Geoip: Update documentation.
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@ -12,77 +12,87 @@
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//
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//
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#if defined geoip_included
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#if defined geoip_included
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#endinput
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#endinput
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#endif
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#endif
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#define _geoip_included
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#define _geoip_included
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#if AMXX_VERSION_NUM >= 175
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#if AMXX_VERSION_NUM >= 175
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#pragma reqlib geoip
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#pragma reqlib geoip
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#if !defined AMXMODX_NOAUTOLOAD
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#if !defined AMXMODX_NOAUTOLOAD
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#pragma loadlib geoip
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#pragma loadlib geoip
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#endif
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#endif
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#else
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#else
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#pragma library geoip
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#pragma library geoip
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#endif
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#endif
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/// IP addresses passed to these natives can contain ports, the ports will be ignored.
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/**
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* @global IP addresses passed to these natives can contain ports, the ports will be ignored.
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*/
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/**
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/**
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* Lookup the two character country code for a given IP address.
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* Look up the two character country code for a given IP address.
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* e.g: "US", "CA", etc.
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* e.g: "US", "CA", etc.
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*
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*
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* @param ip The IP address to lookup.
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* @param ip The IP address to lookup.
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* @param result The result buffer. If the lookup does not succeed, the buffer is not modified.
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* @param result The result buffer. If the lookup does not succeed, the buffer is not modified.
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* @return true on a successful lookup, false on a failed lookup.
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*
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* @return true on a successful lookup, false on a failed lookup.
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*/
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*/
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native bool:geoip_code2_ex(const ip[], result[3]);
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native bool:geoip_code2_ex(const ip[], result[3]);
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/**
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/**
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* Lookup the three character country code for a given IP address.
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* Look up the three character country code for a given IP address.
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* e.g: "USA", "cAN", etc.
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* e.g: "USA", "cAN", etc.
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*
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*
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* @param ip The IP address to lookup.
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* @param ip The IP address to lookup.
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* @param result The result buffer. If the lookup does not succeed, the buffer is not modified.
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* @param result The result buffer. If the lookup does not succeed, the buffer is not modified.
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* @return true on a successful lookup, false on a failed lookup.
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*
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* @return true on a successful lookup, false on a failed lookup.
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*/
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*/
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native bool:geoip_code3_ex(const ip[], result[4]);
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native bool:geoip_code3_ex(const ip[], result[4]);
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/**
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/**
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* @deprecated
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* Lookup the two character country code for a given IP address.
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* Lookup the two character country code for a given IP address.
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*
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*
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* @note This native will overflow the buffer by one cell on an unknown ip lookup!
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* @deprecated This native will overflow the buffer by one cell on an unknown ip lookup!
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* @note Use geoip_code2_ex instead!
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* Use geoip_code2_ex instead.
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*
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*
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* @param ip The IP address to lookup.
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* @param ip The IP address to lookup.
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* @param result The result buffer.
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* @param result The result buffer.
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*
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* @return 1 on a successful lookup, 0 otherwise.
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*/
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*/
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//#pragma deprecated Use geoip_code2_ex() instead.
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native geoip_code2(const ip[], ccode[3]);
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native geoip_code2(const ip[], ccode[3]);
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/**
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/**
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* @deprecated
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* Lookup the three character country code for a given IP address.
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* Lookup the three character country code for a given IP address.
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*
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*
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* @note This native will overflow the buffer by one cell on an unknown ip lookup!
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* @deprecated This native will overflow the buffer by one cell on an unknown ip lookup!
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* @note Use geoip_code3_ex instead!
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* Use geoip_code3_ex instead.
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*
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*
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* @param ip The IP address to lookup.
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* @param ip The IP address to lookup.
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* @param result The result buffer.
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* @param result The result buffer.
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*
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* @return 1 on a successful lookup, 0 otherwise.
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*/
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*/
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//#pragma deprecated Use geoip_code3() instead.
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native geoip_code3(const ip[], result[4]);
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native geoip_code3(const ip[], result[4]);
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/**
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/**
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* Lookup the full country name for the given IP address. Sets the buffer to "error" on
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* Lookup the full country name for the given IP address. Sets the buffer to "error" on
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* an unsuccessful lookup.
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* an unsuccessful lookup.
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*
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*
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* @param ip The IP address to lookup.
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* @param ip The IP address to lookup.
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* @param result The result of the geoip lookup.
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* @param result The result of the geoip lookup.
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* @param len The maximum length of the result buffer.
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* @param len The maximum length of the result buffer.
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* @param id An optional player's index in order to return the result
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* @param id An optional player's index in order to return the result
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* in the player's language, if supported.
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* in the player's language, if supported.
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* -1: the default language, which is english.
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* -1: the default language, which is english.
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* 0: the server language. You can use LANG_SERVER define.
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* 0: the server language. You can use LANG_SERVER define.
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* >=1: the player's language.
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* >=1: the player's language.
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*
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* @return The result length on successful lookup, 0 otherwise.
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*/
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*/
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native geoip_country(const ip[], result[], len, id = -1);
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native geoip_country(const ip[], result[], len, id = -1);
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@ -93,47 +103,47 @@ native geoip_country(const ip[], result[], len, id = -1);
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* http://dev.maxmind.com/geoip/geoip2/geolite2/ (MaxMind DB binary)
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* http://dev.maxmind.com/geoip/geoip2/geolite2/ (MaxMind DB binary)
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*/
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*/
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/**
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/**
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* Look up the full city name for the given IP address.
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* Look up the full city name for the given IP address.
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*
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*
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* @param ip The IP address to look up.
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* @param ip The IP address to look up.
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* @param result The result of the geoip look up.
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* @param result The result of the geoip look up.
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* @param len The maximum length of the result buffer.
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* @param len The maximum length of the result buffer.
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* @param id An optional player's index in order to return the result
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* @param id An optional player's index in order to return the result
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* in the player's language, if supported.
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* in the player's language, if supported.
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* -1: the default language, which is english.
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* -1: the default language, which is english.
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* 0: the server language. You can use LANG_SERVER define.
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* 0: the server language. You can use LANG_SERVER define.
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* >=1: the player's language.
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* >=1: the player's language.
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*
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*
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* @return The result length on successful lookup, 0 otherwise.
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* @return The result length on successful lookup, 0 otherwise.
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*/
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*/
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native geoip_city(const ip[], result[], len, id = -1);
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native geoip_city(const ip[], result[], len, id = -1);
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/**
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/**
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* Look up the region/state code for the given IP address.
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* Look up the region/state code for the given IP address.
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* e.g. "US-OH", "DE-HH", IT-82, "FR-U", etc.
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* e.g. "US-OH", "DE-HH", IT-82, "FR-U", etc.
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*
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*
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* @param ip The IP address to look up.
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* @param ip The IP address to look up.
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* @param result The result of the geoip look up.
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* @param result The result of the geoip look up.
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* @param len The maximum length of the result buffer.
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* @param len The maximum length of the result buffer.
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*
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*
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* @return The result length on successful lookup, 0 otherwise.
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* @return The result length on successful lookup, 0 otherwise.
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*/
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*/
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native geoip_region_code(const ip[], result[], len);
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native geoip_region_code(const ip[], result[], len);
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/**
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/**
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* Look up the full region/state name for the given IP address.
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* Look up the full region/state name for the given IP address.
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*
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*
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* @param ip The IP address to look up.
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* @param ip The IP address to look up.
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* @param result The result of the geoip look up.
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* @param result The result of the geoip look up.
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* @param len The maximum length of the result buffer.
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* @param len The maximum length of the result buffer.
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* @param id An optional player's index in order to return the result
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* @param id An optional player's index in order to return the result
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* in the player's language, if supported.
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* in the player's language, if supported.
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* -1: the default language, which is english.
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* -1: the default language, which is english.
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* 0: the server language. You can use LANG_SERVER define.
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* 0: the server language. You can use LANG_SERVER define.
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* >=1: the player's language.
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* >=1: the player's language.
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*
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*
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* @return The result length on successful lookup, 0 otherwise.
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* @return The result length on successful lookup, 0 otherwise.
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*/
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*/
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native geoip_region_name(const ip[], result[], len, id = -1);
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native geoip_region_name(const ip[], result[], len, id = -1);
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@ -141,42 +151,42 @@ native geoip_region_name(const ip[], result[], len, id = -1);
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* Look up the full time zone for the given IP address.
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* Look up the full time zone for the given IP address.
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* e.g. America/Los_Angeles, Europe/Paris.
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* e.g. America/Los_Angeles, Europe/Paris.
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*
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*
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* @param ip The IP address to look up.
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* @param ip The IP address to look up.
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* @param result The result of the geoip look up.
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* @param result The result of the geoip look up.
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* @param len The maximum length of the result buffer.
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* @param len The maximum length of the result buffer.
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*
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*
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* @return The result length on successful lookup, 0 otherwise.
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* @return The result length on successful lookup, 0 otherwise.
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*/
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*/
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native geoip_timezone(const ip[], result[], len);
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native geoip_timezone(const ip[], result[], len);
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/**
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/**
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* Look up the city's latitude for the given IP address.
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* Look up the city's latitude for the given IP address.
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*
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* @param ip The IP address to look up.
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*
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*
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* @return The result of the geoip look up, 0 if latitude is not found.
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* @param ip The IP address to look up.
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*/
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*
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native Float:geoip_latitude(const ip[]);
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* @return The result of the geoip look up, 0 if latitude is not found.
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*/
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native Float:geoip_latitude(const ip[]);
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/**
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/**
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* Look up the city's longitude for the given IP address.
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* Look up the city's longitude for the given IP address.
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*
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* @param ip The IP address to look up.
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*
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*
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* @return The result of the geoip look up, 0 if longitude is not found.
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* @param ip The IP address to look up.
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*/
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*
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* @return The result of the geoip look up, 0 if longitude is not found.
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*/
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native Float:geoip_longitude(const ip[]);
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native Float:geoip_longitude(const ip[]);
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/**
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/**
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* Calculate the distance between geographical coordinates, latitude and longitude.
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* Calculate the distance between geographical coordinates, latitude and longitude.
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*
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*
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* @param lat1 The first IP latitude.
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* @param lat1 The first IP latitude.
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* @param lon1 The first IP longitude.
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* @param lon1 The first IP longitude.
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* @param lat2 The second IP latitude.
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* @param lat2 The second IP latitude.
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* @param lon2 The second IP longitude.
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* @param lon2 The second IP longitude.
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* @param system The system of measurement, 0 = Metric(kilometers) or 1 = English(miles).
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* @param system The system of measurement, 0 = Metric(kilometers) or 1 = English(miles).
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*
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*
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* @return The distance as result in specified system of measurement.
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* @return The distance as result in specified system of measurement.
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*/
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*/
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#define SYSTEM_METRIC 0 // kilometers
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#define SYSTEM_METRIC 0 // kilometers
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#define SYSTEM_IMPERIAL 1 // statute miles
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#define SYSTEM_IMPERIAL 1 // statute miles
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@ -187,13 +197,13 @@ native Float:geoip_distance(Float:lat1, Float:lon1, Float:lat2, Float:lon2, syst
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* Look up the continent code for a given IP address.
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* Look up the continent code for a given IP address.
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*
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*
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* @note The code can be retrieved as integer (See CONTINENT_* constants.) or string (2 characters).
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* @note The code can be retrieved as integer (See CONTINENT_* constants.) or string (2 characters).
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* @note Possible continent codes are AF, AS, EU, NA, OC, SA for
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* @note Possible continent codes are AF, AS, EU, NA, OC, SA for
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* Africa(1), Asia(2), Europe(3), North America(4), Oceania(5) and South America(6).
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* Africa(1), Asia(2), Europe(3), North America(4), Oceania(5) and South America(6).
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*
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*
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* @param ip The IP address to look up.
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* @param ip The IP address to look up.
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* @param result The result of the geoip look up.
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* @param result The result of the geoip look up.
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*
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*
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* @return The continent id on successful lookup, 0 otherwise.
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* @return The continent id on successful lookup, 0 otherwise.
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*/
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*/
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enum Continent
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enum Continent
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{
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{
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/**
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/**
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* Look up the full continent name for the given IP address.
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* Look up the full continent name for the given IP address.
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*
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*
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* @param ip The IP address to look up.
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* @param ip The IP address to look up.
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* @param result The result of the geoip look up.
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* @param result The result of the geoip look up.
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* @param len The maximum length of the result buffer.
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* @param len The maximum length of the result buffer.
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* @param id An optional player's index in order to return the result
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* @param id An optional player's index in order to return the result
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* in the player's language, if supported.
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* in the player's language, if supported.
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* -1: the default language, which is english.
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* -1: the default language, which is english.
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* 0: the server language. You can use LANG_SERVER define.
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* 0: the server language. You can use LANG_SERVER define.
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* >=1: the player's language.
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* >=1: the player's language.
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*
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*
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* @return The result length on successful lookup, 0 otherwise.
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* @return The result length on successful lookup, 0 otherwise.
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*/
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*/
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native geoip_continent_name(const ip[], result[], len, id = -1);
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native geoip_continent_name(const ip[], result[], len, id = -1);
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