100 color schemes, a plainer README
Six more schemes by hand and 89 generated from a hue and an accent (npm run themes), with a readability test over all of them and a search box in the picker. The README describes the software plainly and covers text channels, the Rooms interface and the new settings. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -6,6 +6,8 @@ All notable changes to mumh5. Versions follow the `version` in `package.json`.
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### Added
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- 95 more color schemes, 100 in all: six made by hand (Forest, Ember, Ocean, Plum, Paper, High contrast) and 89 generated from a hue and an accent (`npm run themes`), 64 dark and 25 light. The picker can be narrowed by name and by dark or light.
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- Voice setting "Give the microphone back while muted", on by default on phones and tablets: a Bluetooth headset then stays out of its telephone mode while you are muted, so what you hear keeps its full quality.
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- A second interface, "Rooms" (Settings, Appearance, Interface), made for phones first: one screen at a time with a bar for Rooms, Chat, Voice, People and You. Rooms are a list with the people inside shown inline and a Join button; your room and a mute and deafen dock stay in reach; the voice screen shows the room as tiles with large controls. Wide windows keep the rooms next to the chosen screen. It uses the same dialogs and menus as the standard interface. Not in it yet: moving channels and people by dragging.
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- Text channels (mumh5 only): a channel marked as a text channel in its dialog is read and written without joining it, from any voice channel. Messages travel between mumh5 clients; other Mumble clients see an ordinary channel and none of the messages. The server keeps nothing: each client keeps the last 200 messages per channel and hands the last 50 to people who connect later. Everyone on the server who uses mumh5 can read them.
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- Channels can be dragged in front of or behind another channel, not only into one. A line shows where the channel will land, the dragged channel is dimmed, the people under a channel count as part of its drop target, and resting on a closed channel opens it.
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