116 lines
2.0 KiB
Plaintext
116 lines
2.0 KiB
Plaintext
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CAxisGrunt"
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{
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"Offsets"
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{
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"m_flNextGrenadeCheck" // float
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{
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"windows" "972"
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"linux" "992"
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"mac" "992"
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}
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"m_flNextPainTime" // float
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{
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"windows" "976"
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"linux" "996"
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"mac" "996"
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}
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"m_flLastEnemySightTime" // float
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{
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"windows" "980"
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"linux" "1000"
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"mac" "1000"
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}
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"m_vecTossVelocity" // Vector
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{
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"windows" "984"
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"linux" "1004"
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"mac" "1004"
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}
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"m_fThrowGrenade" // BOOL
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{
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"windows" "996"
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"linux" "1016"
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"mac" "1016"
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}
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"m_fStanding" // BOOL
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{
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"windows" "1000"
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"linux" "1020"
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"mac" "1020"
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}
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"m_fFirstEncounter" // BOOL
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{
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"windows" "1004"
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"linux" "1024"
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"mac" "1024"
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}
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"m_cClipSize" // int
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{
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"windows" "1008"
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"linux" "1028"
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"mac" "1028"
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}
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"m_voicePitch" // int
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{
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"windows" "1012"
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"linux" "1032"
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"mac" "1032"
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}
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"m_iBrassShell" // int
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{
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"windows" "1016"
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"linux" "1036"
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"mac" "1036"
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}
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"m_iSentence" // int
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{
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"windows" "1020"
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"linux" "1040"
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"mac" "1040"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBaseMonster
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* CSquadMonster
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* CAxisGrunt
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*/
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