StatsX: Rip out LANG_SERVER where possible (still pass 0 as id)
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85bb592eeb
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12d2e49adf
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@ -243,7 +243,7 @@ public plugin_init()
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// Init buffers and some global vars.
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g_sBuffer[0] = 0
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save_team_chatscore()
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save_team_chatscore(0)
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g_HudSync_EndRound = CreateHudSyncObj()
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g_HudSync_SpecInfo = CreateHudSyncObj()
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@ -509,35 +509,35 @@ get_kill_info(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1])
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}
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// Get and format most disruptive.
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add_most_disruptive(sBuffer[MAX_BUFFER_LENGTH + 1])
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add_most_disruptive(id, sBuffer[MAX_BUFFER_LENGTH + 1])
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{
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new id, iMaxDamageId, iMaxDamage, iMaxHeadShots
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new iPlayer, iMaxDamageId, iMaxDamage, iMaxHeadShots
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iMaxDamageId = 0
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iMaxDamage = 0
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iMaxHeadShots = 0
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// Find player.
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for (id = 1; id < MAX_PLAYERS; id++)
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for (iPlayer = 1; iPlayer < MAX_PLAYERS; iPlayer++)
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{
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if (g_izUserRndStats[id][STATS_DAMAGE] >= iMaxDamage && (g_izUserRndStats[id][STATS_DAMAGE] > iMaxDamage || g_izUserRndStats[id][STATS_HS] > iMaxHeadShots))
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if (g_izUserRndStats[iPlayer][STATS_DAMAGE] >= iMaxDamage && (g_izUserRndStats[iPlayer][STATS_DAMAGE] > iMaxDamage || g_izUserRndStats[iPlayer][STATS_HS] > iMaxHeadShots))
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{
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iMaxDamageId = id
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iMaxDamage = g_izUserRndStats[id][STATS_DAMAGE]
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iMaxHeadShots = g_izUserRndStats[id][STATS_HS]
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iMaxDamageId = iPlayer
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iMaxDamage = g_izUserRndStats[iPlayer][STATS_DAMAGE]
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iMaxHeadShots = g_izUserRndStats[iPlayer][STATS_HS]
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}
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}
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// Format statistics.
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if (iMaxDamageId)
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{
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id = iMaxDamageId
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iPlayer = iMaxDamageId
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new Float:fGameEff = effec(g_izUserGameStats[id])
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new Float:fRndAcc = accuracy(g_izUserRndStats[id])
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new Float:fGameEff = effec(g_izUserGameStats[iPlayer])
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new Float:fRndAcc = accuracy(g_izUserRndStats[iPlayer])
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formatex(t_sText, charsmax(t_sText), "%L: %s^n%d %L / %d %L -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "MOST_DMG", g_izUserRndName[id],
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g_izUserRndStats[id][STATS_HITS], LANG_SERVER, "HIT_S", iMaxDamage, LANG_SERVER, "DMG", fGameEff, LANG_SERVER, "EFF", fRndAcc, LANG_SERVER, "ACC")
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formatex(t_sText, charsmax(t_sText), "%L: %s^n%d %L / %d %L -- %0.2f%% %L / %0.2f%% %L^n", id, "MOST_DMG", g_izUserRndName[iPlayer],
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g_izUserRndStats[iPlayer][STATS_HITS], id, "HIT_S", iMaxDamage, id, "DMG", fGameEff, id, "EFF", fRndAcc, id, "ACC")
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add(sBuffer, charsmax(sBuffer), t_sText)
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}
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@ -545,35 +545,35 @@ add_most_disruptive(sBuffer[MAX_BUFFER_LENGTH + 1])
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}
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// Get and format best score.
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add_best_score(sBuffer[MAX_BUFFER_LENGTH + 1])
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add_best_score(id, sBuffer[MAX_BUFFER_LENGTH + 1])
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{
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new id, iMaxKillsId, iMaxKills, iMaxHeadShots
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new iPlayer, iMaxKillsId, iMaxKills, iMaxHeadShots
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iMaxKillsId = 0
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iMaxKills = 0
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iMaxHeadShots = 0
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// Find player
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for (id = 1; id < MAX_PLAYERS; id++)
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for (iPlayer = 1; iPlayer < MAX_PLAYERS; iPlayer++)
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{
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if (g_izUserRndStats[id][STATS_KILLS] >= iMaxKills && (g_izUserRndStats[id][STATS_KILLS] > iMaxKills || g_izUserRndStats[id][STATS_HS] > iMaxHeadShots))
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if (g_izUserRndStats[iPlayer][STATS_KILLS] >= iMaxKills && (g_izUserRndStats[iPlayer][STATS_KILLS] > iMaxKills || g_izUserRndStats[iPlayer][STATS_HS] > iMaxHeadShots))
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{
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iMaxKillsId = id
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iMaxKills = g_izUserRndStats[id][STATS_KILLS]
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iMaxHeadShots = g_izUserRndStats[id][STATS_HS]
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iMaxKillsId = iPlayer
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iMaxKills = g_izUserRndStats[iPlayer][STATS_KILLS]
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iMaxHeadShots = g_izUserRndStats[iPlayer][STATS_HS]
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}
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}
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// Format statistics.
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if (iMaxKillsId)
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{
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id = iMaxKillsId
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iPlayer = iMaxKillsId
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new Float:fGameEff = effec(g_izUserGameStats[id])
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new Float:fRndAcc = accuracy(g_izUserRndStats[id])
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new Float:fGameEff = effec(g_izUserGameStats[iPlayer])
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new Float:fRndAcc = accuracy(g_izUserRndStats[iPlayer])
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formatex(t_sText, charsmax(t_sText), "%L: %s^n%d %L / %d hs -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "BEST_SCORE", g_izUserRndName[id],
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iMaxKills, LANG_SERVER, "KILL_S", iMaxHeadShots, fGameEff, LANG_SERVER, "EFF", fRndAcc, LANG_SERVER, "ACC")
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formatex(t_sText, charsmax(t_sText), "%L: %s^n%d %L / %d hs -- %0.2f%% %L / %0.2f%% %L^n", id, "BEST_SCORE", g_izUserRndName[iPlayer],
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iMaxKills, id, "KILL_S", iMaxHeadShots, fGameEff, id, "EFF", fRndAcc, id, "ACC")
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add(sBuffer, charsmax(sBuffer), t_sText)
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}
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@ -581,7 +581,7 @@ add_best_score(sBuffer[MAX_BUFFER_LENGTH + 1])
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}
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// Get and format team score.
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add_team_score(sBuffer[MAX_BUFFER_LENGTH + 1])
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add_team_score(id, sBuffer[MAX_BUFFER_LENGTH + 1])
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{
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new Float:fzMapEff[MAX_TEAMS], Float:fzMapAcc[MAX_TEAMS], Float:fzRndAcc[MAX_TEAMS]
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@ -595,12 +595,12 @@ add_team_score(sBuffer[MAX_BUFFER_LENGTH + 1])
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// Format round team stats, MOTD
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formatex(t_sText, charsmax(t_sText), "TERRORIST %d / %0.2f%% %L / %0.2f%% %L^nCT %d / %0.2f%% %L / %0.2f%% %L^n", g_izTeamScore[0],
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fzMapEff[0], LANG_SERVER, "EFF", fzRndAcc[0], LANG_SERVER, "ACC", g_izTeamScore[1], fzMapEff[1], LANG_SERVER, "EFF", fzRndAcc[1], LANG_SERVER, "ACC")
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fzMapEff[0], id, "EFF", fzRndAcc[0], id, "ACC", g_izTeamScore[1], fzMapEff[1], id, "EFF", fzRndAcc[1], id, "ACC")
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add(sBuffer, charsmax(sBuffer), t_sText)
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}
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// Get and format team stats, chat version
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save_team_chatscore()
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save_team_chatscore(id)
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{
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new Float:fzMapEff[MAX_TEAMS], Float:fzMapAcc[MAX_TEAMS], Float:fzRndAcc[MAX_TEAMS]
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@ -614,14 +614,14 @@ save_team_chatscore()
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// Format game team stats, chat
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formatex(g_sScore, charsmax(g_sScore), "TERRORIST %d / %0.2f%% %L / %0.2f%% %L -- CT %d / %0.2f%% %L / %0.2f%% %L", g_izTeamScore[0],
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fzMapEff[0], LANG_SERVER, "EFF", fzMapAcc[0], LANG_SERVER, "ACC", g_izTeamScore[1], fzMapEff[1], LANG_SERVER, "EFF", fzMapAcc[1], LANG_SERVER, "ACC")
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fzMapEff[0], id, "EFF", fzMapAcc[0], id, "ACC", g_izTeamScore[1], fzMapEff[1], id, "EFF", fzMapAcc[1], id, "ACC")
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}
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// Get and format total stats.
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add_total_stats(sBuffer[MAX_BUFFER_LENGTH + 1])
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add_total_stats(id, sBuffer[MAX_BUFFER_LENGTH + 1])
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{
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formatex(t_sText, charsmax(t_sText), "%L: %d %L / %d hs -- %d %L / %d %L^n", LANG_SERVER, "TOTAL", g_izUserRndStats[0][STATS_KILLS], LANG_SERVER, "KILL_S",
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g_izUserRndStats[0][STATS_HS], g_izUserRndStats[0][STATS_HITS], LANG_SERVER, "HITS", g_izUserRndStats[0][STATS_SHOTS], LANG_SERVER, "SHOT_S")
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formatex(t_sText, charsmax(t_sText), "%L: %d %L / %d hs -- %d %L / %d %L^n", id, "TOTAL", g_izUserRndStats[0][STATS_KILLS], id, "KILL_S",
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g_izUserRndStats[0][STATS_HS], g_izUserRndStats[0][STATS_HITS], id, "HITS", g_izUserRndStats[0][STATS_SHOTS], id, "SHOT_S")
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add(sBuffer, charsmax(sBuffer), t_sText)
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}
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@ -733,7 +733,7 @@ format_kill_vinfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1])
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}
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// Get and format top 15.
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format_top15(sBuffer[MAX_BUFFER_LENGTH + 1])
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format_top15(id, sBuffer[MAX_BUFFER_LENGTH + 1])
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{
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new iMax = get_statsnum()
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new izStats[8], izBody[8]
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@ -744,12 +744,12 @@ format_top15(sBuffer[MAX_BUFFER_LENGTH + 1])
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new lKills[16], lDeaths[16], lHits[16], lShots[16], lEff[16], lAcc[16]
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formatex(lKills, 15, "%L", LANG_SERVER, "KILLS")
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formatex(lDeaths, 15, "%L", LANG_SERVER, "DEATHS")
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formatex(lHits, 15, "%L", LANG_SERVER, "HITS")
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formatex(lShots, 15, "%L", LANG_SERVER, "SHOTS")
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formatex(lEff, 15, "%L", LANG_SERVER, "EFF")
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formatex(lAcc, 15, "%L", LANG_SERVER, "ACC")
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formatex(lKills, 15, "%L", id, "KILLS")
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formatex(lDeaths, 15, "%L", id, "DEATHS")
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formatex(lHits, 15, "%L", id, "HITS")
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formatex(lShots, 15, "%L", id, "SHOTS")
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formatex(lEff, 15, "%L", id, "EFF")
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formatex(lAcc, 15, "%L", id, "ACC")
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ucfirst(lEff)
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ucfirst(lAcc)
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@ -1006,7 +1006,7 @@ public cmdTop15(id)
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return PLUGIN_HANDLED
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}
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format_top15(g_sBuffer)
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format_top15(id, g_sBuffer)
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show_motd(id, g_sBuffer, "Top 15")
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return PLUGIN_CONTINUE
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@ -1571,9 +1571,9 @@ endround_stats()
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// Create round awards.
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if (ShowMostDisruptive)
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add_most_disruptive(g_sAwardAndScore)
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add_most_disruptive(0, g_sAwardAndScore)
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if (ShowBestScore)
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add_best_score(g_sAwardAndScore)
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add_best_score(0, g_sAwardAndScore)
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// Create round score.
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// Compensate HUD message if awards are disabled.
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@ -1587,13 +1587,13 @@ endround_stats()
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add(g_sAwardAndScore, charsmax(g_sAwardAndScore), "^n^n^n^n^n^n")
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if (ShowTeamScore)
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add_team_score(g_sAwardAndScore)
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add_team_score(0, g_sAwardAndScore)
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if (ShowTotalStats)
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add_total_stats(g_sAwardAndScore)
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add_total_stats(0, g_sAwardAndScore)
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}
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save_team_chatscore()
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save_team_chatscore(0)
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// Get and save round end stats time.
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g_fShowStatsTime = get_gametime()
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@ -1646,7 +1646,7 @@ public end_game_stats()
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else if (EndTop15)
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{
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get_players(iaPlayers, iPlayers)
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format_top15(g_sBuffer)
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format_top15(0, g_sBuffer)
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for (iPlayer = 0; iPlayer < iPlayers; iPlayer++)
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{
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