StatsX: Rip out LANG_SERVER where possible (still pass 0 as id)

This commit is contained in:
Valentin Grünbacher 2014-05-01 14:30:42 +02:00
parent 85bb592eeb
commit 12d2e49adf

View File

@ -243,7 +243,7 @@ public plugin_init()
// Init buffers and some global vars.
g_sBuffer[0] = 0
save_team_chatscore()
save_team_chatscore(0)
g_HudSync_EndRound = CreateHudSyncObj()
g_HudSync_SpecInfo = CreateHudSyncObj()
@ -509,35 +509,35 @@ get_kill_info(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1])
}
// Get and format most disruptive.
add_most_disruptive(sBuffer[MAX_BUFFER_LENGTH + 1])
add_most_disruptive(id, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new id, iMaxDamageId, iMaxDamage, iMaxHeadShots
new iPlayer, iMaxDamageId, iMaxDamage, iMaxHeadShots
iMaxDamageId = 0
iMaxDamage = 0
iMaxHeadShots = 0
// Find player.
for (id = 1; id < MAX_PLAYERS; id++)
for (iPlayer = 1; iPlayer < MAX_PLAYERS; iPlayer++)
{
if (g_izUserRndStats[id][STATS_DAMAGE] >= iMaxDamage && (g_izUserRndStats[id][STATS_DAMAGE] > iMaxDamage || g_izUserRndStats[id][STATS_HS] > iMaxHeadShots))
if (g_izUserRndStats[iPlayer][STATS_DAMAGE] >= iMaxDamage && (g_izUserRndStats[iPlayer][STATS_DAMAGE] > iMaxDamage || g_izUserRndStats[iPlayer][STATS_HS] > iMaxHeadShots))
{
iMaxDamageId = id
iMaxDamage = g_izUserRndStats[id][STATS_DAMAGE]
iMaxHeadShots = g_izUserRndStats[id][STATS_HS]
iMaxDamageId = iPlayer
iMaxDamage = g_izUserRndStats[iPlayer][STATS_DAMAGE]
iMaxHeadShots = g_izUserRndStats[iPlayer][STATS_HS]
}
}
// Format statistics.
if (iMaxDamageId)
{
id = iMaxDamageId
iPlayer = iMaxDamageId
new Float:fGameEff = effec(g_izUserGameStats[id])
new Float:fRndAcc = accuracy(g_izUserRndStats[id])
new Float:fGameEff = effec(g_izUserGameStats[iPlayer])
new Float:fRndAcc = accuracy(g_izUserRndStats[iPlayer])
formatex(t_sText, charsmax(t_sText), "%L: %s^n%d %L / %d %L -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "MOST_DMG", g_izUserRndName[id],
g_izUserRndStats[id][STATS_HITS], LANG_SERVER, "HIT_S", iMaxDamage, LANG_SERVER, "DMG", fGameEff, LANG_SERVER, "EFF", fRndAcc, LANG_SERVER, "ACC")
formatex(t_sText, charsmax(t_sText), "%L: %s^n%d %L / %d %L -- %0.2f%% %L / %0.2f%% %L^n", id, "MOST_DMG", g_izUserRndName[iPlayer],
g_izUserRndStats[iPlayer][STATS_HITS], id, "HIT_S", iMaxDamage, id, "DMG", fGameEff, id, "EFF", fRndAcc, id, "ACC")
add(sBuffer, charsmax(sBuffer), t_sText)
}
@ -545,35 +545,35 @@ add_most_disruptive(sBuffer[MAX_BUFFER_LENGTH + 1])
}
// Get and format best score.
add_best_score(sBuffer[MAX_BUFFER_LENGTH + 1])
add_best_score(id, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new id, iMaxKillsId, iMaxKills, iMaxHeadShots
new iPlayer, iMaxKillsId, iMaxKills, iMaxHeadShots
iMaxKillsId = 0
iMaxKills = 0
iMaxHeadShots = 0
// Find player
for (id = 1; id < MAX_PLAYERS; id++)
for (iPlayer = 1; iPlayer < MAX_PLAYERS; iPlayer++)
{
if (g_izUserRndStats[id][STATS_KILLS] >= iMaxKills && (g_izUserRndStats[id][STATS_KILLS] > iMaxKills || g_izUserRndStats[id][STATS_HS] > iMaxHeadShots))
if (g_izUserRndStats[iPlayer][STATS_KILLS] >= iMaxKills && (g_izUserRndStats[iPlayer][STATS_KILLS] > iMaxKills || g_izUserRndStats[iPlayer][STATS_HS] > iMaxHeadShots))
{
iMaxKillsId = id
iMaxKills = g_izUserRndStats[id][STATS_KILLS]
iMaxHeadShots = g_izUserRndStats[id][STATS_HS]
iMaxKillsId = iPlayer
iMaxKills = g_izUserRndStats[iPlayer][STATS_KILLS]
iMaxHeadShots = g_izUserRndStats[iPlayer][STATS_HS]
}
}
// Format statistics.
if (iMaxKillsId)
{
id = iMaxKillsId
iPlayer = iMaxKillsId
new Float:fGameEff = effec(g_izUserGameStats[id])
new Float:fRndAcc = accuracy(g_izUserRndStats[id])
new Float:fGameEff = effec(g_izUserGameStats[iPlayer])
new Float:fRndAcc = accuracy(g_izUserRndStats[iPlayer])
formatex(t_sText, charsmax(t_sText), "%L: %s^n%d %L / %d hs -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "BEST_SCORE", g_izUserRndName[id],
iMaxKills, LANG_SERVER, "KILL_S", iMaxHeadShots, fGameEff, LANG_SERVER, "EFF", fRndAcc, LANG_SERVER, "ACC")
formatex(t_sText, charsmax(t_sText), "%L: %s^n%d %L / %d hs -- %0.2f%% %L / %0.2f%% %L^n", id, "BEST_SCORE", g_izUserRndName[iPlayer],
iMaxKills, id, "KILL_S", iMaxHeadShots, fGameEff, id, "EFF", fRndAcc, id, "ACC")
add(sBuffer, charsmax(sBuffer), t_sText)
}
@ -581,7 +581,7 @@ add_best_score(sBuffer[MAX_BUFFER_LENGTH + 1])
}
// Get and format team score.
add_team_score(sBuffer[MAX_BUFFER_LENGTH + 1])
add_team_score(id, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new Float:fzMapEff[MAX_TEAMS], Float:fzMapAcc[MAX_TEAMS], Float:fzRndAcc[MAX_TEAMS]
@ -595,12 +595,12 @@ add_team_score(sBuffer[MAX_BUFFER_LENGTH + 1])
// Format round team stats, MOTD
formatex(t_sText, charsmax(t_sText), "TERRORIST %d / %0.2f%% %L / %0.2f%% %L^nCT %d / %0.2f%% %L / %0.2f%% %L^n", g_izTeamScore[0],
fzMapEff[0], LANG_SERVER, "EFF", fzRndAcc[0], LANG_SERVER, "ACC", g_izTeamScore[1], fzMapEff[1], LANG_SERVER, "EFF", fzRndAcc[1], LANG_SERVER, "ACC")
fzMapEff[0], id, "EFF", fzRndAcc[0], id, "ACC", g_izTeamScore[1], fzMapEff[1], id, "EFF", fzRndAcc[1], id, "ACC")
add(sBuffer, charsmax(sBuffer), t_sText)
}
// Get and format team stats, chat version
save_team_chatscore()
save_team_chatscore(id)
{
new Float:fzMapEff[MAX_TEAMS], Float:fzMapAcc[MAX_TEAMS], Float:fzRndAcc[MAX_TEAMS]
@ -614,14 +614,14 @@ save_team_chatscore()
// Format game team stats, chat
formatex(g_sScore, charsmax(g_sScore), "TERRORIST %d / %0.2f%% %L / %0.2f%% %L -- CT %d / %0.2f%% %L / %0.2f%% %L", g_izTeamScore[0],
fzMapEff[0], LANG_SERVER, "EFF", fzMapAcc[0], LANG_SERVER, "ACC", g_izTeamScore[1], fzMapEff[1], LANG_SERVER, "EFF", fzMapAcc[1], LANG_SERVER, "ACC")
fzMapEff[0], id, "EFF", fzMapAcc[0], id, "ACC", g_izTeamScore[1], fzMapEff[1], id, "EFF", fzMapAcc[1], id, "ACC")
}
// Get and format total stats.
add_total_stats(sBuffer[MAX_BUFFER_LENGTH + 1])
add_total_stats(id, sBuffer[MAX_BUFFER_LENGTH + 1])
{
formatex(t_sText, charsmax(t_sText), "%L: %d %L / %d hs -- %d %L / %d %L^n", LANG_SERVER, "TOTAL", g_izUserRndStats[0][STATS_KILLS], LANG_SERVER, "KILL_S",
g_izUserRndStats[0][STATS_HS], g_izUserRndStats[0][STATS_HITS], LANG_SERVER, "HITS", g_izUserRndStats[0][STATS_SHOTS], LANG_SERVER, "SHOT_S")
formatex(t_sText, charsmax(t_sText), "%L: %d %L / %d hs -- %d %L / %d %L^n", id, "TOTAL", g_izUserRndStats[0][STATS_KILLS], id, "KILL_S",
g_izUserRndStats[0][STATS_HS], g_izUserRndStats[0][STATS_HITS], id, "HITS", g_izUserRndStats[0][STATS_SHOTS], id, "SHOT_S")
add(sBuffer, charsmax(sBuffer), t_sText)
}
@ -733,7 +733,7 @@ format_kill_vinfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1])
}
// Get and format top 15.
format_top15(sBuffer[MAX_BUFFER_LENGTH + 1])
format_top15(id, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iMax = get_statsnum()
new izStats[8], izBody[8]
@ -744,12 +744,12 @@ format_top15(sBuffer[MAX_BUFFER_LENGTH + 1])
new lKills[16], lDeaths[16], lHits[16], lShots[16], lEff[16], lAcc[16]
formatex(lKills, 15, "%L", LANG_SERVER, "KILLS")
formatex(lDeaths, 15, "%L", LANG_SERVER, "DEATHS")
formatex(lHits, 15, "%L", LANG_SERVER, "HITS")
formatex(lShots, 15, "%L", LANG_SERVER, "SHOTS")
formatex(lEff, 15, "%L", LANG_SERVER, "EFF")
formatex(lAcc, 15, "%L", LANG_SERVER, "ACC")
formatex(lKills, 15, "%L", id, "KILLS")
formatex(lDeaths, 15, "%L", id, "DEATHS")
formatex(lHits, 15, "%L", id, "HITS")
formatex(lShots, 15, "%L", id, "SHOTS")
formatex(lEff, 15, "%L", id, "EFF")
formatex(lAcc, 15, "%L", id, "ACC")
ucfirst(lEff)
ucfirst(lAcc)
@ -1006,7 +1006,7 @@ public cmdTop15(id)
return PLUGIN_HANDLED
}
format_top15(g_sBuffer)
format_top15(id, g_sBuffer)
show_motd(id, g_sBuffer, "Top 15")
return PLUGIN_CONTINUE
@ -1571,9 +1571,9 @@ endround_stats()
// Create round awards.
if (ShowMostDisruptive)
add_most_disruptive(g_sAwardAndScore)
add_most_disruptive(0, g_sAwardAndScore)
if (ShowBestScore)
add_best_score(g_sAwardAndScore)
add_best_score(0, g_sAwardAndScore)
// Create round score.
// Compensate HUD message if awards are disabled.
@ -1587,13 +1587,13 @@ endround_stats()
add(g_sAwardAndScore, charsmax(g_sAwardAndScore), "^n^n^n^n^n^n")
if (ShowTeamScore)
add_team_score(g_sAwardAndScore)
add_team_score(0, g_sAwardAndScore)
if (ShowTotalStats)
add_total_stats(g_sAwardAndScore)
add_total_stats(0, g_sAwardAndScore)
}
save_team_chatscore()
save_team_chatscore(0)
// Get and save round end stats time.
g_fShowStatsTime = get_gametime()
@ -1646,7 +1646,7 @@ public end_game_stats()
else if (EndTop15)
{
get_players(iaPlayers, iPlayers)
format_top15(g_sBuffer)
format_top15(0, g_sBuffer)
for (iPlayer = 0; iPlayer < iPlayers; iPlayer++)
{