227 lines
3.8 KiB
Plaintext
227 lines
3.8 KiB
Plaintext
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"COsprey"
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{
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"Offsets"
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{
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"m_pGoalEnt" // CBaseEntity*
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{
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"windows" "708"
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"linux" "728"
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"mac" "728"
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}
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"m_vel1" // Vector
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{
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"windows" "712"
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"linux" "732"
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"mac" "732"
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}
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"m_vel2" // Vector
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{
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"windows" "724"
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"linux" "744"
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"mac" "744"
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}
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"m_pos1" // Vector
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{
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"windows" "736"
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"linux" "756"
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"mac" "756"
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}
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"m_pos2" // Vector
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{
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"windows" "748"
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"linux" "768"
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"mac" "768"
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}
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"m_ang1" // Vector
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{
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"windows" "760"
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"linux" "780"
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"mac" "780"
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}
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"m_ang2" // Vector
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{
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"windows" "772"
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"linux" "792"
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"mac" "792"
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}
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"m_startTime" // float
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{
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"windows" "784"
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"linux" "804"
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"mac" "804"
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}
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"m_dTime" // float
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{
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"windows" "788"
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"linux" "808"
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"mac" "808"
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}
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"m_velocity" // Vector
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{
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"windows" "792"
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"linux" "812"
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"mac" "812"
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}
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"m_flIdealtilt" // float
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{
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"windows" "804"
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"linux" "824"
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"mac" "824"
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}
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"m_flRotortilt" // float
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{
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"windows" "808"
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"linux" "828"
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"mac" "828"
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}
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"m_flRightHealth" // float
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{
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"windows" "812"
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"linux" "832"
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"mac" "832"
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}
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"m_flLeftHealth" // float
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{
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"windows" "816"
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"linux" "836"
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"mac" "836"
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}
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"m_iUnits" // int
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{
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"windows" "820"
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"linux" "840"
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"mac" "840"
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}
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"m_hGrunt" // EHANDLE[24]
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{
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"windows" "824"
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"linux" "844"
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"mac" "844"
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}
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"m_vecOrigin" // Vector[24]
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{
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"windows" "1016"
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"linux" "1036"
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"mac" "1036"
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}
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"m_hRepel" // EHANDLE[4]
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{
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"windows" "1304"
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"linux" "1324"
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"mac" "1324"
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}
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"m_iSoundState" // int
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{
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"windows" "1336"
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"linux" "1356"
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"mac" "1356"
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}
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"m_iSpriteTexture" // int
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{
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"windows" "1340"
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"linux" "1360"
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"mac" "1360"
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}
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"m_iPitch" // int
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{
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"windows" "1344"
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"linux" "1364"
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"mac" "1364"
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}
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"m_iExplode" // int
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{
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"windows" "1348"
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"linux" "1368"
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"mac" "1368"
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}
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"m_iTailGibs" // int
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{
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"windows" "1352"
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"linux" "1372"
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"mac" "1372"
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}
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"m_iBodyGibs" // int
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{
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"windows" "1356"
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"linux" "1376"
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"mac" "1376"
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}
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"m_iEngineGibs" // int
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{
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"windows" "1360"
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"linux" "1380"
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"mac" "1380"
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}
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"m_iDoLeftSmokePuff" // int
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{
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"windows" "1364"
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"linux" "1384"
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"mac" "1384"
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}
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"m_iDoRightSmokePuff" // int
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{
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"windows" "1368"
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"linux" "1388"
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"mac" "1388"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBaseMonster
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* COsprey
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*/
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