Built-in Opus codec for browsers without one; cameras on by default with per-person hide
- libopus in WebAssembly takes over voice where WebCodecs audio is missing (Firefox on Android); tested for tone, timing and bitrate, and in a browser forced onto it - Cameras in the channel show by themselves once the IP note was confirmed; a person's camera can be hidden from the right-click menu, all of them with one button; an enlarged camera leaves its tile - CSP allows wasm-unsafe-eval for the codec Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -41,3 +41,11 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Runtime and build dependencies (Electron, Svelte, protobufjs, node-forge, DOMPurify and
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others) are distributed under their own licenses, found in each package under `node_modules/`.
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## @evan/opus and libopus
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The Opus codec compiled to WebAssembly (`opus.wasm`), used for voice in browsers that have no
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audio codec of their own. The package is MIT licensed, Copyright (c) 2021-present evanwashere.
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libopus is under the three-clause BSD license, Copyright 2001-2011 Xiph.Org, Skype Limited,
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Octasic, Jean-Marc Valin, Timothy B. Terriberry, CSIRO, Gregory Maxwell, Mark Borgerding,
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Erik de Castro Lopo.
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