 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( 718.924, -912.087, 48.6694 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( 654.836, 1129.68, -15.9339 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -569.169, 1198.21, 64.0376 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( 2977.9, 1096.62, 212.782 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( 3117.84, -672.26, 185.348 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 1349.92, -456.112, 82.9428 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 129.356, -546.301, 120.469 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -1815.9, -981.301, 102.544 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 1555.36, 1279.2, 66.4351 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 310.815, 1007.3, 108.609 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -1009.64, 1834.62, 51.7455 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -1648.56, 2022.58, 133.994 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -3542.28, 367.501, 272.056 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_light_cargoship_sh" );
|
||||
ent.v[ "origin" ] = ( -1808.13, 0, 192.559 );
|
||||
ent.v[ "angles" ] = ( 272, 0, 160 );
|
||||
ent.v[ "fxid" ] = "snow_light_cargoship_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -3954.82, 285.978, 183.847 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 4186.26, -376.572, 262.62 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 2608.32, 944.354, 254.125 );
|
||||
ent.v[ "angles" ] = ( 356.088, 257.972, 112.833 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "fire_cargo" );
|
||||
ent.v[ "origin" ] = ( 3413.3, 13809.8, 385.52 );
|
||||
ent.v[ "angles" ] = ( 273.167, 300.728, -33.2201 );
|
||||
ent.v[ "fxid" ] = "fire_cargo";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "red_light" );
|
||||
ent.v[ "origin" ] = ( -1515.49, 2277.48, 81.2256 );
|
||||
ent.v[ "angles" ] = ( 282, 270, 90 );
|
||||
ent.v[ "fxid" ] = "red_light";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "red_light" );
|
||||
ent.v[ "origin" ] = ( -7794.41, 2881.23, 98.639 );
|
||||
ent.v[ "angles" ] = ( 278, 270, 90 );
|
||||
ent.v[ "fxid" ] = "red_light";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "red_light" );
|
||||
ent.v[ "origin" ] = ( -1018.31, -1852.36, 73.2203 );
|
||||
ent.v[ "angles" ] = ( 278.939, 296.677, 61.6029 );
|
||||
ent.v[ "fxid" ] = "red_light";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "red_light" );
|
||||
ent.v[ "origin" ] = ( 3269.83, 31.5032, 462.381 );
|
||||
ent.v[ "angles" ] = ( 272, 90, -90 );
|
||||
ent.v[ "fxid" ] = "red_light";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "codo_fx_ray_ceiling_amber_dim_sm01" );
|
||||
ent.v[ "origin" ] = ( -2441.23, 138.021, 184.125 );
|
||||
ent.v[ "angles" ] = ( 88, 360, -180 );
|
||||
ent.v[ "fxid" ] = "codo_fx_ray_ceiling_amber_dim_sm01";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "codo_fx_ray_ceiling_amber_dim_sm" );
|
||||
ent.v[ "origin" ] = ( -2396.87, -301.687, 172.916 );
|
||||
ent.v[ "angles" ] = ( 48, 180, -180 );
|
||||
ent.v[ "fxid" ] = "codo_fx_ray_ceiling_amber_dim_sm";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "red_light" );
|
||||
ent.v[ "origin" ] = ( 2433.98, 2898.34, 63.3551 );
|
||||
ent.v[ "angles" ] = ( 282, 90, -90 );
|
||||
ent.v[ "fxid" ] = "red_light";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "red_light" );
|
||||
ent.v[ "origin" ] = ( -5919.82, 413.324, 99.4631 );
|
||||
ent.v[ "angles" ] = ( 274, 90, -90 );
|
||||
ent.v[ "fxid" ] = "red_light";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "codo_fx_ray_ceiling_amber_dim_sm01" );
|
||||
ent.v[ "origin" ] = ( -2373.02, 133.528, 342.815 );
|
||||
ent.v[ "angles" ] = ( 88, 360, -180 );
|
||||
ent.v[ "fxid" ] = "codo_fx_ray_ceiling_amber_dim_sm01";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "codo_fx_ray_ceiling_amber_dim_sm01" );
|
||||
ent.v[ "origin" ] = ( 3004, 118.914, 289.079 );
|
||||
ent.v[ "angles" ] = ( 41.9698, 178.271, -2.68894 );
|
||||
ent.v[ "fxid" ] = "codo_fx_ray_ceiling_amber_dim_sm01";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "codo_fx_ray_ceiling_amber_dim_sm" );
|
||||
ent.v[ "origin" ] = ( 2992.64, 31.8381, 456.688 );
|
||||
ent.v[ "angles" ] = ( 87.2965, 106.385, 106.473 );
|
||||
ent.v[ "fxid" ] = "codo_fx_ray_ceiling_amber_dim_sm";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopEffect( "codo_fx_ray_ceiling_amber_dim_sm01" );
|
||||
ent.v[ "origin" ] = ( 2836.37, -130.896, 453.918 );
|
||||
ent.v[ "angles" ] = ( 65.6831, 270.524, 1.41928 );
|
||||
ent.v[ "fxid" ] = "codo_fx_ray_ceiling_amber_dim_sm01";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -1704.43, -34.4476, 113.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -914.211, 151.248, 97.0943 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 183.375, 274.725, 121.857 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 1599.91, -131.479, 52 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 2131.82, 428.2, 118.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind_sh" );
|
||||
ent.v[ "origin" ] = ( 3387.91, 138.906, 176.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_wind_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 3147.72, -442.956, 176 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_large_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 1856.22, 1335.18, -174.875 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_large_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_large_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 1435.69, 1285.25, -173.116 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_large_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_large_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 1310.31, 1450.76, -154.21 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_large_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_large_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 229.737, 1556.6, -171.771 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_large_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_large_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -620.34, 2230.89, -179.875 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_large_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 449.958, 1296.45, -79.4191 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -17.2615, 2286.72, 67.0886 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -1445.58, 2168.32, 25.8208 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -2820.57, -1520.04, 162.235 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 2888.03, -2271.56, 17.0625 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 2527.41, 1602.56, 42.7507 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -5593.65, 173.849, 63.5796 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -6087.28, 2641.53, 25.2488 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -3916.68, 2453.77, -50.8793 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 2383.67, -2109.65, 682.77 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 3659.77, -3650, 248.059 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_400x400_sh" );
|
||||
ent.v[ "origin" ] = ( 181.276, 383.738, 16.5 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_400x400_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_400x400_sh" );
|
||||
ent.v[ "origin" ] = ( 313.161, -25.3142, 16.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_400x400_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 514.043, 167.807, 16.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 617.588, -234.618, 61.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_400x400_sh" );
|
||||
ent.v[ "origin" ] = ( -1392.19, 345.348, 16.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_400x400_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -640.424, -73.2508, 176.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -560.383, -310.484, 176.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -509.161, 246.091, 176.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -1404.65, -568.723, 16.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -1081.65, -629.768, -32.5 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_400x400_sh" );
|
||||
ent.v[ "origin" ] = ( 1788.32, 275.454, 16.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_400x400_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 1050.78, 224.62, 176.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 1018.93, -245.607, 176.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 1772.84, -529.076, 16.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -6147.02, 1404.83, 551.08 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 1124.2, 2786.51, 62.7778 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 802.978, 2239.44, 145.335 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( -3084.53, 292.11, 498.094 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 4240.77, 591.483, 356.38 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_400x400_sh" );
|
||||
ent.v[ "origin" ] = ( 3770.75, -0.314746, 212.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_400x400_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 3454.28, 353.098, 207 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 3335.23, 207.536, 336.908 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 3150.39, -208.362, 486 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind_sh" );
|
||||
ent.v[ "origin" ] = ( 3465.11, -469.96, 303.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_wind_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_wind_sh" );
|
||||
ent.v[ "origin" ] = ( 3189.69, -333.022, 176.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_wind_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 3252.27, -275.193, 337 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 3398.06, -13.9041, 338.969 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 2783.67, -535.476, 176.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 1821.4, -267.353, 16.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 1426.32, 216.775, 16.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 1668.54, 484.994, 16.3711 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 217.866, 102.579, 16.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -492.396, -357.319, 16.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -1841.53, -260.734, 16.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -1460.56, 369.423, 16.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -1235.74, -18.1963, 16.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 2920.92, 346.261, 336.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 2740.63, 300.488, 336.5 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 2724.58, -207.364, 338.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_clouds_sh" );
|
||||
ent.v[ "origin" ] = ( 1941.71, 1757.8, 170.004 );
|
||||
ent.v[ "angles" ] = ( 0, -90, 0 );
|
||||
ent.v[ "fxid" ] = "snow_clouds_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( -1031.49, 332.133, 221.613 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner_sh" );
|
||||
ent.v[ "origin" ] = ( 3194.74, 236.845, 394.88 );
|
||||
ent.v[ "angles" ] = ( 0, 270, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner_sh";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
882
maps/createfx/mp_checkpoint_fx.gsc
Executable file
882
maps/createfx/mp_checkpoint_fx.gsc
Executable file
@@ -0,0 +1,882 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 168
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1681.01, 95.1, 320.568 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -855.318, -1589.35, 131.71 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -227.967, -802.088, 178.574 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 552.19, -1213.61, 135.118 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 945.351, -1212.55, 122.366 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1857.37, -447.147, 192.893 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1293.02, -1460.67, 185.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1878.1, -1354.46, 150.627 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1220.33, -836.132, 201.38 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1675.71, -1318.66, 156.221 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1866.49, -693.802, 167.375 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2316.01, 1507.04, 153.083 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -727.37, 3084.87, -9.11536 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1494.13, 2485.37, -36 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2429.16, 2018.12, 17.2204 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2938, 2297.9, 29.2325 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 503.164, 2506.92, -36 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_lake";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -717.245, 2531.79, -36 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_lake";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2191.17, 1799.16, -36 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_lake";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1640.51, -809.484, 105.504 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1280.64, -1321.1, 104.734 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1154.73, 998.983, 54.0513 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1318.86, -1074.8, 32.3423 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -194.144, -1563.72, 29.084 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -721.136, -1546.86, 28.6029 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -709.736, -2153.12, 45.3334 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -699.179, -2759.09, 36.0705 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 232.451, -2220.03, 29.2957 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 325.727, -3194.75, 39.153 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 484.937, -3592.03, 53.3215 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 618.956, -2095.19, 41.7261 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -537.197, 2244.6, 44.5093 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1308.93, 1484.45, 102.616 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1019.07, -654.445, -19.3892 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -667.072, -899.257, 358.132 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 306.013, 383.875, 262.315 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 63.703, 4.55362, 220.195 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -87.2716, -403.489, 240.079 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 753.912, -3313.88, 201.759 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 882.188, -2270.13, 16.1495 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1532.11, 158.603, 34.754 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1223.09, -779.477, 42.1353 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1653.01, -1323.73, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 534.916, -881.394, 29.7724 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1019.87, 1171.38, 44 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2422.24, 600.516, 206.897 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2567.88, -98.4764, 178.645 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -652.326, -1081.87, 51.4073 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 642.603, 1256, 106.483 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -533.012, 1951.87, 108.723 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -436.971, 1672.13, 144.093 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1788.8, -1133.45, 91.1119 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1721.12, -888.094, 130.852 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1618.76, -577.398, 94.564 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1892.17, -553.791, 90.3624 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1693, -269.58, 92.965 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1987.01, -1260.02, 102.989 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1986.33, -862.503, 102.331 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 940.613, -977.941, 94.6031 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -785.935, -2708.04, 93.7179 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -779.901, -2290.51, 69.1418 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -770.773, -1838.22, 79.7896 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2186.21, 403.392, 237.212 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2121.16, 852.702, 236.702 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1745.44, 854.206, 236.794 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -352.125, -2612.56, 84.7022 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1004.85, -2287.37, 69.6108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 829.208, -2745.26, 92.821 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 613.859, -1405.77, 240.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2197.91, -1258.13, 100 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 598.393, 930.525, 479.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -525.583, 1235.2, 518.938 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -764.076, 1717.73, 281.058 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2092.38, 274.875, 138.863 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2289.99, 124.677, 54.2286 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1123.64, -841.989, 418.717 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -458.107, -1228.67, 478.555 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1346.13, -505.225, 294.431 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1000.34, -751.257, 264.698 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1273.92, -950.28, 261.157 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1204.5, -674.223, 251.75 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 751.875, 212.965, 249.061 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 896.981, -127.875, 245.413 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1112.62, -237.257, 161.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -715.77, -69.6737, 137.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -448.404, 1822.4, 24.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 854.006, -1856.44, 53.8456 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -373.145, -230.133, 441.996 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( 50.4262, 660.889, 8.12501 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -411.401, 682.445, 200.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -129.772, 528.41, 231.125 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -91.875, 814.777, 128.901 );
|
||||
ent.v[ "angles" ] = ( 36, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -452.807, 673.412, 8.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1142.87, -826.874, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1127.18, -492.862, 156.125 );
|
||||
ent.v[ "angles" ] = ( 1.99878, 357.999, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -593.997, -1062.92, -23.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( 1046.33, -60.7437, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 630.543, 269.176, 8.12501 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1434.84, -63.2036, 144.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 964.646, -66.0771, 178.125 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 689.852, 219.313, 181.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, -2 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 829.144, 479.675, 144.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1903.54, 519.208, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1157.62, 595.244, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 953.618, 1142.22, -0.888507 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -742.307, 1025.91, -5.25377 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -763.073, 467.483, -2.62194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1516.43, -346.397, -16 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1316.38, -780.259, 35.8155 );
|
||||
ent.v[ "angles" ] = ( 286.328, 353.188, 7.092 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( 1727.46, 1096.41, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -824.11, 90.2549, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -1400.62, 127.783, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 193.44, -1096.05, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 935.875, -1128.78, 10.8422 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -186.6, -1121.77, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -261.813, -1778.32, 6.78773 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -632.832, -2512.95, 45.2245 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -684.273, -1808.71, 22 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -0.954813, -2664.51, 0.126897 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 273.832, -2466.46, 3.01238 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 470.089, -2145.81, 17.2856 );
|
||||
ent.v[ "angles" ] = ( 272, 268, 90 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 145.822, -1843.3, 2 );
|
||||
ent.v[ "angles" ] = ( 272, 180, 180 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 359.631, -2983.71, 15.8855 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 621.1, -1608.04, 8.125 );
|
||||
ent.v[ "angles" ] = ( 272, 180, 180 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 343.404, -588.707, 40 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 161.714, 64.7851, 35.8298 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -42.4119, 94.6084, 36.1882 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 28.885, -115.579, 33.7086 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 215.739, -111.945, 33.5161 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 515.054, 691.728, 8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 786.023, 708.413, 8.91991 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -317.745, 2166.55, -5.76343 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 242.568, 2096.38, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -728.682, 2099.84, 0.520934 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1049.38, 1807.62, 15.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1076.36, 1726.56, 152.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -242.996, 1461.28, 48.023 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1351.83, -384.232, -0.186014 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1377.18, -708.459, -17.7379 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1405.39, -971.286, -29.8758 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1189.18, -1155.23, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -847.921, -1114.83, -33 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -874.107, -794.003, -17.3664 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -846.361, -403.076, -1.17811 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1116.1, -298.445, -1 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1133.7, -751.111, -15.2798 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 379.733, -1509.66, 38.125 );
|
||||
ent.v[ "angles" ] = ( 0, 270, -2 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 130.127, -1626.42, 48.125 );
|
||||
ent.v[ "angles" ] = ( 0, 176, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 121.598, -1506.7, 40.125 );
|
||||
ent.v[ "angles" ] = ( 0, 176, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 41.2654, -7.43378, 94.937 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 54.5432, 1144.54, 47.516 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 613.403, 1156.27, -0.587765 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 596.001, 2122.85, -4.6689 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -1878.7, 162.06, 192.037 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -385.812, -670.694, 301.379 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -862.972, 106.69, 250.928 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -96 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_med_pm" );
|
||||
ent.v[ "origin" ] = ( -25.9708, -1058.3, 22.0543 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_med_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_medium";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( -51.3067, -963.101, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( -816.291, 606.469, -8.19081 );
|
||||
ent.v[ "angles" ] = ( 270, 34.1247, 1.87533 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_med_pm" );
|
||||
ent.v[ "origin" ] = ( -718.997, 641.507, 16.3206 );
|
||||
ent.v[ "angles" ] = ( 270, 357.51, 60.4895 );
|
||||
ent.v[ "fxid" ] = "firelp_med_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_medium";
|
||||
|
||||
}
|
||||
|
||||
711
maps/createfx/mp_compact_fx.gsc
Executable file
711
maps/createfx/mp_compact_fx.gsc
Executable file
@@ -0,0 +1,711 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 224
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1267.78, 3009.77, 144 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_twig_snap_snow_fall";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2300.13, 1476.13, 162.76 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 966.261, 2567.88, 253.781 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 371.616, 2585.3, 263.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 83.2427, 1664.53, 206.32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 505.041, 798.02, 163.872 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1224.13, 45.1237, 73.516 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1435.24, -502.125, 102.984 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1109.08, -1966.42, 132.183 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_twig_snap_snow_fall";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1543.13, -941.244, 131.327 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2936.22, 1140.43, 652.215 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2948.74, 1853.21, 145.247 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3843.13, 1853.2, 144.706 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3472.13, 2176.74, 211.337 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3471.88, 2163.97, 99.2366 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4359.22, 2174.84, 198.962 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2505.16, 2911.52, 239.884 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1966.33, 1992.13, 122.315 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 8.36572, 2498.67, 237.496 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1159.04, 2599.29, 235.096 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 8.97522, 1348.66, 230.207 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 424.814, 1205.21, 190.964 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -266.789, 563.573, 236.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2563.04, -68.6973, 141.508 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2562.94, 443.106, 142.602 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2684.37, 850.724, 145.483 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4230.7, 2175.59, 215.187 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2160.64, 3366.99, 242.157 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1585.05, 2855.38, 239.838 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3558.56, 2485.98, 141.114 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3080.94, 2848.37, 283.725 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1811.17, 2124.84, 254.684 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 944.365, -651.919, 136.556 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1429.17, 2442.77, 230.07 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3714.72, 1852.14, 218.387 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_wire_whip";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 929.682, 2149.56, 281.955 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_wire_whip";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 791.329, 262.697, 325.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 752.142, 71.075, 112.061 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 801.984, 561.134, 160.354 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1629.68, 1502.22, 264.126 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1812.06, -1284.2, 129.223 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1058.5, 178.062, 140.09 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 238.618, -223.72, 88.7169 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2391.33, -997.974, 251.339 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum3";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2532.6, 316.845, 71.5732 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 344.149, 2496.25, 172.556 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 149.553, 1731.1, 189.378 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4106.58, 1945.15, 108.826 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 196.505, 1387.96, 123.26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 691.393, 1769.39, 143.066 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1384.03, 2311.37, 160.451 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1562.7, 1081.43, 128.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1783.13, 522.93, 82.9784 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2105.15, -249.51, 60.1375 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2267.66, 53.125, 86.1213 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2100.49, 967.493, 101.035 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2425.72, 2108.83, 35.8197 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2139.7, 2899.4, 87.1682 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1666.66, 2743.31, 84.6631 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1202.88, 374.366, 92.585 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 818.663, 441.754, 136.105 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 567.875, 320.76, 80.0673 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1481.21, 98.202, 45.303 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 894.864, 1054.64, 125.945 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 131.497, 2285.5, 136.096 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1411.86, 1785.38, 235.053 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 328.145, 1202.52, 204.05 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 82.5004, 226.242, 125.548 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_obstacle_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2016.49, -232.091, 48.2642 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1973.71, 294.393, 131.386 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1059.5, 1404.55, 333.317 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_crumple_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2681.42, 2957.01, 128 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1696.86, -327.125, 133.139 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2346.83, -631.875, 231.823 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1873.85, -700.125, 264.876 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3558.8, 2614.55, 21.1764 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1919.77, 2312.12, 259.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1638.18, 2273.72, 96.9985 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2263.21, 1504.76, 51.7056 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2099.17, 1276.89, 24.8271 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 817.464, 2028.17, 105.281 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 320.899, 1716.56, 114.301 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 220.413, 1350.96, 121.581 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 318.405, 645.446, 2.68819 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 277.952, 295.523, 5.34049 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1229.71, -63.3319, 7.67557 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2054, -247.666, 59.5398 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1881.93, 316.96, 141.896 );
|
||||
ent.v[ "angles" ] = ( 1.79753, 26.0138, 80.877 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2722.71, 734.695, 55.3165 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2256.16, 1771.26, 57.4324 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1569.98, 2056.01, 28.4921 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1928.94, 1930.83, 55.1787 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1580.34, 704.215, 70.1614 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1228.75, 206.235, 37.1026 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -47.1903, 650.396, 81.6502 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 736.465, 652.124, 83.7104 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1150.97, -1285.21, 88.2147 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2498.45, 1943.78, -2.47047 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2692.8, 1428.5, 5.34356 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2022.45, 1126.13, 20.3097 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1635.83, 289.977, 0 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1595.7, -250.196, 50.6012 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1989.5, 98.2155, 131.67 );
|
||||
ent.v[ "angles" ] = ( 347.767, 29.8892, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1167.79, 1014.89, 47.0009 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, -89.1229 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_junk_ring_runner" );
|
||||
ent.v[ "origin" ] = ( 2070.65, 1535.31, 327.886 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "falling_junk_ring_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 371.525, 62.5889, 1.1825 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1351.35, -1098.71, -7.35694 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1681.95, 14.9457, 1.32657 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 2466.43, 513.088, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 3211.71, 2018.25, -11.2061 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 2213.96, 2585.37, 17.0423 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 281.047, 2256.19, 75.8294 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 771.369, 955.378, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 2342.71, -102.212, -2.77854 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1962.72, 3024.97, 54.4575 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1866.06, 2176.85, 3.125 );
|
||||
ent.v[ "angles" ] = ( 270.209, 1.00524, -0.994292 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1761.04, 2153.05, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270.209, 1.00524, -0.994292 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 2376.79, -495.798, 139 );
|
||||
ent.v[ "angles" ] = ( 270.209, 1.00524, -0.994292 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1858.85, -1072.34, 0 );
|
||||
ent.v[ "angles" ] = ( 270.209, 1.00524, -0.994292 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1747.76, -611.681, 0 );
|
||||
ent.v[ "angles" ] = ( 270.209, 1.00524, -0.994292 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 520.618, -241.83, 30.9747 );
|
||||
ent.v[ "angles" ] = ( 270.209, 1.00524, -0.994292 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1016.98, -283.465, 26 );
|
||||
ent.v[ "angles" ] = ( 270.209, 1.00524, -0.994292 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 961.72, -711.909, 24 );
|
||||
ent.v[ "angles" ] = ( 270.209, 1.00524, -0.994292 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1396.33, 2042.17, 24 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 3748.98, 2022.39, 14.0807 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2529.41, 2792.21, 22.452 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 2875.62, 2790.9, 88.2033 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 16.877 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 3425.06, 2733.95, 11.1462 );
|
||||
ent.v[ "angles" ] = ( 1.98904, 6.00367, 14.2091 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 976.844, 2526.43, 155.165 );
|
||||
ent.v[ "angles" ] = ( 1.79752, 26.0138, 0.877029 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 630.386, 2062.04, 114.285 );
|
||||
ent.v[ "angles" ] = ( 354.354, 9.61228, -5.70843 );
|
||||
ent.v[ "fxid" ] = "snow_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
716
maps/createfx/mp_complex_fx.gsc
Executable file
716
maps/createfx/mp_complex_fx.gsc
Executable file
@@ -0,0 +1,716 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 136
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 823.433, -2521.32, 885.28 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -398.838, -2649.67, 791.62 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -937.609, -2784.6, 769.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -987.061, -2009.68, 731.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -494.425, -1981.89, 704.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1730.88, -2568.37, 638.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 284.026, -3250.85, 769.506 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2884.39, -2120.75, 791.633 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1722.29, -1455.83, 795.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2858.42, -3582.44, 709.906 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2848.58, -2917.1, 718.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2094.81, -2334.21, 498.099 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2008.91, -1470.58, 488.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2453.43, -1695.47, 502.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1344.61, -1307.14, 440.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2887.53, -2605.16, 794.749 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1975.28, -2694.2, 860.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -404.374, -2388.61, 707.009 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1057.03, -2355.23, 711.706 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2836.74, -2263.17, 714 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2850.59, -2503.3, 715.137 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -615.275, -2893.79, 652 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 208.548, -3187.67, 652 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 800.917, -2667.08, 566.202 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1327.09, -2444.92, 440.708 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1560.35, -2960.55, 525.65 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2009.03, -2470.06, 423.727 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 204.086, -2753.09, 665.55 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1309.98, -1927.61, 396.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1844.03, -1929.61, 396.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1865.06, -1359.62, 396.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1214.41, -1324.06, 396.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1205.01, -2250.64, 712.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -358.137, -3737.08, 890.467 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2871.86, -3588.76, 646 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2977.56, -2935.96, 653.359 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1853.73, -3356.18, 684.416 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1793.69, -3394.88, 646 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1086.53, -3899.42, 612.354 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2493.93, -2671.89, 878.339 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -202.5, -4051.88, 1022.41 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 990.847, -2024.13, 864.896 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1718.34, -3593.73, 768.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1891.88, -3221.78, 824.028 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -667.109, -3879.88, 980.413 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 55.0431, -3879.88, 981.876 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2311.88, -2194.76, 646.233 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 907.904, -3404.13, 1028.55 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2367.87, -3898.81, 656.384 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2033.19, -1239.31, 909.665 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2469.39, -2617.95, 905.071 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1087.88, -3229.13, 792.746 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 720.771, -4127.88, 602.32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 445.896, -4127.64, 752.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 572.121, -3890.6, 657.326 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2916.88, -3166.05, 841.777 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 690.361, -3850.17, 985.967 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 496.682, -4154.5, 925.553 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 592.183, -2292.61, 1048.86 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2102.83, -1903.53, 737.141 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -671.097, -3753.63, 1118.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1470.37, -1592.13, 776.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1668.88, -2809.69, 623.219 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1679.29, -2595.66, 731.227 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1353.29, -1988.79, 420 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1159.88, -3363.76, 606.18 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -777.718, -1687.22, 728.783 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1749.89, -1905.63, 380.224 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_stream_slow";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 720.343, -3524.83, 875.198 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createOneshotEffect( "firelp_large_pm_far" );
|
||||
ent.v[ "origin" ] = ( -842.922, -3424.51, 1168.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_large_pm_far";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_medium";
|
||||
|
||||
ent = createOneshotEffect( "firelp_large_pm_far" );
|
||||
ent.v[ "origin" ] = ( -858.122, -3560.21, 1159.19 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_large_pm_far";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||||
ent.v[ "origin" ] = ( 861.824, -3373.96, 797.455 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||||
ent.v[ "origin" ] = ( 806.104, -3308.37, 777.073 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||||
ent.v[ "origin" ] = ( 763.494, -3323.8, 779.077 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||||
ent.v[ "origin" ] = ( -1093.62, -3310.19, 672.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_large_pm" );
|
||||
ent.v[ "origin" ] = ( 2719.07, -1368.32, 1174.48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_large_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_medium";
|
||||
|
||||
ent = createOneshotEffect( "firelp_large_pm" );
|
||||
ent.v[ "origin" ] = ( 2764.41, -1580.18, 1202.24 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_large_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_medium";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||||
ent.v[ "origin" ] = ( 2302.95, -2196.21, 600.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||||
ent.v[ "origin" ] = ( 2535.2, -2733.52, 601.081 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||||
ent.v[ "origin" ] = ( 1929.88, -4002.72, 600.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_small";
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S_warm" );
|
||||
ent.v[ "origin" ] = ( -1730.11, -2061.54, 658.128 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S_warm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S_warm" );
|
||||
ent.v[ "origin" ] = ( 2312.67, -2244.01, 600.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S_warm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S_warm_thick" );
|
||||
ent.v[ "origin" ] = ( 2087.37, -3096.68, 544.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S_warm_thick";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fire_falling_runner_point_infrequent_mp" );
|
||||
ent.v[ "origin" ] = ( -789.765, -3511.04, 1172.95 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fire_falling_runner_point_infrequent_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||||
ent.v[ "origin" ] = ( 1950.01, -2372.14, 412 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_small";
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 309.434, -3268.03, 694 );
|
||||
ent.v[ "angles" ] = ( 270, 358.238, -46.2375 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1800.81, -3403.81, 646 );
|
||||
ent.v[ "angles" ] = ( 270, 358.238, -46.2375 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2079.43, -2536.47, 630.79 );
|
||||
ent.v[ "angles" ] = ( 270, 358.21, -138.21 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -330.087, -2565.66, 713.853 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -60 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S_warm" );
|
||||
ent.v[ "origin" ] = ( -758.835, -1666.69, 672.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S_warm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1925.52, -2220.3, 412 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_light_invasion" );
|
||||
ent.v[ "origin" ] = ( 186.484, -3206.66, 673 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_light_invasion";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 331.722, -3272.37, 945.936 );
|
||||
ent.v[ "angles" ] = ( 270, 1.90915, 104.091 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -1008.03, -2698.04, 956.257 );
|
||||
ent.v[ "angles" ] = ( 270, 356.82, -132.82 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -1011.94, -1950.53, 906.125 );
|
||||
ent.v[ "angles" ] = ( 270, 352.875, 91.125 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 690.125, -2637.06, 905.902 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 120 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 2922.53, -3080.8, 827 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -172 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 1797.37, -3420.72, 833.902 );
|
||||
ent.v[ "angles" ] = ( 308, 26, 0 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 1806.14, -2580.35, 796.499 );
|
||||
ent.v[ "angles" ] = ( 272, 26, -74 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -201.838, -2414.63, 672.125 );
|
||||
ent.v[ "angles" ] = ( 270, 355.236, 122.764 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 385.469, -2570.48, 672.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 158 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 1907.76, -3346.54, 600 );
|
||||
ent.v[ "angles" ] = ( 270, 7.12502, 106.875 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 1858.3, -2809.3, 600.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -138 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 2794.14, -2832.6, 600 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1116.52, -2452.69, 672.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -597.86, -3837.91, 848.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 178.521, -3901.18, 848.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -249.012, -1861.81, 672.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_light_invasion" );
|
||||
ent.v[ "origin" ] = ( 1279.62, -2638.48, 509.774 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_light_invasion";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_light_invasion" );
|
||||
ent.v[ "origin" ] = ( 763.828, -2768.45, 598.626 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_light_invasion";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "powerline_runner_cheap_complex" );
|
||||
ent.v[ "origin" ] = ( 431.23, -2868.58, 1071.24 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "powerline_runner_cheap_complex";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 999.901, -4137.3, 654.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 473.004, -3890.52, 886.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 794.492, -3627.96, 649.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1346.01, -4008.99, 638.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1791.11, -3951.92, 666.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 2241.3, -3937.73, 673.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -899.593, -3840.36, 903.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1236.27, -3577.76, 900.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1604.15, -3045.15, 881.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1825.92, -3000.46, 729.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -260.153, -1554.26, 702.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 68.6613, -2161.04, 858.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 2437.29, -2319.1, 655.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 2012.13, -3991.92, 600.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 2416.1, -2297.94, 600.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 69.5526, -2130.2, 820.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S_warm" );
|
||||
ent.v[ "origin" ] = ( -668.335, -3221.93, 687.737 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S_warm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
593
maps/createfx/mp_crash_fx.gsc
Executable file
593
maps/createfx/mp_crash_fx.gsc
Executable file
@@ -0,0 +1,593 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 117
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1822.87, -219.063, 199.714 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1761.21, -1212.5, 165.976 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1247.5, -2021.49, 154.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 907.466, -2033, 294.064 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 623.11, -1673.74, 248.065 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 48.2803, -1867.12, 201.742 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -516.402, -1386.7, 249.641 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -442.829, -693.036, 286.31 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -8.84772, -321.868, 267.794 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -804.673, 586.869, 348.829 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -272.199, 628.367, 338.975 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1020.68, 1303.34, 332.826 );
|
||||
ent.v[ "angles" ] = ( 278.477, 135.157, -132.842 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 529.697, 1759.27, 258.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1445.97, 1175.26, 261.742 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1736.45, 1461.75, 230.452 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1932.32, 891.452, 214.108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1778.01, 1194.62, 136 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1158.34, 1405.39, 132.438 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 750.3, 797.37, 143.25 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -333.125, 634.053, 231.556 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -83.9913, -513.727, 116.27 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 570.262, -2064.23, 132.367 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1411.59, -1266.7, 64.6023 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1708.42, 384.083, 142.942 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1831.9, -134.655, 204.787 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1327.02, -1801.23, 88.434 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 75.9079, 1979.05, 323.587 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 720.734, 1255.66, 403.148 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -775.875, 1575.09, 506.423 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 823.106, -364.107, 169.658 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 410.924, 503.557, 204.409 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 739.139, 566.963, 214.071 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1007.25, 580.349, 205.468 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 707.518, 905.949, 195.165 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1896.8, 52.0674, 140.37 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1618.1, 1246.99, 186.785 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -122.562, -1654.59, 197.557 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -440.637, -397.099, 292.271 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 305.038, -1613.36, 175.012 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 398.125, 1383.77, 225.572 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 467.871, -1210.77, 96 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -409.329, -771.204, 120.173 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 942.013, -771.877, 409.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1821.49, 737.752, 674.881 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 329.011, -2507.94, 260.233 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dog_distant_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 975.098, 572.635, 287.345 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -765.834, 1876.13, 360.836 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 569.305, 1133.11, 264.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1476.77, 327.173, 340.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1383.26, 783.875, 450.809 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1534.34, -827.854, 565.785 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 942.887, -1925.61, 164.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 191.054, 2313.75, 406.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1100.89, 1417.54, 408.925 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -432.13, 288.09, 528.62 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1000.22, -424.943, 168.017 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1797.22, -20.6535, 227.105 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1331.34, 711.512, 667.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -417.595, 1259.14, 385.002 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -382.675, 2433.17, 373.331 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -218.066, -1502.93, 161.251 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 777.094, -1237.15, 382.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1440.1, 490.804, 681.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -13.338, 783.37, 140.289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 228.88, -552.385, 451.179 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1821.96, 295.527, 212.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 319.412, 1328.06, 273.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 56.5871, -666.495, 312.84 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1566.81, 763.041, 197.931 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 177.784, 2035.78, 404.937 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1509.03, -1566.32, 66.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_large";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 433.219, 1637.33, 127.728 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 50.6293, -661.875, 83.756 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 591.801, 506.885, 143.693 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 1059.74, 895.609, 135.961 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 185.452, 1036.01, 141.737 );
|
||||
ent.v[ "angles" ] = ( 276, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 298.675, 1805.04, 132.799 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 1626.7, 92.8971, 128.002 );
|
||||
ent.v[ "angles" ] = ( 282.163, 254.676, 99.5342 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 567.496, -1022.39, 95.6481 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -159.696, -1421.45, 60.2851 );
|
||||
ent.v[ "angles" ] = ( 270, 349.418, -81.4175 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 987.283, -1396.34, 64 );
|
||||
ent.v[ "angles" ] = ( 270, 349.418, -81.4175 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 714.223, -443.814, 144.279 );
|
||||
ent.v[ "angles" ] = ( 270, 349.418, -81.4175 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 1191.96, -462.06, 81.0504 );
|
||||
ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -468.46, 1251.02, 239.951 );
|
||||
ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -243.099, 1889.93, 243.136 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 253.807, -104.357, 132.302 );
|
||||
ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 400.631, -1528.55, 60.1176 );
|
||||
ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 786.87, 611.93, 157.891 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( 831.715, 648.121, 145.909 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( 431.853, 385.582, 145.287 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 373.468, 419.477, 161.112 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( 865.64, 486.694, 141.895 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 766.895, 479.279, 148.814 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_wood_small";
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -310.954, -391.079, 104.039 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -241.4, -972.168, 100.49 );
|
||||
ent.v[ "angles" ] = ( 278, 270, 90 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -434.328, 496.868, 230.602 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -733.342, 2098.18, 272.125 );
|
||||
ent.v[ "angles" ] = ( 358, 182, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -726.775, 1959.96, 272.125 );
|
||||
ent.v[ "angles" ] = ( 358, 182, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -687.454, 1975.24, 418.125 );
|
||||
ent.v[ "angles" ] = ( 358, 182, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -694.02, 2113.46, 418.125 );
|
||||
ent.v[ "angles" ] = ( 358, 182, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -709.264, 1622.42, 436.898 );
|
||||
ent.v[ "angles" ] = ( 358, 86, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1618.84, 583.146, 338.125 );
|
||||
ent.v[ "angles" ] = ( 358, 86, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1781.27, 546.691, 227.125 );
|
||||
ent.v[ "angles" ] = ( 318.121, 84.6272, 93.4527 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1791.44, 574.949, 438.213 );
|
||||
ent.v[ "angles" ] = ( 318.121, 84.6272, 93.4527 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1640.39, 573.043, 165.125 );
|
||||
ent.v[ "angles" ] = ( 358, 86, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1609.49, -1580.1, 81.125 );
|
||||
ent.v[ "angles" ] = ( 358, 86, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1434.6, -1589.03, 78.125 );
|
||||
ent.v[ "angles" ] = ( 358, 86, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 230.917, -718.076, 169.125 );
|
||||
ent.v[ "angles" ] = ( 358, 26, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 331.984, -660.614, 305.125 );
|
||||
ent.v[ "angles" ] = ( 358, 226, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
505
maps/createfx/mp_crash_tropical_fx.gsc
Executable file
505
maps/createfx/mp_crash_tropical_fx.gsc
Executable file
@@ -0,0 +1,505 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 95
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1822.87, -219.063, 199.714 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1761.21, -1212.5, 165.976 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1247.5, -2021.49, 154.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 907.466, -2033, 294.064 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 623.11, -1673.74, 248.065 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 48.2803, -1867.12, 201.742 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -516.402, -1386.7, 249.641 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -442.829, -693.036, 286.31 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -8.84772, -321.868, 267.794 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -804.673, 586.869, 348.829 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -272.199, 628.367, 338.975 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1020.68, 1303.34, 332.826 );
|
||||
ent.v[ "angles" ] = ( 278.477, 135.157, -132.842 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 529.697, 1759.27, 258.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1445.97, 1175.26, 261.742 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1736.45, 1461.75, 230.452 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1932.32, 891.452, 214.108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1778.01, 1194.62, 136 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1158.34, 1405.39, 132.438 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 750.3, 797.37, 143.25 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -333.125, 634.053, 231.556 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -83.9913, -513.727, 116.27 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 570.262, -2064.23, 132.367 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1411.59, -1266.7, 64.6023 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1708.42, 384.083, 142.942 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1831.9, -134.655, 204.787 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1327.02, -1801.23, 88.434 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 75.9079, 1979.05, 323.587 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 720.734, 1255.66, 403.148 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -775.875, 1575.09, 506.423 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 823.106, -364.107, 169.658 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 410.924, 503.557, 204.409 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 739.139, 566.963, 214.071 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1007.25, 580.349, 205.468 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 707.518, 905.949, 195.165 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1896.8, 52.0674, 140.37 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1618.1, 1246.99, 186.785 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -122.562, -1654.59, 197.557 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -440.637, -397.099, 292.271 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 305.038, -1613.36, 175.012 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 398.125, 1383.77, 225.572 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 467.871, -1210.77, 96 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -409.329, -771.204, 120.173 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 942.013, -771.877, 409.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1821.49, 737.752, 674.881 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 329.011, -2507.94, 260.233 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dog_distant_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 975.098, 572.635, 287.345 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -765.834, 1876.13, 360.836 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 569.305, 1133.11, 264.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1476.77, 327.173, 340.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1383.26, 783.875, 450.809 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1534.34, -827.854, 565.785 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 942.887, -1925.61, 164.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 191.054, 2313.75, 406.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1100.89, 1417.54, 408.925 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -432.13, 288.09, 528.62 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1000.22, -424.943, 168.017 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1797.22, -20.6535, 227.105 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1331.34, 711.512, 667.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -417.595, 1259.14, 385.002 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -382.675, 2433.17, 373.331 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -218.066, -1502.93, 161.251 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 777.094, -1237.15, 382.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1440.1, 490.804, 681.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -13.338, 783.37, 140.289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 228.88, -552.385, 451.179 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1821.96, 295.527, 212.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 319.412, 1328.06, 273.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 56.5871, -666.495, 312.84 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1566.81, 763.041, 197.931 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 177.784, 2035.78, 404.937 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1509.03, -1566.32, 66.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_large";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 433.219, 1637.33, 127.728 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 50.6293, -661.875, 83.756 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 591.801, 506.885, 143.693 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 185.452, 1036.01, 141.737 );
|
||||
ent.v[ "angles" ] = ( 276, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 298.675, 1805.04, 132.799 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 1626.7, 92.8971, 128.002 );
|
||||
ent.v[ "angles" ] = ( 282.163, 254.676, 99.5342 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_ground_200_heavy_rundown_tropical" );
|
||||
ent.v[ "origin" ] = ( 567.496, -1022.39, 95.6481 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_ground_200_heavy_rundown_tropical";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -159.696, -1421.45, 60.2851 );
|
||||
ent.v[ "angles" ] = ( 270, 349.418, -81.4175 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 987.283, -1396.34, 64 );
|
||||
ent.v[ "angles" ] = ( 270, 349.418, -81.4175 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 714.223, -443.814, 144.279 );
|
||||
ent.v[ "angles" ] = ( 270, 349.418, -81.4175 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 1191.96, -462.06, 81.0504 );
|
||||
ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -468.46, 1251.02, 239.951 );
|
||||
ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -243.099, 1889.93, 243.136 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 253.807, -104.357, 132.302 );
|
||||
ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 400.631, -1528.55, 60.1176 );
|
||||
ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -310.954, -391.079, 104.039 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -241.4, -972.168, 100.49 );
|
||||
ent.v[ "angles" ] = ( 278, 270, 90 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -434.328, 496.868, 230.602 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1618.84, 583.146, 338.125 );
|
||||
ent.v[ "angles" ] = ( 358, 86, 90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1781.27, 546.691, 227.125 );
|
||||
ent.v[ "angles" ] = ( 318.121, 84.6272, 93.4527 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1791.44, 574.949, 438.213 );
|
||||
ent.v[ "angles" ] = ( 318.121, 84.6272, 93.4527 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 308.213, 423.814, 155.289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 1162, 880, 170.4 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -251.8, 1153.1, 229 );
|
||||
ent.v[ "angles" ] = ( 0, 90, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
749
maps/createfx/mp_cross_fire_fx.gsc
Executable file
749
maps/createfx/mp_cross_fire_fx.gsc
Executable file
@@ -0,0 +1,749 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 203
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4166.18, -42.8449, 277.479 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3244.99, -2252.21, 198.678 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5068.48, -4150.93, 177.549 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3076.01, -1128.49, 56.2458 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4548.75, -270.521, 143.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5112.97, -537.197, 143.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5507.63, -1122.36, 299.083 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4844.46, -4916.53, -13.3526 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3515.02, -3461.37, -16.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3189.06, -3298.13, -115.48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5997.65, -3301.35, 98.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4199.19, 168.53, 287.52 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2933.49, 30.4216, 300.034 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3404.59, -1450.84, 435.255 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4300.99, -2370.78, 320.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4157, -4683.07, 373.992 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6608.13, -4502.26, 312.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5521.28, -2713.59, 508.261 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3791.06, -1686.42, 153.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4034.23, -1794.99, 153.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3547.9, -1581.15, 153.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6041.59, -2679.41, 155.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5635.49, -3272.06, -19.5959 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5096.54, -3495.25, 71.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5577.13, -4953.25, -90.1664 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3773.3, -3884.24, -67.6969 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5439.05, -4968.27, -125.607 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6016.37, -995.49, 63.3158 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4387.92, -4887.18, 15.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5600.32, -4237.84, 198.856 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5042.4, -4199.77, 229.144 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4671.17, -4040.19, 220.686 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4049.54, -3489.07, 236.183 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4851.39, -3029.27, 265.685 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4798.3, -2400.4, 322.909 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5507.96, -2070.7, 406.534 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5766.99, -1730.27, 385.05 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5193.91, -1235.09, 391.378 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4385.34, -1006.8, 388.029 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4320.29, -1410.9, 393.349 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3809.99, -1220.05, 385.907 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3748.52, -549.11, 361.932 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_powerline_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2940.81, -864.002, 387.008 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_paper_flutter";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4709.51, -1342.39, 394.511 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_paper_flutter";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4413.41, -111.117, 325.714 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3441.13, -1118.16, 284.763 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3772.3, -1317.91, 159.658 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4092.23, -1514.12, 157.631 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4408.52, -525.095, 164.987 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4754.1, -655.869, 157.429 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4831.01, -1778.02, 141.669 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5178.14, -1128.78, 256.088 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5606.43, -1434.37, 258.298 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5487.52, -1152.14, 397.731 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5606.59, -1431.98, 395.292 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt-cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6233.21, -1761.61, 161.451 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5710.54, -2349.23, 277.709 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5474.68, -2691.32, 278.844 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5156.69, -3058.31, 243.806 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5541.21, -3215.93, 44.807 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5356.21, -3140.21, 395.873 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4957.72, -3307.16, 255.685 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4745.01, -3584.38, 116.419 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5608.18, -3045.03, 278.684 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5295.45, -3776.35, 316.481 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5635.45, -3572.04, 242.648 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6289.01, -3709.6, 15.1776 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6274.81, -3466.74, 259.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6284.86, -3676.26, 518.674 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6307.03, -4991.83, 119.194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6313.52, -4991.23, 390.381 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6298.04, -5634.26, 123.753 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6297.97, -6032.99, 123.558 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3298.28, -4970.48, -1.65469 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4362.38, -3090.38, 192.421 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4453.45, -2827.77, 189.628 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4708.27, -2292.54, 254.75 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4833.66, -1970.81, 269.531 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4083.23, -1510.38, 405.88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3726.99, -1293.98, 406.953 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3060.75, -846.698, 351.166 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4858.64, -1929.97, 136.921 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_creaking_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5242.74, -3079.96, 85.9802 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_creaking_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3642.52, -4297.11, -20.7681 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5818.53, -1634.75, 177.517 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6005.95, -2047.58, 306.356 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4672.03, -2289.66, 185.929 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5536.57, -3252.28, 175.587 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3906.7, -2476.73, -1.42633 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3308.33, -2066.16, 477.01 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3062.17, -2414.6, 479.354 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2806.1, -2523.47, 686.031 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2271.67, -3390.96, 425.968 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2162.95, -3491.5, 698.398 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4998.69, -4047.78, 347.367 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4953.82, -4220.4, 603.184 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6436.24, -1338.12, 231.396 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4190.21, -2548.91, 188.92 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4854.87, -3277.05, 59.2981 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3787.49, -2767.69, 126.86 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6631.34, -4489.88, 81.7343 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4441.27, -3519.46, 295 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_paper_flutter";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3676.19, -775.251, -15.9449 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4269.91, -1162.64, 18.5084 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4826.15, -1375.23, 22 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5337.79, -1697.21, 14 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5116.55, -2244.17, -5.46752 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4861.36, -2688.83, -63.7163 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4534.91, -3297.8, -136.584 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4408.22, -3939.31, -143 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3858.76, -4517.81, -62.7985 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4386.7, -4497.45, -102.12 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_air_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5302.12, -4463.9, -164.495 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6204.21, -4413.83, -119.797 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_air_r";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6033.99, -4104, -157.249 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3805.83, -3762.61, -121.304 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_air_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3896.84, -3046.82, -118.939 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4855.82, -2063.96, 6.9825 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_air_r";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 6074.67, -1674.42, 8.35943 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4390.85, -746.084, 23.3628 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_air_r";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3730.27, -419.095, 30.0092 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_air_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3277.54, -931.705, 8.28628 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_wind_air_r";
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( 5538.67, -4614.16, 265.815 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( 4445.61, -4606.26, 309.735 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( 4443.17, -3355.01, 300.295 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( 5197.5, -2066.49, 348.772 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( 4665.43, -1326.59, 373.019 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( 3455.47, -915.694, 340.101 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 5924.76, -4493.45, -156 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 3317.08, 202.501, -24.6668 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 3580.04, -489.819, -27.5227 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 3882.13, -1015.27, 0.9338 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 4336.53, -1173.51, 20.4339 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 4821.64, -1353.32, 22 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 5279.84, -1603.61, 14 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 5340.67, -2114.09, 7.97217 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 4928.01, -2752.56, -66.8918 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 4555.95, -3233.09, -123.028 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "thin_black_smoke_L" );
|
||||
ent.v[ "origin" ] = ( 7025.29, -4581.9, 536.501 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "thin_black_smoke_L";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "thin_black_smoke_L" );
|
||||
ent.v[ "origin" ] = ( 3103.25, -6553.5, 286.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "thin_black_smoke_L";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "thin_black_smoke_L" );
|
||||
ent.v[ "origin" ] = ( -1557.08, 969.988, 39.5923 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "thin_black_smoke_L";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "thin_black_smoke_M" );
|
||||
ent.v[ "origin" ] = ( 2151.76, -495.643, 130.666 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "thin_black_smoke_M";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 5153.09, -4396.4, -164.008 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 4205.36, -3988.47, -109.947 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
}
|
||||
|
||||
1235
maps/createfx/mp_derail_fx.gsc
Executable file
1235
maps/createfx/mp_derail_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
1334
maps/createfx/mp_estate_fx.gsc
Executable file
1334
maps/createfx/mp_estate_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
1166
maps/createfx/mp_estate_tropical_fx.gsc
Executable file
1166
maps/createfx/mp_estate_tropical_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
891
maps/createfx/mp_fav_tropical_fx.gsc
Executable file
891
maps/createfx/mp_fav_tropical_fx.gsc
Executable file
@@ -0,0 +1,891 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 156
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -6735.08, -1302.96, -337.372 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_traffic_bigcity_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 199, 879, 2181 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_highelevation_wind";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1333.11, 1783.17, 393.149 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -551.474, 2512.44, 494.24 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1040.84, 2536.12, 497.93 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1562.38, 2132.86, 449.006 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1627.44, 605.167, 418.656 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1559.95, 208.967, 385.537 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1459.55, -98.9189, 459.053 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1476.26, -658.602, 468.289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1066.19, 516.643, 357.75 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -192.378, -1234.45, 285.594 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1069.27, -984.731, 251.822 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -336.567, 2525.46, 434.076 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -160.325, -974.999, 185.446 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 640.367, 2001.86, 293.818 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1083.55, 2843.85, 467.031 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -39.7882, 2702.29, 454.599 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1201.7, 2563.06, 443.919 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 444.905, -1324.98, 309.204 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 967.833, -1369.67, 287.355 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1479.41, -1336.74, 192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -708.621, -1029.96, 131.362 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1337.7, 1716.83, 294.65 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 444.583, 516.639, 445.658 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -573.29, 955.263, 577.074 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -128.796, 1756.32, 562.528 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 115.383, 1117.94, 661.461 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -362.327, -570.527, 304.489 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 95.711, -838.253, 304.539 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -548.827, 585.343, 421.467 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 24.2305, 357.428, 448.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -15.2864, 823.882, 306.248 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 882.104, 858.056, 469.529 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1105.32, 987.338, 312.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1400.59, 900.937, 312.451 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1570.61, 1090.58, 312.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1042.59, 364.06, 305.899 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 860.906, 127.061, 310.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 902.79, 2674.38, 335.113 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 681.397, 2643.66, 341.55 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 307.805, 2640.54, 344.207 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1126.72, 0, 57.2232 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1837.81, 643.993, 192.989 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -834.063, 1508.47, 246.718 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -377.375, 661.437, 163.158 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1788.82, 698.966, 90.3991 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -44.4377, 1355.21, 203.815 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 477.601, 3464.21, 583.197 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dog_distant_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1677.68, -1123.84, 592.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dog_distant_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -331.573, -418.854, 291.258 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 212.695, -676.225, 295.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 556.119, -386.865, 307.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -823.353, 176.582, 271.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -553.195, 368.551, 271.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -48.9309, 354.196, 439.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 120.325, 417.858, 439.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -238.622, 952.838, 415.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -265.161, 1348.99, 443.978 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -368.484, 1126.31, 441.557 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1389.78, 620.347, 297.344 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1362.67, 240.055, 302.975 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1001.02, -126.945, 311.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1333.05, -240.45, 307.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1369.96, -957.35, 331.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -575.582, 191.875, 48.2944 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -551.301, 1272.6, 168.934 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 616.125, 1085.46, 430.551 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 887.875, 1925.51, 253.16 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1227.55, 2119.04, 264.293 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1247.59, 1706.68, 221.373 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -906.903, -664.972, 16.9777 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -565.946, -930.046, 20.4273 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -102.808, -976.151, 68 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 457.063, -1293.21, 174.551 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1319.59, -645.08, 206.21 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1298.04, -444.425, 209.673 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 852.112, -334.639, 195.317 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1439.12, 496.741, 202.453 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1770.25, 1194.6, 193.143 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1184.63, 1532.27, 183.902 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1113.66, 1775.2, 193.777 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 935.334, 2924.07, 292.69 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1177.78, 1458.66, 236.192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -462.783, -58.6629, -2.73966 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1051.11, 621.4, 3.6149 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1332.22, 1816.69, 221.59 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1150.92, 131.088, 3.96635 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 246.726, -1000.97, 6 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -21.4184, 873.772, 144 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 354.071, 323.208, 0.686417 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -82.3389, 1425.58, 152.261 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 549.789, 2736.17, 284.879 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 850.432, 1704.62, 167.341 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1216.94, 571.941, 186 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1164.9, -78.2278, 186 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1090.19, -532.361, 186 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 890.341, -962.634, 192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1106.03, 2331.57, 280.826 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 681.492, 2317.05, 283.842 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 52.2276, 2299.85, 283.62 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 68.964, 1890.72, 264.589 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -107.66, 1132.06, 161.306 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 436.681, 329.689, 2.88991 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1333.7, -217.576, 202.413 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 42.618, -941.077, 38.9266 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -565.579, -737.772, 22.2636 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -853.556, -889.051, 38.3752 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -1549.78, 3.20382, 64.4889 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -632.544, 2616.06, 314.745 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -259.453, 2565.87, 343.924 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -104.067, 2658.33, 332.434 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 72.7937, 2808.37, 335.782 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -482.996, 1952.2, 304.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 355.798, 1402.61, 154.869 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -579.15, 1134.3, 195.68 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 185.149, 326.193, 210.322 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 96.9444, 243.238, 325.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -653.935, 976.122, 297.542 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 135.759, 1688.13, 290.125 );
|
||||
ent.v[ "angles" ] = ( 313.995, 89.7988, -93.8528 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 489.551, 1394.28, 196 );
|
||||
ent.v[ "angles" ] = ( 2, 174, -90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 65.3788, -1206.04, 270.572 );
|
||||
ent.v[ "angles" ] = ( 270, 34.7843, 49.2157 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -312.906, 2532.64, 516.085 );
|
||||
ent.v[ "angles" ] = ( 270, 357.711, -93.7105 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -1192.24, 1646.5, 420.473 );
|
||||
ent.v[ "angles" ] = ( 270, 349.138, 34.8624 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 294.458, -450.856, 199.125 );
|
||||
ent.v[ "angles" ] = ( 2, 178, -90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -121.962, -453.232, 199.125 );
|
||||
ent.v[ "angles" ] = ( 2, 178, -90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 336.375, -612.729, 199.125 );
|
||||
ent.v[ "angles" ] = ( 2, 178, -90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -931.1, -426.921, 129.062 );
|
||||
ent.v[ "angles" ] = ( 309.703, 351.411, -85.1507 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 93.1672, -86.5516, -6.00001 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -74.3742, -691.924, 168.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -659.587, 257.804, 144.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 62.5565, 335.333, 176.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -85.4485, 589.622, 176.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 81.6227, 572.997, 176.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -371.045, 1255.31, 152.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -420.135, 1263.36, 288.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 50.933, 334.726, 312.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 827.98, 1219.17, 347.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -56.7644, 1718.58, 318.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1362.09, 1280.68, 187.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1179.01, 1259.2, 184.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 927.983, 2906.18, 291.81 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 934.106, 2838.63, 299.573 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 896.274, 2869.02, 293.617 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 934.719, 2769.45, 308.197 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 860.036, 2896.35, 292.049 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 908.705, 2892.24, 335.315 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 790.865, 2905.36, 291.288 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 873.573, 2709.26, 295.633 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 281.724, 2886.23, 292.911 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -729.079, 574.409, 33.0387 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -1422.46, 1595.98, 199.325 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 69.4227, -461.721, 32.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 21.7987, -384.125, 50.7487 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -117.845, -412.891, 87.125 );
|
||||
ent.v[ "angles" ] = ( 309.703, 351.411, -85.1507 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -9.10505, -391.461, 113.346 );
|
||||
ent.v[ "angles" ] = ( 309.703, 351.411, -85.1507 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
790
maps/createfx/mp_favela_fx.gsc
Executable file
790
maps/createfx/mp_favela_fx.gsc
Executable file
@@ -0,0 +1,790 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 149
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -6735.08, -1302.96, -337.372 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_traffic_bigcity_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 199, 879, 2181 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_highelevation_wind";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1333.11, 1783.17, 393.149 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -551.474, 2512.44, 494.24 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1040.84, 2536.12, 497.93 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1562.38, 2132.86, 449.006 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1627.44, 605.167, 418.656 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1559.95, 208.967, 385.537 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1459.55, -98.9189, 459.053 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1476.26, -658.602, 468.289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1066.19, 516.643, 357.75 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -192.378, -1234.45, 285.594 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1069.27, -984.731, 251.822 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -336.567, 2525.46, 434.076 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -160.325, -974.999, 185.446 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 640.367, 2001.86, 293.818 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1083.55, 2843.85, 467.031 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -39.7882, 2702.29, 454.599 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1201.7, 2563.06, 443.919 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 444.905, -1324.98, 309.204 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 967.833, -1369.67, 287.355 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1479.41, -1336.74, 192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -708.621, -1029.96, 131.362 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1337.7, 1716.83, 294.65 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 444.583, 516.639, 445.658 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -573.29, 955.263, 577.074 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -128.796, 1756.32, 562.528 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 115.383, 1117.94, 661.461 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -362.327, -570.527, 304.489 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 95.711, -838.253, 304.539 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -548.827, 585.343, 421.467 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 24.2305, 357.428, 448.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -15.2864, 823.882, 306.248 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 882.104, 858.056, 469.529 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1105.32, 987.338, 312.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1400.59, 900.937, 312.451 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1570.61, 1090.58, 312.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1042.59, 364.06, 305.899 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 860.906, 127.061, 310.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 902.79, 2674.38, 335.113 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 681.397, 2643.66, 341.55 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 307.805, 2640.54, 344.207 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1126.72, 0, 57.2232 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1837.81, 643.993, 192.989 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -834.063, 1508.47, 246.718 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -377.375, 661.437, 163.158 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1788.82, 698.966, 90.3991 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -44.4377, 1355.21, 203.815 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 477.601, 3464.21, 583.197 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dog_distant_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1677.68, -1123.84, 592.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dog_distant_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -331.573, -418.854, 291.258 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 212.695, -676.225, 295.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 556.119, -386.865, 307.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -823.353, 176.582, 271.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -553.195, 368.551, 271.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -48.9309, 354.196, 439.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 120.325, 417.858, 439.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -238.622, 952.838, 415.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -265.161, 1348.99, 443.978 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -368.484, 1126.31, 441.557 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1389.78, 620.347, 297.344 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1362.67, 240.055, 302.975 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1001.02, -126.945, 311.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1333.05, -240.45, 307.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1369.96, -957.35, 331.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -575.582, 191.875, 48.2944 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -551.301, 1272.6, 168.934 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 616.125, 1085.46, 430.551 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 887.875, 1925.51, 253.16 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1227.55, 2119.04, 264.293 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1247.59, 1706.68, 221.373 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -906.903, -664.972, 16.9777 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -565.946, -930.046, 20.4273 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -102.808, -976.151, 68 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 457.063, -1293.21, 174.551 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1319.59, -645.08, 206.21 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1298.04, -444.425, 209.673 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 852.112, -334.639, 195.317 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1439.12, 496.741, 202.453 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1770.25, 1194.6, 193.143 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1184.63, 1532.27, 183.902 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1113.66, 1775.2, 193.777 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 935.334, 2924.07, 292.69 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1177.78, 1458.66, 236.192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -462.783, -58.6629, -2.73966 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1051.11, 621.4, 3.6149 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1332.22, 1816.69, 221.59 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1150.92, 131.088, 3.96635 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 246.726, -1000.97, 6 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -21.4184, 873.772, 144 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 354.071, 323.208, 0.686417 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -82.3389, 1425.58, 152.261 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 549.789, 2736.17, 284.879 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 850.432, 1704.62, 167.341 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1216.94, 571.941, 186 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1164.9, -78.2278, 186 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1090.19, -532.361, 186 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 890.341, -962.634, 192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1106.03, 2331.57, 280.826 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 681.492, 2317.05, 283.842 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 52.2276, 2299.85, 283.62 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 68.964, 1890.72, 264.589 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -107.66, 1132.06, 161.306 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 436.681, 329.689, 2.88991 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1333.7, -217.576, 202.413 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 42.618, -941.077, 38.9266 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -565.579, -737.772, 22.2636 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -853.556, -889.051, 38.3752 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -1549.78, 3.20382, 64.4889 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -632.544, 2616.06, 314.745 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -259.453, 2565.87, 343.924 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -104.067, 2658.33, 332.434 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 72.7937, 2808.37, 335.782 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -472.502, 1960.73, 304.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 355.798, 1402.61, 154.869 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -579.15, 1134.3, 195.68 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 185.149, 326.193, 210.322 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 96.9444, 243.238, 325.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -653.935, 976.122, 297.542 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 135.759, 1688.13, 290.125 );
|
||||
ent.v[ "angles" ] = ( 313.995, 89.7988, -93.8528 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 489.551, 1394.28, 196 );
|
||||
ent.v[ "angles" ] = ( 2, 174, -90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 65.3788, -1206.04, 270.572 );
|
||||
ent.v[ "angles" ] = ( 270, 34.7843, 49.2157 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -312.906, 2532.64, 516.085 );
|
||||
ent.v[ "angles" ] = ( 270, 357.711, -93.7105 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -1192.24, 1646.5, 420.473 );
|
||||
ent.v[ "angles" ] = ( 270, 349.138, 34.8624 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 294.458, -450.856, 199.125 );
|
||||
ent.v[ "angles" ] = ( 2, 178, -90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -121.962, -453.232, 199.125 );
|
||||
ent.v[ "angles" ] = ( 2, 178, -90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 336.375, -612.729, 199.125 );
|
||||
ent.v[ "angles" ] = ( 2, 178, -90 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -931.1, -426.921, 129.062 );
|
||||
ent.v[ "angles" ] = ( 309.703, 351.411, -85.1507 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 93.1672, -86.5516, -6.00001 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -74.3742, -691.924, 168.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -659.587, 257.804, 144.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 62.5565, 335.333, 176.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -85.4485, 589.622, 176.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 81.6227, 572.997, 176.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -371.045, 1255.31, 152.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -420.135, 1263.36, 288.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 50.933, 334.726, 312.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 827.98, 1219.17, 347.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -56.7644, 1718.58, 318.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1362.09, 1280.68, 187.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1179.01, 1259.2, 184.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
688
maps/createfx/mp_firingrange_fx.gsc
Executable file
688
maps/createfx/mp_firingrange_fx.gsc
Executable file
@@ -0,0 +1,688 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 126
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -872.39, 315.968, -52.003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1520.39, 1283.968, -7.003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 792.39, -24.968, -66.003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1183.39, -71.968, -16.003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 837.39, -780.968, 3.003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1001.39, 1392.968, -19.003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1487.39, 2259.968, 10.003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1028.39, -252.968, 182.003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1002.76, -137.39, 131.529 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1009.89, -233.104, -21.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_b";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 450.138, 987.999, 372.963 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1076.93, 1116.09, 219.471 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -575.464, 193.068, 13.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -924.256, 320.756, -11.8347 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1120.35, 1688.99, -17.1911 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -984.588, 1852.49, 72.8174 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_large_flag_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -357.674, 803.484, -48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_d";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1557.55, 1327.55, 79.5121 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1184.23, 1739.19, -12.9106 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -364.637, 1816.69, -4.8738 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -67.7523, 1204.4, 91.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_d";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -190.791, 1243.78, 199.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 371.213, 531.127, 124.192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bird_distant_chirp_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -217.866, -1912.32, 327.846 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bird_distant_caw_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1202.91, 2990.65, 371.492 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bird_distant_peck_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2577.22, 1216.69, -13.2574 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1895.85, 1105.15, 72.2126 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1359.58, 455.044, 27.6447 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 816.068, 371.404, 67.9178 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 447.233, 120.72, 107.457 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -229.517, 532.251, 66.9642 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 78.3796, 150.651, 199.147 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -491.072, -392.051, 16.7966 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 531.833, -225.2, 65.4009 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1750.1, 2602.69, 110.745 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 259.539, 2905.68, 189.464 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -771.944, 2098.69, 68.7336 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -483.022, 1334.98, 66.6587 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1314.33, 649.541, 93.5098 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -560.991, -1470.36, 114.901 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 620.342, -1468.75, 214.923 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "sh_env_mountain_wind_1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -321.647, 496.397, 199.913 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "sh_env_mountain_wind_2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2866.37, 2029.27, 127.481 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1388.91, 2845.29, 176.134 );
|
||||
ent.v[ "angles" ] = ( 282, 270, 90 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1152.45, 988.458, 404.291 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "sh_env_mountain_wind_1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1187.7, 1390.63, 295.302 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 441.282, 990.354, 371.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 129.915, 1791.36, 185.48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "sh_env_mountain_wind_3";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 547.287, 1650.28, 9.52919 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 334.07, 1992.29, 53.2089 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 165.077, 2194.89, 62.6164 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 204.439, 2074.75, 171.963 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -73.5475, 2033.41, 165.71 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -160.329, 1815.8, 111.309 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 446.329, 2673.8, 9.309 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 895.329, -43.8, 112.309 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 874.183, 2085.88, 20.3671 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1145.77, 2106.88, 6.08204 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 506.77, 952.88, 352.08204 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1030.94, 1749.73, 28.5296 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 766.137, 361.505, -28.3354 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1865.48, 2187.93, 76.7294 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1926.33, 2543.88, 32.4624 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1952.66, 1920.13, 66.491 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1847.15, 2172.88, 10.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_a";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1927.15, 2220.88, -43.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_a";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2080.77, 1717.28, 48.1222 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2125.52, 1736.63, -4.0212 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1764.17, 1904.88, -7.93004 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1453.34, 2557.66, 45.7378 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1259.67, 2473.33, -24.5683 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 951.084, 2558.73, 46.2669 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 654.865, 2686.88, 4.75788 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 183.625, 2666.55, 16.7645 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -76.3289, 2682.88, 77.7234 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -414.703, 2557.7, 44.7916 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -549.868, 2133.1, -24.7579 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -745.6, 1627.63, -14.6382 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -556.129, 1486.51, -1.38231 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -960.99, 1604.99, -56.7153 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_d";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -985.698, 1167.46, 7.82734 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -223.188, 2051, 51.1331 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 570.754, 1086.66, 33.3687 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1156.29, 1304.9, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_d";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1175.07, 1371.59, 91.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 33.7212, 1098.13, 20.809 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -301.369, 646.879, -8.30293 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -100.902, -125.198, -124.429 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_b";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -92.9788, 23.1048, 38.6544 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2830.316, 1238.402, 123.5813 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_large_flag_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -299.316, -150.402, 24.5813 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_large_flag_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 47.875, -424.335, -87.149 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -407.875, -136.113, -4.27731 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 158.111, -62.7236, -128 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_inside_container_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 275.875, -160.137, -74.8982 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 851.716, -25.875, -32.9353 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1313.93, 237.545, -53.4965 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_light_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1500.95, 358.71, -38.1797 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1489.82, 798.803, -34.4796 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1116.38, 962.134, -12.0269 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 966.523, 834.789, 32.1472 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1505.25, 1251.87, -1.20199 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1213.25, 1167.87, 2.20199 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1538.79, 1390.89, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2176.12, 1291.4, 48.1042 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -155.79, 1380.94, 12.604 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -74.2635, 1228.1, 91.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 68.4081, 1412.44, 84.5294 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -11.6297, 1317.93, 3.03345 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -88.5472, 955.682, 88.0519 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_lamp_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 35.8802, 1463.56, 134.915 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1186.8802, 1186.56, 9.915 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -66.4763, 1170.45, 300.934 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 189.49, 554.384, -10.3423 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -174.995, -648.235, -99.9475 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -446.078, -907.875, -111.213 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 315.875, -790.312, -108.752 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_light_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 102.328, -907.875, -118.017 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 348.135, -667.26, 36.0769 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 407.785, 166.739, -62.8156 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_light_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 104.851, 71.0855, -20.6679 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_lamp_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 167.747, -240.482, -21.9866 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_lamp_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -370.888, 1832.96, -3.0877 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -880.787, 2045.15, -13.5429 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1100.99, 1652.11, 68.2989 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_large_flag_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1407.51, 1007.96, -17.0338 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -931.746, 826.846, -8.68801 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_light_settle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -700.788, 411.326, -92.8148 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_inside_container_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -778.875, 389.382, -14.2713 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -783.946, -501.241, 132.818 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_obstacle_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -871.176, 1690.55, 49.7403 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_lamp_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -179.648, 152.125, 53.4172 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_large_flag_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 476.875, -1011.13, -47.5017 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 575.766, -361.802, -36.1529 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1973.76, 1895.22, 107.727 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1945.44, 2279.22, 86 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_loop";
|
||||
|
||||
}
|
||||
|
||||
1506
maps/createfx/mp_fuel2_fx.gsc
Executable file
1506
maps/createfx/mp_fuel2_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
772
maps/createfx/mp_highrise_fx.gsc
Executable file
772
maps/createfx/mp_highrise_fx.gsc
Executable file
@@ -0,0 +1,772 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 154
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1268.84, 6694.82, 2921.26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1325.37, 4464.36, 3276.37 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_highrise_outside_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1498.66, 8128.46, 3176.61 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_highrise_outside_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1661.18, 8455.01, 3032.7 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -589.197, 7823.81, 3020.72 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1732.95, 7206.42, 2842.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2189.22, 6619.18, 2861.18 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1755.66, 6499.77, 2819.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1529.2, 6506.18, 2817.63 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1137.24, 6329.45, 2824.28 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -787.196, 6301.43, 2828.43 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2059.7, 5652.87, 2861.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1915.58, 5691.69, 2840.58 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1917.66, 5855.49, 2827.75 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -634.344, 7196.91, 2830.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1860.62, 6187.88, 2859.04 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_large_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -516.2, 6302, 2858.76 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_large_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -699.998, 6848.29, 2738.01 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_large_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2176.74, 5598.04, 2845.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1957.92, 5599.83, 2845.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -743.63, 6301.05, 2861.05 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1931.73, 6613.08, 2816.54 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1067.82, 6314.32, 2824.53 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2054.19, 5660.61, 2812.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1915.17, 5728.95, 2827.17 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1916.27, 5975.26, 2821.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2607.88, 5384.32, 2787.99 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2600.52, 7359.88, 2792.29 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1808.78, 7569.72, 2792.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -872.263, 7573.96, 2792.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -88.4446, 7380.63, 2792.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -88.9691, 5388.99, 2776.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -894.954, 5156.43, 2792.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1832.2, 5188.88, 2777.11 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1562.57, 5784.2, 2976.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1170.98, 5995.37, 2976.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2176.68, 5605.62, 2845.07 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1947.99, 5605.1, 2845.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2281.22, 6078.5, 2831.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1779.41, 7254.34, 2708.92 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -218.957, 5588.26, 2832.49 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2404.1, 8863, 2862.53 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2128.13, 8663.62, 2927.14 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1633.5, 8517.45, 2990.11 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -860.487, 8119.18, 3070.25 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -95.7713, 7766.12, 3024.04 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2102.15, 7359.87, 2886.6 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2443.23, 7380, 2905.19 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1871.59, 7380, 2902.51 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1225.33, 7539.34, 3039.97 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1754.07, 7530.44, 2872.15 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1822.07, 5213.41, 2874.54 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -478.653, 5388.17, 2870.92 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -778.656, 7341.84, 2871.12 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2758.96, 7351.41, 3012.09 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -909.349, 5199.13, 2872.16 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1398.77, 5924.2, 3154.37 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 187.179, 6796.16, 2633.1 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2233.22, 6609.12, 2690.83 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3024.86, 7192.36, 2648.39 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_stress";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3204.7, 7163.34, 2648.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1364.76, 6286.25, 2648.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -81.7806, 6834.84, 2587.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2529.8, 6847.35, 2682.44 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_metal_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3052.23, 6946.62, 2658.91 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_metal_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1310.01, 7120.11, 2708.26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_metal_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 355.142, 6625.64, 2638.07 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_metal_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -620.678, 7110.73, 2733.62 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_air_hiss";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2350.74, 7125.77, 2594.69 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_air_hiss";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1348.53, 6604.08, 4572.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_highelevation_wind";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3686.96, 6221.64, 2987.88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3360.9, 5906.81, 2984.88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3411.79, 6705.22, 2970.87 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3355.93, 5566.62, 2947.87 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3710.61, 5338.26, 2947.87 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2911.17, 5219.26, 2938.88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2927.68, 6357.53, 2979.88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1407.84, 7588.59, 2946.87 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1220.01, 7307.24, 2955.88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 498.855, 6562.22, 2963.88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 470.915, 6284.78, 2955.88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 315.482, 5963.99, 2948.88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 304.591, 6727.83, 2969.87 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_Vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 146.125, 5239.68, 2948.99 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2111.18, 6619.05, 2861.05 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1935.58, 5775.47, 2776.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -760.69, 6302.68, 2861.32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -419.044, 7933.54, 3039.95 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1000.98, 8155.5, 3002.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1609.1, 8488, 2962.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2270.62, 8770.83, 2962.53 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_wire_whip";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1525.54, 7157.59, 3085.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_wire_whip";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1227.82, 5546.89, 3148.99 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_wire_whip";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -334.272, 6955.27, 2662.46 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_clanking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -443.996, 5835.49, 2818.91 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1342.88, 5281.13, 3038.95 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1475.04, 7361.39, 3021.8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2404.7, 6725.08, 2818.91 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3021.48, 6280.37, 2832.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan_beeps";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3220.64, 6089.78, 2839.42 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan_beeps";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3716.86, 6093.95, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan_beeps";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3452.94, 6465.1, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3583.88, 6086.67, 2824.15 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3271.32, 6048.26, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3465.36, 6839.18, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 0.10376, 5995.63, 2831.82 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 513.76, 6851.04, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1343.87, 6567.41, 2930.1 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1663.88, 7273.16, 2904.21 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3919.88, 5529.82, 2905.48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 222.736, 5653.01, 2990.71 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 281.519, 5726.63, 2983.88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_mp_highrise_far" );
|
||||
ent.v[ "origin" ] = ( -1370.28, -3688.49, 3046.51 );
|
||||
ent.v[ "angles" ] = ( 358, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_mp_highrise_far";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_fog_mp_highrise_far" );
|
||||
ent.v[ "origin" ] = ( -266.797, 15533, 2382.54 );
|
||||
ent.v[ "angles" ] = ( 358, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_fog_mp_highrise_far";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_highrise_night" );
|
||||
ent.v[ "origin" ] = ( -1793.82, 4371.45, 2624.19 );
|
||||
ent.v[ "angles" ] = ( 358, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_highrise_night";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_highrise_night" );
|
||||
ent.v[ "origin" ] = ( -1710.64, 8268.54, 2648.7 );
|
||||
ent.v[ "angles" ] = ( 358, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fog_highrise_night";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( -1841.58, 6227.21, 2839.87 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -176 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( -480.906, 6335.97, 2863.82 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -176 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( -533.461, 5304.67, 2792.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -176 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( -2324.26, 5332, 2792.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -176 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fog_highrise_night" );
|
||||
ent.v[ "origin" ] = ( -1287.87, 5995.41, 3145.91 );
|
||||
ent.v[ "angles" ] = ( 360, 270, 2 );
|
||||
ent.v[ "fxid" ] = "fog_highrise_night";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( 761.897, 7499.07, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( 1324.25, 7450.24, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( 883.94, 6674.04, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( 1241.71, 6913.55, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( 328.538, 6764.47, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( 317.586, 5978.9, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2920.38, 6794.31, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -2952.6, 5724.59, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -3307.07, 5506.17, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -3763.49, 5365.52, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -3406.5, 6186.52, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -3796.36, 6818.13, 2824.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2051.85, 7109.74, 2648.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -738.375, 7028.25, 2648.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2075.36, 6650.12, 2648.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1380.51, 6270.54, 2650.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1384.12, 5411.84, 2776.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -770.721, 6638.85, 2648.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 467.942, 6694.81, 2678.13 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 73.2265, 6846.33, 2681.13 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -1161.94, 7061.07, 2684.13 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -2781.62, 6929.3, 2679.13 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -3186.74, 7147.83, 2682.13 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -3495.13, 7008.29, 2769 );
|
||||
ent.v[ "angles" ] = ( 31.0299, 358.558, -0.434736 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 883.875, 6959.73, 2759.07 );
|
||||
ent.v[ "angles" ] = ( 329.031, 359.005, -0.434451 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
816
maps/createfx/mp_invasion_fx.gsc
Executable file
816
maps/createfx/mp_invasion_fx.gsc
Executable file
@@ -0,0 +1,816 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 154
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3363.64, -1399.88, 341.558 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3497.82, -1610.05, 188.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3185.92, -1182.97, 440.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -676.007, -3495.66, 370.517 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -847.875, -3454.75, 504.763 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 232.989, -3498.97, 347 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 774.857, -3465.46, 294.869 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1271.73, -2076, 327.3 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -155.464, -43.0519, 337.084 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -230.748, 377.742, 335.196 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -321.494, 898.98, 335.66 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -855.468, 847.166, 363.368 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -795.272, 403.088, 284.966 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -741.448, 102.022, 335.624 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -689.791, -197.147, 335.298 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1060.13, 904.404, 138.081 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2091.54, 230.091, 158.259 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 264.109, -130.222, 7.11991 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_lake";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1201.83, -297.511, -16.1262 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_lake";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3157.79, -255.309, 76.0539 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_lake";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2881.99, -3241.59, 308.978 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2687.27, -2231.93, 274.887 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3107.09, -3625.75, 432.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3886.6, -2553.01, 402.473 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3786.94, -1996.98, 401.043 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3834.32, -1406.33, 392.585 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 217.847, -634.979, 452.274 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 771.607, -640.904, 486.319 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 540.013, -1965.15, 441.541 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 166.899, -1684.02, 455.919 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 58.939, -2335.56, 434.273 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -268.472, -2127.13, 435.035 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 885.959, -3814.99, 414.048 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2382.29, -2435.76, 409.519 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 527.505, -634.436, 428.954 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -88.4694, -2099.33, 459.139 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -74.2217, -1513.62, 448.032 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 488.105, -942.209, 442.751 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -39.1995, -577.842, 415.584 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1856.18, -2287.17, 421.149 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2063.06, -2369.98, 435.453 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1231.03, -3977.76, 553.998 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3111.54, -3065.18, 435.836 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3003.38, -3933.43, 469.728 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2681.68, -559.855, 414.175 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1232.58, -1601.58, 382.709 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1171.55, -1641.58, 382.628 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 450.814, -2464.17, 417.357 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -566.22, 1265.24, 248 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1816.02, -3051.08, 535.867 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2262.99, -3042.68, 669.913 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1870.11, -3261.73, 295.903 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2101.01, -3001.81, 576.446 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1940.76, -1194.91, 319.825 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1521.05, -1216.59, 270.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1080.75, -2819.01, 306.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1165.66, -3803.93, 448.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1613.17, -3443.76, 448.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1783.5, -1201.14, 514.32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -560.86, 738.87, 476.076 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -940.142, -1438.04, 444 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1620.79, -3256.95, 567.337 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2480.47, -2601.34, 757.479 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4127.08, -1745.33, 774.156 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 454.399, -3889.81, 635.812 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 733.094, -1427.79, 734.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1842.04, -1936.39, 584.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1431.93, -1348.22, 488.077 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 637.895, -1092.01, 581.099 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_large_flag_flap";
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -1088.32, -862.889, 255.25 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -1885.89, -988.383, 263.999 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -393.487, -648.793, 256 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2690.96, -993.227, 264 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -2745.38, -821.151, 264 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 239.91, -1482, 280 );
|
||||
ent.v[ "angles" ] = ( 270, 5.71059, -145.711 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 817.429, -1845.63, 288 );
|
||||
ent.v[ "angles" ] = ( 270, 355.236, -121.236 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 1257.43, -2244.08, 288 );
|
||||
ent.v[ "angles" ] = ( 270, 358.091, -126.091 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 1328.16, -1081.41, 296.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 989.26, -1256.52, 287.387 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -187.781, -1636.66, 264 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( 654.176, -3119.5, 264.507 );
|
||||
ent.v[ "angles" ] = ( 270, 3.01279, -57.0127 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -1629.95, -2495.37, 272.776 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -1751.25, -3306.91, 258.536 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2775.59, -2865.83, 256.464 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -3421.42, -2164.17, 256 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -3373.79, -1002.74, 256 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -2590.9, -2047.12, 256 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -288.092, -2434.95, 256 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind_dust" );
|
||||
ent.v[ "origin" ] = ( 325.711, -3475.48, 239.726 );
|
||||
ent.v[ "angles" ] = ( 270, 356.634, -64.6335 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind_dust";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2928.02, -2463.45, 309.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2151.4, -2115.94, 268.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1185.52, -2594.29, 268.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1332.13, -1981.25, 270.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1526.27, -1369.69, 270.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1156.57, -944.03, 476.125 );
|
||||
ent.v[ "angles" ] = ( 360, 326, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1697.73, -1223.97, 475.125 );
|
||||
ent.v[ "angles" ] = ( 3.99756, 238.005, 0.139827 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 1780.81, -1645.21, 288 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 1553.82, -1945.12, 288 );
|
||||
ent.v[ "angles" ] = ( 270, 4.76364, -132.764 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -357.522, -3175.31, 253.767 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -843.267, -3228.21, 254.923 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2640.4, -3212.46, 256 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2395.63, -687.875, 272.069 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2077.63, -598.371, 302.125 );
|
||||
ent.v[ "angles" ] = ( 356, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -2739.31, -3179.46, 264 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1969.86, -3013.48, 436.949 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -855.959, -2130.12, 254 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -1044.02, -1278.34, 254 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 884.405, -2696.1, 306.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1244.64, -2812.3, 306.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -782.213, -2438.13, 256 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 1.38538, -1169.48, 263.756 );
|
||||
ent.v[ "angles" ] = ( 270, 5.71059, -149.711 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1181.05, -2317.2, 264 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1477.45, -3582.58, 493.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1465.96, -3859.46, 304.847 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2896.47, -2049.89, 316.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2212.45, -1572.17, 268.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1477.35, -1709.49, 270.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1238.42, -1628.66, 298.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1215.04, -2901.16, 266.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2241.69, -1903.71, 268.125 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner_far" );
|
||||
ent.v[ "origin" ] = ( -1657.97, -2972.77, 261.697 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner_far";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -1753.38, -1865.16, 257.798 );
|
||||
ent.v[ "angles" ] = ( 270, 0.895174, -170.895 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_med_pm" );
|
||||
ent.v[ "origin" ] = ( -1759.96, -2562.05, 280.036 );
|
||||
ent.v[ "angles" ] = ( 274.35, 56.838, -117.874 );
|
||||
ent.v[ "fxid" ] = "firelp_med_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_medium";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( -1691.55, -2608.15, 259.407 );
|
||||
ent.v[ "angles" ] = ( 270, 1.7357, -77.7357 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -102.424, -2182.58, 291.745 );
|
||||
ent.v[ "angles" ] = ( 270, 1.17213, -19.1721 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 124.129, -677.443, 278.116 );
|
||||
ent.v[ "angles" ] = ( 270, 357.51, 86.4895 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -2998.82, -2915.17, 263.025 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -6 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 526.361, -3056.44, 236.359 );
|
||||
ent.v[ "angles" ] = ( 270, 0.180975, 11.819 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 378.743, -3439.76, 240 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -32 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -12.8501, -3423.21, 239.966 );
|
||||
ent.v[ "angles" ] = ( 270, 358.409, 73.5911 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 928.959, -3548.88, 243.353 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 590.324, -722.718, 250.999 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner_line_400" );
|
||||
ent.v[ "origin" ] = ( -2038.42, -3225.13, 540.578 );
|
||||
ent.v[ "angles" ] = ( 270, 4.08562, 85.9143 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner_line_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner_line_400" );
|
||||
ent.v[ "origin" ] = ( -1525.45, -3405.08, 474.153 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 94 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner_line_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner_line_400" );
|
||||
ent.v[ "origin" ] = ( -1343.55, -3089.13, 765.23 );
|
||||
ent.v[ "angles" ] = ( 270, 4.08562, 85.9143 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner_line_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner_line_400" );
|
||||
ent.v[ "origin" ] = ( -1783.88, -3004.38, 562.907 );
|
||||
ent.v[ "angles" ] = ( 270, 359.744, -179.744 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner_line_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner" );
|
||||
ent.v[ "origin" ] = ( -601.66, -3514.88, 504.827 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner" );
|
||||
ent.v[ "origin" ] = ( -529.324, -3520.87, 501.671 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner" );
|
||||
ent.v[ "origin" ] = ( -830.425, -3344.49, 503.649 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner" );
|
||||
ent.v[ "origin" ] = ( -749.939, -3460.19, 556.712 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner_line_400" );
|
||||
ent.v[ "origin" ] = ( -2031.67, -2774.88, 564.605 );
|
||||
ent.v[ "angles" ] = ( 270, 4.08562, 85.9143 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner_line_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner" );
|
||||
ent.v[ "origin" ] = ( -737.122, -3500.74, 502.256 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1188.56, -1373.39, 460.125 );
|
||||
ent.v[ "angles" ] = ( 3.99756, 238.005, 0.139827 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -3342.02, -2674.23, 256 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -453.329, -1831.36, 264 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -519.395, 23.0322, 248 );
|
||||
ent.v[ "angles" ] = ( 270, 1, 181 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
51
maps/createfx/mp_killhouse_fx.gsc
Executable file
51
maps/createfx/mp_killhouse_fx.gsc
Executable file
@@ -0,0 +1,51 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 15
|
||||
ent = createOneshotEffect( "amb_dust_hangar" );
|
||||
ent.v[ "origin" ] = ( 634.754, 919.889, 248.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "amb_dust_hangar";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "amb_dust_hangar" );
|
||||
ent.v[ "origin" ] = ( 693.875, 1471.26, 279.095 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "amb_dust_hangar";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "amb_dust_hangar" );
|
||||
ent.v[ "origin" ] = ( 615.771, 2360.61, 303.114 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "amb_dust_hangar";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "amb_dust_hangar" );
|
||||
ent.v[ "origin" ] = ( 546.383, 1868.54, 238.682 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "amb_dust_hangar";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_launch_a" );
|
||||
ent.v[ "origin" ] = ( 496.461, 2137.29, 28.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_launch_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_launch_a" );
|
||||
ent.v[ "origin" ] = ( 532.291, 920.723, 28.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_launch_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_launch_a" );
|
||||
ent.v[ "origin" ] = ( 651.757, 1486.79, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_launch_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
598
maps/createfx/mp_nightshift_fx.gsc
Executable file
598
maps/createfx/mp_nightshift_fx.gsc
Executable file
@@ -0,0 +1,598 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 116
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1567.68, -569.526, 1.42542 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2713.54, 281.358, 4.98044 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2807.07, -2384.28, 41.4921 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2019.22, -396.716, -106.096 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_lake";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1186.63, -105.084, 107.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4383.88, -1374.03, 945.955 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_traffic_bigcity_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 960.808, 249.684, 83.4786 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1532.21, -825.733, 120.344 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1469.9, -511.079, 248.571 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_large_flag_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1469.9, -511.079, 269.571 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_flagpole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -101.609, -2466.5, 670.722 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bird_distant_chirp_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1290.34, -750.865, 45.1232 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1996.22, -458.115, 191.908 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 908.864, -226.825, 191.329 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -254.569, 963.782, 155.479 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1356.73, 962.506, 115.506 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -770.327, 962.891, 195.891 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1958.6, 231.625, 169.173 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_clanking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1542.55, 342.738, 55.7006 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 928.712, -1902.95, 281.141 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1005.42, -2119.34, 281.137 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1044.09, -1993.33, 281.404 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 902.579, -2142.85, 281.472 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -969.875, -2136.3, 296.752 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_clanking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1996.41, 2.57947, 191.829 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1563.45, -1456.47, 163.548 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1563.08, -1554.6, 163.918 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 924.627, -828.137, 191.943 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1754.42, -3574.58, 201.512 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_siren_police";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -223.126, 306.184, 227.174 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -317.504, 757.563, 127.222 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -981.593, 273.625, 297.911 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -727.219, -369.061, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1096.69, -1585.69, 5.74477 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2412.16, -860.152, 137.882 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -845.962, -850.073, 13.4136 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -814.553, -1242.05, 191.187 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 523.875, -755.051, 87.414 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 236.966, -961.875, 123.777 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 172.125, -1438.49, 110.196 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 0, -1861.16, 119.523 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1000.77, -1343.88, 68.4815 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1397.56, 640.125, 155.607 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -675.591, -22.4552, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -857.141, -322.881, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -607.735, -733.492, 131.661 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -395.135, -1038.55, 188.123 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -399.049, -938.886, 350.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 5.26001, -621.725, 0.125015 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -802.283, 341.988, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2182.38, -565.529, 227.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1440.36, -1633.43, -7.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1359.71, -1957.48, -7.87499 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1159.4, -1860.99, 0.125006 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 508.867, -1590.93, 384.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -817.693, -2269.06, 882.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1614, -756.438, 529.652 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -705.33, 1398.95, 557.886 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1441.83, -1192.76, -12 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1183.49, -519.499, -12 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1375.4, 797.004, -7.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -956.48, 798.365, 80.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -646.351, 836.424, 80.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -523.713, -733.99, 125.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -637.87, -692.897, 114.273 );
|
||||
ent.v[ "angles" ] = ( 270, 359.634, -5.63396 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -127.013, -745.035, 0.125002 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 344.854, -780.926, 0.125003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 905.449, -1925.92, 176.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 992.656, -1943.09, 32.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 383.341, -1821.62, 0.125004 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( 179.295, -1326.92, -7.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 84 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( 678.843, -1063.64, -7.87499 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 84 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( 1109.34, -509.729, 0.125001 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 84 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( 764.863, 55.2318, 4 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 84 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( 289.261, 103.455, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 84 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 773.912, -717.129, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 801.713, -329.924, 4 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -335.846, 848.557, 80.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -41.0191, 813.411, 80.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -40.622, 447.831, 8.12501 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -942.04, 379.969, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -650.046, 263.17, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -601.404, -203.535, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -601.544, -605.562, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -593.246, -1007.57, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -590.755, -1313.81, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -869.468, -1909.37, 0.125009 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -952.017, -1450.82, 0.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1178.11, -1668.9, 0.125009 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1418.56, -1892.74, -7.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1219.74, -1885.77, 0.125004 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -2222, -459.83, 128.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2269.98, -776.833, 128.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2226.23, 211.014, 16.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1816.52, 217.011, 28.125 );
|
||||
ent.v[ "angles" ] = ( 360, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1462.57, 398.92, 27.125 );
|
||||
ent.v[ "angles" ] = ( 0, 86, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -301.392, -615.486, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -244.946, -1922.24, 120.479 );
|
||||
ent.v[ "angles" ] = ( 270, 359.634, -5.63396 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -32.571, -1868.08, 125.414 );
|
||||
ent.v[ "angles" ] = ( 270, 359.634, -5.63396 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -762.924, -578.014, 123.875 );
|
||||
ent.v[ "angles" ] = ( 270, 359.634, -5.63396 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -835.058, -628.057, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -823.824, -277.219, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -350.235, 36.4782, 176 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -900.028, -2168.2, 80.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -595.399, -1904.99, 136.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1606.62, -818.275, -8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 86 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( -1746.99, -1771.62, 36.5571 );
|
||||
ent.v[ "angles" ] = ( 274.534, 290.186, 61.8841 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast_light" );
|
||||
ent.v[ "origin" ] = ( -1756.81, -1073.42, 84.5684 );
|
||||
ent.v[ "angles" ] = ( 274.534, 290.186, 61.8841 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
750
maps/createfx/mp_nuked_fx.gsc
Executable file
750
maps/createfx/mp_nuked_fx.gsc
Executable file
@@ -0,0 +1,750 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 137
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( 1089.39, 140.735, -15.7909 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 5.2;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( 1001.66, 116.059, 13.0845 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 5;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( 961.782, 105.672, -9.09822 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 4;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( 1084.38, 135.201, 28.2246 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 3;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( 1139.08, 148.665, 28.8157 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 3.25;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( 1094.64, 290.268, -15.4943 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 4.1;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( 1093.78, 400.194, -3.54597 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 3.44;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( 866.295, 354.134, -21.29 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 4.9;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( 1048.95, 454.074, -23.0799 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 5.25;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( 1069.23, 112.755, -13.2755 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 4;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( 1124.34, 142.05, -15.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 4.5;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( 1081.13, 425.168, -12.774 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 5.4;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( 1057.26, 455.91, 27.8187 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 3.9;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( 911.35, 380.926, -20.0576 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 4;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( 891.755, 401.9, -20.3994 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 5.5;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( 1440.95, 1047.45, 18.0128 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 2;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( -192.774, 541, 7.37088 );
|
||||
ent.v[ "angles" ] = ( 270, 2.65013, 13.3499 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 2.33;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( -271.638, 487.116, 29.0023 );
|
||||
ent.v[ "angles" ] = ( 270, 2.65013, 13.3499 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 2;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( -215.236, 526.028, -15.6249 );
|
||||
ent.v[ "angles" ] = ( 270, 2.65013, 13.3499 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 1.25;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( -1028.46, 446.498, 11.3041 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 4.77;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( -249.328, 502.504, 7.13441 );
|
||||
ent.v[ "angles" ] = ( 270, 2.65013, 13.3499 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 1.4;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( 999.345, 120.363, -19.4381 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 4.44;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( 1095.06, 320.115, 50.7942 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 3.66;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( -811.018, 669.167, -16.5142 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 4.2;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( -1036.77, 406.941, -19.5391 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 4.22;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( 944.381, 99.5306, -31.7513 );
|
||||
ent.v[ "angles" ] = ( 270, 2.65013, 13.3499 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 2.8;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( -984.636, 585.63, 29.5845 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 5.3;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( -1025.96, 537.156, -1.66225 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 3.66;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint_sm" );
|
||||
ent.v[ "origin" ] = ( -935, 721.738, 29.5629 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint_sm";
|
||||
ent.v[ "delay" ] = 4.7;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( -914.643, 707.875, -15.9605 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 5.5;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( -962.249, 629.379, -15.7227 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 4.88;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( -837.498, 685.221, 28.7356 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 4.33;
|
||||
|
||||
ent = createLoopEffect( "fx_mp_nuked_glint" );
|
||||
ent.v[ "origin" ] = ( -1014.94, 477.738, -22.8343 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_glint";
|
||||
ent.v[ "delay" ] = 4.88;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( 1380.71, 798.2, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( 1582.57, 297.468, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( 1512.89, 46.7042, -4.2584 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -2 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( 1678.33, 861.024, 2.80246 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( 668.279, 923.732, -1.00519 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( -1987.96, 298.953, -65.586 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( -1932.87, 481.657, -64.4081 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( -1473.29, 122.971, -29.2644 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( -1381.53, 876.419, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( -395.344, -229.751, -16.116 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( 289.941, 779.828, -62.5964 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 6 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( -338.089, -811.233, -60.309 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( -1558.24, 373.437, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( 1318.82, -346.136, -68.0028 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( -726.157, 1224.53, -62.9858 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_nuked_double_rainbow" );
|
||||
ent.v[ "origin" ] = ( -18617.3, 6521.43, 435.24 );
|
||||
ent.v[ "angles" ] = ( 0, 336, -2 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_double_rainbow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( -1457.31, 62.8673, -25.0432 );
|
||||
ent.v[ "angles" ] = ( 0, 346, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( -1656.68, 1115.59, -28.722 );
|
||||
ent.v[ "angles" ] = ( 0, 290, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( 218.502, 1023.87, -8.03401 );
|
||||
ent.v[ "angles" ] = ( 360, 290, -4 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( -1237.47, 89.4512, -36.3132 );
|
||||
ent.v[ "angles" ] = ( 0, 10, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( -1159.82, 1013.4, -58 );
|
||||
ent.v[ "angles" ] = ( 354.059, 333.957, 0.83804 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( 479.921, 693.457, -43.875 );
|
||||
ent.v[ "angles" ] = ( 0, 228, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( 1770.51, 91.0958, -5.65204 );
|
||||
ent.v[ "angles" ] = ( 0, 108, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( 374.835, -157.669, -40.8993 );
|
||||
ent.v[ "angles" ] = ( 0, 96, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( -531.053, 917.534, -27.5118 );
|
||||
ent.v[ "angles" ] = ( 0, 310, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( 10.2974, 1104.32, -20.2839 );
|
||||
ent.v[ "angles" ] = ( 356.196, 218.041, -1.23795 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( -292.016, 730.946, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 6 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( -1343.01, -372.05, -62.7842 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 6 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( 1976.87, 432.423, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 6 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
/*
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -539.818, 5300.14, -250.745 );
|
||||
ent.v[ "angles" ] = ( 278.014, 7.47926, 178.502 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -3338.47, 4840.99, -76.1917 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97207, 177.016 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -6593.95, 4438.22, -18.0108 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97201, 177.016 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -6809.13, 1233.31, -51.4233 );
|
||||
ent.v[ "angles" ] = ( 276.068, 15.8712, 164.046 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -6685.25, -2370.53, -277.782 );
|
||||
ent.v[ "angles" ] = ( 271.673, 95.6186, 84.3858 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( 4729.01, -513.858, -10.0635 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97193, 177.017 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( 4892.13, 1636.37, 6.69938 );
|
||||
ent.v[ "angles" ] = ( 272.022, 11.9227, 174.069 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( 2903.06, -3240.39, -218.859 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97165, 177.016 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -1856.93, -7854.79, -35.1803 );
|
||||
ent.v[ "angles" ] = ( 272, 180.003, 5.99616 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -6537.56, -7443.97, -63.4712 );
|
||||
ent.v[ "angles" ] = ( 272, 180.003, 5.99616 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -10816.2, -1285.87, -106.642 );
|
||||
ent.v[ "angles" ] = ( 272, 180.003, 5.99616 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( 6528.81, 750.753, 49.6596 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97193, 177.017 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( 6034.55, -3955.61, 20.6725 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97165, 177.016 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -1261.98, 1399.59, -71.3934 );
|
||||
ent.v[ "angles" ] = ( 0, 328, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -1042.47, 1900.93, -53.9062 );
|
||||
ent.v[ "angles" ] = ( 0, 328, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 689.725, 2234.61, -86.7695 );
|
||||
ent.v[ "angles" ] = ( 0, 286, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 861.112, 1858.99, -81.7426 );
|
||||
ent.v[ "angles" ] = ( 1.95628, 30.0071, 0.415985 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 1098.59, 1399.99, -71.3533 );
|
||||
ent.v[ "angles" ] = ( 1.98904, 24.0036, 0.209141 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 1112.27, 1342.21, -68.503 );
|
||||
ent.v[ "angles" ] = ( 1.98904, 24.0036, 0.209141 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
*/
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( 1229.25, 1196.27, -49.1348 );
|
||||
ent.v[ "angles" ] = ( 359.499, 88.1284, -2.28973 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( 748.693, 2101.3, -42.938 );
|
||||
ent.v[ "angles" ] = ( 347.686, 310.512, -0.888223 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( 35.3538, 1970.23, 35.9555 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter_radial" );
|
||||
ent.v[ "origin" ] = ( 995.034, 1909.3, -83.3255 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter_radial";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( -716.992, 2050.66, -25.3613 );
|
||||
ent.v[ "angles" ] = ( 1.51723, 240.142, 1.78677 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_insects_butterfly_flutter" );
|
||||
ent.v[ "origin" ] = ( -946.996, 1319.88, -51.5895 );
|
||||
ent.v[ "angles" ] = ( 359.341, 84.1311, -2.24925 );
|
||||
ent.v[ "fxid" ] = "fx_insects_butterfly_flutter";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_nuked_sprinkler" );
|
||||
ent.v[ "origin" ] = ( -651.249, 1046.18, -65.8594 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_sprinkler";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_nuked_sprinkler" );
|
||||
ent.v[ "origin" ] = ( 498.514, -332.339, -62.7565 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_sprinkler";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_nuked_sprinkler" );
|
||||
ent.v[ "origin" ] = ( 777.24, 1187.6, -63.1138 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_sprinkler";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
/*
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -8113.06, 3836.48, 230.857 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97201, 177.016 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( 1155.47, 5647, 2.73363 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97201, 177.016 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -4539.55, 4017.67, -107.694 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97201, 177.016 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -5456.04, 2049.42, -16.6114 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97201, 177.016 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -5122.86, -2240.19, -38.5271 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.9718, 163.016 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -9608, -1217.06, -17.4208 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97201, 177.016 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( 1362.55, -3120.39, -93.9436 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97193, 177.017 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( 3165.64, 182.094, -111.055 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97193, 177.017 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( -1372.11, 4431.85, -3.59134 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97193, 177.017 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( 2817.02, 3490.59, -0.556664 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97193, 177.017 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_blowing_xlg_distant" );
|
||||
ent.v[ "origin" ] = ( 7635.16, -160.581, 509.276 );
|
||||
ent.v[ "angles" ] = ( 274.016, 8.97193, 177.017 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_blowing_xlg_distant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -239.178, 355.931, -77.3015 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -1603.07, 487.367, -64 );
|
||||
ent.v[ "angles" ] = ( 0, 342, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -1643.15, 1011.3, -66 );
|
||||
ent.v[ "angles" ] = ( 0, 346, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -400.229, 40.3149, -67.8718 );
|
||||
ent.v[ "angles" ] = ( 0, 348, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 174.905, 16.5658, -74.7991 );
|
||||
ent.v[ "angles" ] = ( 1.99878, 2.00125, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 1257.84, 785.703, -70 );
|
||||
ent.v[ "angles" ] = ( 0.209015, 5.99637, -1.98905 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 1567.89, 203.485, -64 );
|
||||
ent.v[ "angles" ] = ( 0, 12, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 275.547, 491.532, -75.5312 );
|
||||
ent.v[ "angles" ] = ( 0, 12, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -422.376, 849.946, -77 );
|
||||
ent.v[ "angles" ] = ( 0, 336, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 17.1573, -402.046, -77.3457 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
*/
|
||||
ent = createOneshotEffect( "fx_mp_nuked_double_rainbow_lg" );
|
||||
ent.v[ "origin" ] = ( -18617.3, 6521.43, 4242.24 );
|
||||
ent.v[ "angles" ] = ( 0, 336, -2 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_double_rainbow_lg";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_nuked_hose_spray" );
|
||||
ent.v[ "origin" ] = ( 375.775, -1001.87, -16.8608 );
|
||||
ent.v[ "angles" ] = ( 344.111, 268.224, -2.13021 );
|
||||
ent.v[ "fxid" ] = "fx_mp_nuked_hose_spray";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
/*
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -1030.97, -114.339, -68.4904 );
|
||||
ent.v[ "angles" ] = ( 0, 342, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -1326.37, 54.6568, -70.2933 );
|
||||
ent.v[ "angles" ] = ( 0, 342, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 691.511, -174.142, -71 );
|
||||
ent.v[ "angles" ] = ( 0, 12, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 969.171, -84.5194, -73.0103 );
|
||||
ent.v[ "angles" ] = ( 0, 12, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 1831.09, 226.046, -67 );
|
||||
ent.v[ "angles" ] = ( 360, 12, -6 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 1721.25, 498.797, -76 );
|
||||
ent.v[ "angles" ] = ( 360, 12, -6 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( 1424.29, 973.867, -59.8057 );
|
||||
ent.v[ "angles" ] = ( 360, 12, -6 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -82.7862, -42.8045, -81.8734 );
|
||||
ent.v[ "angles" ] = ( 359.309, 4.00383, 0.206337 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -2064.04, 586.732, -69.9446 );
|
||||
ent.v[ "angles" ] = ( 0, 346, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "fx_mp_sand_windy_heavy_sm_slow" );
|
||||
ent.v[ "origin" ] = ( -2169.63, 388.636, -60.599 );
|
||||
ent.v[ "angles" ] = ( 0, 346, 0 );
|
||||
ent.v[ "fxid" ] = "fx_mp_sand_windy_heavy_sm_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
*/
|
||||
}
|
||||
|
||||
790
maps/createfx/mp_overgrown_fx.gsc
Executable file
790
maps/createfx/mp_overgrown_fx.gsc
Executable file
@@ -0,0 +1,790 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 158
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -656.817, -2514.53, 256.576 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -678.468, -3017.18, 59.701 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -305.702, -2859.4, 40.699 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -873.995, -2136.75, 152.909 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -220.625, -1432.48, 2.8023 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 42.8353, -1783.69, -12.6455 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 181.432, -1397.39, -30.8692 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -757.052, -1382.6, -16.1949 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1370.29, -1256.81, 82.8319 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1333.49, -2162.58, 16.3572 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1478.9, -2514.05, 118.454 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1584.31, -3279.26, 66.1272 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2136.06, -3151.26, 12.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1413.66, -3898.09, 69.4085 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1816.43, -5512.2, 67.7916 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2129.41, -5134.37, 105.777 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -941.627, -5613.75, 28.2283 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -451.808, -4779.6, -2.4877 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -502.52, -4246.09, 106.349 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 169.877, -2291.45, -115.286 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 927.875, -3418.44, -64.7523 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 504.547, -4198.86, 25.7907 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 879.943, -3767.27, 139.338 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 486.707, -3207.7, -28.9702 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 681.487, -2631.28, 63.921 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 934.482, -4872, -2.9046 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1980.19, -4340.02, 79.899 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1900.76, -4849.04, 132.609 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1602.22, -3699.51, 129.974 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1865.33, -2667.95, 139.44 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2391.77, -2689.23, 21.9713 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1143, -2127.31, 98.1566 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2509.76, -1712.97, 8.183 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2565.02, -930.843, -6.3655 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2274.95, -913.262, 254.704 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2002.88, -760.695, 10.5271 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1973.26, -41.3854, 19.211 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1730.67, -1808.17, 20.9372 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 584.004, 626.944, -23.1285 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 104.315, -916.196, -30.4427 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -704.963, -204.289, 46.367 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1190.3, -449.881, 48.2613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3065.79, -2302.23, 117.265 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 140.109, 192.377, 57.3686 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1662.15, -3066.38, -74.7067 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 995.769, -2937.15, -212.786 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "fire_wood_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 0, -3954.99, -163.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -855.55, -3561.33, 155.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -524.772, -2000.93, 126.733 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 783.293, -1477.48, -170.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1524.3, -4296.84, 135.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3192.19, -3778.94, -10.9467 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2158.71, -6395.12, -73.8699 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bird_distant_chirp_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 158.725, -3591.86, -290.225 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_frog_loop1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 115.43, -2721.75, -335.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_frog_loop2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -90.9086, -537.99, -56.6753 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1130.82, -3247.33, -31.3407 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 95.2373, -5051.58, -247 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -72.3457, -4755.83, -225.937 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 544.954, -4641.77, -166.801 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2444.66, -3261.66, -114.423 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2355.12, -2054.66, -95.7096 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1652.69, -2516.14, -136.771 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 572.828, -833.346, -135.751 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 147.058, -1334.56, -87.9237 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -967.227, -2338.87, -134.726 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -897.604, -2925.31, -120.963 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1032.1, -3979.92, -98.2187 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1148.29, -5402.44, -114.321 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1518.26, -5419.43, -117.148 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 4095.79, 14.1583, -59.8091 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bird_distant_peck_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 243.797, 428.588, -93.2605 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -284.479, -4072.8, -5.00894 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1726.99, -3546.94, 86.0912 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2775.2, -2545.69, -16.8087 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1382.48, -4435.18, 218.914 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 549.002, -3818.13, -66.1259 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -548.26, -3484.09, 170.48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 669.325, -1420.7, -51.4335 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1292.23, -2644.44, -63.0544 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1069.9, -4393.4, 42.4209 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -77.6616, -2315.12, -125.812 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -359.285, -1725.04, 66.2967 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -485.53, -3740.4, 3.67985 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -513.671, -3363.19, -77.5594 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1156.94, -821.158, -376.311 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -657.904, -3004.52, -168.837 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1598.38, -3297.1, -127.908 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1498.87, -4644.73, -128.944 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1853.76, -5337.12, -161.731 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -506.857, -4817.86, -146.095 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 27.1985, -4502.1, -280 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 870.4, -3617.97, -159.216 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 767.354, -2229.61, -190.615 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1742.81, -1953.86, -192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2132.42, -3574.7, -176 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2694.92, -3001.06, -176 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2530.18, -709.256, -138.74 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1883.72, -337.092, -125.822 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1366.82, -273.88, -285.049 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 744.595, 419.803, -167.983 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -736.603, -232.135, -184 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1439.99, -3916.31, -128.038 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -633.264, -4267.23, -129.895 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -153.126, -3389.86, -289.308 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 988.269, -1590.7, -348 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1245.33, -1316.95, -353.688 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1260.47, 467.106, -292.142 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2029.75, -674.065, -148.716 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2619.3, -1865.72, -163.704 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2139.58, -2914.36, -180.15 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2650.3, -3494.66, -176 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1832.68, -4063.51, -138.26 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 527.705, -4217.19, -147.87 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -113.42, -5250.98, -280.497 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1043.48, -4936.35, -151.727 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -649.264, -2558.19, -176.257 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1600.76, -2158.42, -181.509 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1338.31, -1226.51, -180 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -569.626, -643.682, -184 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 672.179, -425.318, -161.865 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createOneshotEffect( "mp_overgrown_insects01" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_overgrown_insects01";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_overgrown_insects02" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_overgrown_insects02";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_overgrown_insects03" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_overgrown_insects03";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_overgrown_insects04" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_overgrown_insects04";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_overgrown_insects05" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_overgrown_insects05";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_overgrown_fog_daytime01" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_overgrown_fog_daytime01";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_overgrown_leavesfall01" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_overgrown_leavesfall01";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mp_overgrown_leavesground01" );
|
||||
ent.v[ "origin" ] = ( 0, 0, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mp_overgrown_leavesground01";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "thin_black_smoke_L" );
|
||||
ent.v[ "origin" ] = ( -628.584, 1446.04, -118.343 );
|
||||
ent.v[ "angles" ] = ( 270, 25.2505, -117.25 );
|
||||
ent.v[ "fxid" ] = "thin_black_smoke_L";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1059.99, -2566.72, -191.227 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1354.34, -4836.01, -151.726 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1661.55, -3968.13, -97.4975 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1416.73, -5515.56, -155.129 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1713.02, -3118.97, -128.164 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1144.36, -1619.87, -185.368 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -582.289, -1070.02, -184 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -106.272, -384.526, -184 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 1439.37, -3408.44, -151.74 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 1800.64, -958.078, -195.6 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_med_pm" );
|
||||
ent.v[ "origin" ] = ( 1430.52, -3383.08, -152.908 );
|
||||
ent.v[ "angles" ] = ( 282, 270, 90 );
|
||||
ent.v[ "fxid" ] = "firelp_med_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_medium_tank3";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( 1352.52, -3304.79, -166.978 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( 1457.69, -3257.28, -165.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( 2097.04, -1035.59, -201.989 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_med_pm" );
|
||||
ent.v[ "origin" ] = ( 2044.58, -1165.05, -200.108 );
|
||||
ent.v[ "angles" ] = ( 282, 270, 90 );
|
||||
ent.v[ "fxid" ] = "firelp_med_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_medium_tank2";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( 1978.04, -986.371, -203.705 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 1000.03, -2931.01, -160.205 );
|
||||
ent.v[ "angles" ] = ( 330.72, 193.79, 173.155 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( -1092.01, -1757.43, -180.485 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_med_pm" );
|
||||
ent.v[ "origin" ] = ( -1059.34, -1726.28, -125.086 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_med_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_medium_tank1";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( -1069.24, -1668.71, -187.035 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
920
maps/createfx/mp_quarry_fx.gsc
Executable file
920
maps/createfx/mp_quarry_fx.gsc
Executable file
@@ -0,0 +1,920 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 172
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3225.45, 625.781, 259.188 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2929.74, 1773.92, 280.606 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3300.04, 1833.36, 347.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2350.56, 1948.31, 100.275 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2128.05, 1852.33, 24.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1774.44, 1840.24, 134.705 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1585.18, 1670.11, 134.698 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1600.56, 845.726, 276.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2312.13, 1032.54, 142.368 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2679.88, 1115.55, 130.998 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2679.88, 736.513, 126.376 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3708.96, 1480.13, 224.265 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2760.13, 1534.76, 233.191 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3729, 1975.87, 190.946 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5064.44, 515.14, -32.2598 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2996.01, 3204.4, 233.063 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4641.75, 552.125, 8.52217 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4967.88, 770.376, -33.0438 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4602.98, 1196.9, -51.5597 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4508.61, 142.553, 19.2056 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5259.13, 2229.2, 182.431 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4911.05, 1930.64, 179.239 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5273.46, 1933.6, 181.537 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5005.74, 1798.56, 143.667 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4225.19, -897.475, 78.4937 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4225.34, -1479.87, 62.5017 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4807.88, -1017.2, 39.8898 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4418.85, -984.125, -47.4029 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4560.67, -189.404, -27.5746 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_large";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3077.75, 2076.87, 61.6197 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3863.83, 2895.97, 97.6273 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1853.13, 830.125, 112.486 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3059.73, 3127.37, 267.879 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3558.53, 3092.87, 215.309 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3866.76, 3092.3, 299.877 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4661.39, 3092.34, 297.295 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4659.7, 2549.67, 299.877 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4656.95, 2075.07, 335.885 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5490.58, 1906.37, 249.445 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5391.97, 2187.05, 330.797 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5585.15, 9.51421, -79.3438 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5041.67, 258.875, -26.581 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4880.89, 165.125, 9.90766 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2266.69, -52.0012, 118.575 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2508.59, -181.128, 107.87 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3382.56, 2702.23, 329.991 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4680.93, 1027.4, 216.911 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3890.5, -1945.93, 440.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bird_distant_caw_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3263.79, 608.417, -253.019 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3264.77, 647.27, -248.915 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1447.01, 2047.43, 259.089 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4901.57, 1327.74, -109.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3695.74, -185.101, 19.9968 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3325.27, -379.322, 72.251 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3247.93, 50.0527, 56.8056 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2753.78, -311.671, 160.793 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2927.42, -619.762, 85.254 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2618.71, -798.826, 77.0266 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3778.29, -143.168, 450 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5345.57, -183.474, 416.888 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5415.87, -2204.21, 72.3359 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4894.12, -1783.87, 140.891 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3497.77, -1527.88, 76.1289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2368.13, -970.37, 188.953 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2885.54, -1556.45, 144.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3174.86, -224.684, 202.626 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3473.39, 756.74, 308.58 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1963.82, -79.875, 108.115 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2647.43, 2110.85, 359.725 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3396.11, 3090.79, 226.788 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5086.5, 3311.3, 104.362 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5504, 1580.46, 276.488 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -3424.15, 680.486, -108.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -3030.59, 1749.61, 0.125008 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2500.54, 1139.73, 20.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -2515.28, 913.175, 20.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1569.61, 1728.15, 24.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1953.29, 1821.97, 24.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -1812.85, 1220.8, 24.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4439.25, 2951.12, 59.0098 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4082.79, 2985.81, 55.2208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -3820.28, 2981.57, 61.8143 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2431.67, 2898.35, 63.6073 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -3905.83, 718.77, -321.556 );
|
||||
ent.v[ "angles" ] = ( 276, 126, 90 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -3081.26, 996.412, -357.639 );
|
||||
ent.v[ "angles" ] = ( 276, 126, 90 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -2933.11, -23.5856, -250.935 );
|
||||
ent.v[ "angles" ] = ( 276, 126, 90 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4456.72, 1585.07, -215.452 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -5072.84, 1521.35, -285.285 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4743.22, 1555.62, -246.257 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -5179.73, 1262.24, -289.749 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -5191.62, 972.358, -256.409 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -5140.68, 713.313, -214.946 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4403.79, 1244.59, -254.285 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -5396.04, 425.989, -197.337 );
|
||||
ent.v[ "angles" ] = ( 270, 1.59114, 162.409 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -5365.36, -264.584, -204.301 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -172 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -5264.44, -868.927, -192.209 );
|
||||
ent.v[ "angles" ] = ( 270, 357.614, -163.614 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -5218.64, -1465.2, -196.743 );
|
||||
ent.v[ "angles" ] = ( 270, 0.298413, -166.298 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4857.21, -755.136, -144.149 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4202.07, -735.34, -152 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -3851.49, -514.821, -168.163 );
|
||||
ent.v[ "angles" ] = ( 270, 0.325541, 177.674 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4724.62, 345.108, -175.002 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -4249.85, 454, -86.9951 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -2732.38, 628.422, 57.5497 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -2050.2, 44.4687, -15.0133 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -1865.97, 100.711, -1.21841 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -1833.5, 35.1649, -34.4881 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -2190.18, -397.246, 12.125 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -3233.64, -934, -38.3262 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -3757.84, -1002.07, -33.0552 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -4047.33, -1041.57, 9.2372 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -3822.6, -1350, -70.6372 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -2100.27, 1058.63, 24.0757 );
|
||||
ent.v[ "angles" ] = ( 270, 1.59114, 162.409 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -2110.71, 537.815, -4.94848 );
|
||||
ent.v[ "angles" ] = ( 276, 254, -90 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -2546.64, 1716.18, 13.2063 );
|
||||
ent.v[ "angles" ] = ( 276, 254, -76 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2147.75, 1452.36, 18.6066 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2676.73, 2185.8, 16.201 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -3254.25, 2478.21, 34.0625 );
|
||||
ent.v[ "angles" ] = ( 276, 254, -76 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -4231.05, 2611.24, 40.125 );
|
||||
ent.v[ "angles" ] = ( 276, 254, -76 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -4280.43, 1928.69, -78.1049 );
|
||||
ent.v[ "angles" ] = ( 301.768, 237.335, -89.3565 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -3257.46, 3101.94, 2.13848 );
|
||||
ent.v[ "angles" ] = ( 276, 254, -76 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2876.78, 2902.83, 69.2908 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 6 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2107.44, 2871.63, 69.2337 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 6 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2005.53, 2351.58, 37.8848 );
|
||||
ent.v[ "angles" ] = ( 278, 276, 90 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -3901.41, 1753.77, 0.125008 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 6 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4841.31, 2184.57, 80.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 6 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -5130.1, 2052.43, 80.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 6 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2284.2, 2496.34, 75.6301 );
|
||||
ent.v[ "angles" ] = ( 278, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -2821.28, -312.914, -14 );
|
||||
ent.v[ "angles" ] = ( 359.516, 252.008, -1.94064 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -3869.02, 53.3452, 8.39898 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -3707.84, 67.3848, 4.76857 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -3121.18, -1460.15, 160.125 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -2915.53, -1506.6, 144.125 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -3473.02, -1555.03, 80.125 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -3529.21, -1284.13, -125.787 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2782.81, -1006.84, -92.7643 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2363.74, -787.484, -33.6105 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2325.65, -291.204, -48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -1739.54, 533.547, 18.6027 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2433.55, 522.985, 20.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2608.69, 33.4194, -206.476 );
|
||||
ent.v[ "angles" ] = ( 276, 180, -166 );
|
||||
ent.v[ "fxid" ] = "dust_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -2887.41, 68.1219, -132.405 );
|
||||
ent.v[ "angles" ] = ( 0, 266, 0 );
|
||||
ent.v[ "fxid" ] = "dust_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -4566.21, -197.794, -191.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -4432.98, -1284.8, 32.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -4789.89, 1066.82, -191.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -4794.62, 792.455, -191.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4457.64, 632.733, -17.875 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4432.62, 338.159, -20.875 );
|
||||
ent.v[ "angles" ] = ( 359.93, 268.001, -1.99864 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4920.95, -162.7, 381.125 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4356.26, -150.557, 391.002 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4838.61, -360.86, 111.643 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4362.32, -364.949, 125.829 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -4282.91, -720.841, 91.9017 );
|
||||
ent.v[ "angles" ] = ( 354.004, 89.7896, 2.01102 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -4495.17, -1202.77, -127.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -4587.63, -67.6204, -34.5462 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -4788.8, 1006.65, -57.0277 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_quarry" );
|
||||
ent.v[ "origin" ] = ( -2314, 810.096, 92.4961 );
|
||||
ent.v[ "angles" ] = ( 360, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_quarry";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_quarry" );
|
||||
ent.v[ "origin" ] = ( -2509.48, 1286.93, 59.125 );
|
||||
ent.v[ "angles" ] = ( 0, 90, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_quarry";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_quarry" );
|
||||
ent.v[ "origin" ] = ( -3562.32, 1954.66, 76.125 );
|
||||
ent.v[ "angles" ] = ( 0, 82, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_quarry";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_quarry" );
|
||||
ent.v[ "origin" ] = ( -1715.06, 972.249, 212.759 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_quarry";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_quarry" );
|
||||
ent.v[ "origin" ] = ( -1563.59, 1270.67, 201.82 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_quarry";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_quarry" );
|
||||
ent.v[ "origin" ] = ( -4644.76, -1238.77, 94.5266 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_quarry";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_quarry" );
|
||||
ent.v[ "origin" ] = ( -4883.68, -162.083, 200.827 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_quarry";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_quarry" );
|
||||
ent.v[ "origin" ] = ( -4229.41, -161.421, 195.576 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_quarry";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_quarry" );
|
||||
ent.v[ "origin" ] = ( -4476.61, -976.457, 23.5735 );
|
||||
ent.v[ "angles" ] = ( 326.863, 49.5046, -71.7174 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_quarry";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
1387
maps/createfx/mp_rundown_fx.gsc
Executable file
1387
maps/createfx/mp_rundown_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
727
maps/createfx/mp_rust_fx.gsc
Executable file
727
maps/createfx/mp_rust_fx.gsc
Executable file
@@ -0,0 +1,727 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 146
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 61.589, -251.13, -145.273 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -119.975, -247.526, -113.736 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -234.629, -255.29, -109.911 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -396.083, -248.225, -114.141 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -491.62, -106.959, -113.047 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -491.152, 96.1518, -138.847 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -500.282, 251.672, -113.307 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -497.552, 413.793, -113.058 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -492, 550.637, -112.957 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -492.851, 681.702, -115.025 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -490.864, 1069.67, -113.519 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -487.618, 1232.36, -152.643 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -483.264, 1351, -115.316 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -491.541, 1501.61, -113.171 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -492.794, 1719, 18.9002 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -386.801, 1854.18, 18.1019 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -165.263, 1851.08, 19.2061 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 46.9897, 1851.64, 17.2756 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 214.295, 1831.7, 18.7039 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 352.819, 1832.42, 18.5754 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 497.923, 1832, -121.723 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 593.847, 1831.73, -115.128 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 774.391, 1832.94, -111.529 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 934.953, 1833.51, -113.694 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1069.55, 1842.74, -113.079 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1236.35, 1834.54, -113.643 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1358.43, 1825.42, -113.653 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1520.15, 1831.72, -113.201 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1663.92, 1799.96, -113.076 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1664.14, 1534.77, -108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1659.27, 1409.21, -108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1652.94, 1281.1, -112 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1659.93, 1153.54, -109.074 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1664.61, 734.453, -115.519 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1663.28, 536.869, -113.717 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1672.54, 388.264, -113.027 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1672.49, 259.15, -113.685 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1663.57, 90.3141, -142.157 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1661.32, -32.4253, -113.204 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1664.47, -157.833, -113.469 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1598.75, -247.903, -113.097 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1476.3, -247.424, -113.883 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1267.03, -248.899, -113.441 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1095.98, -258.279, -113.983 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 973.731, -107.351, -132.414 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 862.93, -248.413, -113.413 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 700.261, -248.78, -115.639 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 460.915, -249.854, -129.627 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 292.351, -249.722, -113.035 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -40.2248, 1518.11, 108.517 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 760.184, 890, 239.41 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 890.757, 452.577, -109.833 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1068.24, 829.264, 13.6933 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 203.93, 846.701, -130.146 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 560.329, 750.308, -130.41 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1661.49, 559.622, -166.608 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -327.922, -242.049, -188.083 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 360.378, -249.801, -162.928 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -491.077, 367.798, -169.153 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -311.211, 1279.81, -172.622 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -61.3899, 1715.97, -92.9639 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 860.564, 1828.99, -187.904 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1148.93, 159.231, -104.496 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1458.15, -76.9237, -104.914 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1535.46, 492.58, -179.365 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 725.592, 1368.67, -81.1182 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -230.935, 75.2587, -147.876 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 404.213, -74.6604, -175.499 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 862.164, -142.567, -157.216 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1789.88, 1654.61, -92.96 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -288.094, 533.858, -168.285 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -13.2297, -48.3994, -158.766 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 489.2, 330.48, -145.509 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 537.2, 540.464, -26.6006 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 489.2, 790.354, 90.2108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -386, 1013.11, -181.071 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -476, 958.126, -171.427 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -386, 822.28, -152.381 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -374.125, 1596.44, -98.719 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 694.354, 1230.25, -172.176 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1260.99, 1215.88, -139.322 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1400.77, 1448.13, -156.178 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1550.88, 1005.87, -190.648 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1459.42, 851.148, -145.548 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 574.581, 1111.28, -139.116 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 630.682, 435, -174.149 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -92.7424, -24.6498, -182.394 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -348, 1561.25, -33.5333 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1297.49, 141.698, -23.2326 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_clanking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1054.51, 766.046, -18.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 527.75, 762, -20.6451 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -352.834, 833.056, -133.622 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -375.792, 1678.38, -56.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 780.875, 1425.76, -108.236 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1296.82, 1369.11, -105.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1599.92, 820.075, -133.182 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 769.559, 50.125, -102.066 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -299.056, 80.4909, -156.845 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -510.261, 396.197, -232.334 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -484.125, 1278.16, -128.708 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 233.641, 437.131, -161.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1183.31, 680.374, -7.60008 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 759.2, 1031.04, 396.178 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 524.47, 1116, 266.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1287.57, 1831.34, -108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 649.357, 1830.56, -121.33 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1673.14, 302.96, -120.351 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1378.02, -242.656, -113.717 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 429.397, -252.3, -113.555 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createOneshotEffect( "sand_storm_light" );
|
||||
ent.v[ "origin" ] = ( 498.905, 597.277, 221.931 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -146 );
|
||||
ent.v[ "fxid" ] = "sand_storm_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner400x400" );
|
||||
ent.v[ "origin" ] = ( -58.8515, 181.543, -236.057 );
|
||||
ent.v[ "angles" ] = ( 360, 180, 180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner400x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner400x400" );
|
||||
ent.v[ "origin" ] = ( -269.44, 659.604, -236.605 );
|
||||
ent.v[ "angles" ] = ( 360, 180, 180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner400x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner400x400" );
|
||||
ent.v[ "origin" ] = ( 813.839, 115.125, -240.294 );
|
||||
ent.v[ "angles" ] = ( 360, 180, 180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner400x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner400x400" );
|
||||
ent.v[ "origin" ] = ( 322.577, 1421.24, -234.979 );
|
||||
ent.v[ "angles" ] = ( 360, 180, 180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner400x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner0x400" );
|
||||
ent.v[ "origin" ] = ( 1508.23, 1302.68, -232.49 );
|
||||
ent.v[ "angles" ] = ( 0, 174, -180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner0x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner0x400" );
|
||||
ent.v[ "origin" ] = ( 1323.91, 879.546, -224.575 );
|
||||
ent.v[ "angles" ] = ( 0, 174, -180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner0x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner0x400" );
|
||||
ent.v[ "origin" ] = ( 1297.63, 415.734, -242.208 );
|
||||
ent.v[ "angles" ] = ( 0, 74, -180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner0x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner0x400" );
|
||||
ent.v[ "origin" ] = ( 986.336, 1242.74, -230.759 );
|
||||
ent.v[ "angles" ] = ( 360, 38, 180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner0x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 467.685, 2300.14, -90.4344 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -341.117, 877.212, -136.537 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 808.586, 495.088, -141.875 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1302.29, 1253.79, -112.875 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 979.09, 1927.55, -207.686 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -491.544, 1518.63, -215.165 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -492.952, 574.574, -216.923 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 233.094, -57.7385, -228.457 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1127.53, -137.553, -235.126 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1519.25, 285.815, -231.081 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1541.34, -110.414, -223.37 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1582.65, 659.114, -227.103 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 847.987, 997.816, -234.138 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 394.457, 651.02, -240 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 521.532, 1052.66, -210.875 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 724.469, 1192.2, -172.348 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 703.427, 1791.19, -203.104 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1153.14, 777.03, -2.19977 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 866.854, 686.741, -234.489 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -210.013, 1557.72, -61.0534 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
937
maps/createfx/mp_rust_long_fx.gsc
Executable file
937
maps/createfx/mp_rust_long_fx.gsc
Executable file
@@ -0,0 +1,937 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 182
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 61.589, -251.13, -145.273 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -119.975, -247.526, -113.736 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -234.629, -255.29, -109.911 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -396.083, -248.225, -114.141 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -491.62, -106.959, -113.047 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -491.152, 96.1518, -138.847 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -500.282, 251.672, -113.307 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -497.552, 413.793, -113.058 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -492, 550.637, -112.957 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -492.851, 681.702, -115.025 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -490.864, 1069.67, -113.519 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -487.618, 1232.36, -152.643 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -483.264, 1351, -115.316 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -491.541, 1501.61, -113.171 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -492.794, 1719, 18.9002 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -386.801, 1854.18, 18.1019 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -165.263, 1851.08, 19.2061 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 46.9897, 1851.64, 17.2756 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 214.295, 1831.7, 18.7039 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 352.819, 1832.42, 18.5754 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 497.923, 1832, -121.723 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 593.847, 1831.73, -115.128 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 774.391, 1832.94, -111.529 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 934.953, 1833.51, -113.694 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1069.55, 1842.74, -113.079 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1236.35, 1834.54, -113.643 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1358.43, 1825.42, -113.653 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1520.15, 1831.72, -113.201 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1663.92, 1799.96, -113.076 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1664.14, 1534.77, -108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1659.27, 1409.21, -108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1652.94, 1281.1, -112 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1659.93, 1153.54, -109.074 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1664.61, 734.453, -115.519 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1663.28, 536.869, -113.717 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1672.54, 388.264, -113.027 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1672.49, 259.15, -113.685 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1663.57, 90.3141, -142.157 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1661.32, -32.4253, -113.204 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1664.47, -157.833, -113.469 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1598.75, -247.903, -113.097 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1476.3, -247.424, -113.883 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1267.03, -248.899, -113.441 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1095.98, -258.279, -113.983 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 973.731, -107.351, -132.414 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 862.93, -248.413, -113.413 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 700.261, -248.78, -115.639 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 460.915, -249.854, -129.627 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 292.351, -249.722, -113.035 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -40.2248, 1518.11, 108.517 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 760.184, 890, 239.41 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 890.757, 452.577, -109.833 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1068.24, 829.264, 13.6933 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 203.93, 846.701, -130.146 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 560.329, 750.308, -130.41 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1661.49, 559.622, -166.608 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -327.922, -242.049, -188.083 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 360.378, -249.801, -162.928 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -491.077, 367.798, -169.153 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -311.211, 1279.81, -172.622 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -61.3899, 1715.97, -92.9639 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 860.564, 1828.99, -187.904 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1148.93, 159.231, -104.496 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1458.15, -76.9237, -104.914 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1535.46, 492.58, -179.365 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 725.592, 1368.67, -81.1182 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -230.935, 75.2587, -147.876 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 404.213, -74.6604, -175.499 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 862.164, -142.567, -157.216 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1789.88, 1654.61, -92.96 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -288.094, 533.858, -168.285 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -13.2297, -48.3994, -158.766 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 489.2, 330.48, -145.509 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 537.2, 540.464, -26.6006 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 489.2, 790.354, 90.2108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -386, 1013.11, -181.071 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -476, 958.126, -171.427 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -386, 822.28, -152.381 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -374.125, 1596.44, -98.719 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 694.354, 1230.25, -172.176 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1260.99, 1215.88, -139.322 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1400.77, 1448.13, -156.178 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1550.88, 1005.87, -190.648 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1459.42, 851.148, -145.548 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 574.581, 1111.28, -139.116 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 630.682, 435, -174.149 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -92.7424, -24.6498, -182.394 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -348, 1561.25, -33.5333 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1297.49, 141.698, -23.2326 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_clanking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1054.51, 766.046, -18.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 527.75, 762, -20.6451 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -352.834, 833.056, -133.622 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -375.792, 1678.38, -56.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1296.82, 1369.11, -105.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1599.92, 820.075, -133.182 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 769.559, 50.125, -102.066 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -299.056, 80.4909, -156.845 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -510.261, 396.197, -232.334 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -484.125, 1278.16, -128.708 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 233.641, 437.131, -161.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1183.31, 680.374, -7.60008 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 759.2, 1031.04, 396.178 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 524.47, 1116, 266.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1287.57, 1831.34, -108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 649.357, 1830.56, -121.33 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1673.14, 302.96, -120.351 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1378.02, -242.656, -113.717 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 429.397, -252.3, -113.555 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 727.888, -1731.46, -228.185 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_insects_desert_02";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1296.83, 1362.05, -226.953 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_insects_desert_05";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 682.227, 1110.88, -45.1718 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1003, 664, 28 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tarp_plastic_1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1044, 799, 132 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tarp_plastic_2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1025, 858, -54 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tarp_plastic_2";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1041, 665, -54 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tarp_plastic_3";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 766, 787, 243 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tarp_plastic_3";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 775, 795, 389 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tarp_plastic_1";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -102.835, 1519.45, 772.412 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_oil_fire_loop";
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner400x400" );
|
||||
ent.v[ "origin" ] = ( -58.8515, 181.543, -236.057 );
|
||||
ent.v[ "angles" ] = ( 360, 180, 180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner400x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner400x400" );
|
||||
ent.v[ "origin" ] = ( -269.44, 659.604, -236.605 );
|
||||
ent.v[ "angles" ] = ( 360, 180, 180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner400x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner400x400" );
|
||||
ent.v[ "origin" ] = ( 813.839, 115.125, -240.294 );
|
||||
ent.v[ "angles" ] = ( 360, 180, 180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner400x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner400x400" );
|
||||
ent.v[ "origin" ] = ( 322.577, 1421.24, -234.979 );
|
||||
ent.v[ "angles" ] = ( 360, 180, 180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner400x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner0x400" );
|
||||
ent.v[ "origin" ] = ( 1508.23, 1302.68, -232.49 );
|
||||
ent.v[ "angles" ] = ( 0, 174, -180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner0x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner0x400" );
|
||||
ent.v[ "origin" ] = ( 1323.91, 879.546, -224.575 );
|
||||
ent.v[ "angles" ] = ( 0, 174, -180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner0x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner0x400" );
|
||||
ent.v[ "origin" ] = ( 1297.63, 415.734, -242.208 );
|
||||
ent.v[ "angles" ] = ( 0, 74, -180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner0x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_runner0x400" );
|
||||
ent.v[ "origin" ] = ( 986.336, 1242.74, -230.759 );
|
||||
ent.v[ "angles" ] = ( 360, 38, 180 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_runner0x400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 467.685, 2300.14, -90.4344 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -341.117, 877.212, -136.537 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 808.586, 495.088, -141.875 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1302.29, 1253.79, -112.875 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 979.09, 1927.55, -207.686 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 233.094, -57.7385, -228.457 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1127.53, -137.553, -235.126 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1519.25, 285.815, -231.081 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1541.34, -110.414, -223.37 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1582.65, 659.114, -227.103 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 847.987, 997.816, -234.138 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 394.457, 651.02, -240 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 521.532, 1052.66, -210.875 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 724.469, 1192.2, -172.348 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 703.427, 1791.19, -203.104 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1153.14, 777.03, -2.19977 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 866.854, 686.741, -234.489 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -210.013, 1557.72, -61.0534 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oil_rig_fire_mp" );
|
||||
ent.v[ "origin" ] = ( -102.637, 1525.29, 772.412 );
|
||||
ent.v[ "angles" ] = ( 272.388, 277.822, -77.5699 );
|
||||
ent.v[ "fxid" ] = "oil_rig_fire_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 575.2, 786.332, 179.883 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 442.343, 733.875, 0.676941 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 967.138, 713.888, -19.7643 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1741.76, 813.875, 66.8905 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1738.53, 520.868, 44.6901 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 1927.13, 1024.74, 70.146 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_cliff_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( 656.219, 1335.1, 16.599 );
|
||||
ent.v[ "angles" ] = ( 0, 304, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_cliff_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -107.44, 1519.02, 772 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_oil_rig_flare";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1184.03, 468.852, -220.803 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dust_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 15.3015, -130.519, -240.004 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dust_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -40.2968, -0.897391, -240.994 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -235.922, 159.082, -197 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dust_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -227.85, 390.389, -226.864 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dust_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -270.656, 583.318, -241.664 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -269.093, 1003.17, -236.865 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -261.18, 1269.86, -232.529 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -184.125, 1373.71, -174.034 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dust_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 104.125, 1377.54, -177.088 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dust_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 319.108, 1211.69, -233.408 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 363.648, 994.066, -213.733 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dust_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 575.547, 1380.35, -224.815 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 801.352, 1545.41, -244.3 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 830.927, 1418.89, -229.029 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 984.83, 962.125, -235.068 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1224.06, 1140.18, -227.097 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1394.05, 983.711, -233.386 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 975.624, -105.611, -241.289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 658.17, 88.5202, -236.829 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 252.81, 51.2097, -216.46 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dust_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 973.707, 798.411, 131.566 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 522.046, 938.55, -147.681 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 157.075, 484.821, -218.133 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_dust_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1320.58, 629.638, -230.421 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1655.88, -231.347, -222.549 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "elm_wind_leafy_whistle";
|
||||
|
||||
}
|
||||
|
||||
125
maps/createfx/mp_shipment_fx.gsc
Executable file
125
maps/createfx/mp_shipment_fx.gsc
Executable file
@@ -0,0 +1,125 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 121
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1026.31, 690.984, 325.106 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -74.0565, -1064.84, 395.295 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 672.98, 116.825, 298.125 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -15.6846, -531.97, 298.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -609.761, 98.299, 298.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 17.674, 657.888, 298.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 139.752, 127.875, 358.052 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 482.075, 1591.5, 523.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -774.494, -632.406, 332.547 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 63.875, 128.89, 392.724 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 780.594, -763.875, 304.545 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeB_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1190.88, -235.615, 325 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 738.938, 770.663, 307.269 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -406.884, -387.643, 212.276 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( 529.182, 402.978, 194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( 293.407, -404.612, 194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( -494.269, -404.613, 208.65 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( -437.342, 44.2978, 194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( -8.40515, 48.6187, 194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( -18.4671, 850.419, 199.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( -610.763, 847.477, 197.121 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( 657.552, -492.835, 195.54 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
713
maps/createfx/mp_shipment_long_fx.gsc
Executable file
713
maps/createfx/mp_shipment_long_fx.gsc
Executable file
@@ -0,0 +1,713 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -74.0565, -1064.84, 395.295 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 672.98, 116.825, 298.125 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -15.6846, -531.97, 298.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -609.761, 98.299, 298.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 17.674, 657.888, 298.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 139.752, 127.875, 358.052 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 482.075, 1591.5, 523.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createOneshotEffect( "rain_mp_storm" );
|
||||
ent.v[ "origin" ] = ( 152.673, -132.508, 846.935 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_mp_storm";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( 13.3575, -297.184, 193.39 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( -341.427, -272.408, 192.656 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( -514.243, 407.654, 191.975 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( -233.839, 518.156, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( 245.141, 413.932, 192.883 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( 422.569, -154.862, 192.583 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( 365.076, 112.49, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( 133.14, 64.8535, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( -208.511, 69.3521, 192.839 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( 526.074, 652.564, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( 601.246, -332.732, 192.329 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( 279.671, -307.855, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( -1537, 97.8, 190.329 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( -1011.5, -519.1, 191.829 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( 1549.9, 573.9, 190.329 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_splash_lite_64x64" );
|
||||
ent.v[ "origin" ] = ( 1044.4, -418.9, 190.329 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_splash_lite_64x64";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( 216.429, -460.682, 192.911 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( 478.373, 421.688, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( 289.523, 642.927, 197.479 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( -351.138, 619.851, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( -424.145, 756.436, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( -152.095, 79.2238, 192.096 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( -602.378, -190.696, 195.005 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( 1475.9, 95.1, 190.005 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( 913.9, 129.7, 190.005 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( -1148.9, 20.9, 190.05 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( -1599.7, 561.3, 184.05 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( -56.1877, -304.662, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( -535.197, -596.132, 191.826 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( 394.787, -282.492, 193.743 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "waterfall_drainage_mp" );
|
||||
ent.v[ "origin" ] = ( 491.5, -729.956, 393.005 );
|
||||
ent.v[ "angles" ] = ( 88, 0, 0 );
|
||||
ent.v[ "fxid" ] = "waterfall_drainage_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "waterfall_drainage_splash_mp" );
|
||||
ent.v[ "origin" ] = ( 500.889, -725.637, 192.125 );
|
||||
ent.v[ "angles" ] = ( 88, 0, -84 );
|
||||
ent.v[ "fxid" ] = "waterfall_drainage_splash_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "waterfall_drainage_splash_mp" );
|
||||
ent.v[ "origin" ] = ( 35.348, -726.944, 192.125 );
|
||||
ent.v[ "angles" ] = ( 88, 0, -84 );
|
||||
ent.v[ "fxid" ] = "waterfall_drainage_splash_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "waterfall_drainage_mp" );
|
||||
ent.v[ "origin" ] = ( 35.082, -728.876, 388.642 );
|
||||
ent.v[ "angles" ] = ( 88, 0, 0 );
|
||||
ent.v[ "fxid" ] = "waterfall_drainage_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "waterfall_drainage_mp" );
|
||||
ent.v[ "origin" ] = ( -230.041, -745.34, 396.883 );
|
||||
ent.v[ "angles" ] = ( 88, 0, 0 );
|
||||
ent.v[ "fxid" ] = "waterfall_drainage_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "waterfall_drainage_splash_mp" );
|
||||
ent.v[ "origin" ] = ( -229.775, -743.407, 200.366 );
|
||||
ent.v[ "angles" ] = ( 88, 0, -84 );
|
||||
ent.v[ "fxid" ] = "waterfall_drainage_splash_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "waterfall_drainage_mp" );
|
||||
ent.v[ "origin" ] = ( -319.132, -106.362, 376.037 );
|
||||
ent.v[ "angles" ] = ( 88, 0, 0 );
|
||||
ent.v[ "fxid" ] = "waterfall_drainage_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "waterfall_drainage_mp" );
|
||||
ent.v[ "origin" ] = ( 66.7621, 236.986, 389.47 );
|
||||
ent.v[ "angles" ] = ( 88, 0, 0 );
|
||||
ent.v[ "fxid" ] = "waterfall_drainage_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "waterfall_drainage_splash_mp" );
|
||||
ent.v[ "origin" ] = ( -314.101, -101.059, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 178 );
|
||||
ent.v[ "fxid" ] = "waterfall_drainage_splash_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "waterfall_drainage_splash_mp" );
|
||||
ent.v[ "origin" ] = ( 62.6488, 233.543, 193.07 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -6 );
|
||||
ent.v[ "fxid" ] = "waterfall_drainage_splash_mp";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( -346.569, -130.908, 191.952 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_noise_splashes_fade" );
|
||||
ent.v[ "origin" ] = ( 41.4869, 252.921, 193.571 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_noise_splashes_fade";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 116.014, -526.854, 295.406 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 113.125, -426.891, 293.575 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -143.224, -557.166, 293.277 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -290.643, -209.125, 300.866 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -598.572, -49.125, 295.91 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -644.718, -49.125, 293.006 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -321.125, 193.888, 294.101 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -321.125, 289.583, 294.505 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -321.125, 317.624, 295.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -301.54, 0.125, 399.238 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -256.458, 1.125, 401.232 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -136.125, 508.118, 290.265 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -78.7864, 723.979, 292.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -95.6979, 691.109, 294.866 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 138.562, 582.409, 295.064 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 143.357, 592.693, 294.55 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 209.526, 337.125, 297.498 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 304.231, 337.125, 403.19 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 548.351, 225.125, 294.289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 681.701, 225.125, 293.139 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 662.831, 223.125, 292.028 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 666.991, 225.125, 293.398 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 321.125, -25.228, 293.054 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 251.113, 1.125, 295.617 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 321.125, -172.207, 295.039 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 118.837, -537.388, 294.533 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 120.705, -544.363, 296.258 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 62.875, 205.53, 295.023 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 62.875, 192.915, 296.785 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 63.1097, 257.866, 400.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 62.875, -20.1908, 294.863 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 62.875, -133.111, 294.21 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( 29.0529, -15.0014, 217.508 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -67.2227, 1.125, 292.831 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "rain_heavy_mist" );
|
||||
ent.v[ "origin" ] = ( -1.71183, 1847.57, 797.853 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_heavy_mist";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createOneshotEffect( "rain_heavy_mist" );
|
||||
ent.v[ "origin" ] = ( -665.927, 1157.38, 653.541 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_heavy_mist";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createOneshotEffect( "rain_heavy_mist" );
|
||||
ent.v[ "origin" ] = ( 2061.18, 2103.51, 737.487 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_heavy_mist";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createOneshotEffect( "rain_heavy_mist" );
|
||||
ent.v[ "origin" ] = ( 154.619, -144.349, 846.935 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_heavy_mist";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createOneshotEffect( "rain_heavy_mist" );
|
||||
ent.v[ "origin" ] = ( 355.466, 1274.35, 533.349 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_heavy_mist";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createOneshotEffect( "rain_heavy_mist" );
|
||||
ent.v[ "origin" ] = ( -1106.88, 433.458, 470.787 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "rain_heavy_mist";
|
||||
ent.v[ "delay" ] = 0.5;
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1352.1, 363.849, 300 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1238.8, -523.3, 303 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 206.1, -113.5, 300 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -179.9, 238.7, 300 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1411.5, 383.5, 300 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1247.6, -509.9, 306 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -654.1, 77.8, 468.2 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 623.9, 77.8, 468.2 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 684.8, 938.3, 243.8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_foliage";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 550, -470.3, 243.8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_foliage";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -565, -310.2, 249.8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_foliage";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -672.6, 874.5, 238.8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_foliage";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -419.5, 765.3, 287.6 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "can_rain_00";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1944, -313.5, 623 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1944, 160.9, 623 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1944, 754, 623 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2025, 562, 533 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2025, 132, 533 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2025, -407, 533 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1085, -831, 400 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -492.9, -791, 449 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 296, -753, 427 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 953.3, -842.6, 400 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_building";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 508, 658, 250 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_foliage";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -583, 548.6, 253 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_foliage";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 144.7, 615.2, 205 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_rain_carlite";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -82.4, 699.7, 205 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_rain_carlite";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -131.7, -585.9, 205 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_rain_carlite";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 108.2, -513.2, 205 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_rain_carlite";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -615.7, -46.4, 210 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_rain_carlite";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 682.7, 222.9, 210 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_rain_carlite";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -15.2, 604, 320 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -53.5, -486, 320 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 846.5, -322.3, 320 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -858.4, -322.3, 320 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rain_roof";
|
||||
|
||||
}
|
||||
1908
maps/createfx/mp_storm_fx.gsc
Executable file
1908
maps/createfx/mp_storm_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
162
maps/createfx/mp_storm_spring_ex_fx.gsc
Executable file
162
maps/createfx/mp_storm_spring_ex_fx.gsc
Executable file
@@ -0,0 +1,162 @@
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
ent = createOneshotEffect( "smoke_plume_white_02" );
|
||||
ent.v[ "origin" ] = ( -604.265, -3635.55, 1293.1 );
|
||||
ent.v[ "angles" ] = ( 349.242, 64.4235, 153.711 );
|
||||
ent.v[ "fxid" ] = "smoke_plume_white_02";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "smoke_plume_white_01" );
|
||||
ent.v[ "origin" ] = ( 576.819, -3301.71, 1103.15 );
|
||||
ent.v[ "angles" ] = ( 0.145482, 70.4257, 167.356 );
|
||||
ent.v[ "fxid" ] = "smoke_plume_white_01";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( 2649.18, -1190.82, -11.0862 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( 2639.9, -1329.01, -1.01466 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -39.187, -2192.27, 14.3555 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -1131.06, -1735.09, 32.1235 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -1638.14, -987.224, -4.65573 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -2258.41, -508.32, 14.6608 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -2004.95, 53.6735, -6.43715 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -1293.8, 414.655, -8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -726.081, 367.58, -6.86164 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -1826.46, 1118.41, -5.91308 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -750.271, 1507.95, 107.362 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -137.503, 915.525, -5.44412 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -282.014, 676.25, -8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( 185.605, 603.191, -2.84231 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( 1200.94, 1328.12, -8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( 945.524, 557.858, -8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( 2021.48, -1072.58, -62.4015 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -777.142, -450.328, -3.85937 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -294.369, -1026.83, -4.63902 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( 200.167, -641.983, -8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( 142.984, -1284.9, -1.51408 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -1466.01, -1667.43, -8.56199 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( -1908.67, 200.929, -1.89356 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_flies_c" );
|
||||
ent.v[ "origin" ] = ( 1319.23, 1320.27, -7.99999 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_flies_c";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
574
maps/createfx/mp_storm_spring_fx.gsc
Executable file
574
maps/createfx/mp_storm_spring_fx.gsc
Executable file
@@ -0,0 +1,574 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 208
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1731.92, 912.655, 129.185 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1734.54, 653.063, 129.346 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1710.13, 259.711, 120.8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -575.26, -534.177, 249.336 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2405.49, -1357.51, 67.297 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1859.42, -1345.57, 82.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2264.15, -945.229, 150.261 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1091.36, -2227.27, 87.323 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -199.697, -1266.74, 160.92 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 88.006, -1122.7, 145.624 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -36.9944, -794.758, 84.0973 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1472.43, -1023.89, 183.891 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -651.561, 102.12, 95.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -505.383, 1320.4, 70.382 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1169.07, 685.532, 403.475 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1917.15, 174.671, 106.207 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1912.33, -549.613, 104.078 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_tarp_flap";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1184.39, -1372.43, 117 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 246.727, -29.4327, 287.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1091.12, -2097.48, 130.451 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 386.14, 1409.21, 162.425 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -700.102, 1313.72, 156.274 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2369.58, -567.875, 58.5573 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1908.53, -1487.88, 166.356 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1495.03, -1014.63, 179.86 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_lightrain_metal";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1415.2, -1394.63, 18.6187 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1380.89, 1782.25, 240.969 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1354.12, 1314.84, 76.061 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1976.92, 1151.73, 85.7 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 326.938, -2258.2, 80.003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1262.01, -1852.23, 77.934 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 214.936, 1306.75, 88.135 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 570.34, 1409.2, 92.807 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1006.54, -1535.15, 69.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 49.8829, -1261.84, 124.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1588.77, 1147.6, 80.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -694.97, 1488.96, 127.58 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1455.3, -51.8106, 173 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 904.7, -1233.98, 223 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1504.7, 770.125, 135.926 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -695.875, -449.151, 226.581 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1993.11, -1611.86, 75.4157 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 991.054, 788.629, 112 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1011.66, 445.372, 143.626 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_air_hiss";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -266.779, 681.25, -7.00025 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1568.22, 394.926, 172.611 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_air_hiss";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 895.875, 905.107, 196.001 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 222.323, 160.897, 240.832 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_air_hiss";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -85.3612, 201.388, 223.288 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -408.667, 200.372, 228.997 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_air_hiss";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 288.053, -47.8508, 230.717 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 387.458, -350.906, 189.929 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_steam_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -564.603, -223.484, 235.269 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_steam_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1004.66, -341.039, 150.946 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_steam_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -732.835, 358.339, -6.93078 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1055.88, 111.721, 106.426 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -126.02, 280.629, 76.4759 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 141.295, 280.629, 65.0681 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -73.7484, -25.0551, 254.758 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_large";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 611.06, 138.533, 127.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -367.907, -207.49, 234.43 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_steam_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1045.04, -488.454, 202.788 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 423.75, 41.0743, 228.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_steam_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 634.125, 30.4, 165.192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 884.465, 53.5615, 206.804 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 883.933, 238.291, 207.565 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 470.038, 297.692, 255.475 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_buzz_roomtone";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 128.229, 245.396, 222.462 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_air_machine_room_tone_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -378.444, -196.583, 240.094 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "amb_air_machine_room_tone_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -655.378, 42.6871, 93.2996 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_buzz_old";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -611.37, -270.43, 65.9078 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_a";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -431.193, -7.51137, 42.2853 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_a";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1049.88, -213.839, 70.787 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_b";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 869.289, -208.575, 42.8925 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_c";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1012.38, -636.961, 152.352 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 15.9757, -535.417, 249.201 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -79.583, -417.44, 255.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_d";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1045.04, -899.939, 141.786 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_d";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 931.97, 162.637, 118.549 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_buzz_wharehouse";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 611.854, 1207.88, 191.075 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 933.901, 550.685, -8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1275.18, -144.24, 63.8542 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1357.83, -1296.24, 91.8305 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1113.94, -1697.43, 110.807 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 531.963, -832.57, 106.549 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wharehouse_tone_b";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1411.19, -1035.56, 97.9243 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_gas";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1670.41, -982.419, 88.0339 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_air_hiss";
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( -70.3887, 203.595, 224.1 );
|
||||
ent.v[ "angles" ] = ( 34, 90, -90 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 417.687, 68.068, 223.077 );
|
||||
ent.v[ "angles" ] = ( 13.9652, 179.004, -4.1221 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 444.338, -208.787, 251.892 );
|
||||
ent.v[ "angles" ] = ( 75.4627, 254.675, 73.9052 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( -31.8941, -205.505, 251.18 );
|
||||
ent.v[ "angles" ] = ( 75.4627, 254.675, 73.9052 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 56.9631, -141.417, 220.526 );
|
||||
ent.v[ "angles" ] = ( 37.7513, 277.141, 97.2339 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( -563.058, -231.168, 230.523 );
|
||||
ent.v[ "angles" ] = ( 53.9847, 267.942, 86.5131 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( -368.517, -208.141, 232.651 );
|
||||
ent.v[ "angles" ] = ( 58.5263, 72.0491, -90.9159 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 350.316, -162.888, 245.033 );
|
||||
ent.v[ "angles" ] = ( 274.467, 333.518, 26.6913 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 58.3574, 44.1639, 221.376 );
|
||||
ent.v[ "angles" ] = ( 63.4485, 81.147, -102.869 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( -396.968, 200.278, 234.665 );
|
||||
ent.v[ "angles" ] = ( 297.739, 19.8334, 161.264 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 288.499, -40.1465, 226.599 );
|
||||
ent.v[ "angles" ] = ( 13.9652, 179.004, -4.1221 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 225.083, 163.374, 233.593 );
|
||||
ent.v[ "angles" ] = ( 86, 90, -90 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 226.39, -213.632, 257.166 );
|
||||
ent.v[ "angles" ] = ( 30.8817, 283.198, 101.594 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 1406.13, -1035.96, 95.144 );
|
||||
ent.v[ "angles" ] = ( 37.7513, 277.141, 97.2339 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 1667.88, -977.964, 87.3721 );
|
||||
ent.v[ "angles" ] = ( 80.2015, 57.2903, -125.806 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 1583.46, 384.125, 172.937 );
|
||||
ent.v[ "angles" ] = ( 53.6365, 84.8868, -99.6671 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 1381.18, 397.057, 281.967 );
|
||||
ent.v[ "angles" ] = ( 42.8817, 203.796, -52.7428 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( -1006.55, 443.094, 147.751 );
|
||||
ent.v[ "angles" ] = ( 48.4282, 20.1965, -173.78 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 467.293, -2546.99, 636.474 );
|
||||
ent.v[ "angles" ] = ( 37.7513, 277.141, 97.2339 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 698.472, -2588.7, 613.702 );
|
||||
ent.v[ "angles" ] = ( 15.3348, 195.718, 54.4235 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 909.786, -2620.21, 646.105 );
|
||||
ent.v[ "angles" ] = ( 330.108, 17.1077, -100.24 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "oxygen_leak" );
|
||||
ent.v[ "origin" ] = ( 500.935, -2780.74, 647.157 );
|
||||
ent.v[ "angles" ] = ( 323.329, 44.1237, -151.675 );
|
||||
ent.v[ "fxid" ] = "oxygen_leak";
|
||||
ent.v[ "delay" ] = -15;
|
||||
}
|
||||
|
||||
839
maps/createfx/mp_strike_fx.gsc
Executable file
839
maps/createfx/mp_strike_fx.gsc
Executable file
@@ -0,0 +1,839 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 166
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 95.8991, -216.032, 64.8743 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -197.869, 189.739, 56.5009 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1670.26, 1312.08, 46.0728 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1351.86, -212.347, 42.7402 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1839.19, -138.428, 58.5116 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1967.76, 506.479, 64.4439 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1446.28, -1393.49, 47.215 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -119.677, -1615.39, 155.797 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 575.517, -1563.11, 138.72 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 859.524, -1954.1, 155.487 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 83.561, -2004.8, 244.575 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1681.05, -1664.5, 104.683 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1661.04, -949.032, 62.2299 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1937.23, -765.18, 49.7934 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1176.18, -926.686, 62.0083 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 424.499, 966.388, 110.164 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 424.822, 1180.84, 123.224 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1051.04, 1071.08, 128.564 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1261.06, 1317.52, 139.678 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1294.39, 2167.88, 138.738 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -742.356, 389.711, 200.98 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -555.046, 381.739, 127.036 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1324.38, -561.344, 130.816 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1328.1, -1153.33, 152.335 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1611.87, -3087.94, 307.379 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1718.14, 113.635, 144.087 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2092.71, 324.662, 146.546 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 145.511, 154.169, 137.097 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 283.696, 151.889, 127.817 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2109.91, -1654.1, 190.062 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2170.31, -2011.26, 241.867 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 687.755, -2398.36, 297.984 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -75.4213, -2337.41, 256.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -534.604, -2568.66, 324.438 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -514.34, -2784.5, 334.659 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -831.734, -3185.81, 355.035 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1138.27, -3233.52, 326.742 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2064.57, 1662.63, 112.863 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2215.43, 1672.65, 164.696 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2235.97, 2844, 161.74 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3001.03, 2843.06, 171.194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3382, 2794.28, 160.175 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3382, 1980.05, 174.467 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1786.31, 863.021, 103.008 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1344.94, 217.409, 103.437 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1585.7, 62.0411, 108.52 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2115.88, 853.736, 105.289 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 787.691, 203.803, 101.619 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1447.97, -1805.74, 95.2495 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2152.05, -1724.92, 114.892 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 404.378, -1907.68, 127.806 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 891.801, -2204.4, 136.948 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 126.136, -2103.37, 136.405 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -372.939, -1400.54, 133.248 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -714.813, -2220.89, 208 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1054.41, -2789.01, 208.848 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -669.737, -3078.29, 210.188 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 150.882, 895.254, 76.8334 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2149.85, -585.388, 16 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2014.23, 2139.31, 20.412 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2214.49, 2665.32, 22.5937 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3140.83, 2617.35, 39.7172 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3191.16, 2003.76, 22.3566 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2589.13, 1956.96, 27.7643 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1463.22, -1163.05, 73.7966 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 122.83, -925.067, 69.2199 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -293.637, -955.52, 14.9721 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2428.37, 95.6676, 259.41 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -230.534, 793.868, 222.64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1822.91, 188.015, 283.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 455.722, -1132.21, 179.786 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1132.14, -550.148, 31.0624 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 396.903, -508.799, 106.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2980.39, 2232.51, 182.439 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 753.749, -1041.31, 133.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1694.97, -1573.02, 65.6787 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1357.68, 776.304, 22.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -609.254, -403.539, 287.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 957.352, 608.125, 196.481 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 903.875, 1031.42, 234.234 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 853.03, -1422.05, 323.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1365.13, -1581.74, 323.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1103.86, 319.875, 295.118 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1357.45, 341.804, 66.9266 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2339.73, -635.788, 159.209 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1322.73, 967.277, 62.7477 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -127.661, 342.125, 152.867 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -948.648, -1295.47, 176.876 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1903.58, 108.632, 129 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 570.457, -239.711, 161 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1296.38, -1138.26, 316.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 256.662, -1121.88, 153.636 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 817.771, 1309.36, 144 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2101.37, 2456.19, 191.708 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1645.21, 481.805, 206 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2375.65, -1128.98, 64.125 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2173.55, -1348.7, 50.125 );
|
||||
ent.v[ "angles" ] = ( 0, 176, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -2101.1, -923.103, 50.125 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1915.14, -951.448, 50.125 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 860.871, -1370.04, 217.125 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 742.269, -1374.46, 211.125 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1159.35, -1414.5, 221.125 );
|
||||
ent.v[ "angles" ] = ( 0, 180, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1187.05, -1515.37, 217.125 );
|
||||
ent.v[ "angles" ] = ( 0, 180, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 950.291, 828.589, 177.125 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1087.04, 916.821, 106.125 );
|
||||
ent.v[ "angles" ] = ( 28, 180, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1096.07, 995.72, 140.495 );
|
||||
ent.v[ "angles" ] = ( 332, 180, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 796.62, 807.154, 184.36 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1614.24, 908.521, 92.125 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1443.35, 875.746, 94.125 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1206.09, 556.129, 178.13 );
|
||||
ent.v[ "angles" ] = ( 48, 180, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1095.42, 317.111, 207.08 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1235.32, 307.559, 212.125 );
|
||||
ent.v[ "angles" ] = ( 0, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1245.69, 441.602, 47.125 );
|
||||
ent.v[ "angles" ] = ( 0, 160, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -1280.6, 205.245, 47.125 );
|
||||
ent.v[ "angles" ] = ( 0, 180, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -555.111, -728.442, 49.125 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -62.9338, -729.446, 46.125 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -331.079, -582.192, 42.125 );
|
||||
ent.v[ "angles" ] = ( 0, 268, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 104.683, -622.48, 48.125 );
|
||||
ent.v[ "angles" ] = ( 0, 268, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1040.74, -361.01, 42.125 );
|
||||
ent.v[ "angles" ] = ( 0, 268, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 1801.54, -212.194, 49.125 );
|
||||
ent.v[ "angles" ] = ( 0, 268, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -50.8652, -1274.89, 174.562 );
|
||||
ent.v[ "angles" ] = ( 304.053, 176.429, 93.03 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -103.318, -1343.95, 259.025 );
|
||||
ent.v[ "angles" ] = ( 304.052, 272.429, 93.0299 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -308.354, -1478.76, 140.947 );
|
||||
ent.v[ "angles" ] = ( 0, 180, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( 411.333, -560.723, 281 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( -761.221, -174.916, 270 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( -1337.7, -1047.48, 297.727 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( 584.014, 406.172, 340.744 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( -643.585, 916.514, 316.649 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( 1624.9, 1150.4, 278.132 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "paper_falling" );
|
||||
ent.v[ "origin" ] = ( 1718.88, -1499.13, 428.768 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "paper_falling";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 2097.6, 2386.3, 23.3509 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 2653.84, 2446.12, 20.051 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( 490.377, -1743.96, 112.468 );
|
||||
ent.v[ "angles" ] = ( 270, 9.83101, 2.16899 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 157.426, -1057.22, 24.3896 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 2144.73, -801.778, 12 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -1527.47, -881.729, 7 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -441.854, 1636.72, 0.124996 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -988.547, 1652.11, 9.12501 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -635.848, 366.19, 16 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 578.114, 1113.75, 8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 526.151, -236.825, 8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -1092.41, -317.514, 9.12621 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -971.666, -2270.9, 208.361 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -936.218, -1354.24, 90.6158 );
|
||||
ent.v[ "angles" ] = ( 278, 90, -78 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( -1903.47, 168.578, 12 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( -2043.58, 866.512, 14.1831 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 1625.41, 1323.14, 31.9201 );
|
||||
ent.v[ "angles" ] = ( 270, 12.3987, 59.6012 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( 1649.24, 1393.95, 13.6885 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 1685.2, -1743.89, 69.5538 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_slow" );
|
||||
ent.v[ "origin" ] = ( 1594.88, -1097.76, 15.078 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_slow";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_spiral" );
|
||||
ent.v[ "origin" ] = ( 1528.65, 420.584, 16 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_wind_spiral";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( -1902.67, 455.65, 23.4302 );
|
||||
ent.v[ "angles" ] = ( 325.524, 275.288, 174.411 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
ent.v[ "soundalias" ] = "fire_metal_small";
|
||||
|
||||
ent = createOneshotEffect( "firelp_small_pm_a" );
|
||||
ent.v[ "origin" ] = ( -1931.45, 525.309, 47.5446 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm_a";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "firelp_med_pm" );
|
||||
ent.v[ "origin" ] = ( 1774.32, 3019.12, 38.5332 );
|
||||
ent.v[ "angles" ] = ( 274, 90, -18 );
|
||||
ent.v[ "fxid" ] = "firelp_med_pm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
761
maps/createfx/mp_subbase_fx.gsc
Executable file
761
maps/createfx/mp_subbase_fx.gsc
Executable file
@@ -0,0 +1,761 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 156
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1604.86, -4648.39, 92.7328 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1586.65, -3516.61, 46.1691 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 3353.63, 508.452, 75.6875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1148.68, 2853.55, -13.5821 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_river_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1792.21, 472.189, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ocean_water_slosh";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1833.35, -1209.42, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ocean_water_slosh";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1185.35, -2114.47, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ocean_water_slosh";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 519.607, -2724.85, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ocean_water_slosh";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -607.833, -3153.12, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ocean_water_slosh";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1541.1, -2723.16, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ocean_water_slosh";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -537.07, 501.118, 4.00001 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ocean_water_slosh_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1493.32, -329.34, 308.721 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -602.594, -971.814, 319.977 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -456.456, -1367.33, 306.226 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1372.65, -1403.81, 188.01 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 882.911, 434.224, 248.452 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 118.486, -50.2392, 205.709 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 547.118, 353.572, 354.693 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -268.829, 410.016, 234.202 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -660.632, 1011.17, 255.163 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2762.02, 1433.85, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ocean_water_slosh";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1788.4, 1979.04, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ocean_water_slosh";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 312.377, 1997.46, -32 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ocean_water_slosh";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -645.867, -2520.53, 223.982 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 907.685, -50.2152, 269.686 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -970.285, -818.313, 539.853 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1135.54, -2382.87, 307.857 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1214.95, -1474.68, -1.01223 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_large";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1536.06, -1070.37, 125.967 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1188.65, 1183.88, 158.69 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_clanking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -391.931, 223.314, 152.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_beep_bloop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -402.638, 240.467, 88.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -751.272, -90.9003, 111.598 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -543.096, -239.271, 127.937 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -336.717, -140.666, 120.714 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -501.157, -47.2863, 128.053 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 29.403, 951.875, 155.444 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -141.445, 584.125, 148.198 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 599.211, 846.209, 36.1542 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 940.537, 829.572, 125.666 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1403.79, 824.255, 51.6513 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1974.1, 829.664, 50.7003 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1908.21, -412.178, 101.927 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1885.44, -1250.64, 91.5073 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1926.85, -2432.16, 109.096 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -555.848, 507.189, 183.153 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -564.584, -421.251, 208.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_large_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -573.098, -780.199, 196.163 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_large_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 702.482, -1232.96, 8.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 719.543, -1220.24, 8.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2298.92, -2637.37, 415.948 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_twig_snap_snow_fall";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1938.31, 211.57, 554.612 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_twig_snap_snow_fall";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1145.75, 1733.04, 378.59 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_twig_snap_snow_fall";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2170.88, 1182.53, 578.891 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bird_distant_peck_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1465.92, -953.585, 316.069 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1197.34, -1086.81, 377.932 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1330.05, -1053.3, 377.381 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 769.292, -1258.25, 368.447 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 769.295, -1138.45, 359.429 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 894.719, -1134.38, 363.543 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 895.865, -1278.56, 364.476 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 888.528, -1173.2, 356.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_beep_bloop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 777.305, -1175.18, 372.743 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_beep_bloop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 337.989, -956.324, 161.958 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -708.701, -913.875, 193.676 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1535.87, -365.891, 256.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 976.229, 255.595, 276.058 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 238.118, 351.628, 354.686 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 746.049, -0.125, 131.623 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 189.408, -0.125012, 142.232 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 27.3015, 173.161, 397.709 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_large_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 797.064, 186.873, 395.713 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_large_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -504.028, -2884.13, 112.264 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -452.046, -2185.11, 144.775 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -161.355, -2185.11, 142.682 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1566.27, 1714.24, 124.888 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 974.281, 950.527, 157.629 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2190.28, 951.474, 160.636 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -933.089, -179.043, 152.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -105.413, -3534.29, 127.853 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1715.99, 590.988, 47.543 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 368.786, -2481.33, 116.299 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 738.9, -1865.38, 57.3605 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1551.25, 1268, 106.577 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 831.1, 1676.23, 112.869 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 524.183, 1378.9, 122.026 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1336.42, 912.9, 169.697 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 458.596, -1524.24, 338.556 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 317.18, -1260.54, 366.178 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 74.8206, -1260.9, 369.942 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -296.744, -1260.49, 367.418 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1480.49, -2446.4, 109.506 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1483.87, -2024.36, 47.3101 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -142.105, 1271.16, 225.757 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 183.175, 1271.12, 218.495 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 327.46, 1638.68, 226.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -21.085, -131.789, 125.2 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_clanking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -364.486, -1247.24, 101.901 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -225.801, -1248.21, 98.5646 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 325.442, 1276.39, 140.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -428.468, -1255.88, 371.648 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 348.294, -1572.3, 374.944 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 349.979, -192.125, 220.431 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1622.29, 955.794, 158.032 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1054.65, -2387.9, 185.446 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -484.085, -3093.86, 130.932 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1265.38, -255.347, 168.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 510.8, 472.125, 174.34 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -112.471, 10.3529, 502.272 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1611.02, 65.7968, 229.08 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1104.91, -1787.36, 210.103 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 263.52, -2828.16, 163.496 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2333.92, 1499.17, 428.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1566.09, 1837.73, 174.541 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 546.347, 1476.03, 136.482 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1228.48, 903.925, 215 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -930.596, -71.3611, 277.445 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1047.73, 384.125, 175.506 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1097.28, -607.525, 322.468 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 35.2694, -760.822, 144.313 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1601.85, -2275.28, 124.95 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1284.74, -1865.13, 122.025 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -488.348, -2435.88, 142.346 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1103.99, 1298.37, 529.279 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1351.5, 310.342, 152.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_obstacle_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 515.018, -667.754, 173.344 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_obstacle_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1731.02, -1369.78, 127.912 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_obstacle_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1475.32, -2468.37, 102.526 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_obstacle_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -880.031, -2675.97, 64.2044 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_obstacle_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1119.5, -676.428, 179.876 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_obstacle_corner";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -394.806, -243.866, 302.743 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_industrial_med";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -841.668, -1239.11, 356.824 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_industrial_med";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 119.875, 771.011, 250.166 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_industrial_med";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -755.233, 750.717, 288.122 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_industrial_med";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -768, 474.132, 288.081 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fan_industrial_med";
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 1177.11, 1434.15, 200.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 2078.77, 1418.29, 212.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 7.18018, 1367.85, 232.391 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -1061.22, 1147.02, 324.695 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -1146.12, -600.909, 408.545 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -68.6755, -562.858, 389.24 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 1101.25, -496.556, 356.974 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 2002.91, -512.414, 368.974 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -1448.95, -2492.98, 468.776 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -380.543, -2272.15, 376.471 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 789.386, -2205.85, 344.205 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( 1691.04, -2221.71, 356.205 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "snow_light" );
|
||||
ent.v[ "origin" ] = ( -407.706, -4270.49, 346.872 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "snow_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
617
maps/createfx/mp_terminal_fx.gsc
Executable file
617
maps/createfx/mp_terminal_fx.gsc
Executable file
@@ -0,0 +1,617 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 124
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2322.03, 1050.13, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "ambient_airport_tarmac_l";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -490.962, 2753.9, 46.4389 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "ambient_airport_tarmac_r";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1082.93, 3180.23, 175.554 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_dist";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2286.79, 2104.99, 224.442 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_dist";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 748.136, 2847.26, 304.405 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 483.409, 2861.43, 303.194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2251.85, 2103.36, 214.057 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1154.21, 2092.03, 219.399 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 113.744, 3250.46, 128.343 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1103.09, 3252.1, 128.007 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_close";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 115.035, 3172.93, 174.295 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_dist";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 719.782, 6773.58, 252.906 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_baggage_belt";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1173.95, 6770.02, 252.909 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_baggage_belt";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1420.29, 6764.47, 252.909 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_baggage_belt";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 375.589, 6584.81, 237.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 889.881, 5626.14, 233.522 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1148.13, 5001.87, 234.113 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2221.09, 6296.95, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2479.8, 6151.01, 222.462 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1508.85, 7684.36, 206.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_traffic";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2919.23, 4351.87, 542.302 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_flyover_interior";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 109.378, 6024, 720.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_flyover_interior";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2421.63, 3001.6, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1749.66, 3695.49, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 488.688, 4836.86, 43.9227 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1373.89, 4732.6, 44.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1274.26, 4175.4, 111.515 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 611.13, 3906.21, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 226.875, 4318.1, 192.047 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1982.33, 2685.28, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 681.455, 4601.12, 76.9579 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_sharp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1840.38, 3078.48, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1372.41, 2798.78, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 991.958, 4687.85, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 256.561, 4541.46, 72.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 967.458, 4108, 101.09 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_dull";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1646.35, 4202.05, 234.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_hum_small";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1833.43, 4226.93, 221.924 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1833.41, 4074.34, 229.789 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_computer_fan";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1424.72, 4087.01, 220.632 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 976.19, 6776.86, 252.91 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3.875, 6477.45, 264.068 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -16.125, 5336.07, 256.856 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 19.4327, 4962.68, 255.872 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 415.875, 4577.74, 219.997 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 296.125, 4504.28, 277.47 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 359.138, 4071.77, 224.865 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 559.86, 2909.08, 160.027 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 644.173, 2918.37, 133.25 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 610.264, 2756.22, 163.624 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1667.32, 3991.88, 76.6393 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1248.33, 4831.88, 94.3132 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 923.326, 4831.88, 93.5858 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 15.0004, 4789.28, 105.251 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 468.951, 4927.87, 89.2029 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1511.02, 4213.63, 411.706 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2308.94, 3887.58, 544.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_interior";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 250.415, 5457.28, 480.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_airport_tarmac_interior";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2430.83, 2697.35, 147.51 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_close_interior";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 295.538, 4206.88, 388.378 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_jet_engine_close_interior";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2604.62, 2606.16, 116.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pipe_clanking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 276.185, 4214.13, 239.395 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 547.169, 3064.89, 150.276 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1521.22, 4391.87, 266.761 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1855.88, 4235.83, 285.082 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2124.18, 4760.44, 373.102 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2807.33, 4766.65, 378.479 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2415.59, 6272, 431.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1582.36, 7187.88, 365.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1559, 6205.1, 374.309 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1576.36, 5950.97, 380.353 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1227.36, 5227.19, 351.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1005.66, 5228.76, 351.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_air_vent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1586.88, 4229.62, 436.274 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 806.055, 3813.19, 138.363 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 176.165, 4383.75, 229.064 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 2299.59, 2719.44, 132.363 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1298.02, 3436.54, 108.512 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1324.88, 4223.49, 185.319 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1156.98, 5400.07, 351.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mx_airport_bookstore";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -225.805, 5148.15, 356.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mx_airport_dining";
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 2409.73, 2742.49, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 1714.8, 2727.25, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 2408.95, 3896.17, 48.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 982.598, 2707.23, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 358.399, 2743.36, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 331.091, 3837.7, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 1133.77, 3810.33, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 397.3, 4395.65, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 1040.22, 4318.66, 40.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 79.4871, 5835.36, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 815.772, 6000.04, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 1086.51, 6941.45, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 1527.14, 5993.08, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 2262.99, 5866.65, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ground_smoke_1200x1200" );
|
||||
ent.v[ "origin" ] = ( 2376, 5093.66, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ground_smoke_1200x1200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 323.669, 6685.7, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( -141.784, 5202.83, 193.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 295.238, 4906.6, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 733.627, 4878.6, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 983.006, 4882.28, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1339.66, 4877.98, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1699.25, 4882.81, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 2104.31, 4635.8, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1186.62, 5260.24, 192.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 352.963, 4444.96, 226.125 );
|
||||
ent.v[ "angles" ] = ( 356, 270, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 602.324, 3971.44, 237.237 );
|
||||
ent.v[ "angles" ] = ( 356, 270, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 602.397, 3424.84, 232.625 );
|
||||
ent.v[ "angles" ] = ( 356, 270, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( 610.787, 2995, 236.625 );
|
||||
ent.v[ "angles" ] = ( 356, 270, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_200" );
|
||||
ent.v[ "origin" ] = ( 1646.14, 4618.45, 176.381 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_airport" );
|
||||
ent.v[ "origin" ] = ( 2417.73, 4140.22, 446.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_airport";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_airport" );
|
||||
ent.v[ "origin" ] = ( 2427.81, 5479.91, 485.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_airport";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_airport" );
|
||||
ent.v[ "origin" ] = ( 316.889, 5813.06, 688.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_airport";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_airport" );
|
||||
ent.v[ "origin" ] = ( 833.841, 6318.76, 582.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_airport";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_motes_airport" );
|
||||
ent.v[ "origin" ] = ( 2404.75, 3475.02, 353.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "light_shaft_motes_airport";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
848
maps/createfx/mp_trailerpark_fx.gsc
Executable file
848
maps/createfx/mp_trailerpark_fx.gsc
Executable file
@@ -0,0 +1,848 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 160
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -118.657, 407.551, 16.025 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_lake";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -40.3756, -401.349, -5.36773 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -495.212, -973.837, -0.492874 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -64.6952, -1027.16, -10.9116 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 882.327, -1478.17, -6.40705 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1318.48, -1464.25, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 939.943, -632.674, -8.65058 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1319.8, 242.531, -1.74374 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1764.77, -842.9, 1.87578 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 488.814, -268.628, 3.31963 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 175.94, -107.386, 0.837494 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -554.309, 44.2798, 4.70035 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -255.195, 941.456, 2.54353 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -735.413, 1348.9, 5.42234 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1396.45, 1278.02, 3.56682 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2338.88, 163.932, -67.5988 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2113.98, -681.642, -13.7104 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1584.72, -214.034, -1.24829 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1209.7, 514.629, -11.3507 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -875.327, 486.314, -3.4271 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1822.47, 189.583, -1.72161 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_creak_hvy_by";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1905.13, -359.694, 133.519 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak_by";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -252.673, -879.388, 27.4098 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1105.85, -781.69, 54.98 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1287.5, 740.64, 37.6312 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1488.95, 92.5056, 74.2998 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_rattle_tap_by";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 188.531, 1203.21, 61.2883 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_dull_by";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1142.46, 304.893, 146.82 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 940.693, -1147.52, 101.947 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1376.38, -1368.1, 115.738 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 789.93, 223.042, 128.61 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1078.14, 1058.08, 115.951 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 550.306, 1190.62, 140.535 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1385.85, 1515.36, 133.06 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2047.88, 1391.8, 208.994 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2305.79, 541.782, -102.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_lake";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1999.88, 875.344, 124.8 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1856.13, 1205.29, 108.48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1909.97, -886.666, 120.884 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1782.88, -1552.9, 127.727 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 610.229, -146.875, 125.222 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -17.8204, -164.806, 148.975 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -718.842, -171.408, 130.646 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1070.69, -352.223, 26.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1960.95, 220.538, 116.091 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1961.19, -184.94, 115.732 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -596.94, 679.656, 140.805 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 832.094, 1132.01, 128.34 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum3";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1880.06, -1335.87, 133.614 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1877.5, -352.581, -6.06688 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -481.722, 1388.7, 7.38878 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1368.87, 1237.59, 116.764 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 954.329, -1818.54, 5.50601 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -582.926, -1142.49, 159.622 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -408.5, -1318.89, 65.6554 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2662.35, -501.681, 103.091 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2669.69, 239.33, 85.6635 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2257.35, 1358.44, 107.239 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2599.12, 743.701, 26.0979 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2602.71, 503.988, -84.0691 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1476.77, 1085.09, 84.8146 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1532.56, 650.642, 84.5322 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1021.18, 1549.77, 83.6962 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -216.545, 1004.56, 92.9305 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -7.89197, 41.2425, 84.7466 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1287.54, -1131.1, 24.9419 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 773.865, -278.195, -1.9572 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3668.98, -1433.54, 290.456 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_bird_distant_peck_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1710.9, 899.8, 137.192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2256.76, 1363.03, -102.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_drain";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1680.37, 1685.88, 152.018 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2006.53, 1644.12, 73.148 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -486.58, 1329.64, 37.3927 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 166 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 369.381, 1072.75, 13.2628 );
|
||||
ent.v[ "angles" ] = ( 270, 2.04541, -162.045 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 439.982, 670.688, 16.0884 );
|
||||
ent.v[ "angles" ] = ( 270, 359.105, -173.105 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -804.903, 256.034, 36.1005 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 12 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -1209.32, -370.41, 29.9463 );
|
||||
ent.v[ "angles" ] = ( 270, 2.60256, 93.3974 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -1929.93, -585.618, 19.5275 );
|
||||
ent.v[ "angles" ] = ( 270, 2.86241, -124.862 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -1770.55, 702.927, 35.9838 );
|
||||
ent.v[ "angles" ] = ( 270, 10.3048, -58.3047 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -1197.04, 1511.88, 21.9249 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -22 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 42.0609, 672.908, 24.5998 );
|
||||
ent.v[ "angles" ] = ( 270, 359.105, -173.105 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -231.576, 923.947, 33.4345 );
|
||||
ent.v[ "angles" ] = ( 270, 3.17983, -109.18 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -1788.35, -696.734, -7.6336 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 54 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -366.845, -589.966, -5.01348 );
|
||||
ent.v[ "angles" ] = ( 270, 357.397, 140.603 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -106.762, -1279.45, -8.44157 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 54 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 818.478, -1305.41, -5.92252 );
|
||||
ent.v[ "angles" ] = ( 270, 356.424, 107.576 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1546.4, -851.111, 0 );
|
||||
ent.v[ "angles" ] = ( 270, 1.19349, 174.807 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1614.62, -8.92836, 2.45752 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -142 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 1156.49, 916.598, 7.11872 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 140 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 458.433, 1110.62, 4.59776 );
|
||||
ent.v[ "angles" ] = ( 270, 356.82, 119.18 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -1526.89, 1187.78, 2.95151 );
|
||||
ent.v[ "angles" ] = ( 272, 176, 0 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -880.631, -224.873, 3.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 140 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -745.095, 136.241, 2.29582 );
|
||||
ent.v[ "angles" ] = ( 270, 355.236, 126.764 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 2.44801, 1188.39, 6.98232 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 132 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 252.242, 865.598, 7.37453 );
|
||||
ent.v[ "angles" ] = ( 270, 356.987, -62.9872 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -1027.86, 1394.86, 0.821062 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -142 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -2253.14, 33.0858, -24.9183 );
|
||||
ent.v[ "angles" ] = ( 288, 176, 0 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -2412.44, -373.572, -45.1855 );
|
||||
ent.v[ "angles" ] = ( 270, 0, -148 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -2273.59, 913.549, -102.875 );
|
||||
ent.v[ "angles" ] = ( 270, 1.19349, 174.807 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -1088.86, -743.839, -8.44988 );
|
||||
ent.v[ "angles" ] = ( 270, 3.57633, -147.576 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 354.702, -195.697, -4.84291 );
|
||||
ent.v[ "angles" ] = ( 270, 357.51, -37.5104 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( 770.649, -228.946, -2.07067 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 36 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( 1322.32, -1462.4, 27.9793 );
|
||||
ent.v[ "angles" ] = ( 270, 357.709, 92.2906 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1369.38, -179.439, 6.14455 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1956.06, -848.951, 6.8787 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1366.6, -958.902, 1.99127 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 903.426, -729.658, -7.77366 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 128.115, 48.2722, -2.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 169.841, 1241.33, 62.7663 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -1590.63, 406.715, 11.89 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -1636.72, -926.848, -11.367 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -2276.97, 1146.49, -102.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -2398.61, 409.066, -102.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -284.748, -120.746, 55.3929 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -587.29, 717.723, 43.8112 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -970.133, 713.019, -2.30889 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -1181.22, 412.263, -4.16029 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -2064.13, -6.65043, 24.866 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1876.63, -1373.64, 23.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1303.68, -540.545, 46.1166 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1922.67, 508.789, 10.364 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1376.97, 552.94, 1.77667 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -92.8787, 360.468, 16.025 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -1119.13, 1005.83, 8.16966 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -719.975, -313.554, 3.5 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "moth_runner" );
|
||||
ent.v[ "origin" ] = ( -268.186, -1356.64, 22.4166 );
|
||||
ent.v[ "angles" ] = ( 270, 3.17983, 112.82 );
|
||||
ent.v[ "fxid" ] = "moth_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -61.439, -679.388, -0.905807 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -511.501, -395.473, 6.09659 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 1130.97, 99.3725, 4.77136 );
|
||||
ent.v[ "angles" ] = ( 270, 359.157, -179.157 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||||
ent.v[ "origin" ] = ( -2279.01, 323.025, -61.8384 );
|
||||
ent.v[ "angles" ] = ( 288, 176, 48 );
|
||||
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -1313.6, -235.86, 3.78732 );
|
||||
ent.v[ "angles" ] = ( 270, 359.157, -179.157 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 108.491, 873.307, 11.2068 );
|
||||
ent.v[ "angles" ] = ( 270, 359.157, -179.157 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 680.274, 828.449, 4.56215 );
|
||||
ent.v[ "angles" ] = ( 270, 359.157, -179.157 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -378.607, 1165.24, 12.7666 );
|
||||
ent.v[ "angles" ] = ( 270, 359.157, -179.157 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -844.527, 1153.04, 12.9784 );
|
||||
ent.v[ "angles" ] = ( 270, 359.157, -179.157 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -1368.6, 664.442, 4.91888 );
|
||||
ent.v[ "angles" ] = ( 270, 359.157, -179.157 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -465.015, -701.458, -8.18584 );
|
||||
ent.v[ "angles" ] = ( 270, 359.157, -179.157 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 893.058, -1327.58, -8.50517 );
|
||||
ent.v[ "angles" ] = ( 270, 359.157, -179.157 );
|
||||
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -98.234, -713.639, 133.763 );
|
||||
ent.v[ "angles" ] = ( 270, 359.105, 170.895 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -2173.29, 841.297, 41.8183 );
|
||||
ent.v[ "angles" ] = ( 270, 359.105, 170.895 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -767.209, 1420.29, 154.166 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 178 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 31.3608, 721.674, 114.165 );
|
||||
ent.v[ "angles" ] = ( 270, 359.105, 170.895 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 204.584, -144.872, 144.35 );
|
||||
ent.v[ "angles" ] = ( 270, 359.105, 170.895 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 2073.67, -725.425, 152.673 );
|
||||
ent.v[ "angles" ] = ( 270, 359.105, 170.895 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 135.85, 536.842, 114.196 );
|
||||
ent.v[ "angles" ] = ( 270, 359.105, 170.895 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( 1262.28, 193.087, 135.012 );
|
||||
ent.v[ "angles" ] = ( 270, 359.105, 170.895 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||||
ent.v[ "origin" ] = ( -521.047, -922.59, 127.911 );
|
||||
ent.v[ "angles" ] = ( 270, 359.105, 170.895 );
|
||||
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 122.217, -505.76, -7.41474 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 1098.19, 1022.14, 29.7313 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( 559.419, 1069.33, 32.6754 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -2105.59, -467.6, -9.79781 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "insects_carcass_runner" );
|
||||
ent.v[ "origin" ] = ( -103.531, -233.203, 33.225 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
1301
maps/createfx/mp_underpass_fx.gsc
Executable file
1301
maps/createfx/mp_underpass_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
659
maps/createfx/mp_vacant_fx.gsc
Executable file
659
maps/createfx/mp_vacant_fx.gsc
Executable file
@@ -0,0 +1,659 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 128
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1345.78, -1070.12, 30.8966 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 414.295, -1274.4, -8.313 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1828.86, -544.508, -13.4547 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2246.05, 700.739, -10.027 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2275.19, 1176.55, 2.2429 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -902.432, 1545.62, 160.909 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -989.148, 1859.06, 10.479 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -203.584, 1859.73, 10.314 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 224.122, 1870.68, 6.726 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 683.292, 1880.23, -5.171 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 936.415, 1720.49, 18.27 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 918.889, 1367.99, 154.299 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1612.56, 1038.19, 144.225 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1396.81, 226.461, -5.87501 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -270.228, 1599.76, -39.262 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1298.48, 1093.78, 152.032 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 987.902, 770.179, 135.738 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -452.063, 327.264, 107.367 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -585.947, -674.622, 169.748 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -952.422, -1408.88, -26.867 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -722.297, 1292.07, -3.81796 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -659.761, 1554.55, -15.7262 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 181.125, 1505.13, 19.8624 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 479.034, 1564.94, 39.2974 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 125.491, 1061.9, 160.685 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 695.516, 850.168, 153.822 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1356.26, 698.727, 21.8323 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1640.77, 238.832, -27.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1618.16, -537.418, -27.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 415.845, 168.485, 54.7403 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -52.3058, -56.8114, -48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -379.721, -188.624, -46.108 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -904.842, -502.16, -112 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1040.82, 456.345, -82.0017 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1844.64, -154.947, -5.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1884.67, 562.208, -5.87501 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1343.13, -310.548, -77.1699 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 109.922, -1087.94, -51.2502 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 242.408, -1380.57, -102.98 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1539.58, 915.592, 135.6 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_drum_pings";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1759.24, 1621.43, 86.2127 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1863.88, 1452.36, -103.614 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -823.611, -11.376, 111.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 443.652, -1407.88, -61.8967 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -242.863, -1411.1, -48.5773 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -610.091, -1410.69, -55.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 156.924, -1057.04, 107.346 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1166.83, 1562.35, 246.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1873.38, 139.886, -112 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 466.025, -685.515, 115.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1231.52, 188.125, 87.0986 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1650.06, 975.468, -88 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_water_lake";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1686.01, 515.66, -5.87499 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1781.94, 233.234, -5.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1386.85, -105.379, -5.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1505.71, 425.747, -5.87499 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1382.37, 578.614, -5.87499 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -812.985, 1517.93, -115.058 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 748.411, 1573.93, -112 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1659.04, 298.371, -111.763 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 476.436, -1323.94, -102.118 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1188.2, 867.081, -107.03 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -499.807, -1001.46, -62.4419 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cricket_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -113.696, -176.363, 162 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1783.37, -355.366, -52 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1201.63, -1510.6, -5.90043 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -127.4, 1009.48, 179.709 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1885.11, -662.706, -83.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1945.67, 295.502, -83.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_interior_wood";
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1868.35, 964.268, -88 );
|
||||
ent.v[ "angles" ] = ( 270, 23.29, 68.7098 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1101.11, 730.968, -111.598 );
|
||||
ent.v[ "angles" ] = ( 270, 23.29, 68.7098 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1222.21, -14.7012, -111.525 );
|
||||
ent.v[ "angles" ] = ( 270, 23.29, 68.7098 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -1896.13, -28.154, -112 );
|
||||
ent.v[ "angles" ] = ( 270, 23.29, 68.7098 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -553.206, 1477.25, -111.689 );
|
||||
ent.v[ "angles" ] = ( 270, 23.29, 68.7098 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 387.403, 1503.75, -100.745 );
|
||||
ent.v[ "angles" ] = ( 270, 23.29, 68.7098 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -839.947, 1153.67, -116 );
|
||||
ent.v[ "angles" ] = ( 270, 23.29, 68.7098 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( -854.417, -1323.31, -104 );
|
||||
ent.v[ "angles" ] = ( 270, 23.29, 68.7098 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||||
ent.v[ "origin" ] = ( 37.4554, -1408.88, -100.048 );
|
||||
ent.v[ "angles" ] = ( 270, 23.29, 68.7098 );
|
||||
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 478.358, -423.909, 8.125 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -499.112, -707.416, 7.125 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 391.264, 571.867, -2.54166 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -451.202, 571.926, -5.54167 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -53.4726, 567.012, -0.541664 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 448.457, 71.0521, -5.875 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 726.753, -622.182, -14.875 );
|
||||
ent.v[ "angles" ] = ( 2, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 718.047, -201.788, -7.875 );
|
||||
ent.v[ "angles" ] = ( 2, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 713.527, 359.47, -5.875 );
|
||||
ent.v[ "angles" ] = ( 2, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -445.946, 298.481, -8.87499 );
|
||||
ent.v[ "angles" ] = ( 2, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -451.229, -217.269, -3.875 );
|
||||
ent.v[ "angles" ] = ( 2, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1265.76, 1006.82, -13.875 );
|
||||
ent.v[ "angles" ] = ( 2, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 1157.38, 953.421, -2.875 );
|
||||
ent.v[ "angles" ] = ( 2, 88, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( 499.517, -812.072, 0.125004 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_dust_large_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 266.217, -428.406, 119.875 );
|
||||
ent.v[ "angles" ] = ( 38, 204, -180 );
|
||||
ent.v[ "fxid" ] = "light_shaft_dust_large_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_dust_large_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( -472.771, -429.047, 119.875 );
|
||||
ent.v[ "angles" ] = ( 38, 204, -180 );
|
||||
ent.v[ "fxid" ] = "light_shaft_dust_large_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_ceiling_ash_large_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 301.031, 1114.83, 95.2456 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_ceiling_ash_large_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_ceiling_ash_large_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 590.613, 823.195, 122.01 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_ceiling_ash_large_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_ceiling_ash_large_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 722.88, 1117.1, 142.146 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_ceiling_ash_large_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_ceiling_ash_large_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 1152.34, 995.886, 119.761 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "dust_ceiling_ash_large_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "ash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -102.757, -113.399, -48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "ash_spiral_runner";
|
||||
ent.v[ "delay" ] = 0;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -712.952, -454.104, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -39.0838, -455.559, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 21.2384, -723.3, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -641.567, -717.273, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -216.494, -700.532, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1084.91, -618.308, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1390.07, -551.247, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1551.37, 475.533, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1566.96, -825.194, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 827.275, 978.923, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 420.835, 977.558, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 1197.37, -137.395, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 1160.33, 332.949, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 1501.95, -186.578, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 952.164, -683.656, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "trash_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( 1143.38, 699.227, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 1458.13, 292.44, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_dust_200_mp_vacant" );
|
||||
ent.v[ "origin" ] = ( 1389.37, -688.234, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_dust_200_mp_vacant";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke" );
|
||||
ent.v[ "origin" ] = ( -174.212, -442.88, 8.125 );
|
||||
ent.v[ "angles" ] = ( 2, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "light_shaft_dust_large_mp_vacant_sidewall" );
|
||||
ent.v[ "origin" ] = ( -367.567, -159.622, 45.875 );
|
||||
ent.v[ "angles" ] = ( 38, 204, -180 );
|
||||
ent.v[ "fxid" ] = "light_shaft_dust_large_mp_vacant_sidewall";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -209.298, -219.79, -48 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
|
||||
14
maps/createfx/oilrig_audio.gsc
Executable file
14
maps/createfx/oilrig_audio.gsc
Executable file
@@ -0,0 +1,14 @@
|
||||
#include maps\_anim;
|
||||
main()
|
||||
{
|
||||
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
|
||||
thread init_animsounds();
|
||||
}
|
||||
|
||||
init_animsounds()
|
||||
{
|
||||
waittillframeend;
|
||||
addOnStart_animSound( "sdv02_pilot", "stealth_kill", "scn_oilrig_npc_waterkill" );
|
||||
addOnStart_animSound( "player_rig", "player_stealth_kill", "scn_oilrig_plr_waterkill" );
|
||||
|
||||
}
|
||||
1594
maps/createfx/oilrig_fx.gsc
Executable file
1594
maps/createfx/oilrig_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
12
maps/createfx/roadkill_audio.gsc
Executable file
12
maps/createfx/roadkill_audio.gsc
Executable file
@@ -0,0 +1,12 @@
|
||||
#include maps\_anim;
|
||||
main()
|
||||
{
|
||||
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
|
||||
thread init_animsounds();
|
||||
}
|
||||
|
||||
init_animsounds()
|
||||
{
|
||||
waittillframeend;
|
||||
|
||||
}
|
||||
1819
maps/createfx/roadkill_fx.gsc
Executable file
1819
maps/createfx/roadkill_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
321
maps/createfx/so_bridge_fx.gsc
Executable file
321
maps/createfx/so_bridge_fx.gsc
Executable file
@@ -0,0 +1,321 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 53
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10458.5, 46984.3, 988.799 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_traffic_bigcity_distant";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10548, 38645, 2280.13 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_highelevation_wind";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10158.4, 31587.9, 266.235 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_heavy";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10870.5, 35114.4, 470.579 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10870.3, 31706.2, 157.351 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10121.7, 32835.7, 253.904 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10121.6, 36730.2, 467.803 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_fence_whistle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10271.4, 37954.9, 863.246 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking_low";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10956.7, 37981, 896.946 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_tower_creaking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10868, 38305.4, 668.033 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10582.1, 35960.6, 461.008 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10315, 33272.6, 274.814 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10578.6, 31032.6, 118.67 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10159.5, 29240, -14.3044 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10124.7, 40655.9, 922.993 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10865.3, 41668.8, 949.222 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10115.1, 42671.9, 959.408 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10861.9, 40662.9, 997.174 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10374.9, 37789.9, 561.557 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_mountain_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10325.3, 35959.4, 461.008 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10356.4, 37510.1, 511.805 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10768.5, 37541.3, 531.835 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10344.2, 33242.5, 169.126 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10689.5, 33613.2, 199.699 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10554, 33918.3, 215.427 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10362.7, 35950.3, 335.617 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10741.1, 37429, 435.043 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10315, 37477.2, 462.842 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10426, 38165.5, 607.237 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10640.4, 39021.4, 798.996 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10655.1, 39404.7, 834.463 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10607.1, 40309.7, 851.292 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10587, 41393.6, 892.573 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10336.5, 38028.1, 521.064 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10433.7, 37430.2, 594.573 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10696.8, 37430.2, 590.853 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10769.8, 37931.6, 415.988 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10714.2, 38610.6, 752.73 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 10587, 38614.1, 749.36 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_rock_small_debris";
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner_line_200" );
|
||||
ent.v[ "origin" ] = ( 10709.9, 38608.1, 733.073 );
|
||||
ent.v[ "angles" ] = ( 270, 1.54816, 88.4517 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner_line_200";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "falling_brick_runner_line_400" );
|
||||
ent.v[ "origin" ] = ( 10578.6, 37429.2, 646.177 );
|
||||
ent.v[ "angles" ] = ( 270, 1.54816, 88.4517 );
|
||||
ent.v[ "fxid" ] = "falling_brick_runner_line_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createExploder( "bridge_collapse_main" );
|
||||
ent.v[ "origin" ] = ( 10525.9, 38083.7, 421.26 );
|
||||
ent.v[ "angles" ] = ( 272, 270.012, -88.012 );
|
||||
ent.v[ "fxid" ] = "bridge_collapse_main";
|
||||
ent.v[ "delay" ] = 0.75;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
|
||||
ent = createExploder( "bridge_explode" );
|
||||
ent.v[ "origin" ] = ( 10835.9, 38613.6, 745.785 );
|
||||
ent.v[ "angles" ] = ( 26.1218, 184.976, 2.23295 );
|
||||
ent.v[ "fxid" ] = "bridge_explode";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "2";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
|
||||
ent = createExploder( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 10466.2, 38602.1, 748.345 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 10821.4, 38618.4, 750.776 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 10511.3, 38604.8, 740.43 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 10814.2, 38584.6, 645.814 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = 0;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 10701.1, 38034.2, 386.836 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = 3.7;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 10778, 38050.5, 396.847 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = 3.9;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 10824, 37428.4, 368.279 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = 1;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 10461.3, 37438.8, 362.615 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = 2.5;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 10237.4, 37431.7, 380.426 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = 2;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
ent = createExploder( "firelp_small_pm" );
|
||||
ent.v[ "origin" ] = ( 10626.8, 38047.2, 452.007 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "firelp_small_pm";
|
||||
ent.v[ "delay" ] = 3.5;
|
||||
ent.v[ "exploder" ] = "1";
|
||||
ent.v[ "soundalias" ] = "nil";
|
||||
ent.v[ "loopsound" ] = "nil";
|
||||
|
||||
}
|
||||
|
||||
12
maps/createfx/so_chopper_invasion_fx.gsc
Executable file
12
maps/createfx/so_chopper_invasion_fx.gsc
Executable file
@@ -0,0 +1,12 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
ent = createOneshotEffect( "objective_smoke" );
|
||||
ent.v[ "origin" ] = ( 840.662, -4525.29, 2610.13 );
|
||||
ent.v[ "angles" ] = ( 357.719, 179.927, 177.471 );
|
||||
ent.v[ "fxid" ] = "objective_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
}
|
||||
|
||||
12
maps/createfx/so_crossing_so_bridge_fx.gsc
Executable file
12
maps/createfx/so_crossing_so_bridge_fx.gsc
Executable file
@@ -0,0 +1,12 @@
|
||||
//_createfx generated. Do not touch!!
|
||||
#include common_scripts\utility;
|
||||
#include common_scripts\_createfx;
|
||||
|
||||
main()
|
||||
{
|
||||
ent = createOneshotEffect( "objective_smoke" );
|
||||
ent.v[ "origin" ] = ( 10480.1, 43169.4, 888.576 );
|
||||
ent.v[ "angles" ] = ( 292.086, 174.674, -175.063 );
|
||||
ent.v[ "fxid" ] = "objective_smoke";
|
||||
ent.v[ "delay" ] = -15;
|
||||
}
|
||||
1940
maps/createfx/so_ghillies_fx.gsc
Executable file
1940
maps/createfx/so_ghillies_fx.gsc
Executable file
File diff suppressed because it is too large
Load Diff
12
maps/createfx/trainer_audio.gsc
Executable file
12
maps/createfx/trainer_audio.gsc
Executable file
@@ -0,0 +1,12 @@
|
||||
//#include maps\_anim;
|
||||
main()
|
||||
{
|
||||
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
|
||||
// thread init_animsounds();
|
||||
}
|
||||
|
||||
init_animsounds()
|
||||
{
|
||||
waittillframeend;
|
||||
|
||||
}
|
||||
268
maps/createfx/trainer_fx.gsc
Executable file
268
maps/createfx/trainer_fx.gsc
Executable file
@@ -0,0 +1,268 @@
|
||||
#include common_scripts\utility;
|
||||
//#include maps\_utility;
|
||||
|
||||
main()
|
||||
{
|
||||
level._effect[ "dlight_red" ] = loadfx( "misc/aircraft_light_cockpit_red" );
|
||||
level._effect[ "redlight_fx" ] = loadfx( "misc/tower_light_red_steady" );
|
||||
level._effect[ "m16_muzzleflash" ] = loadfx( "muzzleflashes/m16_flash_wv" );
|
||||
|
||||
level._effect[ "javelin_muzzle" ] = loadfx( "muzzleflashes/javelin_flash_wv" );
|
||||
|
||||
//Hangar Welder
|
||||
level._effect[ "welding_runner" ] = loadfx( "misc/welding_runner" );
|
||||
|
||||
//humvees at end
|
||||
level._effect[ "humvee_radiator_steam" ] = loadfx( "smoke/steam_vent_large_wind" );
|
||||
|
||||
//basketball effects
|
||||
level._effect[ "ball_bounce_dust_runner" ] = loadfx( "impacts/ball_bounce_dust_runner" );
|
||||
level._effect[ "footstep_dust" ] = loadfx( "impacts/footstep_dust" );
|
||||
|
||||
|
||||
//ambient fx
|
||||
level._effect[ "sand_storm_distant_oriented" ] = LoadFX( "weather/sand_storm_distant_oriented_training" );
|
||||
level._effect[ "sand_storm_distant" ] = LoadFX( "weather/sand_storm_distant_training" );
|
||||
|
||||
level._effect[ "dust_wind_fast" ] = loadfx( "dust/dust_wind_fast_afcaves" );
|
||||
level._effect[ "sand_spiral_runner" ] = loadfx( "dust/sand_spiral_runner" );
|
||||
level._effect[ "trash_spiral_runner" ] = loadfx( "misc/trash_spiral_runner" );
|
||||
level._effect[ "sand_spray_detail_oriented_runner" ] = loadfx( "dust/sand_spray_detail_oriented_runner" );
|
||||
|
||||
level._effect[ "room_smoke_200" ] = loadfx( "smoke/room_smoke_200" );
|
||||
level._effect[ "room_smoke_400" ] = loadfx( "smoke/room_smoke_400" );
|
||||
level._effect[ "hallway_smoke_light" ] = loadfx( "smoke/hallway_smoke_light" );
|
||||
level._effect[ "ground_smoke_1200x1200" ] = loadfx( "smoke/ground_smoke1200x1200" );
|
||||
|
||||
level._effect[ "drips_slow" ] = loadfx( "misc/drips_slow" );
|
||||
level._effect[ "drips_fast" ] = loadfx( "misc/drips_fast" );
|
||||
|
||||
footstep_effects();
|
||||
treadfx_override();
|
||||
maps\createfx\trainer_fx::main();
|
||||
|
||||
}
|
||||
|
||||
hummer_steam()
|
||||
{
|
||||
//hummer_steam = getent( "hummer_steam", "targetname" );
|
||||
//playfx( getfx( "humvee_radiator_steam" ), hummer_steam.origin );
|
||||
//hummer_steam thread play_sound_in_space( "scn_trainer_radiator_start" );
|
||||
//wait( 2 );
|
||||
//hummer_steam thread play_loop_sound_on_entity( "scn_trainer_radiator_loop" );
|
||||
}
|
||||
|
||||
footstep_effects()
|
||||
{
|
||||
|
||||
//Regular footstep fx
|
||||
animscripts\utility::setFootstepEffect( "wood", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setFootstepEffect( "sand", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setFootstepEffect( "dirt", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setFootstepEffect( "concrete", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setFootstepEffect( "rock", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setFootstepEffect( "mud", loadfx ( "impacts/footstep_mud" ) );
|
||||
|
||||
//Small footstep fx
|
||||
animscripts\utility::setFootstepEffectSmall( "wood", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setFootstepEffectSmall( "sand", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setFootstepEffectSmall( "dirt", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setFootstepEffectSmall( "concrete", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setFootstepEffectSmall( "rock", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setFootstepEffectSmall( "mud", loadfx ( "impacts/footstep_mud" ) );
|
||||
|
||||
//Other notetrack fx
|
||||
/*
|
||||
setNotetrackEffect( <notetrack>, <tag>, <surface>, <loadfx>, <sound_prefix>, <sound_suffix> )
|
||||
<notetrack>: name of the notetrack to do the fx/sound on
|
||||
<tag>: name of the tag on the AI to use when playing fx
|
||||
<surface>: the fx will only play when the AI is on this surface. Specify "all" to make it work for all surfaces.
|
||||
<loadfx>: load the fx to play here
|
||||
<sound_prefix>: when this notetrack hits a sound can be played. This is the prefix of the sound alias to play ( gets followed by surface type )
|
||||
<sound_suffix>: suffix of sound alias to play, follows the surface type. Example: prefix of "bodyfall_" and suffix of "_large" will play sound alias "bodyfall_dirt_large" when the notetrack happens on dirt.
|
||||
*/
|
||||
animscripts\utility::setNotetrackEffect( "bodyfall small", "J_SpineLower", "sand", loadfx ( "impacts/bodyfall_dust_small_runner" ), "bodyfall_", "_small" );
|
||||
animscripts\utility::setNotetrackEffect( "bodyfall small", "J_SpineLower", "dirt", loadfx ( "impacts/bodyfall_dust_small_runner" ), "bodyfall_", "_small" );
|
||||
animscripts\utility::setNotetrackEffect( "bodyfall small", "J_SpineLower", "concrete", loadfx ( "impacts/bodyfall_default_small_runner" ), "bodyfall_", "_small" );
|
||||
animscripts\utility::setNotetrackEffect( "bodyfall small", "J_SpineLower", "rock", loadfx ( "impacts/bodyfall_default_small_runner" ), "bodyfall_", "_small" );
|
||||
// animscripts\utility::setNotetrackEffect( "bodyfall small", "J_SpineLower", "mud", loadfx ( "impacts/bodyfall_mud_small_runner" ), "bodyfall_", "_small" );
|
||||
|
||||
animscripts\utility::setNotetrackEffect( "bodyfall large", "J_SpineLower", "sand", loadfx ( "impacts/bodyfall_dust_large_runner" ), "bodyfall_", "_large" );
|
||||
animscripts\utility::setNotetrackEffect( "bodyfall large", "J_SpineLower", "dirt", loadfx ( "impacts/bodyfall_dust_large_runner" ), "bodyfall_", "_large" );
|
||||
animscripts\utility::setNotetrackEffect( "bodyfall large", "J_SpineLower", "concrete", loadfx ( "impacts/bodyfall_default_large_runner" ), "bodyfall_", "_large" );
|
||||
animscripts\utility::setNotetrackEffect( "bodyfall large", "J_SpineLower", "rock", loadfx ( "impacts/bodyfall_default_large_runner" ), "bodyfall_", "_large" );
|
||||
animscripts\utility::setNotetrackEffect( "bodyfall large", "J_SpineLower", "mud", loadfx ( "impacts/bodyfall_mud_large_runner" ), "bodyfall_", "_large" );
|
||||
|
||||
animscripts\utility::setNotetrackEffect( "knee fx left", "J_Knee_LE", "sand", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setNotetrackEffect( "knee fx left", "J_Knee_LE", "dirt", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setNotetrackEffect( "knee fx left", "J_Knee_LE", "concrete", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setNotetrackEffect( "knee fx left", "J_Knee_LE", "rock", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setNotetrackEffect( "knee fx left", "J_Knee_LE", "mud", loadfx ( "impacts/footstep_mud" ) );
|
||||
|
||||
animscripts\utility::setNotetrackEffect( "knee fx right", "J_Knee_RI", "sand", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setNotetrackEffect( "knee fx right", "J_Knee_RI", "dirt", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setNotetrackEffect( "knee fx right", "J_Knee_RI", "concrete", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setNotetrackEffect( "knee fx right", "J_Knee_RI", "rock", loadfx ( "impacts/footstep_dust" ) );
|
||||
animscripts\utility::setNotetrackEffect( "knee fx right", "J_Knee_RI", "mud", loadfx ( "impacts/footstep_mud" ) );
|
||||
|
||||
}
|
||||
|
||||
treadfx_override()
|
||||
{
|
||||
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "brick", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "bark", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "carpet", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "cloth", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "concrete", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "dirt", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "flesh", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "foliage", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "glass", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "grass", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "gravel", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "ice", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "metal", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "mud", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "paper", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "plaster", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "rock", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "sand", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "snow", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "water", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "wood", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "asphalt", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "ceramic", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "plastic", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "rubber", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "cushion", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "fruit", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "painted metal", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "default", "treadfx/heli_sand_large" );
|
||||
maps\_treadfx::setvehiclefx( "pavelow", "none", "treadfx/heli_sand_large" );
|
||||
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "brick", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "bark", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "carpet", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "cloth", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "concrete", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "dirt", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "flesh", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "foliage", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "glass", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "grass", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "gravel", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "ice", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "metal", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "mud", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "paper", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "plaster", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "rock", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "sand", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "snow", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "water", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "wood", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "asphalt", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "ceramic", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "plastic", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "rubber", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "cushion", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "fruit", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "painted metal", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "default", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "blackhawk", "none", "treadfx/heli_sand_default" );
|
||||
|
||||
maps\_treadfx::setvehiclefx( "f15", "brick", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "bark", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "carpet", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "cloth", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "concrete", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "dirt", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "flesh", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "foliage", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "glass", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "grass", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "gravel", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "ice", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "metal", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "mud", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "paper", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "plaster", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "rock", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "sand", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "snow", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "water", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "wood", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "asphalt", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "ceramic", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "plastic", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "rubber", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "cushion", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "fruit", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "painted metal", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "default", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "f15", "none", "treadfx/heli_sand_default" );
|
||||
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "brick", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "bark", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "carpet", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "cloth", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "concrete", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "dirt", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "flesh", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "foliage", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "glass", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "grass", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "gravel", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "ice", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "metal", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "mud", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "paper", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "plaster", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "rock", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "sand", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "snow", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "water", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "wood", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "asphalt", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "ceramic", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "plastic", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "rubber", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "cushion", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "fruit", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "painted metal", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "default", "treadfx/tread_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "hummer_physics", "none", "treadfx/tread_sand_default" );
|
||||
|
||||
maps\_treadfx::setvehiclefx( "apache", "brick", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "bark", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "carpet", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "cloth", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "concrete", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "dirt", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "flesh", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "foliage", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "glass", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "grass", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "gravel", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "ice", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "metal", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "mud", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "paper", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "plaster", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "rock", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "sand", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "snow", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "water", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "wood", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "asphalt", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "ceramic", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "plastic", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "rubber", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "cushion", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "fruit", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "painted metal", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "default", "treadfx/heli_sand_default" );
|
||||
maps\_treadfx::setvehiclefx( "apache", "none", "treadfx/heli_sand_default" );
|
||||
|
||||
}
|
||||
467
maps/createfx/trainer_fxOld.gsc
Executable file
467
maps/createfx/trainer_fxOld.gsc
Executable file
@@ -0,0 +1,467 @@
|
||||
|
||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
/*// CreateFX entities placed: 81
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2395.49, 4482.5, -42.702 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3012.03, 3013.95, -21.4156 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_trainer_radio";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2719.99, 5358.38, -63.4228 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2287.09, 5336.01, -63.961 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3420.55, 3079.01, 11.0877 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flag_flap_fast";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4564.33, 3107.53, 8.38868 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flag_flap_fast";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5372.74, 3091.83, 178.857 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flag_flap_fast";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -4861.96, 1912.88, 11.7807 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flag_flap_fast";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -5382.92, 1999.88, 172.222 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flag_flap_fast";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3458.97, 1967.74, 60.9449 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flag_flap_fast";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2888.21, 3548.66, -26.7255 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2895.49, 4417.07, -60.2174 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -1054.17, 4139.48, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_desert_light";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2475.94, 3661.71, 40.2109 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2894.51, 4154.79, -20.1962 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2896.79, 1995.73, -11.548 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2903.88, 2592.37, 34.6315 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3447.88, 2463.47, 22.5245 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2828.38, 4809.31, 107.11 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2098.63, 5095.83, 49.1416 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2972.29, 3180.13, -10.7121 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2463.01, 3423.67, 10.2354 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -2249.66, 4305.42, 9.40009 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -6237.78, 3802.91, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pavelow_idle_right";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1477.02, 2966.89, -63.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_pavelow_idle_left";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -3148.4, 809.903, 10.8578 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_soldier_training_walla";
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -2510.91, 5413.62, -64.9907 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -2722.5, 5330.87, -63.9066 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spray_detail_oriented_runner" );
|
||||
ent.v[ "origin" ] = ( -2165.66, 5452.99, -63.2222 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2602.98, 5664.14, -60.8073 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2153.48, 5795.96, -62.9426 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -1844.31, 5279.48, -59.9109 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -3056.16, 5728, -58.6766 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -3355.35, 5539.66, -53.4285 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -1806, 4881.86, -57.287 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -1689.09, 4358.09, -61.3013 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2725.16, 6272.45, -57.3656 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2217.09, 6392.43, -61.9822 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2610.61, 4397.99, -59.0206 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -3164.38, 4413.34, -62.7958 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -3341.18, 4160.74, -59.3512 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -3340.55, 3771.08, -59.4618 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2605.78, 4637.6, -63.1947 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2629.97, 3937.85, -59.7633 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2668.94, 3517.76, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -3193.77, 3196.46, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2713.58, 2669.44, -64.0914 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2672.17, 2245.91, -59.2154 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2156.25, 2299.02, -72.8617 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -2711.77, 3147.21, -64.0041 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2363.02, 2816.19, -71 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -1751.58, 2769.29, -65.978 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -1650.64, 3160.73, -71.2406 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2212.2, 3244.79, -68.4126 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2202.52, 3727.43, -58.1794 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -1797.19, 3716.19, -54.6197 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2055.27, 4076.74, -56.0169 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -3092.72, 2875.97, -61.5467 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -3029.82, 2180.51, -56.5235 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2789.72, 1536.87, -65.4475 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -3374.33, 1687.18, -54.2981 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -2144.05, 1633.28, -62.1751 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -3918.92, 3299.99, -64 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "dust_wind_fast" );
|
||||
ent.v[ "origin" ] = ( -4021.18, 5361.87, -58.7802 );
|
||||
ent.v[ "angles" ] = ( 270, 359.123, -89.1227 );
|
||||
ent.v[ "fxid" ] = "dust_wind_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "drips_fast" );
|
||||
ent.v[ "origin" ] = ( -3004.81, 3200.11, -44.7555 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "drips_fast";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -3989.79, 2917.13, -160.568 );
|
||||
ent.v[ "angles" ] = ( 356, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -3665.32, 2148.06, -166.986 );
|
||||
ent.v[ "angles" ] = ( 356, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -3558.55, 2731.81, -164.539 );
|
||||
ent.v[ "angles" ] = ( 360, 268, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -3551.27, 2381.35, -158 );
|
||||
ent.v[ "angles" ] = ( 360, 268, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "hallway_smoke_light" );
|
||||
ent.v[ "origin" ] = ( -3211.83, 2528.68, -159.309 );
|
||||
ent.v[ "angles" ] = ( 356, 0, 0 );
|
||||
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -5593.72, 2787.77, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -5590.16, 2767.17, -47.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0.381966, 91.6178 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -5538.63, 2177.04, -183.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0.381966, 91.6178 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "room_smoke_400" );
|
||||
ent.v[ "origin" ] = ( -5542.19, 2197.64, -183.875 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "room_smoke_400";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -3986.56, 2220.81, -189.767 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4394.16, 2224.37, -189.775 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4838.76, 2238.29, -190.838 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4985.57, 2789.77, -192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_spiral_runner" );
|
||||
ent.v[ "origin" ] = ( -4530.82, 2788.53, -192 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "sand_spiral_runner";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_storm_distant_oriented" );
|
||||
ent.v[ "origin" ] = ( -1269.35, 17105.3, 1036.98 );
|
||||
ent.v[ "angles" ] = ( 10.0046, 271.931, -2.28298 );
|
||||
ent.v[ "fxid" ] = "sand_storm_distant_oriented";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "sand_storm_distant" );
|
||||
ent.v[ "origin" ] = ( -3874.08, 7563.77, 106.18 );
|
||||
ent.v[ "angles" ] = ( 10.0046, 271.931, -2.28298 );
|
||||
ent.v[ "fxid" ] = "sand_storm_distant";
|
||||
ent.v[ "delay" ] = -15;*/
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user