Files
gunfun/maps/mp/mp_afghan_fx.gsc
2026-05-08 19:19:42 +02:00

19 lines
823 B
Plaintext
Executable File

main()
{
//ambient fx
level._effect[ "dust_cloud_mp_afghan" ] = loadfx( "dust/dust_cloud_mp_afghan" );
level._effect[ "sand_spray_detail_oriented_runner" ] = loadfx( "dust/sand_spray_detail_oriented_runner" );
level._effect[ "sand_spray_cliff_oriented_runner" ] = loadfx( "dust/sand_spray_cliff_oriented_runner" );
level._effect[ "room_smoke_200" ] = loadfx( "smoke/room_smoke_200" );
level._effect[ "room_smoke_400" ] = loadfx( "smoke/room_smoke_400" );
level._effect[ "drips_fast" ] = loadfx( "misc/drips_fast" );
level._effect[ "light_shaft_motes_airport" ] = loadfx( "dust/light_shaft_motes_airport" );
level._effect[ "light_glow_white_bulb" ] = loadfx( "misc/light_glow_white_bulb" );
/#
if ( getdvar( "clientSideEffects" ) != "1" )
maps\createfx\mp_afghan_fx::main();
#/
}