Add screen sharing between mumh5 users (picture only)
- Signals travel as Mumble plugin data (compressed, chunked under Murmur's 1000 byte limit); the picture goes directly to each viewer over WebRTC - Toolbar button with a source picker in the desktop app, an indicator next to people who share, click to watch, a view above the chat with full screen - Late joiners learn about running streams; moving, stopping or disconnecting ends them for viewers - A note about IP addresses before the first use, optional STUN server setting - Unit tests for the signal codec and an E2E with two app instances Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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// Screen sharing between mumh5 clients in the same channel. Mumble has no video, so the
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// picture goes directly from the sharer to each viewer over WebRTC; only the setup messages
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// travel through the Mumble server (as plugin data, see core/share-signal.ts). The server has
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// checked the sender's certificate, so a stream is known to come from that user.
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import { SHARE, SHARE_DATA_ID, encodeShare, ShareAssembler, type ShareType } from '../core/share-signal.ts';
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import type { User } from '../core/client.ts';
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import type { Session } from './session.svelte.ts';
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import { desktop, type ScreenSource } from './native.ts';
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import { store } from './settings.svelte.ts';
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import { ui } from './ui.svelte.ts';
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// Every viewer is a separate upload from the sharer
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const MAX_VIEWERS = 8;
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const MAX_BITRATE = 4_000_000;
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export interface Watching {
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host: Session;
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session: number;
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stream: MediaStream | null;
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state: 'connecting' | 'live' | 'failed';
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}
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class ScreenShare {
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// The server we are sharing on, and what we send
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host = $state.raw<Session | null>(null);
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stream = $state.raw<MediaStream | null>(null);
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viewers = $state(0);
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watching = $state.raw<Watching | null>(null);
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error = $state('');
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// Source choice in the desktop app (the browser brings its own picker)
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picker = $state.raw<{ sources: ScreenSource[]; choose: (id: string | null) => void } | null>(null);
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private peers = new Map<number, RTCPeerConnection>();
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private watchPc: RTCPeerConnection | null = null;
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private watchTimer: ReturnType<typeof setTimeout> | undefined;
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private assemblers = new WeakMap<Session, ShareAssembler>();
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// Plugin data needs a 1.4 server; older ones would not pass the signals on
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supported(s: Session): boolean {
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return !!s.client && s.client.serverVersionNum >= 0x010400 && typeof RTCPeerConnection !== 'undefined';
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}
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private iceServers(): RTCIceServer[] {
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const stun = store.settings.stunServer.trim();
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return stun ? [{ urls: /^stuns?:/.test(stun) ? stun : `stun:${stun}` }] : [];
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}
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private others(s: Session): number[] {
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const self = s.client?.self;
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if (!self) return [];
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return [...s.client!.users.values()].filter(u => u.session !== self.session && u.channelId === self.channelId).map(u => u.session);
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}
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private inMyChannel(s: Session, session: number): boolean {
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const self = s.client?.self;
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return !!self && s.client!.users.get(session)?.channelId === self.channelId;
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}
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private async send(s: Session, to: number[], type: ShareType, text?: string): Promise<void> {
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if (!to.length) return;
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for (const packet of await encodeShare(type, text)) s.client?.sendPluginData(to, SHARE_DATA_ID, packet);
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}
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// Sharer and viewer connect directly, so each learns the other's address; say so once
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private notice(): Promise<boolean> {
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if (store.settings.shareNoticeSeen) return Promise.resolve(true);
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return new Promise(resolve => {
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let answered = false;
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ui.prompt = {
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title: 'Screen sharing', label: '', confirm: 'Continue', input: 'none',
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text: 'Screen sharing connects you directly to the other person. You see each other\'s IP address, like in a video call. Only mumh5 users in your channel can watch.',
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onsubmit: () => { answered = true; store.settings.shareNoticeSeen = true; store.saveSettings(); resolve(true); },
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oncancel: () => { if (!answered) resolve(false); }
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};
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});
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}
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private async capture(): Promise<MediaStream> {
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if (desktop) {
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const { sources, chosen } = await desktop.screenSources();
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// Cancelled in the system's picker
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if (!sources.length) throw new Error('');
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const id = chosen ? sources[0].id
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: await new Promise<string | null>(choose => { this.picker = { sources, choose }; });
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this.picker = null;
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if (!id) throw new Error('');
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desktop.pickScreenSource(id);
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}
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return navigator.mediaDevices.getDisplayMedia({ video: { frameRate: 30 }, audio: false });
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}
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async start(s: Session): Promise<void> {
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if (this.stream || !this.supported(s) || !(await this.notice())) return;
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this.error = '';
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let stream: MediaStream;
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try {
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stream = await this.capture();
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} catch (e) {
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// Cancelling the picker is not an error worth showing
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const msg = (e as Error).message;
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if (msg && (e as Error).name !== 'NotAllowedError') this.error = `Could not capture the screen: ${msg}`;
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return;
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}
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// Disconnected while the picker was open
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if (!s.client) return stream.getTracks().forEach(t => t.stop());
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for (const t of stream.getVideoTracks()) {
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t.contentHint = 'detail';
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// The system's "stop sharing" control
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t.addEventListener('ended', () => this.stop());
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}
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this.host = s;
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this.stream = stream;
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this.send(s, this.others(s), SHARE.on);
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s.setSharing(s.client.session!, true);
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}
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stop(): void {
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const s = this.host;
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if (s?.client) {
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this.send(s, this.others(s), SHARE.off);
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if (s.client.session != null) s.setSharing(s.client.session, false);
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}
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this.dropPeers();
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this.stream?.getTracks().forEach(t => t.stop());
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this.stream = null;
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this.host = null;
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}
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private dropPeers(): void {
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for (const pc of this.peers.values()) pc.close();
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this.peers.clear();
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this.viewers = 0;
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}
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private dropPeer(session: number): void {
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this.peers.get(session)?.close();
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this.peers.delete(session);
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this.viewers = this.peers.size;
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}
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async watch(s: Session, session: number): Promise<void> {
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if (!this.supported(s) || !s.sharing[session] || !(await this.notice())) return;
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this.unwatch();
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this.watching = { host: s, session, stream: null, state: 'connecting' };
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this.send(s, [session], SHARE.watch);
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this.watchTimer = setTimeout(() => this.setWatchState('failed'), 20000);
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}
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unwatch(): void {
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const w = this.watching;
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if (!w) return;
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if (w.host.client) this.send(w.host, [w.session], SHARE.leave);
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this.endWatch();
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}
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private endWatch(): void {
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clearTimeout(this.watchTimer);
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this.watchPc?.close();
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this.watchPc = null;
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this.watching = null;
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}
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private setWatchState(state: Watching['state'], stream?: MediaStream): void {
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const w = this.watching;
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if (!w) return;
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if (state !== 'connecting') clearTimeout(this.watchTimer);
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this.watching = { ...w, state, stream: stream ?? w.stream };
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}
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// Candidates travel inside the description, so wait for them instead of sending each one
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private gathered(pc: RTCPeerConnection): Promise<void> {
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if (pc.iceGatheringState === 'complete') return Promise.resolve();
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return new Promise(resolve => {
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const done = () => { clearTimeout(timer); pc.removeEventListener('icegatheringstatechange', check); resolve(); };
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const check = () => { if (pc.iceGatheringState === 'complete') done(); };
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const timer = setTimeout(done, 3000);
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pc.addEventListener('icegatheringstatechange', check);
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});
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}
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private async offerTo(s: Session, viewer: number): Promise<void> {
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const stream = this.stream;
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if (!stream || this.host !== s) return;
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this.dropPeer(viewer);
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if (this.peers.size >= MAX_VIEWERS) return;
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const pc = new RTCPeerConnection({ iceServers: this.iceServers() });
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this.peers.set(viewer, pc);
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this.viewers = this.peers.size;
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pc.addEventListener('connectionstatechange', () => {
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if ((pc.connectionState === 'failed' || pc.connectionState === 'closed') && this.peers.get(viewer) === pc) this.dropPeer(viewer);
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});
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for (const track of stream.getTracks()) {
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const sender = pc.addTrack(track, stream);
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if (track.kind !== 'video') continue;
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const params = sender.getParameters();
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// Keep the picture sharp and let the frame rate drop when the connection is tight
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params.degradationPreference = 'maintain-resolution';
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for (const enc of params.encodings ?? []) enc.maxBitrate = MAX_BITRATE;
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await sender.setParameters(params).catch(() => {});
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}
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await pc.setLocalDescription(await pc.createOffer());
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await this.gathered(pc);
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if (this.peers.get(viewer) === pc && pc.localDescription) await this.send(s, [viewer], SHARE.offer, pc.localDescription.sdp);
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}
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private async answerTo(s: Session, sharer: number, sdp: string): Promise<void> {
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const w = this.watching;
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if (!w || w.host !== s || w.session !== sharer) return;
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this.watchPc?.close();
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const pc = new RTCPeerConnection({ iceServers: this.iceServers() });
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this.watchPc = pc;
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pc.addEventListener('track', e => { if (this.watchPc === pc) this.setWatchState('live', e.streams[0]); });
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pc.addEventListener('connectionstatechange', () => {
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if (pc.connectionState === 'failed' && this.watchPc === pc) this.setWatchState('failed');
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});
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try {
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await pc.setRemoteDescription({ type: 'offer', sdp });
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await pc.setLocalDescription(await pc.createAnswer());
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await this.gathered(pc);
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if (this.watchPc === pc && pc.localDescription) await this.send(s, [sharer], SHARE.answer, pc.localDescription.sdp);
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} catch {
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if (this.watchPc === pc) this.setWatchState('failed');
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}
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}
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// ─── Called by the session ────────────────────────────────────────────────
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async receive(s: Session, sender: number, dataId: string, data: Uint8Array): Promise<void> {
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if (dataId !== SHARE_DATA_ID) return;
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let assembler = this.assemblers.get(s);
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if (!assembler) this.assemblers.set(s, assembler = new ShareAssembler());
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const msg = await assembler.push(sender, data);
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// Only people in our channel take part
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if (!msg || !s.client || !this.inMyChannel(s, sender)) return;
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switch (msg.type) {
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case SHARE.on: s.setSharing(sender, true); break;
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case SHARE.off:
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s.setSharing(sender, false);
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if (this.watching?.host === s && this.watching.session === sender) this.endWatch();
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break;
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case SHARE.who: if (this.host === s) this.send(s, [sender], SHARE.on); break;
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case SHARE.watch: if (this.host === s) this.offerTo(s, sender).catch(() => this.dropPeer(sender)); break;
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case SHARE.leave: if (this.host === s) this.dropPeer(sender); break;
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case SHARE.offer: if (msg.text) this.answerTo(s, sender, msg.text); break;
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case SHARE.answer:
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if (this.host === s && msg.text) this.peers.get(sender)?.setRemoteDescription({ type: 'answer', sdp: msg.text }).catch(() => this.dropPeer(sender));
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break;
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}
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}
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// We connected or moved: ask who is sharing here, and tell the new channel about our stream
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entered(s: Session): void {
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if (!this.supported(s)) return;
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const self = s.client!.session!;
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s.clearSharing();
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if (this.watching?.host === s) this.unwatch();
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if (this.host === s) {
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this.dropPeers();
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s.setSharing(self, true);
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this.send(s, this.others(s), SHARE.on);
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}
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this.send(s, this.others(s), SHARE.who);
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}
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// Someone else connected, moved or left
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userMoved(s: Session, user: User, gone = false): void {
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if (!s.client?.self || user.session === s.client.session) return;
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if (!gone && this.inMyChannel(s, user.session)) {
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if (this.host === s) this.send(s, [user.session], SHARE.on);
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return;
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}
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s.setSharing(user.session, false);
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if (this.host === s) this.dropPeer(user.session);
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if (this.watching?.host === s && this.watching.session === user.session) this.endWatch();
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}
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closed(s: Session): void {
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if (this.host === s) {
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this.dropPeers();
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this.stream?.getTracks().forEach(t => t.stop());
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this.stream = null;
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this.host = null;
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}
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if (this.watching?.host === s) this.endWatch();
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}
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}
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export const share = new ScreenShare();
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