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20
maps/mp/mp_storm_spring.gsc
Executable file
20
maps/mp/mp_storm_spring.gsc
Executable file
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main()
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{
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maps\mp\mp_storm_spring_precache::main();
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maps\mp\mp_storm_spring_fx::main();
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maps\createart\mp_storm_spring_art::main();
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maps\createfx\mp_storm_spring_fx::main();
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maps\createfx\mp_storm_spring_ex_fx::main();
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maps\mp\_load::main();
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maps\mp\_compass::setupMiniMap( "compass_map_mp_storm_spring" );
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ambientPlay( "ambient_mp_snow" );
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game[ "attackers" ] = "axis";
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game[ "defenders" ] = "allies";
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setdvar( "r_specularcolorscale", "2" );
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setdvar( "r_diffusecolorscale", "1.2" );
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setdvar( "compassmaxrange", "2300" );
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}
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