foobard
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26
maps/mp/mp_complex.gsc
Executable file
26
maps/mp/mp_complex.gsc
Executable file
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#include maps\mp\_utility;
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#include common_scripts\utility;
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main()
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{
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maps\mp\mp_complex_precache::main();
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maps\mp\mp_complex_fx::main();
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maps\createart\mp_complex_art::main();
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maps\mp\_destructible_dlc::main(); // call before _load
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maps\mp\_load::main();
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maps\mp\_compass::setupMiniMap( "compass_map_mp_complex" );
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ambientPlay( "ambient_mp_complex" );
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// raise up planes to avoid them flying through buildings
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level.airstrikeHeightScale = 2;
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game[ "attackers" ] = "allies";
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game[ "defenders" ] = "axis";
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setdvar( "compassmaxrange", "1500" );
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}
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