amxmodx/public/resdk/engine/pr_dlls.h

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/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#pragma once
const int MAX_EXTENSION_DLL = 50;
typedef struct functiontable_s
{
uint32 pFunction;
char *pFunctionName;
} functiontable_t;
typedef struct extensiondll_s
{
void *lDLLHandle;
functiontable_t *functionTable;
int functionCount;
} extensiondll_t;
typedef void(*ENTITYINIT)(struct entvars_s *);
typedef void(*DISPATCHFUNCTION)(struct entvars_s *, void *);
typedef void(*FIELDIOFUNCTION)(SAVERESTOREDATA *, const char *, void *, TYPEDESCRIPTION *, int);