some css changes to w0bmcustom.css and glitch.css, some changes in irc.blade.php regarding the visibility of the page for non logged in users, some minor changes to the upload page and a big change to the video page by adding the first interactive upload with loops to w0bm
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134
public/loop/flowering_nights/VideoLoop.js
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134
public/loop/flowering_nights/VideoLoop.js
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//
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// VideoLoop.js - Provides (almost) seamless video looping and overcomes HTML 5 video loop attribute pause
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// By Mark Westguard (http://www.westguardsolutions.com)
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//
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function VideoLoop(id) {
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var about = {
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Version: 0.1,
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Author: "Mark Westguard",
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Created: "09/01/2015",
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Updated: "09/02/2015"
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};
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if(id) {
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if(window === this) { return new VideoLoop(id); }
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// Configuration
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this.length = 1000; // Precise (as you can) length of video in milliseconds
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this.zIndex = 10000; // Z-Index of video (z-index of +1 and -1 this value will also be used)
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this.transitionDelay = 0; // Video transition delay
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this.paths = [];
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this.types = [];
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// Variables
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this.id = id;
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this.idCurrent = 1; // Current video playing
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this.step = 0; // Loading step
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return this;
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} else {
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return about;
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}
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}
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VideoLoop.prototype = {
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// Initialize
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init: function() {
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// Create 2 videos
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for(var i=1; i<=2; i++) {
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this.create(document.getElementById(this.id), this.id, i);
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}
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},
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// Check if all checks are complete
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check: function(obj, id) {
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// Increment video steps
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obj.step++;
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// When all four conditions are met, start playing video 1
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if(obj.step == 4) { document.getElementById(id + '1').play(); }
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},
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play: function(id) {
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// Work out alternate video object
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this.idCurrent = (((this.idCurrent - 2) * -1) + 1);
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var idCurrentAlt = (((this.idCurrent - 2) * -1) + 1);
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// Work out video objects
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obj1 = document.getElementById(id + this.idCurrent);
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obj2 = document.getElementById(id + idCurrentAlt);
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// Play video (But do not show it yet)
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obj1.play();
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// ... then after transition delay ...
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_self = this;
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setTimeout(function() {
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// Video transition
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obj2.style.zIndex = _self.zIndex - 1; // Move alt video to position -1 (Behind video 1)
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obj1.style.zIndex = _self.zIndex + 1; // Move video to position 1
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obj2.style.zIndex = _self.zIndex; // Move alt video to position 0 ready for next transition
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// Set up video 2 ready to play
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obj2.pause();
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obj2.currentTime = 0;
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}, this.transitionDelay);
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},
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create: function(obj, id, index) {
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// Create video object
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var videoObj = document.createElement('video');
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videoObj.id = id + index;
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// Create video source(s)
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for(var i=0; i<this.paths.length; i++) {
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var videoObjSource = document.createElement('source');
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videoObjSource.src = this.paths[i];
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videoObjSource.type = this.types[i];
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videoObj.appendChild(videoObjSource);
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}
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// On can play through event handler
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videoObj.oncanplaythrough = this.check(this, id); // Video step
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// Loaded meta data event handler
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videoObj.loadedmetadata = this.check(this, id); // Video step
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// Video playing event handlers
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videoObj.videoLoopSelf = this;
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videoObj.videoLoopID = id;
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videoObj.addEventListener('playing', function(evt) {
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_self = evt.target.videoLoopSelf;
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id = evt.target.videoLoopID;
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setTimeout(function() {
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_self.play(id);
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}, _self.length);
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}, false);
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// Set initial z-index
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videoObj.style.zIndex = this.zIndex + (2 - index);
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// Append video to videoloop object
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obj.appendChild(videoObj);
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}
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};
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