From de5580c6f793eeac7e4cdfeb34b5c343a24ae161 Mon Sep 17 00:00:00 2001 From: Kibi Kelburton Date: Wed, 6 May 2026 03:15:23 +0200 Subject: [PATCH] possible fix for server ded after gl spamming --- gunfun/mod/main.gsc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/gunfun/mod/main.gsc b/gunfun/mod/main.gsc index a4fc33c..988d44d 100755 --- a/gunfun/mod/main.gsc +++ b/gunfun/mod/main.gsc @@ -1130,8 +1130,9 @@ watchDeagleGL() angles = self getPlayerAngles(); forward = anglesToForward(angles); start = self getEye(); - end = start + (forward * 1000); + end = start + (forward * 10000); MagicBullet("gl_mp", start, end, self); + wait .05; } } }