Geoip: Update documentation.

This commit is contained in:
Arkshine 2014-08-01 00:58:02 +02:00
parent 674600bab2
commit 17e0ab99e6

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@ -12,77 +12,87 @@
//
#if defined geoip_included
#endinput
#endinput
#endif
#define _geoip_included
#if AMXX_VERSION_NUM >= 175
#pragma reqlib geoip
#if !defined AMXMODX_NOAUTOLOAD
#pragma loadlib geoip
#endif
#pragma reqlib geoip
#if !defined AMXMODX_NOAUTOLOAD
#pragma loadlib geoip
#endif
#else
#pragma library geoip
#pragma library geoip
#endif
/// IP addresses passed to these natives can contain ports, the ports will be ignored.
/**
* @global IP addresses passed to these natives can contain ports, the ports will be ignored.
*/
/**
* Lookup the two character country code for a given IP address.
* Look up the two character country code for a given IP address.
* e.g: "US", "CA", etc.
*
* @param ip The IP address to lookup.
* @param result The result buffer. If the lookup does not succeed, the buffer is not modified.
* @return true on a successful lookup, false on a failed lookup.
* @param ip The IP address to lookup.
* @param result The result buffer. If the lookup does not succeed, the buffer is not modified.
*
* @return true on a successful lookup, false on a failed lookup.
*/
native bool:geoip_code2_ex(const ip[], result[3]);
/**
* Lookup the three character country code for a given IP address.
* Look up the three character country code for a given IP address.
* e.g: "USA", "cAN", etc.
*
* @param ip The IP address to lookup.
* @param result The result buffer. If the lookup does not succeed, the buffer is not modified.
* @return true on a successful lookup, false on a failed lookup.
* @param ip The IP address to lookup.
* @param result The result buffer. If the lookup does not succeed, the buffer is not modified.
*
* @return true on a successful lookup, false on a failed lookup.
*/
native bool:geoip_code3_ex(const ip[], result[4]);
/**
* @deprecated
* Lookup the two character country code for a given IP address.
*
* @note This native will overflow the buffer by one cell on an unknown ip lookup!
* @note Use geoip_code2_ex instead!
* @deprecated This native will overflow the buffer by one cell on an unknown ip lookup!
* Use geoip_code2_ex instead.
*
* @param ip The IP address to lookup.
* @param result The result buffer.
* @param ip The IP address to lookup.
* @param result The result buffer.
*
* @return 1 on a successful lookup, 0 otherwise.
*/
//#pragma deprecated Use geoip_code2_ex() instead.
native geoip_code2(const ip[], ccode[3]);
/**
* @deprecated
* Lookup the three character country code for a given IP address.
*
* @note This native will overflow the buffer by one cell on an unknown ip lookup!
* @note Use geoip_code3_ex instead!
* @deprecated This native will overflow the buffer by one cell on an unknown ip lookup!
* Use geoip_code3_ex instead.
*
* @param ip The IP address to lookup.
* @param result The result buffer.
* @param ip The IP address to lookup.
* @param result The result buffer.
*
* @return 1 on a successful lookup, 0 otherwise.
*/
//#pragma deprecated Use geoip_code3() instead.
native geoip_code3(const ip[], result[4]);
/**
* Lookup the full country name for the given IP address. Sets the buffer to "error" on
* an unsuccessful lookup.
*
* @param ip The IP address to lookup.
* @param result The result of the geoip lookup.
* @param len The maximum length of the result buffer.
* @param id An optional player's index in order to return the result
* @param ip The IP address to lookup.
* @param result The result of the geoip lookup.
* @param len The maximum length of the result buffer.
* @param id An optional player's index in order to return the result
* in the player's language, if supported.
* -1: the default language, which is english.
* 0: the server language. You can use LANG_SERVER define.
* >=1: the player's language.
* >=1: the player's language.
*
* @return The result length on successful lookup, 0 otherwise.
*/
native geoip_country(const ip[], result[], len, id = -1);
@ -93,47 +103,47 @@ native geoip_country(const ip[], result[], len, id = -1);
* http://dev.maxmind.com/geoip/geoip2/geolite2/ (MaxMind DB binary)
*/
/**
/**
* Look up the full city name for the given IP address.
*
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param len The maximum length of the result buffer.
* @param id An optional player's index in order to return the result
*
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param len The maximum length of the result buffer.
* @param id An optional player's index in order to return the result
* in the player's language, if supported.
* -1: the default language, which is english.
* 0: the server language. You can use LANG_SERVER define.
* >=1: the player's language.
* >=1: the player's language.
*
* @return The result length on successful lookup, 0 otherwise.
*/
native geoip_city(const ip[], result[], len, id = -1);
*/
native geoip_city(const ip[], result[], len, id = -1);
/**
* Look up the region/state code for the given IP address.
* e.g. "US-OH", "DE-HH", IT-82, "FR-U", etc.
*
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param len The maximum length of the result buffer.
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param len The maximum length of the result buffer.
*
* @return The result length on successful lookup, 0 otherwise.
* @return The result length on successful lookup, 0 otherwise.
*/
native geoip_region_code(const ip[], result[], len);
/**
* Look up the full region/state name for the given IP address.
*
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param len The maximum length of the result buffer.
* @param id An optional player's index in order to return the result
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param len The maximum length of the result buffer.
* @param id An optional player's index in order to return the result
* in the player's language, if supported.
* -1: the default language, which is english.
* 0: the server language. You can use LANG_SERVER define.
* >=1: the player's language.
* >=1: the player's language.
*
* @return The result length on successful lookup, 0 otherwise.
* @return The result length on successful lookup, 0 otherwise.
*/
native geoip_region_name(const ip[], result[], len, id = -1);
@ -141,42 +151,42 @@ native geoip_region_name(const ip[], result[], len, id = -1);
* Look up the full time zone for the given IP address.
* e.g. America/Los_Angeles, Europe/Paris.
*
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param len The maximum length of the result buffer.
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param len The maximum length of the result buffer.
*
* @return The result length on successful lookup, 0 otherwise.
* @return The result length on successful lookup, 0 otherwise.
*/
native geoip_timezone(const ip[], result[], len);
/**
/**
* Look up the city's latitude for the given IP address.
*
* @param ip The IP address to look up.
*
* @return The result of the geoip look up, 0 if latitude is not found.
*/
native Float:geoip_latitude(const ip[]);
* @param ip The IP address to look up.
*
* @return The result of the geoip look up, 0 if latitude is not found.
*/
native Float:geoip_latitude(const ip[]);
/**
* Look up the city's longitude for the given IP address.
*
* @param ip The IP address to look up.
/**
* Look up the city's longitude for the given IP address.
*
* @return The result of the geoip look up, 0 if longitude is not found.
*/
* @param ip The IP address to look up.
*
* @return The result of the geoip look up, 0 if longitude is not found.
*/
native Float:geoip_longitude(const ip[]);
/**
* Calculate the distance between geographical coordinates, latitude and longitude.
*
* @param lat1 The first IP latitude.
* @param lon1 The first IP longitude.
* @param lat2 The second IP latitude.
* @param lon2 The second IP longitude.
* @param system The system of measurement, 0 = Metric(kilometers) or 1 = English(miles).
* @param lat1 The first IP latitude.
* @param lon1 The first IP longitude.
* @param lat2 The second IP latitude.
* @param lon2 The second IP longitude.
* @param system The system of measurement, 0 = Metric(kilometers) or 1 = English(miles).
*
* @return The distance as result in specified system of measurement.
* @return The distance as result in specified system of measurement.
*/
#define SYSTEM_METRIC 0 // kilometers
#define SYSTEM_IMPERIAL 1 // statute miles
@ -187,13 +197,13 @@ native Float:geoip_distance(Float:lat1, Float:lon1, Float:lat2, Float:lon2, syst
* Look up the continent code for a given IP address.
*
* @note The code can be retrieved as integer (See CONTINENT_* constants.) or string (2 characters).
* @note Possible continent codes are AF, AS, EU, NA, OC, SA for
* @note Possible continent codes are AF, AS, EU, NA, OC, SA for
* Africa(1), Asia(2), Europe(3), North America(4), Oceania(5) and South America(6).
*
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
*
* @return The continent id on successful lookup, 0 otherwise.
* @return The continent id on successful lookup, 0 otherwise.
*/
enum Continent
{
@ -210,15 +220,15 @@ native Continent:geoip_continent_code(const ip[], result[3]);
/**
* Look up the full continent name for the given IP address.
*
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param len The maximum length of the result buffer.
* @param id An optional player's index in order to return the result
* @param ip The IP address to look up.
* @param result The result of the geoip look up.
* @param len The maximum length of the result buffer.
* @param id An optional player's index in order to return the result
* in the player's language, if supported.
* -1: the default language, which is english.
* 0: the server language. You can use LANG_SERVER define.
* >=1: the player's language.
* >=1: the player's language.
*
* @return The result length on successful lookup, 0 otherwise.
* @return The result length on successful lookup, 0 otherwise.
*/
native geoip_continent_name(const ip[], result[], len, id = -1);