foobard
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25
maps/mp/mp_invasion.gsc
Executable file
25
maps/mp/mp_invasion.gsc
Executable file
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main()
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{
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maps\mp\mp_invasion_precache::main();
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maps\createart\mp_invasion_art::main();
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maps\mp\mp_invasion_fx::main();
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maps\mp\_load::main();
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maps\mp\_compass::setupMiniMap( "compass_map_mp_invasion" );
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// raise up planes to avoid them flying through buildings
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level.airstrikeHeightScale = 1.5;
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ambientPlay( "ambient_mp_urban" );
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game[ "attackers" ] = "axis";
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game[ "defenders" ] = "allies";
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setdvar( "r_specularcolorscale", "2.5" );
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setdvar( "r_lightGridEnableTweaks", 1 );
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setdvar( "r_lightGridIntensity", 1.25 );
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setdvar( "r_lightGridContrast", .5 );
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setdvar( "compassmaxrange", "2500" );
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}
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