Use precache_generic() for sounds that are played client-side (#934)
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@ -173,15 +173,7 @@ public plugin_precache( )
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}
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if ( file_exists( szSound ) )
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{
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if ( sndExt[1] == 'm')
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{
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precache_generic( szSound ); // mp3
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}
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else
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{
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replace( szSound, charsmax(szSound), "sound/", "" ); // wav, strip the leading sound/ we added for our file_exists check
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precache_sound( szSound );
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}
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precache_generic( szSound );
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}
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}
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line++;
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@ -377,7 +377,7 @@ precache_sound_custom( const sound[] )
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formatex(fullpathsound, charsmax(fullpathsound), "sound/%s.wav", sound)
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if( file_exists(fullpathsound) )
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{
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precache_sound(fullpathsound[6])
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precache_generic(fullpathsound)
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}
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else
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{
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@ -14,21 +14,21 @@
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#include <amxmodx>
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public plugin_precache(){
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precache_sound( "misc/impressive.wav")
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precache_sound( "misc/headshot.wav")
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precache_sound( "misc/multikill.wav")
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precache_sound( "misc/doublekill.wav")
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precache_sound( "misc/godlike.wav")
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precache_sound( "misc/ultrakill.wav")
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precache_sound( "misc/killingspree.wav")
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precache_sound( "misc/rampage.wav")
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precache_sound( "misc/unstoppable.wav")
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precache_sound( "misc/monsterkill.wav")
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precache_sound( "misc/humiliation.wav")
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precache_generic( "sound/misc/impressive.wav")
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precache_generic( "sound/misc/headshot.wav")
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precache_generic( "sound/misc/multikill.wav")
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precache_generic( "sound/misc/doublekill.wav")
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precache_generic( "sound/misc/godlike.wav")
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precache_generic( "sound/misc/ultrakill.wav")
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precache_generic( "sound/misc/killingspree.wav")
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precache_generic( "sound/misc/rampage.wav")
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precache_generic( "sound/misc/unstoppable.wav")
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precache_generic( "sound/misc/monsterkill.wav")
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precache_generic( "sound/misc/humiliation.wav")
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precache_sound( "misc/takenlead.wav" )
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precache_sound( "misc/tiedlead.wav" )
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precache_sound( "misc/lostlead.wav" )
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precache_generic( "sound/misc/takenlead.wav" )
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precache_generic( "sound/misc/tiedlead.wav" )
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precache_generic( "sound/misc/lostlead.wav" )
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return PLUGIN_CONTINUE
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}
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@ -14,21 +14,21 @@
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#include <amxmodx>
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public plugin_precache(){
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precache_sound( "misc/impressive.wav")
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precache_sound( "misc/headshot.wav")
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precache_sound( "misc/multikill.wav")
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precache_sound( "misc/doublekill.wav")
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precache_sound( "misc/godlike.wav")
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precache_sound( "misc/ultrakill.wav")
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precache_sound( "misc/killingspree.wav")
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precache_sound( "misc/rampage.wav")
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precache_sound( "misc/unstoppable.wav")
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precache_sound( "misc/monsterkill.wav")
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precache_sound( "misc/humiliation.wav")
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precache_generic( "sound/misc/impressive.wav")
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precache_generic( "sound/misc/headshot.wav")
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precache_generic( "sound/misc/multikill.wav")
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precache_generic( "sound/misc/doublekill.wav")
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precache_generic( "sound/misc/godlike.wav")
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precache_generic( "sound/misc/ultrakill.wav")
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precache_generic( "sound/misc/killingspree.wav")
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precache_generic( "sound/misc/rampage.wav")
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precache_generic( "sound/misc/unstoppable.wav")
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precache_generic( "sound/misc/monsterkill.wav")
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precache_generic( "sound/misc/humiliation.wav")
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precache_sound( "misc/takenlead.wav" )
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precache_sound( "misc/tiedlead.wav" )
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precache_sound( "misc/lostlead.wav" )
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precache_generic( "sound/misc/takenlead.wav" )
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precache_generic( "sound/misc/tiedlead.wav" )
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precache_generic( "sound/misc/lostlead.wav" )
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return PLUGIN_CONTINUE
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}
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@ -92,8 +92,8 @@ new g_HeadShots[7][] = {
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}
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public plugin_precache(){
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precache_sound( "misc/headshot.wav")
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precache_sound( "misc/doublekill.wav")
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precache_generic( "sound/misc/headshot.wav")
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precache_generic( "sound/misc/doublekill.wav")
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return PLUGIN_CONTINUE
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}
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@ -14,21 +14,21 @@
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#include <amxmodx>
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public plugin_precache(){
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precache_sound( "misc/impressive.wav")
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precache_sound( "misc/headshot.wav")
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precache_sound( "misc/multikill.wav")
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precache_sound( "misc/doublekill.wav")
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precache_sound( "misc/godlike.wav")
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precache_sound( "misc/ultrakill.wav")
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precache_sound( "misc/killingspree.wav")
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precache_sound( "misc/rampage.wav")
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precache_sound( "misc/unstoppable.wav")
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precache_sound( "misc/monsterkill.wav")
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precache_sound( "misc/humiliation.wav")
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precache_generic( "sound/misc/impressive.wav")
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precache_generic( "sound/misc/headshot.wav")
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precache_generic( "sound/misc/multikill.wav")
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precache_generic( "sound/misc/doublekill.wav")
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precache_generic( "sound/misc/godlike.wav")
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precache_generic( "sound/misc/ultrakill.wav")
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precache_generic( "sound/misc/killingspree.wav")
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precache_generic( "sound/misc/rampage.wav")
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precache_generic( "sound/misc/unstoppable.wav")
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precache_generic( "sound/misc/monsterkill.wav")
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precache_generic( "sound/misc/humiliation.wav")
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precache_sound( "misc/takenlead.wav" )
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precache_sound( "misc/tiedlead.wav" )
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precache_sound( "misc/lostlead.wav" )
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precache_generic( "sound/misc/takenlead.wav" )
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precache_generic( "sound/misc/tiedlead.wav" )
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precache_generic( "sound/misc/lostlead.wav" )
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return PLUGIN_CONTINUE
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}
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