foobard
This commit is contained in:
23
maps/mp/mp_boneyard.gsc
Executable file
23
maps/mp/mp_boneyard.gsc
Executable file
@@ -0,0 +1,23 @@
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main()
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{
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maps\mp\mp_boneyard_precache::main();
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maps\mp\mp_boneyard_fx::main();
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maps\createart\mp_boneyard_art::main();
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maps\mp\mp_boneyard_precache::main();
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maps\mp\_load::main();
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maps\mp\_compass::setupMiniMap( "compass_map_mp_boneyard" );
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setdvar( "compassmaxrange", "1700" );
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ambientPlay( "ambient_mp_desert" );
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game[ "attackers" ] = "axis";
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game[ "defenders" ] = "allies";
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setdvar( "r_lightGridEnableTweaks", 1 );
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setdvar( "r_lightGridIntensity", 1.19 );
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setdvar( "r_lightGridContrast", .4 );
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if ( level.ps3 )
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setdvar( "sm_sunShadowScale", "0.7" ); // ps3 optimization
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}
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