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@@ -358,9 +358,7 @@ updateWeapon()
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self giveWeapon("onemanarmy_mp");
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self takeWeapon(self getCurrentWeapon());
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self giveMaxAmmo(level.gungameList[self.current]);
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waitFrame();
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self switchtoweaponimmediate(level.gungameList[self.current]);
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waitFrame();
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if(level.state == "prematch" || level.state == "ingame")
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self show();
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