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14
maps/mp/mp_bloc_fx.gsc
Executable file
14
maps/mp/mp_bloc_fx.gsc
Executable file
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main()
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{
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thread precache_createfx_fx();
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}
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precache_createfx_fx()
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{
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level._effect[ "snow_light" ] = loadfx( "weather/snow_light_mp_bloc" );
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level._effect[ "hallway_smoke" ] = loadfx( "smoke/hallway_smoke_light" );
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level._effect[ "snow_wind" ] = loadfx( "weather/snow_wind" );
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maps\createfx\mp_bloc_fx::main();
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}
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