fix this fucking configstringindex overflow
This commit is contained in:
@@ -471,8 +471,9 @@ BombThem(ims)
|
||||
Boom(player, expos)
|
||||
{
|
||||
player playsound ("claymore_activated");
|
||||
level._effect["bombexplosion"] = loadfx("explosions/tanker_explosion");
|
||||
PlayFx( level._effect["bombexplosion"], expos );
|
||||
// FIX: loadfx() must NEVER be called at runtime — only at level init.
|
||||
// Reuse the pre-cached explosion handle from Init().
|
||||
PlayFx( level._effect["claymore_explode"], expos );
|
||||
//RadiusDamage(self.origin,350,500,100,level);
|
||||
MagicBullet("ac130_105mm_mp", expos, expos+(0,-100,-1000), self);
|
||||
MagicBullet("ac130_105mm_mp", expos, expos+(100,0, -10), self);
|
||||
|
||||
Reference in New Issue
Block a user