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26
maps/mp/invasion.gsc
Executable file
26
maps/mp/invasion.gsc
Executable file
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#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\gametypes\_hud_util;
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main()
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{
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if ( getdvar( "r_reflectionProbeGenerate" ) == "1" )
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return;
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setDvar( "r_specularcolorscale", "2.3" );
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maps\invasion_fx::main();
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maps\mp\_load::main();
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// maps\createart\invasion_art::main();
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ambientPlay( "ambient_invasion_ext1" );
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setDvar( "compassmaxrange", "1800" );
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game[ "attackers" ] = "allies";
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game[ "defenders" ] = "axis";
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maps\_compass::setupMiniMap("compass_map_invasion");
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}
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