This commit is contained in:
2026-05-06 17:15:14 +02:00
parent ae689f7f56
commit 69c1d72624

View File

@@ -337,9 +337,14 @@ getEnemyTeam()
}
updateWeapon()
{
self notify("updating_weapon");
self endon("updating_weapon");
self.isUpdatingWeapon = true;
if(self.current >= level.gungameList.size)
{
self thread tryNuke();
self.isUpdatingWeapon = undefined;
return;
}
//self iPrintlnBold(level.gungameList[self.current]);
@@ -358,6 +363,8 @@ updateWeapon()
waitFrame();
if(level.state == "prematch" || level.state == "ingame")
self show();
self.isUpdatingWeapon = undefined;
if(self.isJugger)
self setMoveSpeedScale(1);
else if(self.speed)
@@ -377,11 +384,7 @@ updateWeapon()
self setClientDvar("bots_play_knife", 0);
}
if(self getCurrentWeapon() == "none" && !self isMantling() && !self isOnLadder()) // in rare case weapon does not exist
{
waitFrame();
self updateWeapon();
}
}
refillOnFire()
{
@@ -760,6 +763,8 @@ takeInvalidWeapon()
waitFrame();
if(self.current >= level.gungameList.size)
break;
if(isDefined(self.isUpdatingWeapon))
continue;
if(!isAlive(self))
continue;
if(self isMantling())