From f7f30f4e801cb77da8ae36df68cb534af25901f3 Mon Sep 17 00:00:00 2001 From: Kibi Kelburton Date: Wed, 6 May 2026 19:31:45 +0200 Subject: [PATCH] all fungame weapons! --- gunfun/mod/main.gsc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gunfun/mod/main.gsc b/gunfun/mod/main.gsc index 05f2750..b153eaa 100755 --- a/gunfun/mod/main.gsc +++ b/gunfun/mod/main.gsc @@ -90,7 +90,7 @@ initializeGametype(type) // called in vote.gsc after first map setDvar("speed", 1.5); setDvar("streaks_online", 1); setDvar("jump_height", 0.5); - setDvar("amount_weapons", 10); // if 0 uses whole list of possible guns, if set > 0 uses amount larger than 0 + setDvar("amount_weapons", 0); // if 0 uses whole list of possible guns, if set > 0 uses amount larger than 0 setDvar("gun_kills", 1); break; default: // not required