Camera rounds: several people's cameras at once in the voice tiles
- A viewer holds one screen and any number of cameras; cameras play in the tiles (own one mirrored), a click enlarges one - "Watch all cameras" joins the round: cameras in the channel are watched as they come on. Turning your own camera on joins it too - Sound, statistics and stop work per stream - Relay quotas and port range raised: a round uses a route per pair of people Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -16,7 +16,7 @@
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// its minimum; the picture gets the rest. Unset until dragged, then the picture decides.
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const LOG_MIN = 124;
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const here = (s: { server?: { id: string } | null } | null | undefined) => !!s && s.server?.id === session.server?.id;
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const streamAbove = $derived(videoOnly && session.status === 'connected' && ((!!share.stream && here(share.host)) || (!!share.watching && here(share.watching.host))));
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const streamAbove = $derived(videoOnly && session.status === 'connected' && ((!!share.stream && here(share.host)) || share.watches.some(w => here(w.host))));
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let logHeight = $state(Number((() => { try { return localStorage.getItem('mumh5.stackedChatHeight'); } catch { return null; } })()) || 0);
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const logFixed = $derived(streamAbove && logHeight >= LOG_MIN);
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