fix this fucking configstringindex overflow

This commit is contained in:
2026-05-09 17:16:32 +02:00
parent a4cd2adb70
commit bff8c7cfa6
3 changed files with 33 additions and 28 deletions

View File

@@ -471,8 +471,9 @@ BombThem(ims)
Boom(player, expos)
{
player playsound ("claymore_activated");
level._effect["bombexplosion"] = loadfx("explosions/tanker_explosion");
PlayFx( level._effect["bombexplosion"], expos );
// FIX: loadfx() must NEVER be called at runtime — only at level init.
// Reuse the pre-cached explosion handle from Init().
PlayFx( level._effect["claymore_explode"], expos );
//RadiusDamage(self.origin,350,500,100,level);
MagicBullet("ac130_105mm_mp", expos, expos+(0,-100,-1000), self);
MagicBullet("ac130_105mm_mp", expos, expos+(100,0, -10), self);