2017-03-09 18:59:38 +00:00
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/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#pragma once
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2018-08-25 07:20:06 +00:00
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#include "archtypes.h"
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2017-03-09 18:59:38 +00:00
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typedef void(*xcommand_t)(void);
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typedef struct cmd_function_s
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{
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struct cmd_function_s *next;
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2018-08-25 07:20:06 +00:00
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const char *name;
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2017-03-09 18:59:38 +00:00
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xcommand_t function;
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int flags;
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} cmd_function_t;
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typedef enum cmd_source_s
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{
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src_client = 0, // came in over a net connection as a clc_stringcmd. host_client will be valid during this state.
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src_command = 1, // from the command buffer.
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} cmd_source_t;
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#define FCMD_HUD_COMMAND BIT(0)
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#define FCMD_GAME_COMMAND BIT(1)
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#define FCMD_WRAPPER_COMMAND BIT(2)
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