Remove the C# builder - the last vestige of the Old Republic.
Former-commit-id: ff7277048f52b8ee658583ed7c7801204bed9493
This commit is contained in:
parent
8f51d87826
commit
0748a05bf0
@ -1,249 +0,0 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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namespace AMXXRelease
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{
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//This class specifies the process that builds a release.
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//It also implements the functions that are unlikely to change from mod to mod.
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public abstract class ABuilder
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{
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protected Config m_Cfg;
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public virtual void OnBuild()
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{
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}
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public virtual void CreateDir(string dir)
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{
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Directory.CreateDirectory(dir);
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}
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public virtual bool Build(Config cfg, Build build)
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{
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m_Cfg = cfg;
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OnBuild();
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int num = build.GetMods();
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AMod mod;
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for (int i=0; i<num; i++)
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{
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mod = build.GetMod(i);
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if (!BuildMod(mod))
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{
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System.Console.WriteLine("Mod failed to build: " + mod.GetName());
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return false;
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}
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if (m_Cfg.CompressPath() != null)
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{
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CompressDir(
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PropSlashes(m_Cfg.OutputPath() + "\\" + m_Cfg.GetReleaseName() + "-" + mod.GetName()),
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PropSlashes(m_Cfg.OutputPath() + "\\" + mod.GetName())
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);
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}
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}
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return true;
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}
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public virtual bool BuildMod(AMod mod)
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{
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CopyConfigs(mod);
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if (!BuildModModules(mod))
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return false;
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if (!BuildModPlugins(mod))
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return false;
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string basedir = PropSlashes(m_Cfg.OutputPath() + "\\" + mod.GetModPath());
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string sourcetree = m_Cfg.GetSourceTree();
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if (!mod.CopyExtraFiles(this, basedir, sourcetree))
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return false;
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return true;
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}
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public virtual void CopyConfigs(AMod mod)
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{
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string basedir = PropSlashes(m_Cfg.OutputPath() + "\\" + mod.GetModPath() + "\\configs");
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if (!Directory.Exists(basedir))
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CreateDir(basedir);
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string srcdir = PropSlashes(m_Cfg.GetSourceTree() + "\\configs");
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if (!Directory.Exists(srcdir))
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return;
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if (mod.GetPluginDir() != null)
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srcdir += "\\" + mod.GetBaseName();
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srcdir = PropSlashes(srcdir);
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CopyNormal(this, srcdir, basedir);
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}
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public static void CopyNormal(ABuilder ab, string src, string dest)
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{
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string[] files = Directory.GetFiles(src);
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if (!Directory.Exists(dest))
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ab.CreateDir(dest);
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for (int i=0; i<files.Length; i++)
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{
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File.Copy(files[i],
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PropSlashes(dest + "\\" + GetFileName(files[i])),
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true);
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}
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}
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public virtual bool BuildModPlugins(AMod mod)
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{
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int num = mod.GetPlugins();
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Plugin plugin;
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string binary, basedir;
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basedir = m_Cfg.OutputPath();
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basedir += "\\" + mod.GetModPath();
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basedir = PropSlashes(basedir);
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string dir, file, target;
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for (int i=0; i<num; i++)
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{
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plugin = mod.GetPlugin(i);
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binary = BuildPlugin(mod, plugin);
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file = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins\\" + GetFileName(binary));
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if (!File.Exists(file))
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{
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System.Console.WriteLine("Plugin failed to compile: " +
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mod.GetName() + "::" + plugin.name);
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return false;
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}
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dir = PropSlashes(basedir + "\\" + plugin.outdir);
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if (!Directory.Exists(dir))
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CreateDir(dir);
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target = PropSlashes(dir + "\\" + plugin.name + ".amxx");
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if (File.Exists(target))
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File.Delete(target);
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File.Move(file,
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target);
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}
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//Copy all files from the plugins dir to scripting
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string search_dir = m_Cfg.GetSourceTree() + "\\plugins";
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if (mod.GetPluginDir() != null)
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search_dir += "\\" + mod.GetPluginDir();
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search_dir = PropSlashes(search_dir);
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string dest;
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if (Directory.Exists(search_dir))
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{
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string[] files = Directory.GetFiles(search_dir);
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if (!Directory.Exists(PropSlashes(basedir + "\\scripting")))
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CreateDir(PropSlashes(basedir + "\\scripting"));
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for (int i=0; i<files.Length; i++)
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{
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dest = PropSlashes(basedir + "\\scripting\\" + GetFileName(files[i]));
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if (mod.ExcludeCopy(files[i]))
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continue;
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File.Copy(files[i], dest, true);
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}
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}
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return true;
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}
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public static string GetFileName(string input)
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{
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for (int i=input.Length-1; i>=0; i--)
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{
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if ((input[i] == '\\' || input[i] == '/') && i != input.Length-1)
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{
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return input.Substring(i+1, input.Length-i-1);
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}
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}
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return input;
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}
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public virtual bool BuildModModules(AMod mod)
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{
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int num = mod.GetModules();
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Module module;
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string binary, basedir;
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basedir = m_Cfg.OutputPath();
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basedir += "\\" + mod.GetModPath();
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basedir = PropSlashes(basedir);
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string dir;
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for (int i=0; i<num; i++)
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{
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module = mod.GetModule(i);
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binary = BuildModule(module);
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if (binary == null)
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{
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System.Console.WriteLine("Module failed to compile: " +
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mod.GetName() + "::" + module.projname + GetLibExt());
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return false;
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}
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dir = PropSlashes(basedir + "\\" + module.outdir);
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if (!Directory.Exists(dir))
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CreateDir(dir);
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File.Copy(binary,
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PropSlashes(dir + "\\" + module.projname + GetLibExt()),
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true);
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}
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return true;
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}
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public virtual string BuildPlugin(AMod mod, Plugin pl)
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{
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string modoffs = mod.GetPluginDir();
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string pldir;
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if (modoffs != null)
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pldir = modoffs + "\\";
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else
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pldir = "";
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AmxxPc(PropSlashes(pldir + pl.source), pl.options);
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string outfile = pldir + pl.name + ".amxx";
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return outfile;
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}
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public abstract void AmxxPc(string inpath, string args);
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public abstract string BuildModule(Module module);
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public abstract string GetLibExt();
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public abstract void CompressDir(string target, string dir);
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public static string PropSlashes(string path)
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{
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char sep;
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char alt;
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if (Releaser.IsWindows)
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{
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sep = '\\';
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alt = '/';
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} else {
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sep = '/';
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alt = '\\';
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}
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return path.Replace(alt,sep);
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}
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}
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}
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@ -1,123 +0,0 @@
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using System;
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using System.Diagnostics;
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using System.Collections;
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namespace AMXXRelease
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{
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//Holds information about a plugin
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public class Plugin
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{
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public string name; //Plugin output file name
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public string source; //Source code file
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public string options; //Compile-time options
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public string outdir; //Output folder
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public Plugin(string Name)
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{
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name = (string)Name.Clone();
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source = (string)Name.Clone();
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outdir = "plugins";
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}
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}
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//Holds information necessary to compile a module/C++ program
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public class Module
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{
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public string sourcedir; //Source directory
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public string projname; //Output binary name (such as amxmodx_mm)
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public string build; //Build configuration
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public string bindir; //Binary directory
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public string vcproj; //VCProj file name
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public string outdir; //Output directory
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public Module()
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{
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build = "Release";
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outdir = "modules";
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bindir = "msvc10";
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}
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public Module(string name)
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{
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build = "Release";
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outdir = "modules";
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sourcedir = "dlls\\" + name;
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bindir = "msvc10";
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projname = name + "_amxx";
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vcproj = name;
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}
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}
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//Class that represents how a mod wants to be built.
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//It exports a list of functions, mods, and a few
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// tidbits of information. It can also hook an extra
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// step for copying miscellanious files.
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public abstract class AMod
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{
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protected ArrayList m_Modules;
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protected ArrayList m_Plugins;
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public abstract string GetName();
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public virtual string GetBaseName()
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{
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return GetName();
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}
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public AMod()
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{
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m_Modules = new ArrayList();
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m_Plugins = new ArrayList();
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}
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//called when it's okay to build an extra dir structure
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// and copy files to it
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public virtual bool CopyExtraFiles(ABuilder ab, string basedir, string sourcedir)
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{
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return true;
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}
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//defines a copy prevention filter
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public virtual bool ExcludeCopy(string file)
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{
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return false;
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}
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public virtual string GetPluginDir()
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{
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return GetName();
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}
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public virtual int GetModules()
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{
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return m_Modules.Count;
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}
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public virtual Module GetModule(int i)
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{
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return (Module)m_Modules[i];
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}
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public virtual int GetPlugins()
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{
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return m_Plugins.Count;
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}
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public virtual string GetModPath()
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{
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return GetName() + "\\addons\\amxmodx";
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}
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public virtual Plugin GetPlugin(int i)
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{
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return (Plugin)m_Plugins[i];
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}
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public virtual Plugin AddPlugin(string name)
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{
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Plugin pl = new Plugin(name);
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m_Plugins.Add(pl);
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return pl;
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}
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}
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}
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Before Width: | Height: | Size: 1.1 KiB |
@ -1,52 +0,0 @@
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using System;
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using System.Collections;
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namespace AMXXRelease
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{
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//Class that iterates the different pieces
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// to be completed over for the build
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public class Build
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{
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protected ArrayList m_Mods;
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protected Config m_Cfg;
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public Build(Config cfg)
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{
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m_Mods = new ArrayList();
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m_Cfg = cfg;
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CoreMod core = new CoreMod();
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ModCstrike cstrike = new ModCstrike();
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ModDoD dod = new ModDoD();
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ModTFC tfc = new ModTFC();
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m_Mods.Add(core);
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m_Mods.Add(cstrike);
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m_Mods.Add(dod);
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m_Mods.Add(tfc);
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// These mods don't have OS X builds
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if (!Releaser.IsOSX)
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{
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ModEsf esf = new ModEsf();
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ModNs ns = new ModNs();
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ModTs ts = new ModTs();
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m_Mods.Add(esf);
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m_Mods.Add(ns);
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m_Mods.Add(ts);
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}
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}
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public virtual int GetMods()
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{
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return m_Mods.Count;
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}
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public virtual AMod GetMod(int i)
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{
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return (AMod)m_Mods[i];
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}
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}
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}
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@ -1,100 +0,0 @@
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using System;
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using System.IO;
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namespace AMXXRelease
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{
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//Reads in config file info
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public class Config
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{
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private string m_SourceTree;
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private string m_OutputPath;
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private string m_DevenvPath;
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private string m_PathToCompress;
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private string m_ReleaseName;
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private string m_MakeOpts;
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public Config()
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{
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}
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public string GetSourceTree()
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{
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return m_SourceTree;
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}
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public string OutputPath()
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{
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return m_OutputPath;
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}
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public string DevenvPath()
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{
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return m_DevenvPath;
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}
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public string CompressPath()
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{
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return m_PathToCompress;
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}
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public string GetReleaseName()
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{
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return m_ReleaseName;
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}
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public string MakeOpts()
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{
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return m_MakeOpts;
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}
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public bool ReadFromFile(string file)
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{
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try
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{
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StreamReader sr = new StreamReader(file);
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string line;
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string delim = "\t \n\r\v";
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string splt = "=";
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while ( (line = sr.ReadLine()) != null )
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{
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line = line.Trim(delim.ToCharArray());
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if (line.Length < 1 || line[0] == ';')
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continue;
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string [] s = line.Split(splt.ToCharArray());
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string key, val="";
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if (s.GetLength(0) >= 1)
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{
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key = s[0];
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if (s.GetLength(0) >= 2)
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{
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for(int i=1; i<s.GetLength(0); i++)
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val += s[i];
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}
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key = key.Trim(delim.ToCharArray());
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val = val.Trim(delim.ToCharArray());
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if (key.CompareTo("compress")==0)
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m_PathToCompress = val;
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if (key.CompareTo("devenv")==0)
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m_DevenvPath = val;
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if (key.CompareTo("output")==0)
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m_OutputPath = val;
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if (key.CompareTo("source")==0)
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m_SourceTree = val;
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if (key.CompareTo("release")==0)
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m_ReleaseName = val;
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if (key.CompareTo("makeopts")==0)
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m_MakeOpts = val;
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}
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}
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return true;
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} catch {
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Console.WriteLine("Unable to read file: " + file);
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}
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return false;
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}
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}
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}
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@ -1,165 +0,0 @@
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using System;
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using System.IO;
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namespace AMXXRelease
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{
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//AMX Mod X core distribution
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public class CoreMod : AMod
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{
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public CoreMod()
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{
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AddModules();
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AddPlugins();
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}
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public override sealed string GetName()
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{
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return "base";
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}
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public override sealed string GetPluginDir()
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{
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return null;
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}
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public override sealed string GetBaseName()
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{
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return null;
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}
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//annoyingly complicated file exclusion filter
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public override sealed bool ExcludeCopy(string file)
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{
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if ( ((file.IndexOf(".so")!=-1) || (ABuilder.GetFileName(file).CompareTo("amxxpc")==0))
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&& (Releaser.IsWindows || Releaser.IsOSX) )
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return true;
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if ( ((file.IndexOf(".dylib")!=-1) || (ABuilder.GetFileName(file).CompareTo("amxxpc_osx")==0))
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&& (!Releaser.IsOSX) )
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return true;
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if ( (file.IndexOf(".sh")!=-1) && Releaser.IsWindows )
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return true;
|
||||
if ( ((file.IndexOf(".exe")!=-1) || (file.IndexOf(".dll")!=-1))
|
||||
&& (!Releaser.IsWindows) )
|
||||
return true;
|
||||
if (file.IndexOf("dlsym")!=-1)
|
||||
return true;
|
||||
if (ABuilder.GetFileName(file).CompareTo("svn_version.tpl") == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.ExcludeCopy(file);
|
||||
}
|
||||
|
||||
|
||||
public override sealed bool CopyExtraFiles(ABuilder ab, string basedir, string source)
|
||||
{
|
||||
//Create directory structures
|
||||
string datadir = basedir + "\\data";
|
||||
|
||||
if (!Directory.Exists(ABuilder.PropSlashes(datadir)))
|
||||
ab.CreateDir(ABuilder.PropSlashes(datadir));
|
||||
|
||||
File.Copy(ABuilder.PropSlashes(source + "\\dlls\\geoip\\GeoIP.dat"),
|
||||
ABuilder.PropSlashes(datadir + "\\GeoIP.dat"),
|
||||
true);
|
||||
|
||||
ABuilder.CopyNormal(ab,
|
||||
ABuilder.PropSlashes(source + "\\plugins\\lang"),
|
||||
ABuilder.PropSlashes(datadir + "\\lang")
|
||||
);
|
||||
|
||||
if (!Directory.Exists(ABuilder.PropSlashes(basedir + "\\logs")))
|
||||
ab.CreateDir(ABuilder.PropSlashes(basedir + "\\logs"));
|
||||
|
||||
ABuilder.CopyNormal(ab,
|
||||
ABuilder.PropSlashes(source + "\\plugins\\include"),
|
||||
ABuilder.PropSlashes(basedir + "\\scripting\\include"));
|
||||
|
||||
ABuilder.CopyNormal(ab,
|
||||
ABuilder.PropSlashes(source + "\\plugins\\include\\amxmod_compat"),
|
||||
ABuilder.PropSlashes(basedir + "\\scripting\\include\\amxmod_compat"));
|
||||
|
||||
ABuilder.CopyNormal(ab,
|
||||
ABuilder.PropSlashes(source + "\\plugins\\amxmod_compat"),
|
||||
ABuilder.PropSlashes(basedir + "\\scripting\\amxmod_compat"));
|
||||
|
||||
ABuilder.CopyNormal(ab,
|
||||
ABuilder.PropSlashes(source + "\\plugins\\testsuite"),
|
||||
ABuilder.PropSlashes(basedir + "\\scripting\\testsuite"));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void AddPlugins()
|
||||
{
|
||||
AddPlugin("admin");
|
||||
|
||||
Plugin admin_sql = new Plugin("admin_sql");
|
||||
admin_sql.source = "admin";
|
||||
admin_sql.options = "USING_SQL=1 -oadmin_sql.amx";
|
||||
m_Plugins.Add(admin_sql);
|
||||
|
||||
Plugin bcompat = new Plugin("amxmod_compat");
|
||||
bcompat.source = "amxmod_compat/amxmod_compat";
|
||||
m_Plugins.Add(bcompat);
|
||||
|
||||
AddPlugin("adminchat");
|
||||
AddPlugin("admincmd");
|
||||
AddPlugin("adminhelp");
|
||||
AddPlugin("adminslots");
|
||||
AddPlugin("adminvote");
|
||||
AddPlugin("antiflood");
|
||||
AddPlugin("imessage");
|
||||
AddPlugin("mapchooser");
|
||||
AddPlugin("mapsmenu");
|
||||
AddPlugin("menufront");
|
||||
AddPlugin("multilingual");
|
||||
AddPlugin("nextmap");
|
||||
AddPlugin("pausecfg");
|
||||
AddPlugin("plmenu");
|
||||
AddPlugin("scrollmsg");
|
||||
AddPlugin("statscfg");
|
||||
AddPlugin("telemenu");
|
||||
AddPlugin("timeleft");
|
||||
AddPlugin("cmdmenu");
|
||||
AddPlugin("pluginmenu");
|
||||
}
|
||||
|
||||
private void AddModules()
|
||||
{
|
||||
Module core = new Module();
|
||||
|
||||
core.sourcedir = "amxmodx";
|
||||
core.vcproj = "amxmodx_mm";
|
||||
core.build = "JITRelease";
|
||||
core.projname = "amxmodx_mm";
|
||||
core.outdir = "dlls";
|
||||
|
||||
Module mysqlx = new Module("mysqlx");
|
||||
mysqlx.projname = "mysql_amxx";
|
||||
|
||||
Module sqlitex = new Module("sqlite");
|
||||
Module engine = new Module("engine");
|
||||
Module fun = new Module("fun");
|
||||
Module geoip = new Module("geoip");
|
||||
Module fakemeta = new Module("fakemeta");
|
||||
Module sockets = new Module("sockets");
|
||||
Module regex = new Module("regex");
|
||||
Module nvault = new Module("nvault");
|
||||
Module sammich = new Module("hamsandwich");
|
||||
|
||||
m_Modules.Add(core);
|
||||
m_Modules.Add(mysqlx);
|
||||
m_Modules.Add(engine);
|
||||
m_Modules.Add(fun);
|
||||
m_Modules.Add(geoip);
|
||||
m_Modules.Add(fakemeta);
|
||||
m_Modules.Add(sockets);
|
||||
m_Modules.Add(regex);
|
||||
m_Modules.Add(nvault);
|
||||
m_Modules.Add(sqlitex);
|
||||
m_Modules.Add(sammich);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,131 +0,0 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace AMXXRelease
|
||||
{
|
||||
//Build process for any Linux
|
||||
public class LinuxBuilder : ABuilder
|
||||
{
|
||||
private string m_AmxxPc;
|
||||
|
||||
public override void OnBuild()
|
||||
{
|
||||
m_AmxxPc = PropSlashes(m_Cfg.GetSourceTree() + "/plugins/amxxpc");
|
||||
}
|
||||
|
||||
public override void CompressDir(string target, string dir)
|
||||
{
|
||||
ProcessStartInfo info = new ProcessStartInfo();
|
||||
|
||||
info.FileName = m_Cfg.CompressPath();
|
||||
info.WorkingDirectory = dir;
|
||||
|
||||
string [] files = Directory.GetFiles(dir);
|
||||
string file_list = "";
|
||||
for (int i=0; i<files.Length; i++)
|
||||
file_list += GetFileName(files[i]) + " ";
|
||||
files = Directory.GetDirectories(dir);
|
||||
for (int i=0; i<files.Length; i++)
|
||||
file_list += GetFileName(files[i]) + " ";
|
||||
|
||||
ProcessStartInfo chmod = new ProcessStartInfo();
|
||||
chmod.FileName = "/bin/chmod";
|
||||
chmod.WorkingDirectory = dir;
|
||||
chmod.Arguments = "-R 755 " + file_list;
|
||||
chmod.UseShellExecute = false;
|
||||
Process c = Process.Start(chmod);
|
||||
c.WaitForExit();
|
||||
c.Close();
|
||||
|
||||
|
||||
info.Arguments = "zcvf \"" + target + "-linux.tar.gz\" " + file_list;
|
||||
info.UseShellExecute = false;
|
||||
|
||||
Process p = Process.Start(info);
|
||||
p.WaitForExit();
|
||||
p.Close();
|
||||
}
|
||||
|
||||
public override void AmxxPc(string inpath, string args)
|
||||
{
|
||||
ProcessStartInfo info = new ProcessStartInfo();
|
||||
|
||||
info.WorkingDirectory = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins");
|
||||
info.FileName = (string)m_AmxxPc.Clone();
|
||||
info.Arguments = inpath + ".sma";
|
||||
if (args != null)
|
||||
info.Arguments += " " + args;
|
||||
info.UseShellExecute = false;
|
||||
|
||||
Process p = Process.Start(info);
|
||||
p.WaitForExit();
|
||||
p.Close();
|
||||
}
|
||||
|
||||
public override string GetLibExt()
|
||||
{
|
||||
return "_i386.so";
|
||||
}
|
||||
|
||||
public override string BuildModule(Module module)
|
||||
{
|
||||
ProcessStartInfo info = new ProcessStartInfo();
|
||||
|
||||
string dir = m_Cfg.GetSourceTree() + "\\" + module.sourcedir;
|
||||
string file = dir;
|
||||
file += "\\" + "Release" + "\\" + module.projname + GetLibExt();
|
||||
file = PropSlashes(file);
|
||||
|
||||
if (File.Exists(file))
|
||||
File.Delete(file);
|
||||
|
||||
Console.WriteLine(PropSlashes(dir));
|
||||
info.WorkingDirectory = PropSlashes(dir);
|
||||
info.FileName = m_Cfg.DevenvPath();
|
||||
info.Arguments = "clean";
|
||||
info.UseShellExecute = false;
|
||||
|
||||
Process p = Process.Start(info);
|
||||
p.WaitForExit();
|
||||
p.Close();
|
||||
|
||||
info.WorkingDirectory = PropSlashes(dir);
|
||||
info.FileName = m_Cfg.DevenvPath();
|
||||
info.Arguments = m_Cfg.MakeOpts();
|
||||
info.UseShellExecute = false;
|
||||
|
||||
p = Process.Start(info);
|
||||
p.WaitForExit();
|
||||
p.Close();
|
||||
|
||||
if (!File.Exists(file))
|
||||
{
|
||||
Console.WriteLine("Output file failed: " + file);
|
||||
return null;
|
||||
}
|
||||
|
||||
//Now we need to see if the DL handle is valid!
|
||||
string dlsym_dir = m_Cfg.GetSourceTree() + "\\plugins";
|
||||
string dlsym = dlsym_dir + "\\dlsym";
|
||||
dlsym = PropSlashes(dlsym);
|
||||
dlsym_dir = PropSlashes(dlsym_dir);
|
||||
info.WorkingDirectory = dlsym_dir;
|
||||
info.FileName = dlsym;
|
||||
info.Arguments = file;
|
||||
info.UseShellExecute = false;
|
||||
info.RedirectStandardOutput = true;
|
||||
|
||||
p = Process.Start(info);
|
||||
string output = p.StandardOutput.ReadToEnd();
|
||||
p.WaitForExit();
|
||||
p.Close();
|
||||
|
||||
if (output.IndexOf("Handle:") == -1)
|
||||
return null;
|
||||
|
||||
return file;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,111 +0,0 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace AMXXRelease
|
||||
{
|
||||
//Build process for Mac OS X
|
||||
public class MacBuilder : ABuilder
|
||||
{
|
||||
private string m_AmxxPc;
|
||||
|
||||
public override void OnBuild()
|
||||
{
|
||||
m_AmxxPc = PropSlashes(m_Cfg.GetSourceTree() + "/plugins/amxxpc_osx");
|
||||
}
|
||||
|
||||
public override void CompressDir(string target, string dir)
|
||||
{
|
||||
ProcessStartInfo info = new ProcessStartInfo();
|
||||
|
||||
info.FileName = m_Cfg.CompressPath();
|
||||
info.WorkingDirectory = dir;
|
||||
|
||||
string [] files = Directory.GetFiles(dir);
|
||||
string file_list = "";
|
||||
for (int i=0; i<files.Length; i++)
|
||||
file_list += GetFileName(files[i]) + " ";
|
||||
files = Directory.GetDirectories(dir);
|
||||
for (int i=0; i<files.Length; i++)
|
||||
file_list += GetFileName(files[i]) + " ";
|
||||
|
||||
ProcessStartInfo chmod = new ProcessStartInfo();
|
||||
chmod.FileName = "/bin/chmod";
|
||||
chmod.WorkingDirectory = dir;
|
||||
chmod.Arguments = "-R 755 " + file_list;
|
||||
chmod.UseShellExecute = false;
|
||||
Process c = Process.Start(chmod);
|
||||
c.WaitForExit();
|
||||
c.Close();
|
||||
|
||||
info.Arguments = "-r \"" + target + "-mac.zip\" " + ".";
|
||||
info.UseShellExecute = false;
|
||||
|
||||
Process p = Process.Start(info);
|
||||
p.WaitForExit();
|
||||
p.Close();
|
||||
}
|
||||
|
||||
public override void AmxxPc(string inpath, string args)
|
||||
{
|
||||
ProcessStartInfo info = new ProcessStartInfo();
|
||||
|
||||
info.WorkingDirectory = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins");
|
||||
info.FileName = (string)m_AmxxPc.Clone();
|
||||
info.Arguments = inpath + ".sma";
|
||||
if (args != null)
|
||||
info.Arguments += " " + args;
|
||||
info.UseShellExecute = false;
|
||||
|
||||
Process p = Process.Start(info);
|
||||
p.WaitForExit();
|
||||
p.Close();
|
||||
}
|
||||
|
||||
public override string GetLibExt()
|
||||
{
|
||||
return ".dylib";
|
||||
}
|
||||
|
||||
public override string BuildModule(Module module)
|
||||
{
|
||||
ProcessStartInfo info = new ProcessStartInfo();
|
||||
|
||||
string dir = m_Cfg.GetSourceTree() + "\\" + module.sourcedir;
|
||||
string file = dir;
|
||||
file += "\\" + "Release" + "\\" + module.projname + GetLibExt();
|
||||
file = PropSlashes(file);
|
||||
|
||||
if (File.Exists(file))
|
||||
File.Delete(file);
|
||||
|
||||
Console.WriteLine(PropSlashes(dir));
|
||||
info.WorkingDirectory = PropSlashes(dir);
|
||||
info.FileName = m_Cfg.DevenvPath();
|
||||
info.Arguments = "clean";
|
||||
info.UseShellExecute = false;
|
||||
|
||||
Process p = Process.Start(info);
|
||||
p.WaitForExit();
|
||||
p.Close();
|
||||
|
||||
info.WorkingDirectory = PropSlashes(dir);
|
||||
info.FileName = m_Cfg.DevenvPath();
|
||||
info.Arguments = m_Cfg.MakeOpts();
|
||||
info.UseShellExecute = false;
|
||||
|
||||
p = Process.Start(info);
|
||||
p.WaitForExit();
|
||||
p.Close();
|
||||
|
||||
if (!File.Exists(file))
|
||||
{
|
||||
Console.WriteLine("Output file failed: " + file);
|
||||
return null;
|
||||
}
|
||||
|
||||
return file;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,145 +0,0 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace AMXXRelease
|
||||
{
|
||||
//Entry point for application.
|
||||
//1. Reads config file
|
||||
//2. Instantiates correct build process (ABuilder)
|
||||
//3. Instantiates the build (Build)
|
||||
//4. Passes configuration and build to the Builder
|
||||
public class Releaser
|
||||
{
|
||||
private Config m_Cfg;
|
||||
public static bool IsWindows;
|
||||
public static bool IsOSX;
|
||||
|
||||
[STAThread]
|
||||
static void Main(string[] args)
|
||||
{
|
||||
string file;
|
||||
if (args.GetLength(0) < 1)
|
||||
file = "release.info";
|
||||
else
|
||||
file = args[0];
|
||||
|
||||
Releaser r = new Releaser();
|
||||
|
||||
r.Release(file);
|
||||
}
|
||||
|
||||
public void Release(string file)
|
||||
{
|
||||
m_Cfg = new Config();
|
||||
|
||||
file = ABuilder.PropSlashes(file);
|
||||
if (!m_Cfg.ReadFromFile(file))
|
||||
{
|
||||
Console.WriteLine("Failed to read config, aborting.");
|
||||
Console.WriteLine("Build failed!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ValidateConfigPaths())
|
||||
{
|
||||
Console.WriteLine("Build failed!");
|
||||
return;
|
||||
}
|
||||
|
||||
ABuilder builder = null;
|
||||
if (IsMacOSX())
|
||||
{
|
||||
builder = new MacBuilder();
|
||||
Releaser.IsWindows = false;
|
||||
Releaser.IsOSX = true;
|
||||
}
|
||||
else if (System.Environment.OSVersion.Platform == System.PlatformID.Unix)
|
||||
{
|
||||
builder = new LinuxBuilder();
|
||||
Releaser.IsWindows = false;
|
||||
Releaser.IsOSX = false;
|
||||
} else {
|
||||
builder = new Win32Builder();
|
||||
Releaser.IsWindows = true;
|
||||
Releaser.IsOSX = false;
|
||||
}
|
||||
|
||||
Build build = new Build(m_Cfg);
|
||||
|
||||
if (!builder.Build(m_Cfg, build))
|
||||
{
|
||||
throw new Exception("Build failed!");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Build succeeded!");
|
||||
}
|
||||
}
|
||||
|
||||
private bool ValidateConfigPaths()
|
||||
{
|
||||
string source = ABuilder.PropSlashes(m_Cfg.GetSourceTree());
|
||||
|
||||
if (!Directory.Exists(source))
|
||||
{
|
||||
Console.WriteLine("Failed to find source tree! Check 'source' option in config.");
|
||||
return false;
|
||||
} else {
|
||||
// Check subdirectories of source tree to make sure they contain necessary directories
|
||||
if (!Directory.Exists(ABuilder.PropSlashes(source + "\\amxmodx")) ||
|
||||
!Directory.Exists(ABuilder.PropSlashes(source + "\\configs")) ||
|
||||
!Directory.Exists(ABuilder.PropSlashes(source + "\\dlls")) ||
|
||||
!Directory.Exists(ABuilder.PropSlashes(source + "\\plugins")))
|
||||
{
|
||||
Console.WriteLine("Source tree appears invalid! Check 'source' option in config.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if ( !File.Exists( ABuilder.PropSlashes(m_Cfg.DevenvPath()) ) )
|
||||
{
|
||||
Console.WriteLine("Failed to find compilation program! Check 'devenv' option in config.");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
[DllImport("libc")]
|
||||
static extern int uname(IntPtr buf);
|
||||
|
||||
// Environment.OSVersion.Platform returns PlatformID.Unix under Mono on OS X
|
||||
// Code adapted from Mono: mcs/class/Managed.Windows.Forms/System.Windows.Forms/XplatUI.cs
|
||||
private bool IsMacOSX()
|
||||
{
|
||||
IntPtr buf = IntPtr.Zero;
|
||||
|
||||
try
|
||||
{
|
||||
// The size of the utsname struct varies from system to system, but this _seems_ more than enough
|
||||
buf = Marshal.AllocHGlobal(4096);
|
||||
|
||||
if (uname(buf) == 0)
|
||||
{
|
||||
string sys = Marshal.PtrToStringAnsi(buf);
|
||||
if (sys == "Darwin")
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Do nothing
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (buf != IntPtr.Zero)
|
||||
Marshal.FreeHGlobal(buf);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,20 +0,0 @@
|
||||
#(C)2004-2013 AMX Mod X Development Team
|
||||
# Makefile written by David "BAILOPAN" Anderson
|
||||
|
||||
### EDIT BELOW FOR OTHER PROJECTS ###
|
||||
|
||||
CS = gmcs
|
||||
NAME = builder
|
||||
BINARY = $(NAME).exe
|
||||
|
||||
OBJECTS = Main.cs Config.cs ABuilder.cs AMod.cs Build.cs Win32Builder.cs LinuxBuilder.cs \
|
||||
CoreMod.cs ModDoD.cs ModEsf.cs ModCstrike.cs ModTFC.cs \
|
||||
ModTs.cs ModNs.cs MacBuilder.cs
|
||||
|
||||
default: all
|
||||
|
||||
all: $(OBJECTS)
|
||||
$(CS) $(OBJECTS) -out:$(BINARY)
|
||||
|
||||
clean:
|
||||
rm -rf $(BINARY)
|
@ -1,60 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace AMXXRelease
|
||||
{
|
||||
/// <summary>
|
||||
/// Summary description for ModCstrike.
|
||||
/// </summary>
|
||||
public class ModCstrike : AMod
|
||||
{
|
||||
public ModCstrike()
|
||||
{
|
||||
AddModules();
|
||||
AddPlugins();
|
||||
}
|
||||
|
||||
public override sealed string GetName()
|
||||
{
|
||||
return "cstrike";
|
||||
}
|
||||
|
||||
private void AddPlugins()
|
||||
{
|
||||
AddPlugin("miscstats");
|
||||
AddPlugin("stats_logging");
|
||||
AddPlugin("statsx");
|
||||
AddPlugin("restmenu");
|
||||
|
||||
Plugin csstats = new Plugin("csstats");
|
||||
csstats.outdir = "data";
|
||||
m_Plugins.Add(csstats);
|
||||
}
|
||||
|
||||
public override sealed bool CopyExtraFiles(ABuilder ab, string basedir, string source)
|
||||
{
|
||||
|
||||
if (System.Environment.OSVersion.Platform == System.PlatformID.Unix)
|
||||
{
|
||||
} else {
|
||||
File.Copy(source + "\\dlls\\cstrike\\csx\\msvc10\\Release\\WinCSX.exe",
|
||||
basedir + "\\data\\WinCSX.exe",
|
||||
true);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void AddModules()
|
||||
{
|
||||
Module csx = new Module("csx");
|
||||
csx.sourcedir = "dlls\\cstrike\\csx";
|
||||
|
||||
Module cstrike = new Module("cstrike");
|
||||
cstrike.sourcedir = "dlls\\cstrike\\cstrike";
|
||||
|
||||
m_Modules.Add(csx);
|
||||
m_Modules.Add(cstrike);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace AMXXRelease
|
||||
{
|
||||
//Day of Defeat
|
||||
public class ModDoD : AMod
|
||||
{
|
||||
public ModDoD()
|
||||
{
|
||||
AddModules();
|
||||
AddPlugins();
|
||||
}
|
||||
|
||||
public override sealed string GetName()
|
||||
{
|
||||
return "dod";
|
||||
}
|
||||
|
||||
private void AddPlugins()
|
||||
{
|
||||
AddPlugin("stats");
|
||||
AddPlugin("plmenu");
|
||||
AddPlugin("stats_logging");
|
||||
AddPlugin("statssounds");
|
||||
|
||||
Plugin pl = AddPlugin("dodstats");
|
||||
pl.outdir = "data";
|
||||
}
|
||||
|
||||
private void AddModules()
|
||||
{
|
||||
Module dodx = new Module("dodx");
|
||||
dodx.sourcedir = "dlls\\dod\\dodx";
|
||||
|
||||
Module dodfun = new Module("dodfun");
|
||||
dodfun.sourcedir = "dlls\\dod\\dodfun";
|
||||
|
||||
m_Modules.Add(dodx);
|
||||
m_Modules.Add(dodfun);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,23 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace AMXXRelease
|
||||
{
|
||||
//Earth's Special Forces
|
||||
public class ModEsf : AMod
|
||||
{
|
||||
public ModEsf()
|
||||
{
|
||||
AddPlugins();
|
||||
}
|
||||
|
||||
public override sealed string GetName()
|
||||
{
|
||||
return "esf";
|
||||
}
|
||||
|
||||
private void AddPlugins()
|
||||
{
|
||||
AddPlugin("EvolutionX.Core");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace AMXXRelease
|
||||
{
|
||||
//Natural Selection
|
||||
public class ModNs : AMod
|
||||
{
|
||||
public ModNs()
|
||||
{
|
||||
AddModules();
|
||||
AddPlugins();
|
||||
}
|
||||
|
||||
public override sealed string GetName()
|
||||
{
|
||||
return "ns";
|
||||
}
|
||||
|
||||
private void AddPlugins()
|
||||
{
|
||||
AddPlugin("mapchooser");
|
||||
AddPlugin("nextmap");
|
||||
AddPlugin("timeleft");
|
||||
AddPlugin("idlekicker");
|
||||
AddPlugin("nscommands");
|
||||
AddPlugin("unstuck");
|
||||
AddPlugin("plmenu");
|
||||
}
|
||||
|
||||
private void AddModules()
|
||||
{
|
||||
Module ns = new Module("ns");
|
||||
|
||||
m_Modules.Add(ns);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace AMXXRelease
|
||||
{
|
||||
//Team Fortress Classic
|
||||
public class ModTFC : AMod
|
||||
{
|
||||
public ModTFC()
|
||||
{
|
||||
AddModules();
|
||||
AddPlugins();
|
||||
}
|
||||
|
||||
public override sealed string GetName()
|
||||
{
|
||||
return "tfc";
|
||||
}
|
||||
|
||||
private void AddPlugins()
|
||||
{
|
||||
AddPlugin("plmenu");
|
||||
AddPlugin("stats_logging");
|
||||
AddPlugin("statssounds");
|
||||
AddPlugin("stats");
|
||||
Plugin pl = AddPlugin("tfcstats");
|
||||
pl.outdir = "data";
|
||||
}
|
||||
|
||||
private void AddModules()
|
||||
{
|
||||
Module tfcx = new Module("tfcx");
|
||||
|
||||
m_Modules.Add(tfcx);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace AMXXRelease
|
||||
{
|
||||
//The Specialists
|
||||
public class ModTs : AMod
|
||||
{
|
||||
public ModTs()
|
||||
{
|
||||
AddModules();
|
||||
AddPlugins();
|
||||
}
|
||||
|
||||
public override sealed string GetName()
|
||||
{
|
||||
return "ts";
|
||||
}
|
||||
|
||||
private void AddPlugins()
|
||||
{
|
||||
AddPlugin("stats");
|
||||
AddPlugin("stats_logging");
|
||||
AddPlugin("statssounds");
|
||||
Plugin pl = AddPlugin("tsstats");
|
||||
pl.outdir = "data";
|
||||
}
|
||||
|
||||
private void AddModules()
|
||||
{
|
||||
Module tsx = new Module("tsx");
|
||||
tsx.sourcedir = "dlls\\ts\\tsx";
|
||||
|
||||
Module tsfun = new Module("tsfun");
|
||||
tsfun.sourcedir = "dlls\\ts\\tsfun";
|
||||
|
||||
m_Modules.Add(tsx);
|
||||
m_Modules.Add(tsfun);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("AMXX Build Tool")]
|
||||
[assembly: AssemblyDescription("Build scripts for AMX Mod X")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("AlliedModders, LLC")]
|
||||
[assembly: AssemblyProduct("AMXX Build Tool")]
|
||||
[assembly: AssemblyCopyright("(C)Copyright 2004-2008 AlliedModders, LLC")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("83e54c68-616e-4392-9a12-7ff5a27865d4")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
@ -1,100 +0,0 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace AMXXRelease
|
||||
{
|
||||
//Build process for Windows (32bit)
|
||||
public class Win32Builder : ABuilder
|
||||
{
|
||||
private string m_AmxxPc;
|
||||
|
||||
public override void OnBuild()
|
||||
{
|
||||
m_AmxxPc = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins\\amxxpc.exe");
|
||||
}
|
||||
|
||||
public override void CompressDir(string target, string dir)
|
||||
{
|
||||
ProcessStartInfo info = new ProcessStartInfo();
|
||||
|
||||
info.FileName = m_Cfg.CompressPath();
|
||||
info.WorkingDirectory = dir;
|
||||
info.Arguments = "-r \"" + target + "-windows.zip\" " + "*.*";
|
||||
info.UseShellExecute = false;
|
||||
|
||||
Process p = Process.Start(info);
|
||||
p.WaitForExit();
|
||||
}
|
||||
|
||||
public override void AmxxPc(string inpath, string args)
|
||||
{
|
||||
ProcessStartInfo info = new ProcessStartInfo();
|
||||
|
||||
info.WorkingDirectory = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins");
|
||||
info.FileName = (string)m_AmxxPc.Clone();
|
||||
info.Arguments = inpath + ".sma";
|
||||
if (args != null)
|
||||
info.Arguments += " " + args;
|
||||
info.UseShellExecute = false;
|
||||
info.RedirectStandardOutput = true;
|
||||
info.RedirectStandardError = true;
|
||||
|
||||
Process p = Process.Start(info);
|
||||
Console.WriteLine(p.StandardOutput.ReadToEnd() + "\n");
|
||||
p.WaitForExit();
|
||||
}
|
||||
|
||||
public override string GetLibExt()
|
||||
{
|
||||
return ".dll";
|
||||
}
|
||||
|
||||
public override string BuildModule(Module module)
|
||||
{
|
||||
ProcessStartInfo info = new ProcessStartInfo();
|
||||
|
||||
string dir = m_Cfg.GetSourceTree() + "\\" + module.sourcedir;
|
||||
if (module.bindir != null)
|
||||
dir += "\\" + module.bindir;
|
||||
string file = dir;
|
||||
if (module.bindir == null)
|
||||
file += "\\" + module.bindir;
|
||||
file += "\\" + module.build + "\\" + module.projname + ".dll";
|
||||
file = PropSlashes(file);
|
||||
|
||||
if (File.Exists(file))
|
||||
File.Delete(file);
|
||||
|
||||
string args = m_Cfg.MakeOpts();
|
||||
if (args != null)
|
||||
{
|
||||
info.Arguments = args + " ";
|
||||
}
|
||||
else
|
||||
{
|
||||
info.Arguments = "";
|
||||
}
|
||||
|
||||
info.WorkingDirectory = PropSlashes(dir);
|
||||
info.FileName = m_Cfg.DevenvPath();
|
||||
info.Arguments += module.vcproj + ".sln" + " /p:Configuration=" + module.build + " /t:Rebuild";
|
||||
info.UseShellExecute = false;
|
||||
info.RedirectStandardOutput = true;
|
||||
info.RedirectStandardError = true;
|
||||
|
||||
Process p = Process.Start(info);
|
||||
Console.WriteLine(p.StandardOutput.ReadToEnd());
|
||||
p.WaitForExit();
|
||||
p.Close();
|
||||
|
||||
if (!File.Exists(file))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return file;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,69 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{93EF9F0C-2C25-428C-A13F-B7B7E46B22BB}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>builder</RootNamespace>
|
||||
<AssemblyName>builder</AssemblyName>
|
||||
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
<OldToolsVersion>2.0</OldToolsVersion>
|
||||
<UpgradeBackupLocation />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ABuilder.cs" />
|
||||
<Compile Include="AMod.cs" />
|
||||
<Compile Include="Build.cs" />
|
||||
<Compile Include="Config.cs" />
|
||||
<Compile Include="CoreMod.cs" />
|
||||
<Compile Include="LinuxBuilder.cs" />
|
||||
<Compile Include="Main.cs" />
|
||||
<Compile Include="MacBuilder.cs" />
|
||||
<Compile Include="ModCstrike.cs" />
|
||||
<Compile Include="ModDoD.cs" />
|
||||
<Compile Include="ModEsf.cs" />
|
||||
<Compile Include="ModNs.cs" />
|
||||
<Compile Include="ModTFC.cs" />
|
||||
<Compile Include="ModTs.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Win32Builder.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
Binary file not shown.
@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "builder", "builder.csproj", "{93EF9F0C-2C25-428C-A13F-B7B7E46B22BB}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{93EF9F0C-2C25-428C-A13F-B7B7E46B22BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{93EF9F0C-2C25-428C-A13F-B7B7E46B22BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{93EF9F0C-2C25-428C-A13F-B7B7E46B22BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{93EF9F0C-2C25-428C-A13F-B7B7E46B22BB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,6 +0,0 @@
|
||||
compress = /bin/tar
|
||||
source = /home/users/dvander/amxmodx/trunk
|
||||
makeopts =
|
||||
output = /home/users/dvander/done
|
||||
devenv = /usr/bin/make
|
||||
release = amxmodx-1.8.1
|
@ -1,6 +0,0 @@
|
||||
compress = /bin/tar
|
||||
source = /home/dvander/code/amxx
|
||||
makeopts = amd64
|
||||
output = /home/dvander/done
|
||||
devenv = /usr/bin/make
|
||||
release = amxmodx-1.8.1
|
@ -1,6 +0,0 @@
|
||||
compress = /usr/bin/zip
|
||||
source = /Users/Scott/Code/hl/amxmodx-central
|
||||
makeopts =
|
||||
output = /Users/Scott/Code/hl/amxmodx-bin
|
||||
devenv = /usr/bin/make
|
||||
release = amxmodx-1.8.2
|
@ -1,6 +0,0 @@
|
||||
compress = C:\WINDOWS\zip.exe
|
||||
source = c:\temp\amxmodx
|
||||
makeopts =
|
||||
output = c:\temp\done
|
||||
devenv = C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe
|
||||
release = amxmodx-1.8.1
|
Loading…
Reference in New Issue
Block a user