138 lines
2.4 KiB
Plaintext
138 lines
2.4 KiB
Plaintext
|
/**
|
||
|
* Do not edit this file. Any changes will be overwritten by the gamedata
|
||
|
* updater or by upgrading your AMX Mod X install.
|
||
|
*
|
||
|
* To override data in this file, create a subdirectory named "custom" and
|
||
|
* place your own gamedata file(s) inside of it. Such files will be parsed
|
||
|
* after AMXX's own.
|
||
|
*
|
||
|
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
||
|
*/
|
||
|
|
||
|
"Games"
|
||
|
{
|
||
|
"#default"
|
||
|
{
|
||
|
"Classes"
|
||
|
{
|
||
|
"CBaseMonster"
|
||
|
{
|
||
|
"Offsets"
|
||
|
{
|
||
|
"m_Activity" // Activity
|
||
|
{
|
||
|
"windows" "292"
|
||
|
"linux" "312"
|
||
|
"mac" "312"
|
||
|
}
|
||
|
|
||
|
"m_IdealActivity" // Activity
|
||
|
{
|
||
|
"windows" "296"
|
||
|
"linux" "316"
|
||
|
"mac" "316"
|
||
|
}
|
||
|
|
||
|
"m_LastHitGroup" // int
|
||
|
{
|
||
|
"windows" "300"
|
||
|
"linux" "320"
|
||
|
"mac" "320"
|
||
|
}
|
||
|
|
||
|
"m_bitsDamageType" // int
|
||
|
{
|
||
|
"windows" "304"
|
||
|
"linux" "324"
|
||
|
"mac" "324"
|
||
|
}
|
||
|
|
||
|
"m_rgbTimeBasedDamage" // unsigned char[8]
|
||
|
{
|
||
|
"windows" "308"
|
||
|
"linux" "328"
|
||
|
"mac" "328"
|
||
|
}
|
||
|
|
||
|
"m_MonsterState" // MONSTERSTATE
|
||
|
{
|
||
|
"windows" "316"
|
||
|
"linux" "336"
|
||
|
"mac" "336"
|
||
|
}
|
||
|
|
||
|
"m_IdealMonsterState" // MONSTERSTATE
|
||
|
{
|
||
|
"windows" "320"
|
||
|
"linux" "340"
|
||
|
"mac" "340"
|
||
|
}
|
||
|
|
||
|
"m_afConditions" // int
|
||
|
{
|
||
|
"windows" "324"
|
||
|
"linux" "344"
|
||
|
"mac" "344"
|
||
|
}
|
||
|
|
||
|
"m_afMemory" // int
|
||
|
{
|
||
|
"windows" "328"
|
||
|
"linux" "348"
|
||
|
"mac" "348"
|
||
|
}
|
||
|
|
||
|
"m_flNextAttack" // float
|
||
|
{
|
||
|
"windows" "332"
|
||
|
"linux" "352"
|
||
|
"mac" "352"
|
||
|
}
|
||
|
|
||
|
"m_hEnemy" // EHANDLE
|
||
|
{
|
||
|
"windows" "336"
|
||
|
"linux" "356"
|
||
|
"mac" "356"
|
||
|
}
|
||
|
|
||
|
"m_hTargetEnt" // EHANDLE
|
||
|
{
|
||
|
"windows" "344"
|
||
|
"linux" "364"
|
||
|
"mac" "364"
|
||
|
}
|
||
|
|
||
|
"m_flFieldOfView" // float
|
||
|
{
|
||
|
"windows" "352"
|
||
|
"linux" "372"
|
||
|
"mac" "372"
|
||
|
}
|
||
|
|
||
|
"m_bloodColor" // int
|
||
|
{
|
||
|
"windows" "356"
|
||
|
"linux" "376"
|
||
|
"mac" "376"
|
||
|
}
|
||
|
|
||
|
"m_HackedGunPos" // Vector
|
||
|
{
|
||
|
"windows" "360"
|
||
|
"linux" "380"
|
||
|
"mac" "380"
|
||
|
}
|
||
|
|
||
|
"m_vecEnemyLKP" // Vector
|
||
|
{
|
||
|
"windows" "372"
|
||
|
"linux" "392"
|
||
|
"mac" "392"
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|