Add channel and permission management, sounds, themes and the public server list

- Channels: create, edit, delete, link and move (drag and drop for channels and
  people), right-click on free space in the channel list
- Permission editor with inherited rules, allow/deny per permission, groups and
  members; menus grey out actions the server does not allow
- Notification sounds for connection, channel, chat, mute and push-to-talk events;
  custom files and TeamSpeak 3 style sound packs (settings.ini), stored in IndexedDB
- Color schemes: Dark, Light, Midnight, Frost and Windows 95
- Public server list with live UDP ping, fetched through Chromium's network stack
- Kick, ban and connection-lost card with Reconnect
- Right-click menus for text fields, links, images and message authors
- Formatting toolbar in the message box, shared with the description editor
- Resizable channel list, menu headers, registration from the self menu only
- Fix: client-side pacing now mirrors Murmur's whole-second leaky bucket exactly,
  so quick actions are no longer dropped silently

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-01 00:54:03 +02:00
co-authored by Claude Opus 5.5
parent aa679dddcc
commit 9a3aeb29ad
53 changed files with 2684 additions and 170 deletions
+43 -3
View File
@@ -8,6 +8,8 @@
import { channelMenu, userMenu } from '../lib/actions.ts';
import { voice } from '../lib/audio/voice.svelte.ts';
import { store } from '../lib/settings.svelte.ts';
import { drag } from '../lib/drag.svelte.ts';
import { sounds } from '../lib/audio/sounds.svelte.ts';
import type { Channel } from '../core/client.ts';
let { channel, depth = 0, onnavigate }: { channel: Channel; depth?: number; onnavigate: () => void } = $props();
@@ -30,6 +32,32 @@
};
}
// Drop a person to move them here, or a channel to make it a subchannel of this one
let over = $state(false);
const canDrop = $derived.by(() => {
const d = drag.item;
if (!d) return false;
if (d.kind === 'user') return session.user(d.id)?.channelId !== channel.id;
return d.id !== channel.id && channel.id !== session.channel(d.id)?.parent && !session.isInside(channel.id, d.id);
});
function onDrop(e: DragEvent) {
e.preventDefault();
over = false;
// Check before clearing: canDrop is derived from the dragged item
const d = drag.item;
const ok = canDrop;
drag.item = null;
if (!d || !ok) return;
if (d.kind === 'user') {
if (d.id === session.self?.session) session.joinChannel(channel.id);
else session.moveUser(d.id, channel.id);
} else {
session.client?.updateChannel(d.id, { parent: channel.id });
sounds.play('channelMoved');
}
}
const channelClicks = clickOrDouble(
() => { session.showChannel(channel.id); ui.panelOpen = true; },
() => { session.joinChannel(channel.id); onnavigate(); }
@@ -37,8 +65,11 @@
</script>
<li>
<div class="row channel" class:here class:selected style:padding-left="{8 + depth * 14}px"
oncontextmenu={e => menu.show(e, channelMenu(channel))} role="presentation">
<div class="row channel" class:here class:selected class:over style:padding-left="{8 + depth * 14}px"
oncontextmenu={e => menu.show(e, channelMenu(channel))} role="presentation"
ondragover={e => { if (canDrop) { e.preventDefault(); over = true; } }}
ondragleave={() => (over = false)}
ondrop={onDrop}>
{#if children.length || users.length}
<button class="caret" class:collapsed={!expanded} onclick={() => session.toggleExpanded(channel.id)}
aria-label={expanded ? 'Collapse' : 'Expand'} aria-expanded={expanded}>
@@ -47,7 +78,11 @@
{:else}
<span class="caret"></span>
{/if}
<button class="name" title="Click for details, double-click to join" {...channelClicks}>
<!-- The name is what people grab; a drag cannot start from a button inside a draggable element -->
<button class="name" title="Click for details, double-click to join" {...channelClicks}
draggable={channel.id !== 0}
ondragstart={e => { drag.item = { kind: 'channel', id: channel.id }; e.dataTransfer?.setData('text/plain', channel.name); }}
ondragend={() => { drag.item = null; over = false; }}>
{#if !channel.canEnter}<Icon name="lock" size={14} />{/if}
<span class="label">{channel.name || 'Root'}</span>
{#if !expanded && total > 0}<span class="count" title="{total} {total === 1 ? 'person' : 'people'} inside">{total}</span>{/if}
@@ -65,6 +100,9 @@
)}
<li>
<button class="row user" class:self={isSelf} style:padding-left="{30 + depth * 14}px"
draggable="true"
ondragstart={e => { drag.item = { kind: 'user', id: u.session }; e.dataTransfer?.setData('text/plain', u.name); }}
ondragend={() => (drag.item = null)}
title={isSelf ? 'You' : `${store.displayName(u)} (double-click to message)`} {...clicks}
oncontextmenu={e => menu.show(e, userMenu(u))}>
<Avatar name={u.name} size={22} speaking={voice.talking[u.session] || (isSelf && voice.transmitting)} />
@@ -98,6 +136,8 @@
.row { display: flex; align-items: center; gap: 4px; width: 100%; min-height: 30px; padding-right: 8px; color: var(--text-dim); }
.channel:hover, .user:hover { background: var(--bg-hover); color: var(--text); }
.channel.selected { background: var(--bg-active); color: var(--text); }
.channel.over { background: var(--accent); color: var(--accent-text); }
.channel.over .label { color: var(--accent-text); }
.channel.here .label { color: var(--text); font-weight: 600; }
.channel.here { box-shadow: inset 3px 0 0 var(--speaking); }
.caret { width: 14px; flex: none; display: inline-flex; justify-content: center; color: var(--text-faint); }