//#include maps\_utility; //#include maps\_vehicle; //#include maps\_anim; //#include maps\_hud_util; //#include common_scripts\utility; #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; main() { setdvar( "r_lightGridEnableTweaks", 1 ); setdvar( "r_lightGridIntensity", 1.2 ); setdvar( "r_lightGridContrast", 0 ); setdvar( "compassmaxrange", "1800" ); game[ "attackers" ] = "allies"; game[ "defenders" ] = "axis"; ///maps\createart\trainer_fog::main(); ///maps\trainer_precache::main(); ///maps\createfx\trainer_audio::main(); ///maps\trainer_fx::main(); /// maps\_drone_ai::init(); maps\mp\_load::main(); maps\mp\_compass::setupMiniMap("compass_map_trainer"); }