2004-06-15 13:49:19 +00:00
|
|
|
/*
|
|
|
|
* TFCX
|
|
|
|
* Copyright (c) 2004 Lukasz Wlasinski
|
|
|
|
*
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
|
|
* under the terms of the GNU General Public License as published by the
|
|
|
|
* Free Software Foundation; either version 2 of the License, or (at
|
|
|
|
* your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful, but
|
|
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
|
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
*
|
|
|
|
* In addition, as a special exception, the author gives permission to
|
|
|
|
* link the code of this program with the Half-Life Game Engine ("HL
|
|
|
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
|
|
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
|
|
|
* respects for all of the code used other than the HL Engine and MODs
|
|
|
|
* from Valve. If you modify this file, you may extend this exception
|
|
|
|
* to your version of the file, but you are not obligated to do so. If
|
|
|
|
* you do not wish to do so, delete this exception statement from your
|
|
|
|
* version.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "amxxmodule.h"
|
|
|
|
#include "tfcx.h"
|
|
|
|
|
|
|
|
// Vexd start
|
|
|
|
|
|
|
|
// Set A TFC Player's model. This works differently then CS.
|
|
|
|
static cell AMX_NATIVE_CALL TFC_SetModel(AMX *amx, cell *params) {
|
|
|
|
int iIndex = params[1];
|
|
|
|
// Make sure its a player.
|
|
|
|
if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int iLen;
|
|
|
|
|
|
|
|
char *szSkin = MF_GetAmxString(amx, params[3],0, &iLen);
|
|
|
|
char *szModel = MF_GetAmxString(amx, params[2],0, &iLen);
|
|
|
|
|
|
|
|
// Get Player's edict pointer
|
|
|
|
edict_t* pPlayer = INDEXENT(iIndex);
|
|
|
|
|
|
|
|
// Set key on client, replacement_model is for the model we want.
|
|
|
|
KeyValueData pkvd;
|
|
|
|
pkvd.szClassName = "player";
|
|
|
|
pkvd.szKeyName = "replacement_model";
|
|
|
|
pkvd.szValue = szModel;
|
|
|
|
pkvd.fHandled = FALSE;
|
|
|
|
(gpGamedllFuncs->dllapi_table->pfnKeyValue)(pPlayer, &pkvd);
|
|
|
|
|
|
|
|
// Set key on client, replacement_model_skin is for what skin we want.
|
|
|
|
KeyValueData pkvd2;
|
|
|
|
pkvd2.szClassName = "player";
|
|
|
|
pkvd2.szKeyName = "replacement_model_skin";
|
|
|
|
pkvd2.szValue = szSkin;
|
|
|
|
pkvd2.fHandled = FALSE;
|
|
|
|
(gpGamedllFuncs->dllapi_table->pfnKeyValue)(pPlayer, &pkvd2);
|
|
|
|
|
|
|
|
// and, like CS, set model in the infobuffer.
|
|
|
|
(g_engfuncs.pfnSetClientKeyValue)(iIndex, (g_engfuncs.pfnGetInfoKeyBuffer)(pPlayer), "model", szModel);
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Clear's a TFC player's model... Almost the same as setting the model.
|
|
|
|
// HACKHACK: Is there a better way of doing this? what if the player is random?
|
|
|
|
static cell AMX_NATIVE_CALL TFC_ClearModel(AMX *amx, cell *params) {
|
|
|
|
int iIndex = params[1];
|
|
|
|
|
|
|
|
if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
edict_t* pPlayer = INDEXENT(iIndex);
|
|
|
|
|
|
|
|
char szModel[32];
|
|
|
|
memset(szModel, 0x0, strlen(szModel));
|
|
|
|
|
|
|
|
switch(pPlayer->v.playerclass) {
|
|
|
|
case 1: //Scout
|
|
|
|
memcpy(szModel, "Scout", strlen("Scout"));
|
|
|
|
break;
|
|
|
|
case 2: //Sniper
|
|
|
|
memcpy(szModel, "Sniper", strlen("Sniper"));
|
|
|
|
break;
|
|
|
|
case 3: //Soldier
|
|
|
|
memcpy(szModel, "Soldier", strlen("Soldier"));
|
|
|
|
break;
|
|
|
|
case 4: //demoman
|
|
|
|
memcpy(szModel, "Demo", strlen("Demo"));
|
|
|
|
//(char *)szModel = "Demo";
|
|
|
|
break;
|
|
|
|
case 5: //Medic
|
|
|
|
memcpy(szModel, "Medic", strlen("Medic"));
|
|
|
|
break;
|
|
|
|
case 6: //HWGuy
|
|
|
|
memcpy(szModel, "HvyWeapon", strlen("HvyWeapon"));
|
|
|
|
break;
|
|
|
|
case 7: //Pyro
|
|
|
|
memcpy(szModel, "Pyro", strlen("Pyro"));
|
|
|
|
break;
|
|
|
|
case 8: //Spy
|
|
|
|
memcpy(szModel, "Spy", strlen("Spy"));
|
|
|
|
break;
|
|
|
|
case 9: //Engineer
|
|
|
|
memcpy(szModel, "Engineer", strlen("Engineer"));
|
|
|
|
break;
|
|
|
|
case 11: //Hunted
|
|
|
|
memcpy(szModel, "Civilian", strlen("Civilian"));
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
KeyValueData pkvd;
|
|
|
|
pkvd.szClassName = "player";
|
|
|
|
pkvd.szKeyName = "replacement_model";
|
|
|
|
pkvd.szValue = szModel;
|
|
|
|
pkvd.fHandled = FALSE;
|
|
|
|
(gpGamedllFuncs->dllapi_table->pfnKeyValue)(pPlayer, &pkvd);
|
|
|
|
|
|
|
|
KeyValueData pkvd2;
|
|
|
|
pkvd2.szClassName = "player";
|
|
|
|
pkvd2.szKeyName = "replacement_model_skin";
|
|
|
|
pkvd2.szValue = "0";
|
|
|
|
pkvd2.fHandled = FALSE;
|
|
|
|
(gpGamedllFuncs->dllapi_table->pfnKeyValue)(pPlayer, &pkvd2);
|
|
|
|
|
|
|
|
(g_engfuncs.pfnSetClientKeyValue)(iIndex, (g_engfuncs.pfnGetInfoKeyBuffer)(pPlayer), "model", szModel);
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
// Vexd end :)
|
|
|
|
|
|
|
|
// AssKicR start
|
|
|
|
static cell AMX_NATIVE_CALL TFC_SetBAmmo(AMX *amx, cell *params) {
|
|
|
|
int iIndex = params[1];
|
|
|
|
|
|
|
|
if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int iValue = params[3];
|
|
|
|
|
|
|
|
if (iValue < 0 ) {
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
CPlayer* pPlayer = GET_PLAYER_POINTER_I(iIndex);
|
|
|
|
|
|
|
|
switch(params[2]){ // ammo
|
|
|
|
case TFC_AMMO_SHELLS:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_SHELLS]) = iValue;
|
|
|
|
break;
|
|
|
|
case TFC_AMMO_BULLETS:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_BULLETS]) = iValue;
|
|
|
|
break;
|
|
|
|
case TFC_AMMO_CELLS:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_CELLS]) = iValue;
|
|
|
|
break;
|
|
|
|
case TFC_AMMO_ROCKETS:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_ROCKETS]) = iValue;
|
|
|
|
break;
|
|
|
|
case TFC_AMMO_NADE1:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_NADE1]) = iValue;
|
|
|
|
break;
|
|
|
|
case TFC_AMMO_NADE2:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_NADE2]) = iValue;
|
|
|
|
break;
|
|
|
|
default :
|
|
|
|
return 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static cell AMX_NATIVE_CALL TFC_GetBAmmo(AMX *amx, cell *params) {
|
|
|
|
int iIndex = params[1];
|
|
|
|
|
|
|
|
if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
CPlayer* pPlayer = GET_PLAYER_POINTER_I(iIndex);
|
|
|
|
|
|
|
|
switch(params[2]){ // ammo
|
|
|
|
case TFC_AMMO_SHELLS:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_SHELLS]);
|
|
|
|
break;
|
|
|
|
case TFC_AMMO_BULLETS:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_BULLETS]);
|
|
|
|
break;
|
|
|
|
case TFC_AMMO_CELLS:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_CELLS]);
|
|
|
|
break;
|
|
|
|
case TFC_AMMO_ROCKETS:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_ROCKETS]);
|
|
|
|
break;
|
|
|
|
case TFC_AMMO_NADE1:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_NADE1]);
|
|
|
|
break;
|
|
|
|
case TFC_AMMO_NADE2:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + pdAmmo[TFC_AMMO_NADE2]);
|
|
|
|
break;
|
|
|
|
default :
|
|
|
|
return 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static cell AMX_NATIVE_CALL TFC_GetWeaponBAmmo(AMX *amx, cell *params) {
|
|
|
|
int iIndex = params[1];
|
|
|
|
|
|
|
|
if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
CPlayer* pPlayer = GET_PLAYER_POINTER_I(iIndex);
|
|
|
|
|
|
|
|
switch(params[2]){ // weapon
|
|
|
|
case TFC_WPN_SNIPERRIFLE:
|
|
|
|
case TFC_WPN_AUTORIFLE:
|
|
|
|
case TFC_WPN_SHOTGUN:
|
|
|
|
case TFC_WPN_SUPERSHOTGUN:
|
|
|
|
case TFC_WPN_TRANQ:
|
|
|
|
case TFC_WPN_AC:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_SHELLS);
|
|
|
|
break;
|
|
|
|
case TFC_WPN_NG:
|
|
|
|
case TFC_WPN_SUPERNG:
|
|
|
|
case TFC_WPN_RAILGUN:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_BULLETS);
|
|
|
|
break;
|
|
|
|
case TFC_WPN_FLAMETHROWER:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_CELLS);
|
|
|
|
break;
|
|
|
|
case TFC_WPN_GL:
|
|
|
|
case TFC_WPN_RPG:
|
|
|
|
case TFC_WPN_IC:
|
|
|
|
case TFC_WPN_PL:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_ROCKETS);
|
|
|
|
break;
|
|
|
|
case TFC_WPN_CALTROP:
|
|
|
|
case TFC_WPN_NORMALGRENADE:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_NADE1);
|
|
|
|
break;
|
|
|
|
case TFC_WPN_CONCUSSIONGRENADE:
|
|
|
|
case TFC_WPN_NAILGRENADE:
|
|
|
|
case TFC_WPN_MIRVGRENADE:
|
|
|
|
case TFC_WPN_NAPALMGRENADE:
|
|
|
|
case TFC_WPN_GASGRENADE:
|
|
|
|
case TFC_WPN_EMPGRENADE:
|
|
|
|
return *( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_NADE2);
|
|
|
|
break;
|
|
|
|
default :
|
|
|
|
return 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
static cell AMX_NATIVE_CALL TFC_SetWeaponBAmmo(AMX *amx, cell *params) {
|
|
|
|
int iIndex = params[1];
|
|
|
|
|
|
|
|
if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int iValue = params[3];
|
|
|
|
|
|
|
|
if (iValue < 0 ) {
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
CPlayer* pPlayer = GET_PLAYER_POINTER_I(iIndex);
|
|
|
|
|
|
|
|
switch(params[2]){ // weapon
|
|
|
|
case TFC_WPN_SNIPERRIFLE:
|
|
|
|
case TFC_WPN_AUTORIFLE:
|
|
|
|
case TFC_WPN_SHOTGUN:
|
|
|
|
case TFC_WPN_SUPERSHOTGUN:
|
|
|
|
case TFC_WPN_TRANQ:
|
|
|
|
case TFC_WPN_AC:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_SHELLS) = iValue;
|
|
|
|
break;
|
|
|
|
case TFC_WPN_NG:
|
|
|
|
case TFC_WPN_SUPERNG:
|
|
|
|
case TFC_WPN_RAILGUN:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_BULLETS) = iValue;
|
|
|
|
break;
|
|
|
|
case TFC_WPN_FLAMETHROWER:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_CELLS) = iValue;
|
|
|
|
break;
|
|
|
|
case TFC_WPN_GL:
|
|
|
|
case TFC_WPN_RPG:
|
|
|
|
case TFC_WPN_IC:
|
|
|
|
case TFC_WPN_PL:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_ROCKETS) = iValue;
|
|
|
|
break;
|
|
|
|
case TFC_WPN_CALTROP:
|
|
|
|
case TFC_WPN_NORMALGRENADE:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_NADE1) = iValue;
|
|
|
|
break;
|
|
|
|
case TFC_WPN_CONCUSSIONGRENADE:
|
|
|
|
case TFC_WPN_NAILGRENADE:
|
|
|
|
case TFC_WPN_MIRVGRENADE:
|
|
|
|
case TFC_WPN_NAPALMGRENADE:
|
|
|
|
case TFC_WPN_GASGRENADE:
|
|
|
|
case TFC_WPN_EMPGRENADE:
|
|
|
|
*( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_NADE2) = iValue;
|
|
|
|
break;
|
|
|
|
default :
|
|
|
|
return 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
// AssKicR end :)
|
|
|
|
|
|
|
|
static cell AMX_NATIVE_CALL TFC_GetWpnName(AMX *amx, cell *params) {
|
|
|
|
int iIndex = params[1];
|
|
|
|
if ( iIndex < 1 || iIndex > TFCMAX_WEAPONS ){
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return MF_SetAmxString(amx,params[2],weaponData[iIndex].name,params[3]);
|
|
|
|
}
|
2004-06-25 12:21:47 +00:00
|
|
|
|
|
|
|
static cell AMX_NATIVE_CALL TFC_GetWpnLogName(AMX *amx, cell *params) {
|
|
|
|
int iIndex = params[1];
|
|
|
|
if ( iIndex < 1 || iIndex > TFCMAX_WEAPONS ){
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return MF_SetAmxString(amx,params[2],weaponData[iIndex].logName,params[3]);
|
|
|
|
}
|
2004-06-15 13:49:19 +00:00
|
|
|
|
|
|
|
static cell AMX_NATIVE_CALL TFC_SetPDdata(AMX *amx, cell *params) {
|
|
|
|
|
|
|
|
pdTimerOwner = params[1];
|
|
|
|
pdSentryGunOwner = params[2];
|
|
|
|
|
|
|
|
pdAmmo[TFC_AMMO_SHELLS] = params[3];
|
|
|
|
pdAmmo[TFC_AMMO_BULLETS] = params[4];
|
|
|
|
pdAmmo[TFC_AMMO_CELLS] = params[5];
|
|
|
|
pdAmmo[TFC_AMMO_ROCKETS] = params[6];
|
|
|
|
pdAmmo[TFC_AMMO_NADE1] = params[7];
|
|
|
|
pdAmmo[TFC_AMMO_NADE2] = params[8];
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
static cell AMX_NATIVE_CALL TFC_IsMelee(AMX *amx, cell *params){ // player,wid
|
|
|
|
int weapon = params[1];
|
|
|
|
if ( weapon < 1 || weapon >= TFCMAX_WEAPONS ){
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return weaponData[weapon].melee;
|
|
|
|
}
|
|
|
|
|
|
|
|
static cell AMX_NATIVE_CALL TFC_UserKill(AMX *amx, cell *params){ // player,wid
|
|
|
|
int index = params[1];
|
|
|
|
if ( index < 1 || index >gpGlobals->maxClients ){
|
|
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
|
|
|
pPlayer->killPlayer();
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Native list.
|
|
|
|
AMX_NATIVE_INFO base_Natives[] = {
|
2004-06-28 22:41:24 +00:00
|
|
|
{"tfc_setmodel", TFC_SetModel},
|
|
|
|
{"tfc_clearmodel", TFC_ClearModel},
|
|
|
|
{"tfc_setbammo", TFC_SetBAmmo},
|
|
|
|
{"tfc_getbammo", TFC_GetBAmmo},
|
|
|
|
{"tfc_getweaponbammo", TFC_GetWeaponBAmmo},
|
|
|
|
{"tfc_setweaponbammo", TFC_SetWeaponBAmmo},
|
|
|
|
{"tfc_getwpnname", TFC_GetWpnName},
|
|
|
|
{"tfc_getwpnlogname", TFC_GetWpnLogName},
|
|
|
|
|
|
|
|
{"tfc_ismelee", TFC_IsMelee},
|
|
|
|
{"tfc_userkill" , TFC_UserKill},
|
2004-06-15 13:49:19 +00:00
|
|
|
|
2004-06-28 22:41:24 +00:00
|
|
|
{"tfc_setpddata", TFC_SetPDdata },
|
2004-06-15 13:49:19 +00:00
|
|
|
//******************* 19 :)
|
|
|
|
{NULL, NULL}
|
|
|
|
};
|