added jit_enabled()
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@ -186,6 +186,9 @@ native is_dedicated_server();
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/* Returns 1 or 0. */
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native is_linux_server();
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/* Returns 1 or 0. */
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native jit_enabled();
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/* If player is not attacked function returns 0, in other
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* case returns index of attacking player. On second and third
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* parameter you may get info about weapon and body hit place. */
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