amxmodx/gamedata/common.games/entities.games/gearbox/offsets-cspritetrain.txt

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2015-08-07 18:32:32 +00:00
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CSpriteTrain"
{
"Offsets"
{
"m_pevCurrentTarget" // entvars_t*
{
"windows" "260"
"linux" "280"
"mac" "280"
}
"m_sounds" // int
{
"windows" "264"
"linux" "284"
"mac" "284"
}
"m_activated" // BOOL
{
"windows" "268"
"linux" "288"
"mac" "288"
}
"m_maxFrame" // float
{
"windows" "272"
"linux" "292"
"mac" "292"
}
"m_lastTime" // float
{
"windows" "276"
"linux" "296"
"mac" "296"
}
"m_waiting" // BOOL
{
"windows" "280"
"linux" "300"
"mac" "300"
}
"m_nexting" // BOOL
{
"windows" "284"
"linux" "304"
"mac" "304"
}
"m_nextTime" // float
{
"windows" "288"
"linux" "308"
"mac" "308"
}
"m_waitTime" // float
{
"windows" "292"
"linux" "312"
"mac" "312"
}
"m_stopSprite" // BOOL
{
"windows" "296"
"linux" "316"
"mac" "316"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBasePlatTrain
* CSpriteTrain
*/